Ambient Effects

Here is a list of all the Ambient Particle effects in the original World of Goo.
And below the "code" from the original fx.xml for each.

bigleaves1, smallleaves1, rainingleaves, rainingleavesRight, leavesRight,
snowSparse, snowDense, snowStorm, snowStormC3,
blackBallsRising, blackBallsRight, blackLeaves, blackLeavesHeavy,
rainStreaksHeavy, rainStreaksHeavyDistant, rainStreaksDown,
mistRight, breezeRight, breezeUpSlow, breezeDownSlow, breezeUp, mistUpSepia,
ish_BigLeaves, ish_SmallLeaves, ish_RainLeavesLeft, ish_RainLeavesUp, ish_RainLeavesUpRed,
ish_BreezeRight, ish_HeavyBreezeLeft, ish_HeavyBreezeUp, OOS_breezeRight

Up to Particle List bigleaves1:

<ambientparticleeffect name="bigleaves1" maxparticles="2">
  <particle image="IMAGE_FX_LEAF1,IMAGE_FX_LEAF2,IMAGE_FX_LEAF3,IMAGE_FX_LEAF4,IMAGE_FX_LEAF5"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="0.4,0.5"
            directed="false"
            additive="false"
            speed="1.0,4.0"
            movedir="-80"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List smallleaves1:
<ambientparticleeffect name="smallleaves1" maxparticles="2">
  <particle image="IMAGE_FX_LEAF1,IMAGE_FX_LEAF2,IMAGE_FX_LEAF3,IMAGE_FX_LEAF4,IMAGE_FX_LEAF5"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="0.3,0.4"
            directed="false"
            additive="false"
            speed="1.0,4.0"
            movedir="-80"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List rainingleaves:
<ambientparticleeffect name="rainingleaves" maxparticles="60">
  <particle image="IMAGE_FX_LEAF1,IMAGE_FX_LEAF2,IMAGE_FX_LEAF3,IMAGE_FX_LEAF4,IMAGE_FX_LEAF5"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="0.2,0.5"
            directed="false"
            additive="false"
            speed="1.0,4.0"
            movedir="-80"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List rainingleavesRight:
  <ambientparticleeffect name="rainingleavesRight" maxparticles="60">
    <particle image="IMAGE_FX_LEAF1,IMAGE_FX_LEAF2,IMAGE_FX_LEAF3,IMAGE_FX_LEAF4,IMAGE_FX_LEAF5"
              rotspeed="-6,-1"
              rotation="-6,-1"
              scale="0.2,0.5"
              directed="false"
              additive="false"
              speed="1.0,4.0"
              movedir="-30"
              movedirvar="10"
              acceleration="0,0">
      <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
    </particle>
  </ambientparticleeffect>

Up to Particle List leavesRight:
<ambientparticleeffect name="leavesRight" maxparticles="20">
    <particle image="IMAGE_FX_LEAF1,IMAGE_FX_LEAF2,IMAGE_FX_LEAF3,IMAGE_FX_LEAF4,IMAGE_FX_LEAF5"
              rotspeed="-6,-1"
              rotation="-6,-1"
              scale="0.2,0.5"
              directed="false"
              additive="false"
              speed="1.0,4.0"
              movedir="-30"
              movedirvar="10"
              acceleration="0,0">
      <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
    </particle>
</ambientparticleeffect>

Up to Particle List snowSparse:
<ambientparticleeffect name="snowSparse" maxparticles="5">
  <particle image="IMAGE_FX_SNOWFLAKE1,IMAGE_FX_SNOWFLAKE2"
            rotspeed="-2,2"
            rotation="-180,180"
            scale=".75,1.25"
            directed="false"
            additive="false"
            speed="1.0,4.0"
            movedir="-90"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List snowDense:
<ambientparticleeffect name="snowDense" maxparticles="16">
  <particle image="IMAGE_FX_SNOWFLAKE1,IMAGE_FX_SNOWFLAKE2"
            rotspeed="-2,2"
            rotation="-180,180"
            scale=".75,1.25"
            directed="false"
            additive="false"
            speed="1.0,4.0"
            movedir="-90"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List snowStorm:
<ambientparticleeffect name="snowStorm" maxparticles="26">
  <particle image="IMAGE_FX_SNOWFLAKE1,IMAGE_FX_SNOWFLAKE2"
            rotspeed="-2,2"
            rotation="-180,180"
            scale="1,2"
            directed="false"
            additive="false"
            speed="4.0,8.0"
            movedir="-10"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List snowStormC3:
<ambientparticleeffect name="snowStormC3" maxparticles="64">
  <particle image="IMAGE_FX_SNOWFLAKE1,IMAGE_FX_SNOWFLAKE2"
            rotspeed="-2,2"
            rotation="-180,180"
            scale="1,2"
            directed="false"
            additive="false"
            speed="3.0,6.0"
            movedir="-80"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List blackBallsRising:
<ambientparticleeffect name="blackBallsRising" maxparticles="6">
  <particle image="IMAGE_FX_SNOWFLAKE_BLACK"
            rotspeed="-1,1"
            rotation="-180,180"
            scale="0.25,1"
            directed="false"
            additive="false"
            speed="1.0,3.0"
            movedir="90"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List blackBallsRight:
<ambientparticleeffect name="blackBallsRight" maxparticles="10">
  <particle image="IMAGE_FX_SNOWFLAKE_BLACK"
            rotspeed="-1,1"
            rotation="-180,180"
            scale="0.25,1"
            directed="false"
            additive="false"
            speed="3.0,5.0"
            movedir="0"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List blackLeaves:
<ambientparticleeffect name="blackLeaves" maxparticles="5">
  <particle image="IMAGE_FX_SNOWFLAKE_BLACK"
            rotspeed="-2,2"
            rotation="-180,180"
            scale="0.25,1.0"
            directed="false"
            additive="false"
            speed="3.0,5.0"
            movedir="-20"
            movedirvar="10"
            acceleration="0,-0.03">
    <axialsinoffset amp="5,15" freq="0.5,3" phaseshift="0.2,0.4" axis="x"/>
    <axialsinoffset amp="30,60" freq="0.5,3" phaseshift="0.2,0.4" axis="y"/>
  </particle>
</ambientparticleeffect>

Up to Particle List blackLeavesHeavy:
<ambientparticleeffect name="blackLeavesHeavy" maxparticles="45">
  <particle image="IMAGE_FX_SNOWFLAKE_BLACK"
            rotspeed="-2,2"
            rotation="-180,180"
            scale="0.25,1.0"
            directed="false"
            additive="false"
            speed="3.0,5.0"
            movedir="-20"
            movedirvar="10"
            acceleration="0,-0.03">
    <axialsinoffset amp="5,15" freq="0.5,3" phaseshift="0.2,0.4" axis="x"/>
    <axialsinoffset amp="30,60" freq="0.5,3" phaseshift="0.2,0.4" axis="y"/>
  </particle>
</ambientparticleeffect>

Up to Particle List rainStreaksHeavy:
<ambientparticleeffect name="rainStreaksHeavy" maxparticles="20" margin="384">
  <particle image="IMAGE_FX_RAINSTREAK"
            rotation="0,0"
            scale="0.5,3"
            directed="true"
            additive="false"
            speed="40.0,80.0"
            movedir="-5"
            movedirvar="5"
            acceleration="0,-0.1">
  </particle>
</ambientparticleeffect>

Up to Particle List rainStreaksHeavyDistant:
<ambientparticleeffect name="rainStreaksHeavyDistant" maxparticles="20">
  <particle image="IMAGE_FX_RAINSTREAK"
            rotation="0,0"
            scale="0.05,1"
            directed="true"
            additive="false"
            speed="10.0,20.0"
            movedir="-5"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List rainStreaksDown:
  <ambientparticleeffect name="rainStreaksDown" maxparticles="50" margin="384">
    <particle image="IMAGE_FX_RAINSTREAK"
              rotation="0,0"
              scale="1,2.5"
              directed="true"
              additive="false"
              speed="20.0,40.0"
              movedir="-70"
              movedirvar="5"
              acceleration="0,-0.3">
    </particle>
  </ambientparticleeffect>

Up to Particle List mistRight:
<ambientparticleeffect name="mistRight" maxparticles="6" margin="500">
  <particle image="IMAGE_FX_WINDWHITE"
            rotation="-180,180"
            scale="4,6"
            directed="true"
            additive="true"
            speed="30,50"
            movedir="0"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List breezeRight:
<ambientparticleeffect name="breezeRight" maxparticles="6" margin="500">
  <particle image="IMAGE_FX_WINDWHITE"
            scale="4,6"
            directed="true"
            additive="true"
            speed="8,12"
            movedir="0"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List breezeUpSlow:
<ambientparticleeffect name="breezeUpSlow" maxparticles="6" margin="500">
  <particle image="IMAGE_FX_WINDWHITE"
            scale="4,6"
            directed="false"
            additive="true"
            speed="4,5"
            movedir="90"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List breezeDownSlow:
<ambientparticleeffect name="breezeDownSlow" maxparticles="6" margin="500">
  <particle image="IMAGE_FX_WINDWHITE"
            scale="4,6"
            directed="false"
            additive="true"
            speed="4,5"
            movedir="270"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List breezeUp:
<ambientparticleeffect name="breezeUp" maxparticles="6" margin="500">
  <particle image="IMAGE_FX_WINDWHITE"
            scale="4,6"
            directed="false"
            additive="true"
            speed="12,16"
            movedir="90"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List mistUpSepia:
<ambientparticleeffect name="mistUpSepia" maxparticles="10" margin="500">
  <particle image="IMAGE_FX_WINDSEPIA"
            rotation="0,0"
            scale="4,6"
            directed="false"
            additive="true"
            speed="1.0,4.0"
            movedir="90"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List ish_BigLeaves:
<ambientparticleeffect name="ish_BigLeaves" maxparticles="8">
  <particle image="IMAGE_FX_ISH_CHAR_0,IMAGE_FX_ISH_CHAR_1"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="1.0,1.5"
            directed="false"
            additive="true"
            speed="1.0,4.0"
            movedir="-30"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List ish_SmallLeaves:
<ambientparticleeffect name="ish_SmallLeaves" maxparticles="8">
  <particle image="IMAGE_FX_ISH_CHAR_0,IMAGE_FX_ISH_CHAR_1"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="0.75,1.0"
            directed="false"
            additive="true"
            speed="1.0,4.0"
            movedir="-30"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List ish_RainLeavesLeft:
<ambientparticleeffect name="ish_RainLeavesLeft" maxparticles="10">
  <particle image="IMAGE_FX_ISH_CHAR_0,IMAGE_FX_ISH_CHAR_1"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="1.0,2.5"
            directed="false"
            additive="false"
            speed="10.0,30.0"
            movedir="180"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List ish_RainLeavesUp:
<ambientparticleeffect name="ish_RainLeavesUp" maxparticles="10">
  <particle image="IMAGE_FX_ISH_CHAR_0,IMAGE_FX_ISH_CHAR_1"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="1.0,2.5"
            directed="false"
            additive="false"
            speed="3.0,8.0"
            movedir="90"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List ish_RainLeavesUpRed:
<ambientparticleeffect name="ish_RainLeavesUpRed" maxparticles="40">
  <particle image="IMAGE_FX_ISHR_CHAR_0,IMAGE_FX_ISHR_CHAR_1"
            rotspeed="-6,-1"
            rotation="-6,-1"
            scale="1.0,2.5"
            directed="false"
            additive="false"
            speed="3.0,8.0"
            movedir="90"
            movedirvar="10"
            acceleration="0,0">
    <axialsinoffset amp="5,25" freq="0.5,4" phaseshift="0.2,0.4" axis="x"/>
  </particle>
</ambientparticleeffect>

Up to Particle List ish_BreezeRight:
<ambientparticleeffect name="ish_BreezeRight" maxparticles="6" margin="400">
  <particle image="IMAGE_FX_WINDISH"
            scale="4,6"
            directed="true"
            additive="true"
            speed="8,12"
            movedir="0"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List ish_HeavyBreezeLeft:
<ambientparticleeffect name="ish_HeavyBreezeLeft" maxparticles="12" margin="400">
  <particle image="IMAGE_FX_WINDISH"
            scale="4,6"
            directed="true"
            additive="true"
            speed="8,12"
            movedir="180"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List ish_HeavyBreezeUp:
<ambientparticleeffect name="ish_HeavyBreezeUp" maxparticles="12" margin="400">
  <particle image="IMAGE_FX_WINDISH"
            scale="4,6"
            directed="true"
            additive="true"
            speed="8,12"
            movedir="90"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>

Up to Particle List OOS_breezeRight:
<ambientparticleeffect name="OOS_breezeRight" maxparticles="6" margin="1000">
  <particle image="IMAGE_FX_WINDSEPIA"
            scale="8,10"
            directed="true"
            additive="true"
            speed="8,12"
            movedir="0"
            movedirvar="5"
            acceleration="0,0">
  </particle>
</ambientparticleeffect>