Sample Addins
Title | Summary | Rating | Downloads |
---|---|---|---|
World of Goo: Bubble Quest Demo |
My first addin since April 9, 2013 with Underwater Level Demonstration was released. This is a demo of my released addin, World of Goo: Bubble Quest (was released on May 27, 2014). inwog's 2nd sample addin |
1,005 | |
WoG Corporation Green Balls Coloring |
This is an example of changing the colors of WoG stuff. You can edit this package by opening it in WinRAR or just by changing the file format from ".goomod" to ".zip" Please feel free to edit! |
1,300 | |
Weird Strand Level |
There are some weird strand in this level! |
1,135 | |
Underwater Level Demonstration |
A demonstration on how to make an underwater level. inwog's 1st sample addin |
1,232 | |
two-stroke engine |
I created this level to point out that explosive Balls can do more than break geometrys. They are also able to push nonstatick geometrys which are not tagged break=1 or break=2. |
4,358 | |
To the End of the Time |
The level, that is impossible because it can crash your game in the process. Try it out, if you dare Really, there is notihng evil. It is just a long level with duration of about 70 years which is supposed to crash your game by overflowing time variable. Nothing special. |
314 | |
The Hype Ball's Testing Chamber |
The first level with the new genetically-modified Hype Balls, and it's also my first level in general! Not really for enjoyment, but just to see the Hype balls in action. Must have my Hype Balls addin enabled to play. Can't see the images (e.g. black background)? Try Alt-Tab. Also, I will say it for a second time: |
1,945 | |
The Dark Maze |
A sample of Chapter 3 from Another Planet. Glowing Goo! Feel free to use it in your mods, but give me credit as a co-author. Technical details: it's using an additive shadow with a cool texture on it. This means it lights up walls, spikes, the "this-way-to-the-pipe-bouncing-arrow", et cetera. |
1,241 | |
Snailike |
The simplest structure building. Enjoy. Goal: 4 balls Developers: This is a sample for showing the usage of the autodisable bug. Thanks @copcap for discovering it. |
969 | |
Rotating Planet |
Demonstration of how to make rotating, walkable geometry. This is a simple test level (playable, but not very interesting) in response to a forum question. Note how the planet is not exactly positioned on the radialforcefield, to avoid an ODE crash when the geometry is exactly aligned with the force field. Screenshot 2 also demonstrates that, contrary to popular belief, it is possible for strands to break given enough force. The chain is being stretched by friction of the Ivy balls on the planet, and is about to snap. |
1,901 |