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Birthday Theme
Undelete?

Happy Birthday, World of Goo!

  • Most of the Goo Balls got party hats for the occasion!
  • 2D Boy built a new office, which is shooting fireworks!
  • The Fuse Goo Balls didn't like the hats, so they're in charge of throwing confetti everywhere!
  • Confetti is falling in some of the other levels, as well.

All fixed now! It was the text.xml that was the problem.

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Being Soggy

Hey guys. I know no one remembers me, but I'm back. And I bring a whole new level! You have to know that in this level EVERY gooball is important. And if you think you can make that detachable wall technique, you're very wrong. The new gooballs in this level are used to make some ground out of them by throwing them in the water. They'll inhale and then you'll be able to build on them. Sounds easy? Well, give my level a try!

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SlipKnoT Demo: A .SlipKnoT._2_2 Promotional Level Pack
The SlipKnoT Demo

SlipKnoT Demo: A .SlipKnoT._2_2 Promotional Level Pack is the demo package for the 2-part chapter "SlipKnoT IX."

It revealed 6 new levels that came exclusively from SlipKnoT IX.

A new goo transition is featured in the level pack. It is the first addin in the history of Goofans to modify goo_transition in and out. I'm very lucky to be the first to even think of it.

Trivia

  • There are some level folders inside the Override directory. Those levels are included in the assumed chapter.

Level List (with specified part)

1. Distribution Zone (part 1)

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Beauty's Short Bony Road

Rise from the dead

Do you know how the Bone Goo looks like when it's alive? Play this level to see. Smile

I wonder how many balls can be collected (technical upper bound is 30)...

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burning balls

this level has new custum gooballs:
purple fuse-has long strand
blue fuse -haslong strand and burn very fast
yellow fuse -burn very slow

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Entrance 10
Official cover Art

"Entrance 10" is the opening level and the third single level from my tenth chapter World Of Tangram Part 1: Color Citadel. The level itself is made very complexly. This is also the first level to be made for the chapter since all the levels are created according to the level listing. This is also the final level that I have released for the chapter.

Features

This revolutionary level from a revolutionary chapter is programmed in a complex way.

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Upper Shaft (Old Version)

This is Upper Shaft Old version
You Dont Have To Explode The Safty Transport

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No Way Out
The

I'm back at making levels again. YAY!
Thumbs up if you glad that i'am back.

nvittoa03 in... NO WAY OUT!
The goo balls are trap and there's no way out. However, there is a way to escape. They must escape by break the walls. However, this level is almost hard. Yes, just almost. So if you want OCD, take your time.
This is No Way Out

OCD: 6.1 = 39 balls
6.2 = 43 balls

The music in version 6.1 is The Phantoms - This is a War, which i changed due to copyrights.

Changelog:

6.1
First Stable Release

6.2
-Increase the OCD balls to 43 balls

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Graceful Highrise
It's easier than you think

A level that I put together with some custom graphics. I tried to make the level dystopian themed, and I think I did a pretty good job.

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Blue breaking:Entering

(This level has been abandoned)

A long, it is made of Lihe, but for this I add a lot of authority, I believe this is very good.

In the game you will meet three regions. First, there are many cliffs here, the moon hanging high in the sky. Second, a pool of antigravity completely, you should make full use of the gear in the final.

Use your power! How much can you collect the ball? If you think there is a mistake, or somewhere can't pass, please reply to below.

·inspiration comes from the "Geometry Dash".

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