Fisty's Bog

Fisty's Bog

The Goo Filled Hills

Normal: 6 balls
OCD: 14 moves

Previous level:
Flying Machine.
Next level:
Tower of Goo.

not too high, not too low

Signposts

Fisty swore he would never be like those tadpoles that grow up and shoot colored gems out of their mouths.
But he wondered what it might be like.
-the Sign Painter

not too high, not too low
Level data
Directory name: 
FistyReachesOut
Island: 
Chapter 1 (The Goo Filled Hills)
Official: 
Yes
Normal Requirement: 
6
OCD Type: 
Moves
OCD Requirement: 
14
Depends on: 
Videos: 
http://www.youtube.com/watch?v=D96BWmj3rYM
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Fisty's Bog
World of Goo OCD - Fisty's Bog
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

  • 2 Anchor (1 sleeping, 1 attached)
  • 7 balloon (1 sleeping, 0 attached)
  • 27 common (1 sleeping, 5 attached)
<level ballsrequired="6" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" timebugprobability="0.333" strandgeom="false" allowskip="true" >
 
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	<camera aspect="normal" endpos="-104.89,401.28" endzoom="0.764">
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		<poi pos="-372.38,399.78" traveltime="4" pause="0.8" zoom="0.764" />
		<poi pos="-357.49,425.5" traveltime="1" pause="0" zoom="1" />
	</camera>
	<camera aspect="widescreen" endpos="-104.89,401.28" endzoom="0.764">
		<poi pos="404.37,425.42" traveltime="0" pause="0.4" zoom="1.105" />
		<poi pos="-183.28,399.78" traveltime="4" pause="0.8" zoom="0.764" />
		<poi pos="-352.5,425.5" traveltime="1" pause="0" zoom="1" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_FISTYREACHESOUT_RAINRAINWINDYWINDY" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
	<signpost name="signpost_brown" depth="-7.2" x="-17.35" y="171.54" scalex="1" scaley="1" rotation="-7.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SIGNPOST_BROWN" text="SIGNPOST_FISTYREACHESOUT_1"   />
 
	<!-- Pipes -->
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		<Vertex x="675" y="450" />
		<Vertex x="800" y="450" />
		<Vertex x="800" y="350" />
		<Vertex x="1000" y="350" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="balloon" x="-682" y="604" id="0" angle="0" />
	<BallInstance type="balloon" x="-680.88" y="480.91" id="1" angle="0" />
	<BallInstance type="balloon" x="-617.02" y="678.02" id="2" angle="0" />
	<BallInstance type="balloon" x="-539.01" y="387" id="3" angle="0" />
	<BallInstance type="balloon" x="-503.01" y="587.5" id="4" angle="0" />
	<BallInstance type="balloon" x="-779" y="529" id="5" angle="0" />
	<BallInstance type="balloon" x="-559" y="706" id="6" angle="0" />
	<BallInstance type="common" x="-244.93" y="289.76" id="7" angle="0" />
	<BallInstance type="common" x="-113.95" y="297.47" id="8" angle="0" />
	<BallInstance type="common" x="-766.37" y="656.4" id="9" angle="0" />
	<BallInstance type="common" x="-581.88" y="628.39" id="10" angle="0" />
	<BallInstance type="common" x="-744.37" y="619.73" id="11" angle="0" />
	<BallInstance type="common" x="-700" y="716" id="12" angle="0" />
	<BallInstance type="common" x="-475.39" y="687.9" id="13" angle="0" />
	<BallInstance type="common" x="-525.01" y="436.5" id="14" angle="0" />
	<BallInstance type="common" x="-775.37" y="432.91" id="15" angle="0" />
	<BallInstance type="common" x="-634.38" y="614.4" id="16" angle="0" />
	<BallInstance type="common" x="-355.01" y="608.5" id="17" angle="0" />
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	<BallInstance type="common" x="-582" y="557" id="19" angle="0" />
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	<BallInstance type="common" x="-724.39" y="504.39" id="21" angle="0" />
	<BallInstance type="common" x="-538.5" y="644" id="22" angle="0" />
	<BallInstance type="common" x="-680.5" y="673.5" id="23" angle="0" />
	<BallInstance type="common" x="-395.51" y="604" id="24" angle="0" />
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	<BallInstance type="common" x="-636.5" y="431.5" id="26" angle="0" />
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	<BallInstance type="common" x="-782.5" y="484" id="28" angle="0" />
	<BallInstance type="common" x="-668.88" y="543.9" id="29" angle="0" />
	<BallInstance type="common" x="-718" y="432" id="30" angle="0" />
	<BallInstance type="common" x="-357" y="382" id="31" angle="0" />
	<BallInstance type="common" x="-131.45" y="402.39" id="32" angle="0" />
	<BallInstance type="common" x="-261.38" y="383.69" id="33" angle="0" />
	<BallInstance type="Anchor" x="-362.5" y="282.68" id="34" angle="0" />
	<BallInstance type="Anchor" x="-462.5" y="387.5" id="35" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="18" gb2="34" />
	<Strand gb1="7" gb2="31" />
	<Strand gb1="33" gb2="34" />
	<Strand gb1="7" gb2="34" />
	<Strand gb1="31" gb2="35" />
	<Strand gb1="33" gb2="31" />
	<Strand gb1="33" gb2="8" />
	<Strand gb1="33" gb2="7" />
	<Strand gb1="8" gb2="7" />
	<Strand gb1="32" gb2="8" />
	<Strand gb1="33" gb2="32" />
	<Strand gb1="7" gb2="32" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="675,450" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-900" miny="0" maxx="900" maxy="800" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="water" type="gravity" center="140,15.2515" width="1598" height="62.5029" force="0,10" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="true" color="217,0,0,0" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.5" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="smallleaves1" depth="-40" pretick="0" />
	<particles effect="bigleaves1" depth="40" pretick="0" />
 
	<!-- SceneLayers -->
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	<SceneLayer name="spikeBlack_group" depth="-40" x="-505.72" y="804.01" scalex="1.275" scaley="2.078" rotation="179.77" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SPIKEBLACK_GROUP"   />
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		<SceneLayer id="Fisty_body_bg" name="Fisty_body_bg" depth="-8" x="-332.68" y="385.45" scalex="0.843" scaley="0.843" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_BODY_BG"   />
		<SceneLayer id="Fisty_eye_bg" name="Fisty_eye_bg" depth="-24" x="-503.76" y="563.71" scalex="0.843" scaley="0.843" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_EYE_BG"   />
		<SceneLayer id="Fisty_leg_bg" name="Fisty_leg_bg" depth="-24" x="-402.64" y="245.14" scalex="0.843" scaley="0.843" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_LEG_BG"   />
		<SceneLayer id="Fisty_arm_bg" name="Fisty_arm_bg" depth="-24" x="-374.4" y="351.75" scalex="0.843" scaley="0.843" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_ARM_BG"   />
		<SceneLayer name="gear2_256" depth="-8" x="-657.18" y="391.74" scalex="0.405" scaley="0.405" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_GEAR2_256" anim="rot_1rps" animspeed="-0.9"   />
		<SceneLayer name="gear2_256" depth="-8" x="-587.9" y="447.96" scalex="0.7" scaley="0.7" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_GEAR2_256" anim="rot_1rps" animspeed="0.45"   />
		<SceneLayer name="bush_leafy_1" depth="-80" x="-148.53" y="786.49" scalex="1.25" scaley="1.25" rotation="178.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_BUSH_LEAFY_1"   />
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	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
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	<circle id="stop" static="true" tag="stopsign" material="rock" x="-272.3289" y="590" radius="33.3334" />
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	<line id="" static="true" tag="detaching" material="rock" anchor="1173.8867,446.5" normal="-1,0" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>