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Go as fast as you can! They are stronger than you think...
They will have to work together to climb very high...
...a real Tower of Goo!
Some of them felt they had done something like this a long long time ago...
...but things were more experimental back then.
-peace, the Sign Painter!
Balls Used
<level ballsrequired="25" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,778.09" endzoom="0.804"> <poi pos="-0.5,295.5" traveltime="0" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,778.09" endzoom="1.095"> <poi pos="0,295.5" traveltime="0" pause="0" zoom="1.095" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_TOWEROFGOO_KAPTAINPOLKA" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-78.4" x="325.82" y="648.35" scalex="1.004" scaley="1.004" rotation="41.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_SIGNPOST_BROWN" text="SIGNPOST_TOWEROFGOO_1" /> <!-- Pipes --> <pipe id="0" depth="-0.8" > <Vertex x="11" y="1621" /> <Vertex x="11" y="1859" /> <Vertex x="235" y="1859" /> <Vertex x="235" y="1778" /> <Vertex x="575" y="1778" /> </pipe> <!-- Balls --> <BallInstance type="common" x="-75.5" y="217.5" id="0" angle="0" /> <BallInstance type="common" x="62.5" y="220.5" id="1" angle="0" /> <BallInstance type="common" x="52.5" y="324.5" id="2" angle="0" /> <BallInstance type="common" x="-60.5" y="308.5" id="3" angle="0" /> <BallInstance type="common" x="-166.51" y="239.49" id="4" angle="0" /> <BallInstance type="common" x="-46.01" y="475.48" id="5" angle="0" /> <BallInstance type="common" x="139.5" y="522.5" id="6" angle="0" /> <BallInstance type="common" x="-105.5" y="878.5" id="7" angle="0" /> <BallInstance type="common" x="-9.5" y="794.5" id="8" angle="0" /> <BallInstance type="common" x="-139.5" y="756.5" id="9" angle="0" /> <BallInstance type="common" x="-203.5" y="970.5" id="10" angle="0" /> <BallInstance type="common" x="-333.5" y="932.5" id="11" angle="0" /> <BallInstance type="common" x="252.5" y="612.5" id="12" angle="0" /> <BallInstance type="common" x="-330.5" y="566.5" id="13" angle="0" /> <BallInstance type="common" x="-244.5" y="758.5" id="14" angle="0" /> <BallInstance type="common" x="75.5" y="851.5" id="15" angle="0" /> <BallInstance type="common" x="84.5" y="712.5" id="16" angle="0" /> <BallInstance type="common" x="136.5" y="646.5" id="17" angle="0" /> <BallInstance type="common" x="297.5" y="514.5" id="18" angle="0" /> <BallInstance type="common" x="-212.5" y="628.5" id="19" angle="0" /> <BallInstance type="common" x="-338.5" y="713.5" id="20" angle="0" /> <BallInstance type="common" x="204.5" y="304.5" id="21" angle="0" /> <BallInstance type="common" x="274.5" y="188.5" id="22" angle="0" /> <BallInstance type="common" x="-147.5" y="294.5" id="23" angle="0" /> <BallInstance type="common" x="364.5" y="730.5" id="24" angle="0" /> <BallInstance type="common" x="266.5" y="714.5" id="25" angle="0" /> <BallInstance type="common" x="166.5" y="730.5" id="26" angle="0" /> <BallInstance type="common" x="264.5" y="1022.5" id="27" angle="0" /> <BallInstance type="common" x="166.5" y="1006.5" id="28" angle="0" /> <BallInstance type="common" x="66.5" y="1022.5" id="29" angle="0" /> <BallInstance type="common" x="346.5" y="960.5" id="30" angle="0" /> <BallInstance type="common" x="183.5" y="248.5" id="31" angle="0" /> <BallInstance type="common" x="-362" y="314.5" id="32" angle="0" /> <BallInstance type="common" x="-274" y="510.5" id="33" angle="0" /> <BallInstance type="common" x="-298" y="374.5" id="34" angle="0" /> <BallInstance type="common" x="218" y="532.5" id="35" angle="0" /> <BallInstance type="common" x="236" y="394.5" id="36" angle="0" /> <BallInstance type="common" x="344" y="476.5" id="37" angle="0" /> <BallInstance type="common" x="306" y="416.5" id="38" angle="0" /> <BallInstance type="common" x="-244" y="226.5" id="39" angle="0" /> <BallInstance type="common" x="358" y="330.5" id="40" angle="0" /> <BallInstance type="common" x="252" y="456.5" id="41" angle="0" /> <BallInstance type="common" x="272" y="280.5" id="42" angle="0" /> <BallInstance type="common" x="-196" y="426.5" id="43" angle="0" /> <BallInstance type="common" x="-394" y="770.5" id="44" angle="0" /> <BallInstance type="common" x="-356" y="1020.5" id="45" angle="0" /> <BallInstance type="common" x="-356" y="828.5" id="46" angle="0" /> <BallInstance type="common" x="-88" y="1076.5" id="47" angle="0" /> <BallInstance type="common" x="38" y="814.5" id="48" angle="0" /> <BallInstance type="common" x="-92" y="776.5" id="49" angle="0" /> <BallInstance type="common" x="248" y="870.5" id="50" angle="0" /> <BallInstance type="common" x="-232" y="868.5" id="51" angle="0" /> <BallInstance type="common" x="300" y="784.5" id="52" angle="0" /> <BallInstance type="common" x="144" y="840.5" id="53" angle="0" /> <BallInstance type="common" x="214" y="734.5" id="54" angle="0" /> <BallInstance type="common" x="-308" y="812.5" id="55" angle="0" /> <BallInstance type="common" x="-284" y="1118.5" id="56" angle="0" /> <BallInstance type="common" x="-152" y="1270.5" id="57" angle="0" /> <BallInstance type="common" x="-246" y="1176.5" id="58" angle="0" /> <BallInstance type="common" x="78" y="1268.5" id="59" angle="0" /> <BallInstance type="common" x="148" y="1162.5" id="60" angle="0" /> <BallInstance type="common" x="18" y="1124.5" id="61" angle="0" /> <BallInstance type="common" x="358" y="1218.5" id="62" angle="0" /> <BallInstance type="common" x="-56" y="1188.5" id="63" angle="0" /> <BallInstance type="common" x="390" y="1052.5" id="64" angle="0" /> <BallInstance type="common" x="254" y="1188.5" id="65" angle="0" /> <BallInstance type="common" x="324" y="1082.5" id="66" angle="0" /> <BallInstance type="common" x="-154" y="1160.5" id="67" angle="0" /> <BallInstance type="common" x="-349.5" y="1134.5" id="68" angle="0" /> <BallInstance type="common" x="-295.5" y="1260.5" id="69" angle="0" /> <BallInstance type="common" x="-311.5" y="1192.5" id="70" angle="0" /> <BallInstance type="common" x="-105.5" y="1014.5" id="71" angle="0" /> <BallInstance type="common" x="-35.5" y="908.5" id="72" angle="0" /> <BallInstance type="common" x="-165.5" y="870.5" id="73" angle="0" /> <BallInstance type="common" x="-35.5" y="626.5" id="74" angle="0" /> <BallInstance type="common" x="36.5" y="598.5" id="75" angle="0" /> <BallInstance type="common" x="-157.5" y="552.5" id="76" angle="0" /> <BallInstance type="common" x="248.5" y="944.5" id="77" angle="0" /> <BallInstance type="common" x="318.5" y="838.5" id="78" angle="0" /> <BallInstance type="common" x="188.5" y="800.5" id="79" angle="0" /> <BallInstance type="common" x="6.5" y="1254.5" id="80" angle="0" /> <BallInstance type="common" x="82.5" y="1178.5" id="81" angle="0" /> <BallInstance type="common" x="-47.5" y="1140.5" id="82" angle="0" /> <BallInstance type="common" x="-259.5" y="924.5" id="83" angle="0" /> <BallInstance type="common" x="292.5" y="1234.5" id="84" angle="0" /> <BallInstance type="common" x="148.5" y="960.5" id="85" angle="0" /> <BallInstance type="common" x="-121.5" y="1204.5" id="86" angle="0" /> <BallInstance type="common" x="344.5" y="1148.5" id="87" angle="0" /> <BallInstance type="common" x="12.5" y="1064.5" id="88" angle="0" /> <BallInstance type="common" x="188.5" y="1204.5" id="89" angle="0" /> <BallInstance type="common" x="258.5" y="1098.5" id="90" angle="0" /> <BallInstance type="common" x="128.5" y="1060.5" id="91" angle="0" /> <BallInstance type="common" x="-201.5" y="1220.5" id="92" angle="0" /> <BallInstance type="common" x="-149.5" y="1070.5" id="93" angle="0" /> <BallInstance type="common" x="-279.5" y="1032.5" id="94" angle="0" /> <BallInstance type="common" x="-229.5" y="802.5" id="95" angle="0" /> <BallInstance type="common" x="-159.5" y="696.5" id="96" angle="0" /> <BallInstance type="common" x="-289.5" y="658.5" id="97" angle="0" /> <BallInstance type="common" x="18.5" y="864.5" id="98" angle="0" /> <BallInstance type="common" x="94.5" y="782.5" id="99" angle="0" /> <BallInstance type="common" x="-41.5" y="720.5" id="100" angle="0" /> <BallInstance type="common" x="296.5" y="338.5" id="101" angle="0" /> <BallInstance type="common" x="-286.5" y="292.5" id="102" angle="0" /> <BallInstance type="common" x="-200.5" y="484.5" id="103" angle="0" /> <BallInstance type="common" x="119.5" y="577.5" id="104" angle="0" /> <BallInstance type="common" x="128.5" y="438.5" id="105" angle="0" /> <BallInstance type="common" x="86.01" y="512.98" id="106" angle="0" /> <BallInstance type="common" x="180.5" y="372.5" id="107" angle="0" /> <BallInstance type="common" x="341.5" y="240.5" id="108" angle="0" /> <BallInstance type="common" x="-168.5" y="354.5" id="109" angle="0" /> <BallInstance type="common" x="-294.5" y="439.5" id="110" angle="0" /> <BallInstance type="common" x="-241.5" y="372.5" id="111" angle="0" /> <!-- Arms --> <Strand gb1="0" gb2="2" /> <Strand gb1="3" gb2="2" /> <Strand gb1="2" gb2="1" /> <Strand gb1="1" gb2="0" /> <Strand gb1="0" gb2="3" /> <Strand gb1="3" gb2="1" /> <!-- Level Exit --> <levelexit id="theExit" pos="11,1621" radius="75" filter="" > </levelexit> </level>
<scene minx="-500" miny="0" maxx="500" maxy="2000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.5" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="bigleaves1" depth="-1.6" pretick="0" /> <particles effect="breezeRight" depth="-0.8" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="wogcCloud1" depth="8" x="222.47" y="1620.02" scalex="4.439" scaley="1.316" rotation="0" alpha="0.43999999761581" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_WOGCCLOUD1" /> <SceneLayer name="wogcCloud1" depth="8" x="-233.53" y="1612.02" scalex="4.439" scaley="1.316" rotation="0" alpha="0.50999999046326" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_WOGCCLOUD1" /> <SceneLayer name="wogcCloud1" depth="-8" x="-9.51" y="1611.02" scalex="6.232" scaley="1.316" rotation="0" alpha="0.53999996185303" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_WOGCCLOUD1" /> <SceneLayer name="bush_fg1a" depth="240" x="-162.42" y="97.95" scalex="1.767" scaley="1.596" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="240" x="163.08" y="100.49" scalex="1.639" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="tree_stripe1" depth="232" x="-355.18" y="433.83" scalex="1.325" scaley="1.928" rotation="-157.03" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_TREE_STRIPE1" /> <SceneLayer name="bush_fg1a" depth="200" x="364.81" y="129.51" scalex="1.432" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="200" x="-395.39" y="129.91" scalex="1.432" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="5.15" y="64.46" scalex="2.394" scaley="1.87" rotation="1.7" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="-387.86" y="48.9" scalex="2.394" scaley="1.87" rotation="-15.43" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="374.63" y="51.91" scalex="2.394" scaley="1.87" rotation="8.6" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_FG1A" /> <SceneLayer name="bush_leafy_1" depth="40" x="214.53" y="83.62" scalex="1.25" scaley="1.25" rotation="-4.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="40" x="-171.47" y="76.15" scalex="1.25" scaley="1.25" rotation="17.3" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_LEAFY_1" /> <SceneLayer name="hill_fg1a" depth="0" x="0" y="128.52" scalex="1.176" scaley="1.403" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_HILL_FG1A" /> <SceneLayer name="bush_leafy_1b" depth="-80" x="290.79" y="140.17" scalex="0.997" scaley="1.001" rotation="-6.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1b" depth="-80" x="-270.15" y="107.81" scalex="1.098" scaley="1.1" rotation="18.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1" depth="-120" x="330.57" y="134.13" scalex="1.252" scaley="1.252" rotation="-12.29" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-120" x="-302.67" y="141.75" scalex="1.253" scaley="1.25" rotation="11.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_BUSH_LEAFY_1" /> <SceneLayer name="tree_stripe1" depth="-160" x="406.94" y="318.6" scalex="0.675" scaley="0.967" rotation="-38.39" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_TREE_STRIPE1" /> <SceneLayer name="signpostPole_brown" depth="-79.2" x="338.86" y="632.62" scalex="1" scaley="1.14" rotation="45.39" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="tree_stripe1" depth="-80" x="359.35" y="515.62" scalex="1.02" scaley="1.679" rotation="-30.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_TREE_STRIPE1" /> <SceneLayer name="sky_blue2a" depth="-600" x="0" y="937.51" scalex="3.908" scaley="10.695" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_SKY_BLUE2A" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="ground" static="true" tag="walkable" material="verysticky" x="-13" y="-713" radius="893" /> <line id="" static="true" tag="detaching" material="rock" anchor="509,1003" normal="-0.9999,0.0104" /> <line id="" static="true" tag="detaching" material="rock" anchor="-510.5,993" normal="1,0.0098" /> <line id="" static="true" material="rock" anchor="-14,-11.5" normal="-0.0031,1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>