» Screenshots | » Comments |
As the sun set over the last of the hills, one of the Goo Balls seemed to say...
...that life sure seemed like a giant physics simulation!
...but as he fell into the spikey death pit below, he knew it probably didn't matter
-love, the Sign Painter
It says...
'Hello, this is MOM.'
'Are you there?'
'Are you coming home?'
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="1.69,780.02" endzoom="0.432"> <poi pos="750,987" traveltime="0" pause="1" zoom="1" /> <poi pos="2.87,919.9" traveltime="3.5" pause="1" zoom="0.431" /> <poi pos="-695,1004.5" traveltime="3" pause="0" zoom="0.897" /> </camera> <camera aspect="widescreen" endpos="0,730.02" endzoom="0.476"> <poi pos="602.5,917" traveltime="0" pause="1" zoom="1" /> <poi pos="0,869.9" traveltime="3.5" pause="1" zoom="0.476" /> <poi pos="-539.54,954.5" traveltime="3" pause="0" zoom="0.897" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_ODETOBRIDGEBUILDER_ODETOTHEBRIDGEBUILDER" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_gray" depth="-48" x="-925.34" y="936.73" scalex="1.305" scaley="1.305" rotation="5.5" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_SIGNPOST_GRAY" text="SIGNPOST_ODETOBRIDGEBUILDER_1" /> <signpost name="momBbOrng" depth="-232" x="168.66" y="262.61" scalex="0.822" scaley="1.3" rotation="28.68" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_MOMBBORNG" text="SIGNPOST_ODETOBRIDGEBUILDER_2" particles="signpostAlertMom" /> <!-- Pipes --> <pipe id="0" depth="8" > <Vertex x="825" y="1025" /> <Vertex x="825" y="1100" /> <Vertex x="683" y="1100" /> <Vertex x="683" y="1175" /> <Vertex x="775" y="1175" /> <Vertex x="775" y="1250" /> <Vertex x="647" y="1250" /> <Vertex x="647" y="1325" /> <Vertex x="806" y="1325" /> <Vertex x="806" y="1400" /> <Vertex x="611" y="1400" /> <Vertex x="611" y="1475" /> <Vertex x="748" y="1475" /> <Vertex x="748" y="2020" /> </pipe> <!-- Balls --> <BallInstance type="common_black" x="769.55" y="802.91" id="0" discovered="false" angle="0" /> <BallInstance type="common_black" x="719.93" y="803.01" id="1" discovered="false" angle="0" /> <BallInstance type="common_black" x="665.93" y="803.01" id="2" discovered="false" angle="0" /> <BallInstance type="common_black" x="814.42" y="803.01" id="3" discovered="false" angle="0" /> <BallInstance type="common_black" x="-719" y="795" id="4" angle="0" /> <BallInstance type="common_black" x="-1065" y="1363" id="5" angle="0" /> <BallInstance type="common_black" x="-1069" y="809" id="6" angle="0" /> <BallInstance type="common_black" x="-1029" y="809" id="7" angle="0" /> <BallInstance type="common_black" x="-1066" y="1047" id="8" angle="0" /> <BallInstance type="common_black" x="-757" y="923" id="9" angle="0" /> <BallInstance type="common_black" x="-855" y="871" id="10" angle="0" /> <BallInstance type="common_black" x="-799" y="977" id="11" angle="0" /> <BallInstance type="common_black" x="-991" y="1313" id="12" angle="0" /> <BallInstance type="common_black" x="-933" y="803" id="13" angle="0" /> <BallInstance type="common_black" x="-781" y="1031" id="14" angle="0" /> <BallInstance type="common_black" x="-1033" y="1043" id="15" angle="0" /> <BallInstance type="common_black" x="-1013" y="1399" id="16" angle="0" /> <BallInstance type="common_black" x="-1027" y="1279" id="17" angle="0" /> <BallInstance type="common_black" x="-857" y="1209" id="18" angle="0" /> <BallInstance type="common_black" x="-1031" y="1159" id="19" angle="0" /> <BallInstance type="common_black" x="-961" y="919" id="20" angle="0" /> <BallInstance type="common_black" x="-1039" y="1321" id="21" angle="0" /> <BallInstance type="common_black" x="-1065" y="1121" id="22" angle="0" /> <BallInstance type="common_black" x="-968" y="811" id="23" angle="0" /> <BallInstance type="common_black" x="-1073" y="881" id="24" angle="0" /> <BallInstance type="common_black" x="-897" y="815" id="25" angle="0" /> <BallInstance type="common_black" x="-1061" y="941" id="26" angle="0" /> <BallInstance type="common_black" x="-1062" y="1189" id="27" angle="0" /> <BallInstance type="common_black" x="-890" y="1023" id="28" angle="0" /> <BallInstance type="common_black" x="-944" y="1029" id="29" angle="0" /> <BallInstance type="common_black" x="-992" y="1003" id="30" angle="0" /> <BallInstance type="common_black" x="-954" y="1201" id="31" angle="0" /> <BallInstance type="common_black" x="-900" y="1195" id="32" angle="0" /> <BallInstance type="common_black" x="-870" y="1131" id="33" angle="0" /> <BallInstance type="common_black" x="-750" y="1087" id="34" angle="0" /> <BallInstance type="common_black" x="-690" y="1097" id="35" angle="0" /> <BallInstance type="common_black" x="-702" y="1035" id="36" angle="0" /> <BallInstance type="common_black" x="-670" y="979" id="37" angle="0" /> <BallInstance type="common_black" x="-810" y="1101" id="38" angle="0" /> <BallInstance type="common_black" x="-897" y="1157" id="39" angle="0" /> <BallInstance type="common_black" x="-754" y="969" id="40" angle="0" /> <BallInstance type="common_black" x="-813" y="907" id="41" angle="0" /> <BallInstance type="common_black" x="-894" y="895" id="42" angle="0" /> <BallInstance type="common_black" x="-954" y="867" id="43" angle="0" /> <BallInstance type="common_black" x="-1022" y="867" id="44" angle="0" /> <BallInstance type="common_black" x="-1008" y="933" id="45" angle="0" /> <BallInstance type="common_black" x="-1048" y="997" id="46" angle="0" /> <BallInstance type="common_black" x="-1036" y="1091" id="47" angle="0" /> <BallInstance type="common_black" x="-994" y="1159" id="48" angle="0" /> <BallInstance type="common_black" x="-952" y="1261" id="49" angle="0" /> <BallInstance type="common_black" x="-912" y="1243" id="50" angle="0" /> <BallInstance type="common_black" x="-1010" y="1221" id="51" angle="0" /> <BallInstance type="common_black" x="-919" y="847" id="52" angle="0" /> <BallInstance type="common_black" x="-1075" y="1267" id="53" angle="0" /> <BallInstance type="common_black" x="-927" y="915" id="54" angle="0" /> <BallInstance type="common_black" x="-949" y="1081" id="55" angle="0" /> <BallInstance type="common_black" x="-897" y="941" id="56" angle="0" /> <BallInstance type="common_black" x="-973" y="965" id="57" angle="0" /> <BallInstance type="common_black" x="-826" y="1155" id="58" angle="0" /> <BallInstance type="common_black" x="-936" y="1133" id="59" angle="0" /> <BallInstance type="common_black" x="-984" y="1071" id="60" angle="0" /> <BallInstance type="common_black" x="-896" y="1069" id="61" angle="0" /> <BallInstance type="common_black" x="-830" y="1041" id="62" angle="0" /> <BallInstance type="common_black" x="-856" y="969" id="63" angle="0" /> <BallInstance type="common_black" x="-934" y="969" id="64" angle="0" /> <BallInstance type="common_black" x="-843" y="803" id="65" angle="0" /> <BallInstance type="common_black" x="-717" y="899" id="66" angle="0" /> <BallInstance type="common_black" x="-595" y="895" id="67" angle="0" /> <BallInstance type="common_black" x="-597" y="795" id="68" angle="0" /> <!-- Arms --> <Strand gb1="66" gb2="4" /> <Strand gb1="67" gb2="66" /> <Strand gb1="68" gb2="67" /> <Strand gb1="4" gb2="68" /> <Strand gb1="65" gb2="4" /> <Strand gb1="65" gb2="66" /> <Strand gb1="4" gb2="67" /> <!-- Level Exit --> <levelexit id="theExit" pos="825,1025" radius="75" filter="" > </levelexit> </level>
<scene minx="-1150" miny="0" maxx="1150" maxy="2000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="blackLeaves" depth="80" pretick="0" /> <particles effect="breezeRight" depth="96" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="lf1" depth="80" x="532.68" y="719.5" scalex="5.663" scaley="5.663" rotation="0" alpha="0.20000000298023" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_LF1" /> <SceneLayer name="lf1" depth="80" x="-430.42" y="725.5" scalex="5.663" scaley="5.663" rotation="0" alpha="0.20000000298023" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_LF1" /> <SceneLayer name="lf1" depth="80" x="13.51" y="608.6" scalex="9.509" scaley="9.509" rotation="0" alpha="0.58999997377396" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_LF1" /> <SceneLayer name="cliff" depth="0" x="908" y="377" scalex="1.571" scaley="1.571" rotation="90" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_CLIFF" /> <SceneLayer name="cliff" depth="0" x="-883" y="377" scalex="1.571" scaley="1.571" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_CLIFF" /> <SceneLayer name="blackBogTree" depth="-8" x="-779.96" y="1044.64" scalex="1.299" scaley="1.299" rotation="5.52" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-40" x="930.11" y="971.6" scalex="0.697" scaley="0.697" rotation="-7.74" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BLACKBOGTREE" /> <SceneLayer name="bush_leafy_1b_black" depth="-40" x="968.48" y="808.58" scalex="1" scaley="1" rotation="-1.88" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BUSH_LEAFY_1B_BLACK" /> <SceneLayer name="bush_leafy_1b_black" depth="-40" x="492.01" y="296.61" scalex="1" scaley="1" rotation="94.02" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BUSH_LEAFY_1B_BLACK" /> <SceneLayer name="bush_leafy_1b_black" depth="-40" x="-471.95" y="330.56" scalex="1" scaley="1" rotation="-81.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BUSH_LEAFY_1B_BLACK" /> <SceneLayer name="bush_leafy_1b_black" depth="-40" x="-928.43" y="809.53" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BUSH_LEAFY_1B_BLACK" /> <SceneLayer name="blackBogTree" depth="-80" x="-637.46" y="925.9" scalex="0.869" scaley="0.869" rotation="-10.13" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-120" x="1012.07" y="857" scalex="0.459" scaley="0.459" rotation="-30.01" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BLACKBOGTREE" /> <SceneLayer name="signpostPole_gray" depth="-48.8" x="-927.23" y="878.91" scalex="1" scaley="2.134" rotation="4.6" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="momBbPolesOrng" depth="-232.8" x="212.79" y="182.64" scalex="0.786" scaley="5.575" rotation="28.68" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_MOMBBPOLESORNG" /> <SceneLayer name="bg_hills_bleeding" depth="-240" x="67.3" y="135.26" scalex="2.685" scaley="2.815" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_BG_HILLS_BLEEDING" /> <SceneLayer name="moon_orange" depth="-320" x="-0.02" y="516.87" scalex="3.291" scaley="2.457" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_MOON_ORANGE" /> <SceneLayer name="sky_pissorangestripes" depth="-600" x="0.03" y="994.04" scalex="8.986" scaley="7.376" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ODETOBRIDGEBUILDER_SKY_PISSORANGESTRIPES" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <rectangle id="stopsign" static="true" tag="stopsign" material="rock" x="-521.437" y="816.6582" width="98.9951" height="343.4824" rotation="0" /> <rectangle id="" static="true" material="rock" x="960" y="362.5" width="650" height="825" rotation="0" /> <compositegeom id="" x="635" y="350" rotation="0" static="true" tag="walkable" material="verysticky" > <circle id="" x="-5" y="305" radius="120" /> <rectangle id="" x="0" y="-62.5" width="250" height="725" rotation="0" /> </compositegeom> <compositegeom id="" x="-872.5" y="350" rotation="0" static="true" tag="walkable" material="verysticky" > <circle id="" x="267.5" y="305" radius="120" /> <rectangle id="" x="262.5" y="-62.5" width="250" height="725" rotation="0" /> <rectangle id="" x="-62.5" y="12.5" width="650" height="825" rotation="0" /> </compositegeom> <line id="right" static="true" tag="detaching" material="rock" anchor="1180.9473,916.4998" normal="-1,0" /> <line id="left" static="true" tag="detaching" material="rock" anchor="-1173.0122,897" normal="1,0" /> <line id="bottom" static="true" tag="deadly" material="rock" anchor="0,-19.4199" normal="0,1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>