Whistler

Whistler

Little Miss World of Goo

Normal: 20 balls
OCD: 29 seconds

Previous level:
Leap Hole.
No following level.

learn how!

Signposts

They seem to follow the whistle.
One day, if they ever put together a companion DVD of their adventures...
One of the Goo Balls will probably say:
We got the moves, and you got the grooves!
-the classically trained Sign Painter

learn how!
Level data
Directory name: 
Whistler
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
20
OCD Type: 
Time
OCD Requirement: 
29
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=_xggXcHYTEI
http://www.youtube.com/watch?v=FobdI6Kfj0s
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Whistler (23 secs)
World of Goo OCD - Whistler (23 secs)
by davidc32346.
Rating: 0.00.
Whistler OCD 19 sec
Whistler OCD 19 sec
by Pavke.
Rating: 0.00.

There are 2 videos.

There is 1 screenshot.

Balls Used

<level ballsrequired="20" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="5.7,609.27" endzoom="0.586">
		<poi pos="-190.3,446.02" traveltime="0" pause="0" zoom="1.139" />
		<poi pos="9.5,947.54" traveltime="4" pause="0" zoom="0.889" />
	</camera>
	<camera aspect="widescreen" endpos="0,609.27" endzoom="0.782">
		<poi pos="-190.3,446.02" traveltime="0" pause="0" zoom="1.139" />
		<poi pos="9.5,947.54" traveltime="4" pause="0" zoom="0.889" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_WHISTLER_TEMP_JELLY" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-16" x="-203.91" y="468.58" scalex="0.821" scaley="0.821" rotation="-51.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SIGNPOST_BROWN" text="SIGNPOST_WHISTLER_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="400" y="255" />
		<Vertex x="400" y="-60" />
		<Vertex x="495" y="-60" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="GooProduct" x="-64.41" y="1026.4" id="0" angle="0" />
	<BallInstance type="GooProduct" x="-141" y="994" id="1" angle="0" />
	<BallInstance type="GooProduct" x="309" y="969" id="2" angle="0" />
	<BallInstance type="GooProduct" x="184" y="969" id="3" angle="0" />
	<BallInstance type="GooProduct" x="59" y="969" id="4" angle="0" />
	<BallInstance type="GooProduct" x="-59" y="969" id="5" angle="0" />
	<BallInstance type="GooProduct" x="-291" y="969" id="6" angle="0" />
	<BallInstance type="GooProduct" x="-329.89" y="1005.4" id="7" angle="0" />
	<BallInstance type="GooProduct" x="-188.9" y="994.9" id="8" angle="0" />
	<BallInstance type="GooProduct" x="306.08" y="1002.4" id="9" angle="0" />
	<BallInstance type="GooProduct" x="180.08" y="1015.9" id="10" angle="0" />
	<BallInstance type="GooProduct" x="384" y="994" id="11" angle="0" />
	<BallInstance type="GooProduct" x="234" y="1026" id="12" angle="0" />
	<BallInstance type="GooProduct" x="116" y="1044" id="13" angle="0" />
	<BallInstance type="GooProduct" x="41" y="1051" id="14" angle="0" />
	<BallInstance type="GooProduct" x="-59" y="1069" id="15" angle="0" />
	<BallInstance type="GooProduct" x="-134" y="1069" id="16" angle="0" />
	<BallInstance type="GooProduct" x="-259" y="1019" id="17" angle="0" />
	<BallInstance type="GooProduct" x="261.08" y="993.4" id="18" angle="0" />
	<BallInstance type="GooProduct" x="130.58" y="993.4" id="19" angle="0" />
	<BallInstance type="GooProduct" x="-95.9" y="1009.89" id="20" angle="0" />
	<BallInstance type="GooProduct" x="-167.9" y="1038.39" id="21" angle="0" />
	<BallInstance type="GooProduct" x="79.59" y="1084.89" id="22" angle="0" />
	<BallInstance type="GooProduct" x="78.09" y="1014.4" id="23" angle="0" />
	<BallInstance type="water" x="-323.89" y="484.92" id="24" discovered="false" angle="0" />
	<BallInstance type="water" x="-373.39" y="483.42" id="25" discovered="false" angle="0" />
	<BallInstance type="water" x="-437.5" y="477.5" id="26" discovered="false" angle="0" />
	<BallInstance type="water" x="-403.39" y="478.92" id="27" discovered="false" angle="0" />
	<BallInstance type="common" x="250" y="810" id="28" angle="0" />
	<BallInstance type="common" x="-500" y="872" id="29" angle="0" />
	<BallInstance type="common" x="500" y="869" id="30" angle="0" />
	<BallInstance type="common" x="494" y="770" id="31" angle="0" />
	<BallInstance type="common" x="375" y="810" id="32" angle="0" />
	<BallInstance type="common" x="-479" y="777" id="33" angle="0" />
	<BallInstance type="common" x="-375" y="810" id="34" angle="0" />
	<BallInstance type="common" x="-250" y="810" id="35" angle="0" />
	<BallInstance type="common" x="-125" y="810" id="36" angle="0" />
	<BallInstance type="common" x="125" y="810" id="37" angle="0" />
	<BallInstance type="common" x="0" y="810" id="38" angle="0" />
	<BallInstance type="common" x="250" y="935" id="39" angle="0" />
	<BallInstance type="common" x="375" y="935" id="40" angle="0" />
	<BallInstance type="common" x="-375" y="935" id="41" angle="0" />
	<BallInstance type="common" x="-250" y="935" id="42" angle="0" />
	<BallInstance type="common" x="-125" y="935" id="43" angle="0" />
	<BallInstance type="common" x="125" y="935" id="44" angle="0" />
	<BallInstance type="common" x="0" y="935" id="45" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="0" y="1047" id="46" angle="0" />
	<BallInstance type="Anchor" x="0" y="1150.39" id="47" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="30" gb2="31" />
	<Strand gb1="29" gb2="33" />
	<Strand gb1="42" gb2="43" />
	<Strand gb1="41" gb2="42" />
	<Strand gb1="34" gb2="41" />
	<Strand gb1="35" gb2="34" />
	<Strand gb1="36" gb2="35" />
	<Strand gb1="38" gb2="36" />
	<Strand gb1="37" gb2="38" />
	<Strand gb1="28" gb2="37" />
	<Strand gb1="32" gb2="28" />
	<Strand gb1="40" gb2="32" />
	<Strand gb1="39" gb2="40" />
	<Strand gb1="44" gb2="39" />
	<Strand gb1="45" gb2="44" />
	<Strand gb1="46" gb2="45" />
	<Strand gb1="47" gb2="46" />
	<Strand gb1="36" gb2="43" />
	<Strand gb1="42" gb2="35" />
	<Strand gb1="41" gb2="29" />
	<Strand gb1="42" gb2="34" />
	<Strand gb1="36" gb2="42" />
	<Strand gb1="45" gb2="36" />
	<Strand gb1="37" gb2="45" />
	<Strand gb1="39" gb2="37" />
	<Strand gb1="30" gb2="40" />
	<Strand gb1="32" gb2="39" />
	<Strand gb1="32" gb2="30" />
	<Strand gb1="28" gb2="40" />
	<Strand gb1="44" gb2="28" />
	<Strand gb1="38" gb2="44" />
	<Strand gb1="43" gb2="38" />
	<Strand gb1="35" gb2="43" />
	<Strand gb1="29" gb2="34" />
	<Strand gb1="41" gb2="35" />
	<Strand gb1="43" gb2="45" />
	<Strand gb1="39" gb2="28" />
	<Strand gb1="37" gb2="44" />
	<Strand gb1="45" gb2="38" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="400,255" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-700" miny="0" maxx="700" maxy="1300" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="water" type="gravity" center="-5.9092,76.187" width="1490.9258" height="191.4932" force="0,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="1" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.25" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="breezeRight" depth="160" pretick="0" />
	<particles effect="blackBallsRising" depth="400" pos="123.94580078125,1403.494140625" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_leafy_1b_black" depth="40" x="-378.5" y="187" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B_BLACK"   />
		<SceneLayer name="signpostPole_brown" depth="-16.8" x="-215.9" y="457.73" scalex="0.602" scaley="0.938" rotation="-47.07" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SIGNPOSTPOLE_BROWN"   />
		<SceneLayer name="upper" depth="0" x="-193.5" y="1167.96" scalex="2.006" scaley="1.047" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_UPPER"   />
		<SceneLayer name="platform" depth="0" x="-384" y="230.51" scalex="1" scaley="1.032" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_PLATFORM"   />
	<SceneLayer name="bush_leafy_1" depth="-8" x="34.2" y="1164.27" scalex="0.932" scaley="0.921" rotation="-169.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-8" x="-421.8" y="1056.27" scalex="0.932" scaley="0.921" rotation="-169.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-8" x="-394.79" y="478.42" scalex="0.804" scaley="0.795" rotation="5" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1b" depth="-12" x="240.3" y="1241.5" scalex="0.822" scaley="0.822" rotation="-129.15" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B"   />
	<SceneLayer name="bush_leafy_1b" depth="-12" x="-179.45" y="1163.5" scalex="0.822" scaley="0.822" rotation="-165.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B"   />
	<SceneLayer name="bush_leafy_1b" depth="-12" x="-360.44" y="482.51" scalex="0.822" scaley="0.822" rotation="-13.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B"   />
	<SceneLayer name="blackBogTree" depth="-120" x="108.04" y="214.42" scalex="0.378" scaley="0.378" rotation="-15.34" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BLACKBOGTREE"   />
	<SceneLayer name="blackBogTree" depth="-80" x="48.51" y="269.75" scalex="0.63" scaley="0.63" rotation="14.44" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BLACKBOGTREE"   />
	<SceneLayer name="wogcCloud2" depth="-240" x="581" y="1027" scalex="2.766" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2"   />
	<SceneLayer name="wogcCloud2" depth="-320" x="-519.05" y="687" scalex="2.985" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2"   />
	<SceneLayer name="wogcCloud2" depth="-400" x="570.98" y="443" scalex="1.719" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2"   />
	<SceneLayer name="sky_blue2a" depth="-480" x="0.01" y="648.5" scalex="5.472" scaley="6.894" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SKY_BLUE2A"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="stopper2" static="true" tag="stopsign" material="rock" x="-531" y="468.502" radius="50" />
	<circle id="stopper1" static="true" tag="stopsign" material="rock" x="-225" y="460" radius="50" />
	<circle id="" static="true" material="rock" x="-364.3916" y="1136.394" radius="92.9956" />
	<circle id="" static="true" material="rock" x="-443.3916" y="379.9873" radius="86.4958" />
	<circle id="" static="true" material="rock" x="-321.3984" y="381.4883" radius="84.9958" />
	<circle id="" static="true" material="rock" x="-0.9106" y="1245.3862" radius="92.9956" />
	<rectangle id="" static="true" material="rock" x="403.884" y="1440.1072" width="173.991" height="874.8133" rotation="-1.115" />
	<rectangle id="" static="true" material="rock" x="-424.1372" y="170.4111" width="150.2979" height="423.3286" rotation="0.1357" />
	<rectangle id="" static="true" material="rock" x="-343.2446" y="159.4082" width="150.2978" height="459.2023" rotation="-0.1364" />
	<rectangle id="" static="true" material="rock" x="-563.3262" y="1159.1589" width="430.8589" height="173.9912" rotation="-0.1364" />
	<rectangle id="" static="true" material="rock" x="-188.4014" y="1270.3862" width="323.9839" height="173.9912" rotation="-0.1364" />
	<rectangle id="" static="true" material="rock" x="-479.386" y="1320.1357" width="494.975" height="316.4843" rotation="-0.2297" />
	<rectangle id="" static="true" material="rock" x="-382.3955" y="357.9878" width="140.9932" height="215.9932" rotation="0" />
	<line id="bound bottom" static="true" tag="deadly" material="rock" anchor="0,110" normal="0,1" />
	<line id="bound right" static="true" tag="detaching" material="rock" anchor="721.9971,716.5002" normal="-1,0" />
	<line id="bound left" static="true" tag="detaching" material="rock" anchor="-718.8818,808.999" normal="1,0" />
 
	<!-- Dynamic Geometry -->
	<rectangle id="bar" mass="300" static="false" tag="unwalkable" material="rock" image="IMAGE_SCENE_WHISTLER_PIPE" imagepos="-3.0181,872.999" imagerot="0" imagescale="1.9141,1.4688" x="0" y="872.5" width="960" height="85" rotation="0" />
 
	<!-- Geometry Constraints -->
</scene>