Water Lock

Water Lock

Cog in the Machine

Normal: 36 balls
OCD: 44 balls

Previous level:
The Third Wheel.
Next level:
You Have To Explode The Head.

eureka

Signposts

...glarggf...
...glrgl...
-the Sign Painter is sinking

It says...
'Be careful.'
'Clear your cookies one hour before swimming.'
'MOM knows best.'

eureka
Level data
Directory name: 
WaterLock
Island: 
Chapter 3 (Cog in the Machine)
Official: 
Yes
Normal Requirement: 
36
OCD Type: 
Balls
OCD Requirement: 
44
Depends on: 
Screenshots: 

There is 1 screenshot.

Balls Used

<level ballsrequired="36" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-12.96,1208.78" endzoom="0.418">
		<poi pos="-420.79,1114.73" traveltime="0" pause="0" zoom="0.715" />
		<poi pos="0,1239.75" traveltime="2" pause="0.5" zoom="0.418" />
		<poi pos="-30.75,1054.72" traveltime="2" pause="0" zoom="0.715" />
	</camera>
	<camera aspect="widescreen" endpos="0,1208.78" endzoom="0.547">
		<poi pos="-233.85,1114.73" traveltime="0" pause="0" zoom="0.715" />
		<poi pos="0,1239.75" traveltime="2" pause="0.5" zoom="0.548" />
		<poi pos="-30.75,1054.72" traveltime="2" pause="0" zoom="0.715" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_WATERLOCK_TEMP_MINIOTTBB" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_WATERLOCK_LOOP_WATERPOND" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="0" x="736.2" y="745.99" scalex="1.078" scaley="1.078" rotation="-8.55" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_SIGNPOST_BROWN" text="SIGNPOST_WATERLOCK_1"   />
		<signpost name="momBbOrng" depth="-160" x="-783.52" y="1427.1" scalex="0.822" scaley="1.3" rotation="-53.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_MOMBBORNG" text="SIGNPOST_WATERLOCK_2"   particles="signpostAlertMom" />
 
	<!-- Pipes -->
	<pipe id="0" depth="-8" >
		<Vertex x="2" y="1687" />
		<Vertex x="2" y="1822" />
		<Vertex x="102" y="1822" />
		<Vertex x="102" y="2162" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="GooProduct" x="321" y="1093" id="0" angle="0" />
	<BallInstance type="GooProduct" x="297" y="1149" id="1" angle="0" />
	<BallInstance type="GooProduct" x="217" y="1189" id="2" angle="0" />
	<BallInstance type="GooProduct" x="157" y="1125" id="3" angle="0" />
	<BallInstance type="GooProduct" x="121" y="993" id="4" angle="0" />
	<BallInstance type="GooProduct" x="-217" y="1035" id="5" angle="0" />
	<BallInstance type="GooProduct" x="747.06" y="835.41" id="6" angle="0" />
	<BallInstance type="GooProduct" x="699.06" y="929.91" id="7" angle="0" />
	<BallInstance type="GooProduct" x="933.05" y="905.91" id="8" angle="0" />
	<BallInstance type="GooProduct" x="900.05" y="710.92" id="9" angle="0" />
	<BallInstance type="GooProduct" x="714.06" y="760.42" id="10" angle="0" />
	<BallInstance type="GooProduct" x="850.55" y="803.92" id="11" angle="0" />
	<BallInstance type="GooProduct" x="796.55" y="881.91" id="12" angle="0" />
	<BallInstance type="GooProduct" x="658.56" y="866.91" id="13" angle="0" />
	<BallInstance type="GooProduct" x="760.55" y="1082.9" id="14" angle="0" />
	<BallInstance type="GooProduct" x="712.56" y="1177.4" id="15" angle="0" />
	<BallInstance type="GooProduct" x="946.55" y="1153.4" id="16" angle="0" />
	<BallInstance type="GooProduct" x="913.55" y="958.41" id="17" angle="0" />
	<BallInstance type="GooProduct" x="727.56" y="1007.91" id="18" angle="0" />
	<BallInstance type="GooProduct" x="864.05" y="1051.4" id="19" angle="0" />
	<BallInstance type="GooProduct" x="810.05" y="1129.4" id="20" angle="0" />
	<BallInstance type="GooProduct" x="672.06" y="1114.4" id="21" angle="0" />
	<BallInstance type="GooProduct" x="-653.87" y="749.92" id="22" angle="0" />
	<BallInstance type="GooProduct" x="-775.37" y="718.42" id="23" angle="0" />
	<BallInstance type="GooProduct" x="-847.36" y="697.42" id="24" angle="0" />
	<BallInstance type="GooProduct" x="-902.86" y="631.42" id="25" angle="0" />
	<BallInstance type="GooProduct" x="-821.87" y="631.42" id="26" angle="0" />
	<BallInstance type="GooProduct" x="-716.87" y="671.92" id="27" angle="0" />
	<BallInstance type="GooProduct" x="-775.37" y="814.41" id="28" angle="0" />
	<BallInstance type="GooProduct" x="-923.86" y="775.42" id="29" angle="0" />
	<BallInstance type="GooProduct" x="-602.88" y="1054.4" id="30" angle="0" />
	<BallInstance type="GooProduct" x="-724.37" y="1022.9" id="31" angle="0" />
	<BallInstance type="GooProduct" x="-796.37" y="1001.91" id="32" angle="0" />
	<BallInstance type="GooProduct" x="-851.86" y="935.91" id="33" angle="0" />
	<BallInstance type="GooProduct" x="-770.87" y="935.91" id="34" angle="0" />
	<BallInstance type="GooProduct" x="-665.87" y="976.41" id="35" angle="0" />
	<BallInstance type="GooProduct" x="-724.37" y="1118.9" id="36" angle="0" />
	<BallInstance type="GooProduct" x="-872.86" y="1079.9" id="37" angle="0" />
	<BallInstance type="GooProduct" x="-293" y="1051" id="38" angle="0" />
	<BallInstance type="GooProduct" x="-217" y="1127" id="39" angle="0" />
	<BallInstance type="GooProduct" x="-251" y="1151" id="40" angle="0" />
	<BallInstance type="GooProduct" x="-174" y="1238" id="41" angle="0" />
	<BallInstance type="GooProduct" x="291" y="1013" id="42" angle="0" />
	<BallInstance type="GooProduct" x="255" y="1065" id="43" angle="0" />
	<BallInstance type="common_albino" x="54.5" y="1096.5" id="44" angle="0" />
	<BallInstance type="common_albino" x="-70.5" y="1096.5" id="45" angle="0" />
	<BallInstance type="common_albino" x="54.5" y="1221.5" id="46" angle="0" />
	<BallInstance type="common_albino" x="-70.5" y="1221.5" id="47" angle="0" />
	<BallInstance type="Pokey" x="23" y="1149" id="48" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="45" gb2="46" />
	<Strand gb1="47" gb2="44" />
	<Strand gb1="45" gb2="47" />
	<Strand gb1="44" gb2="45" />
	<Strand gb1="46" gb2="44" />
	<Strand gb1="47" gb2="46" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="2,1687" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-1000" miny="0" maxx="1000" maxy="2000" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="" type="gravity" center="-752.7493,939.0933" width="1385.1265" height="2238.042" force="2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="" type="gravity" center="758.3892,942.2632" width="1385.126" height="2238.042" force="-2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="water" type="gravity" center="-0.501,338.0024" width="2883.0625" height="1682.0049" force="0,25" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="true" color="255,76.0000030696392,49.0000008791685,15.0000000558794" depth="0" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="blackBallsRising" depth="-240" pretick="0" />
	<particles effect="bubblesRisingFromPointSlow" depth="0.8" pos="-429.22412109375,427.119140625" pretick="500" />
	<particles effect="bubblesRisingFromPointSlow" depth="0.8" pos="518.8701171875,505.126953125" pretick="500" />
	<particles effect="bubblesRisingFromPointSlow" depth="0.8" pos="230.841796875,736.150390625" pretick="500" />
 
	<!-- SceneLayers -->
	<SceneLayer name="lf1" depth="80" x="92.83" y="1399.56" scalex="5.667" scaley="5.667" rotation="0" alpha="0.60000002384186" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_LF1"   />
	<SceneLayer name="fakewater" depth="8" x="5.17" y="615.47" scalex="7.915" scaley="4.879" rotation="0" alpha="0.80000001192093" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_FAKEWATER"   />
		<SceneLayer name="signpostPole_brown" depth="0" x="732.33" y="713.72" scalex="0.776" scaley="1.543" rotation="-2.72" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="pipe" depth="0" x="-825.44" y="331.07" scalex="3.417" scaley="1.92" rotation="-171.93" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_PIPE"   />
	<SceneLayer name="pipe" depth="0" x="643.69" y="632.56" scalex="3.662" scaley="1.413" rotation="-11.66" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_PIPE"   />
	<SceneLayer name="pipe" depth="0" x="845.12" y="468.93" scalex="2.732" scaley="1.92" rotation="-8.26" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_PIPE"   />
		<SceneLayer name="momBbPolesOrng" depth="-168" x="-838.68" y="1385.6" scalex="0.786" scaley="4.183" rotation="-53.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_MOMBBPOLESORNG"   />
	<SceneLayer name="bg_hills_bleeding" depth="-160" x="99" y="1270.06" scalex="4.57" scaley="4.592" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_BG_HILLS_BLEEDING"   />
	<SceneLayer name="moon_orange" depth="-400" x="92.55" y="1221.03" scalex="4.651" scaley="1.681" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_MOON_ORANGE"   />
	<SceneLayer name="sky_pissyellowstripes" depth="-480" x="-1.5" y="1510.65" scalex="7.942" scaley="3.941" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WATERLOCK_SKY_PISSYELLOWSTRIPES"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<line id="" static="true" material="rock" anchor="0.0002,-480" normal="0,1" />
	<line id="" static="true" material="rock" anchor="1430,760" normal="-1,0" />
	<line id="" static="true" material="rock" anchor="-1430,760" normal="1,0" />
 
	<!-- Dynamic Geometry -->
	<compositegeom id="wheel" x="-39.6411" y="929.4993" rotation="0" static="false" tag="walkable" material="machine" rotspeed="-0.005" image="IMAGE_SCENE_WATERLOCK_MAIN" imagepos="7.0542,948.0231" imagerot="0.7854" imagescale="2.265,2.3202" >
		<circle id="" mass="61.5135687145355" x="-485.3589" y="198.5042" radius="75" />
		<circle id="" mass="61.5135687145355" x="252.6392" y="505.4993" radius="75" />
		<circle id="" mass="80.8807740822585" x="234.6411" y="-494.4993" radius="86" />
		<rectangle id="" mass="100.808184438164" x="379.856" y="319.7146" width="64.9996" height="445.5398" rotation="0.7854" />
		<rectangle id="" mass="96.9683173052413" x="-304.0732" y="-375.2136" width="64.9998" height="428.5676" rotation="0.7854" />
		<rectangle id="" mass="100.328355118053" x="379.1055" y="-379.4636" width="65" height="443.4167" rotation="-0.7854" />
		<rectangle id="" mass="97.2927179952174" x="527.1411" y="-27.9993" width="65" height="430" rotation="0" />
		<rectangle id="" mass="100.460387883434" x="-447.8589" y="-23.9993" width="65" height="444" rotation="0" />
		<rectangle id="" mass="100.234125748561" x="45.6411" y="-516.9993" width="443" height="65" rotation="0" />
	</compositegeom>
 
	<!-- Geometry Constraints -->
	<hinge body1="wheel" anchor="0,900"/>
</scene>