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These must be the robots that built this factory.
I thought they had all been torn apart and scrapped for parts years ago.
Oh look!
There's one left.
It's so cute!
But the pipe is right behind his head.
Well...
...you can't stop progress.
-the Sign Painter
Shhh...!
Sticky Bombs were supposed to have been outlawed.
They are extremely dangerous.
And stick to any surface.
Good thing it's sleeping.
-the law abiding Sign Painter
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,537.6" endzoom="0.571"> <poi pos="0,1285.5" traveltime="0" pause="1" zoom="0.966" /> <poi pos="2,506" traveltime="3" pause="0.7" zoom="0.941" /> </camera> <camera aspect="widescreen" endpos="0,537.6" endzoom="0.684"> <poi pos="0,1285.5" traveltime="0" pause="1" zoom="0.966" /> <poi pos="2,506" traveltime="3" pause="0.7" zoom="0.941" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_YOUHAVETOEXPLODETHEHEAD_SCREAMER" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_YOUHAVETOEXPLODETHEHEAD_LOOP_FIRE" /> <!-- Fire --> <fire depth="0" particles="fireRobotHead" x="-631" y="433" radius="81.164306640625" /> <fire depth="0" particles="fireRobotHead" x="656.00048828125" y="445.99951171875" radius="73.1640625" /> <!-- Signposts --> <signpost name="signpost_brown" depth="-64" x="222.69" y="1321.94" scalex="0.823" scaley="0.912" rotation="-156.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOST_BROWN" text="SIGNPOST_YOUHAVETOEXPLODETHEHEAD_2" /> <signpost name="signpost_brown" depth="-24" x="-507.36" y="353.35" scalex="0.823" scaley="0.912" rotation="-71.35" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOST_BROWN" text="SIGNPOST_YOUHAVETOEXPLODETHEHEAD_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="0" y="525" /> <Vertex x="0" y="975" /> <Vertex x="250" y="975" /> <Vertex x="250" y="775" /> <Vertex x="830" y="775" /> </pipe> <!-- Balls --> <BallInstance type="GooProduct" x="-147" y="217" id="0" angle="0" /> <BallInstance type="GooProduct" x="-119" y="177" id="1" angle="0" /> <BallInstance type="GooProduct" x="315" y="173" id="2" angle="0" /> <BallInstance type="GooProduct" x="273" y="175" id="3" angle="0" /> <BallInstance type="Anchor" x="-5" y="1625" id="4" discovered="false" angle="0" /> <BallInstance type="BombSticky" x="0" y="1342" id="5" discovered="false" angle="0" /> <BallInstance type="common_albino" x="67.41" y="285.56" id="6" angle="0" /> <BallInstance type="common_albino" x="-68.51" y="280" id="7" angle="0" /> <BallInstance type="common_albino" x="64.59" y="174.43" id="8" angle="0" /> <BallInstance type="common_albino" x="-58" y="171.5" id="9" angle="0" /> <BallInstance type="Ivy" x="-2" y="1494" id="10" discovered="false" angle="0" /> <BallInstance type="Fuse" x="-10" y="335" id="11" angle="0" /> <BallInstance type="Fuse" x="393.5" y="392.5" id="12" angle="0" /> <BallInstance type="Fuse" x="-258.5" y="217.5" id="13" angle="0" /> <BallInstance type="Fuse" x="-241.5" y="374.5" id="14" angle="0" /> <BallInstance type="Fuse" x="-195" y="179" id="15" angle="0" /> <BallInstance type="Fuse" x="-192" y="317" id="16" angle="0" /> <BallInstance type="Fuse" x="-329.5" y="451.5" id="17" angle="0" /> <BallInstance type="Fuse" x="370.5" y="251.5" id="18" angle="0" /> <BallInstance type="Fuse" x="247.5" y="223.5" id="19" angle="0" /> <BallInstance type="Fuse" x="-194.5" y="367.5" id="20" angle="0" /> <BallInstance type="Fuse" x="-221.5" y="271.5" id="21" angle="0" /> <BallInstance type="Fuse" x="-221.5" y="495.5" id="22" angle="0" /> <BallInstance type="Fuse" x="-326" y="619" id="23" angle="0" /> <BallInstance type="Fuse" x="181.5" y="222.5" id="24" angle="0" /> <BallInstance type="Fuse" x="193.5" y="273.5" id="25" angle="0" /> <BallInstance type="Fuse" x="341" y="393" id="26" angle="0" /> <BallInstance type="Fuse" x="267" y="407" id="27" angle="0" /> <BallInstance type="Fuse" x="342.5" y="441.5" id="28" angle="0" /> <BallInstance type="Fuse" x="303.5" y="386.5" id="29" angle="0" /> <BallInstance type="Fuse" x="344.5" y="315.5" id="30" angle="0" /> <BallInstance type="Fuse" x="312.5" y="250.5" id="31" angle="0" /> <BallInstance type="Fuse" x="251.5" y="293.5" id="32" angle="0" /> <BallInstance type="Fuse" x="277.5" y="347.5" id="33" angle="0" /> <BallInstance type="Fuse" x="220.5" y="324.5" id="34" angle="0" /> <BallInstance type="Fuse" x="173.5" y="324.5" id="35" angle="0" /> <BallInstance type="Fuse" x="203" y="396" id="36" angle="0" /> <BallInstance type="Fuse" x="335.5" y="508.5" id="37" angle="0" /> <BallInstance type="Fuse" x="308" y="618" id="38" angle="0" /> <BallInstance type="Fuse" x="215" y="519" id="39" angle="0" /> <BallInstance type="Fuse" x="294" y="310" id="40" angle="0" /> <BallInstance type="Fuse" x="-306.5" y="666.5" id="41" angle="0" /> <BallInstance type="Fuse" x="-289.5" y="509.5" id="42" angle="0" /> <BallInstance type="Fuse" x="-260" y="566" id="43" angle="0" /> <BallInstance type="Fuse" x="-196" y="582" id="44" angle="0" /> <BallInstance type="Fuse" x="489.46" y="276.51" id="45" angle="0" /> <BallInstance type="Fuse" x="451.96" y="329.01" id="46" angle="0" /> <BallInstance type="Fuse" x="592.46" y="247.5" id="47" angle="0" /> <BallInstance type="Fuse" x="436.96" y="408.5" id="48" angle="0" /> <BallInstance type="Fuse" x="534.46" y="336.5" id="49" angle="0" /> <BallInstance type="Fuse" x="429.46" y="296.01" id="50" angle="0" /> <BallInstance type="Fuse" x="517.96" y="215.01" id="51" angle="0" /> <BallInstance type="Fuse" x="385.96" y="198.51" id="52" angle="0" /> <BallInstance type="Fuse" x="-640.49" y="285" id="53" angle="0" /> <BallInstance type="Fuse" x="-425.5" y="335.01" id="54" angle="0" /> <BallInstance type="Fuse" x="-416.5" y="209.01" id="55" angle="0" /> <BallInstance type="Fuse" x="-472" y="221.01" id="56" angle="0" /> <BallInstance type="Fuse" x="-540.99" y="225.51" id="57" angle="0" /> <BallInstance type="Fuse" x="-446.5" y="260.01" id="58" angle="0" /> <BallInstance type="Fuse" x="-479.5" y="315.51" id="59" angle="0" /> <BallInstance type="Fuse" x="-524.49" y="294.51" id="60" angle="0" /> <BallInstance type="Fuse" x="-301.5" y="286.5" id="61" angle="0" /> <BallInstance type="Fuse" x="-269.5" y="612.5" id="62" angle="0" /> <BallInstance type="Fuse" x="-207" y="650" id="63" angle="0" /> <BallInstance type="Fuse" x="-269.5" y="388.5" id="64" angle="0" /> <BallInstance type="Fuse" x="-374" y="265" id="65" angle="0" /> <BallInstance type="Fuse" x="-242" y="524" id="66" angle="0" /> <BallInstance type="Fuse" x="202.5" y="455.5" id="67" angle="0" /> <BallInstance type="Fuse" x="350" y="575" id="68" angle="0" /> <BallInstance type="Fuse" x="276" y="589" id="69" angle="0" /> <BallInstance type="Fuse" x="182.5" y="506.5" id="70" angle="0" /> <BallInstance type="Fuse" x="212" y="578" id="71" angle="0" /> <BallInstance type="Fuse" x="344.5" y="690.5" id="72" angle="0" /> <BallInstance type="Fuse" x="224" y="701" id="73" angle="0" /> <BallInstance type="Fuse" x="303" y="492" id="74" angle="0" /> <BallInstance type="Fuse" x="306.5" y="527.5" id="75" angle="0" /> <BallInstance type="Fuse" x="218.5" y="604.5" id="76" angle="0" /> <BallInstance type="Fuse" x="326.5" y="648.5" id="77" angle="0" /> <BallInstance type="Fuse" x="258.5" y="662.5" id="78" angle="0" /> <BallInstance type="Fuse" x="288" y="719" id="79" angle="0" /> <BallInstance type="Fuse" x="170.5" y="585.5" id="80" angle="0" /> <BallInstance type="Fuse" x="278.5" y="541.5" id="81" angle="0" /> <BallInstance type="Fuse" x="306" y="677" id="82" angle="0" /> <BallInstance type="Fuse" x="-341.5" y="298.5" id="83" angle="0" /> <BallInstance type="Fuse" x="-253" y="291" id="84" angle="0" /> <BallInstance type="Fuse" x="-247" y="168" id="85" angle="0" /> <BallInstance type="Fuse" x="-297" y="187" id="86" angle="0" /> <BallInstance type="Fuse" x="-329" y="237" id="87" angle="0" /> <BallInstance type="Fuse" x="-286" y="329" id="88" angle="0" /> <BallInstance type="Fuse" x="-310" y="360" id="89" angle="0" /> <BallInstance type="Fuse" x="-312" y="558" id="90" angle="0" /> <BallInstance type="Fuse" x="-358" y="555" id="91" angle="0" /> <BallInstance type="Fuse" x="-181" y="468" id="92" angle="0" /> <BallInstance type="Fuse" x="-194" y="418" id="93" angle="0" /> <BallInstance type="Fuse" x="-268" y="432" id="94" angle="0" /> <BallInstance type="Fuse" x="-361.5" y="349.5" id="95" angle="0" /> <BallInstance type="Fuse" x="-332" y="421" id="96" angle="0" /> <BallInstance type="Fuse" x="-241" y="335" id="97" angle="0" /> <!-- Arms --> <Strand gb1="4" gb2="10" /> <Strand gb1="10" gb2="5" /> <Strand gb1="6" gb2="9" /> <Strand gb1="9" gb2="8" /> <Strand gb1="9" gb2="7" /> <Strand gb1="6" gb2="8" /> <Strand gb1="7" gb2="6" /> <Strand gb1="8" gb2="7" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,525" radius="75" filter="" > </levelexit> </level>
<scene minx="-800" miny="0" maxx="800" maxy="1600" backgroundcolor="0,0,0" > <!-- ForceFields --> <radialforcefield id="repelR" type="gravity" center="656.9678,443.5044" radius="174.5022" forceatcenter="0" forceatedge="6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" /> <radialforcefield id="repelL" type="gravity" center="-632.968,431.5054" radius="174.5023" forceatcenter="0" forceatedge="6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" /> <radialforcefield id="repelM" type="gravity" center="1.75,542.75" radius="239.749" forceatcenter="0" forceatedge="6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="RobotHeadSmoke" depth="-4" pos="1,463" pretick="0" /> <particles effect="blackBallsRising" depth="-8" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="gearDistant" depth="80" x="764.29" y="96.35" scalex="2.437" scaley="2.437" rotation="-6.6" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_GEARDISTANT" anim="rot_1rps" animspeed="0.01" /> <SceneLayer name="gearDistant" depth="80" x="-760.19" y="64.85" scalex="2.437" scaley="2.437" rotation="-6.6" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_GEARDISTANT" anim="rot_1rps" animspeed="-0.01" /> <SceneLayer name="gearDistant" depth="80" x="583.03" y="1646.97" scalex="3.414" scaley="3.414" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_GEARDISTANT" anim="rot_1rps" animspeed="0.02" /> <SceneLayer name="lf2" depth="80" x="627.94" y="448.06" scalex="2.797" scaley="2.797" rotation="0" alpha="0.44999998807907" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_LF2" /> <SceneLayer name="lf2" depth="80" x="-602.06" y="420.06" scalex="2.797" scaley="2.797" rotation="0" alpha="0.44999998807907" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_LF2" /> <SceneLayer name="sign_yield" depth="-80" x="-105.66" y="1501.96" scalex="0.895" scaley="0.895" rotation="162.53" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGN_YIELD" /> <SceneLayer name="sign_yield" depth="-64" x="135.08" y="1513.16" scalex="0.998" scaley="0.998" rotation="-161.58" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGN_YIELD" /> <SceneLayer name="sign_yield" depth="-64" x="-195.52" y="1461.01" scalex="1.33" scaley="1.33" rotation="138.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGN_YIELD" /> <SceneLayer name="main" depth="0" x="0.04" y="80.29" scalex="2.734" scaley="1.308" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_MAIN" /> <SceneLayer name="body" depth="-8" x="6.5" y="311.98" scalex="1" scaley="1.336" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_BODY" /> <SceneLayer name="b2" depth="-24" x="596.96" y="274.54" scalex="2.079" scaley="1.441" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_B2" /> <SceneLayer name="b1" depth="-24" x="-590.95" y="293.96" scalex="2.266" scaley="2.883" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_B1" /> <SceneLayer name="signpostPole_brown" depth="-64.8" x="215.06" y="1344.25" scalex="0.869" scaley="1.046" rotation="-161.31" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="signpostPole_brown" depth="-24.8" x="-526.98" y="350.32" scalex="0.869" scaley="1.046" rotation="-76.01" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="bg" depth="-320" x="0.08" y="913.04" scalex="3.125" scaley="2.684" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="floor" static="true" tag="walkable" material="rock" anchor="-57,155" normal="0,1" /> <line id="right" static="true" tag="detaching" material="rock" anchor="723.9932,504.499" normal="-1,-0.0056" /> <line id="left" static="true" tag="detaching" material="rock" anchor="-711.9937,486" normal="1,-0.0046" /> <!-- Dynamic Geometry --> <rectangle id="killWheel" mass="500" static="false" tag="mostlydeadly,break=1" material="machine" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_HEAD" imagepos="3.9626,524.4237" imagerot="0" imagescale="1.1273,1.1015" x="0" y="525" width="250" height="250" rotation="0" /> <motor body="killWheel" speed="-0.01" maxforce="20" /> <!-- Geometry Constraints --> <hinge body1="killWheel" anchor="0,525"/> </scene>