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Build a bridge across a ravine. If you have lived long enough to realize that air will not support objects with any significant weight, this level should be a piece of cake.
From across a small divide, another mysterious pipe appeared up in the sky.
Its opening looked warm and inviting...
The Goo Balls seemed to wonder where it might lead.
-the Sign Painter
How did I get up here?!
-the adventurous Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="3.34,428.79" endzoom="0.705"> <poi pos="255.5,437.54" traveltime="0" pause="0.7" zoom="1.185" /> <poi pos="-7.08,376.91" traveltime="2" pause="0" zoom="0.812" /> <poi pos="-193,363" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="-1.41,431.46" endzoom="0.926"> <poi pos="292.94,325.67" traveltime="0" pause="0.7" zoom="1.783" /> <poi pos="10.99,420.78" traveltime="2" pause="0" zoom="0.934" /> <poi pos="-129.43,375.15" traveltime="2" pause="0" zoom="1.163" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_ECONOMICDIVIDE_TEMP_DWTD2" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-63.2" x="462.81" y="917.91" scalex="0.748" scaley="0.748" rotation="50.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOST_BROWN" text="SIGNPOST_ECONOMICDIVIDE_2" /> <signpost name="signpost_brown" depth="-63.2" x="-395.3" y="534.44" scalex="0.89" scaley="0.987" rotation="-58.57" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOST_BROWN" text="SIGNPOST_ECONOMICDIVIDE_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="376" y="502" /> <Vertex x="376" y="610" /> <Vertex x="502" y="610" /> <Vertex x="502" y="542" /> <Vertex x="607" y="542" /> </pipe> <!-- Balls --> <BallInstance type="common" x="322.26" y="320.84" id="0" discovered="false" angle="0" /> <BallInstance type="common" x="279.26" y="320.84" id="1" discovered="false" angle="0" /> <BallInstance type="common" x="366.26" y="316.84" id="2" discovered="false" angle="0" /> <BallInstance type="common" x="-232.63" y="284.03" id="3" angle="0" /> <BallInstance type="common" x="-341.64" y="279.34" id="4" angle="0" /> <BallInstance type="common" x="-354.38" y="372.38" id="5" angle="0" /> <BallInstance type="common" x="-217.39" y="368.99" id="6" angle="0" /> <BallInstance type="common" x="-459.69" y="262.68" id="7" angle="0" /> <BallInstance type="common" x="-507" y="286" id="8" angle="0" /> <BallInstance type="common" x="-571" y="314" id="9" angle="0" /> <BallInstance type="common" x="-512" y="330" id="10" angle="0" /> <BallInstance type="common" x="-501" y="456" id="11" angle="0" /> <BallInstance type="common" x="-566" y="267" id="12" angle="0" /> <BallInstance type="common" x="-540" y="434" id="13" angle="0" /> <BallInstance type="common" x="-385.65" y="304.33" id="14" angle="0" /> <BallInstance type="common" x="-479.73" y="339.28" id="15" angle="0" /> <BallInstance type="common" x="-417.3" y="400.56" id="16" angle="0" /> <BallInstance type="common" x="-438.74" y="636.84" id="17" angle="0" /> <BallInstance type="common" x="-489.74" y="605.84" id="18" angle="0" /> <BallInstance type="common" x="-530.74" y="535.84" id="19" angle="0" /> <BallInstance type="common" x="-329.74" y="411.84" id="20" angle="0" /> <BallInstance type="common" x="-545" y="337" id="21" angle="0" /> <BallInstance type="common" x="-444" y="447" id="22" angle="0" /> <BallInstance type="common" x="-413.88" y="361.78" id="23" angle="0" /> <BallInstance type="common" x="-459" y="394.01" id="24" angle="0" /> <BallInstance type="common" x="-511.5" y="392.51" id="25" angle="0" /> <BallInstance type="common" x="-376.94" y="421.05" id="26" angle="0" /> <BallInstance type="common" x="-276.45" y="346.16" id="27" angle="0" /> <BallInstance type="common" x="-568" y="375" id="28" angle="0" /> <!-- Arms --> <Strand gb1="5" gb2="3" /> <Strand gb1="5" gb2="6" /> <Strand gb1="6" gb2="3" /> <Strand gb1="5" gb2="4" /> <Strand gb1="5" gb2="7" /> <Strand gb1="7" gb2="4" /> <Strand gb1="4" gb2="3" /> <!-- Level Exit --> <levelexit id="theExit" pos="375.98828125,502.00048828125" radius="75" filter="" > </levelexit> </level>
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