Impale Sticky

Impale Sticky

The Goo Filled Hills

Normal: 26 balls
OCD: 42 balls

Previous level:
Hang Low.
Next levels:
Ivy Towers,
Flying Machine.

if you get in trouble, just go back in time

Build up and left around to the top, while avoiding the blades.
If you do something wrong click a time bug to go back in time.

Signposts

The Goo Balls were excited to explore the mysterious pipe system...
...even if it meant traversing ridiculously contrived terrain.
One of the goo balls seemed to say he felt like an armadillo. Moo!
-love, the mysterious Sign Painter

if you get in trouble, just go back in time
Level data
Directory name: 
ImpaleSticky
Island: 
Chapter 1 (The Goo Filled Hills)
Official: 
Yes
Normal Requirement: 
26
OCD Type: 
Balls
OCD Requirement: 
42
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=NeEoq21FLnc
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Impale Sticky
World of Goo OCD - Impale Sticky
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

  • 61 common (10 sleeping, 4 attached)
<level ballsrequired="26" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.7" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-6,542.75" endzoom="0.593">
		<poi pos="178.33,844" traveltime="0" pause="0" zoom="1.235" />
		<poi pos="190.67,590.25" traveltime="2" pause="0" zoom="0.796" />
		<poi pos="284.33,435" traveltime="2" pause="0" zoom="1" />
	</camera>
	<camera aspect="widescreen" endpos="0,542.75" endzoom="0.782">
		<poi pos="97.73,693.15" traveltime="0" pause="0" zoom="1.479" />
		<poi pos="26,578.01" traveltime="2" pause="0" zoom="0.843" />
		<poi pos="126.5,375" traveltime="2" pause="0" zoom="1" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_IMPALESTICKY_TEMP_MINIOTTBB" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
	<signpost name="signpost_brown" depth="-0.72" x="299" y="692.73" scalex="0.89" scaley="0.987" rotation="-11.09" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SIGNPOST_BROWN" text="SIGNPOST_IMPALESTICKY_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="177" y="880" />
		<Vertex x="177" y="970" />
		<Vertex x="263" y="970" />
		<Vertex x="263" y="1195" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="common" x="-11" y="752" id="0" discovered="false" angle="0" />
	<BallInstance type="common" x="-44" y="706" id="1" discovered="false" angle="0" />
	<BallInstance type="common" x="8" y="706" id="2" discovered="false" angle="0" />
	<BallInstance type="common" x="87.67" y="787.33" id="3" discovered="false" angle="0" />
	<BallInstance type="common" x="49" y="749" id="4" discovered="false" angle="0" />
	<BallInstance type="common" x="107" y="744" id="5" discovered="false" angle="0" />
	<BallInstance type="common" x="20" y="792" id="6" discovered="false" angle="0" />
	<BallInstance type="common" x="119" y="692" id="7" discovered="false" angle="0" />
	<BallInstance type="common" x="70" y="703" id="8" discovered="false" angle="0" />
	<BallInstance type="common" x="172" y="701" id="9" discovered="false" angle="0" />
	<BallInstance type="common" x="428" y="304.33" id="10" angle="0" />
	<BallInstance type="common" x="538.67" y="314" id="11" angle="0" />
	<BallInstance type="common" x="421.67" y="499.67" id="12" angle="0" />
	<BallInstance type="common" x="282.33" y="489" id="13" angle="0" />
	<BallInstance type="common" x="469.33" y="468.33" id="14" angle="0" />
	<BallInstance type="common" x="483.67" y="385" id="15" angle="0" />
	<BallInstance type="common" x="481" y="350.33" id="16" angle="0" />
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	<BallInstance type="common" x="274" y="312" id="30" angle="0" />
	<BallInstance type="common" x="257" y="378" id="31" angle="0" />
	<BallInstance type="common" x="351" y="367" id="32" angle="0" />
	<BallInstance type="common" x="290" y="419" id="33" angle="0" />
	<BallInstance type="common" x="289" y="348" id="34" angle="0" />
	<BallInstance type="common" x="331" y="404" id="35" angle="0" />
	<BallInstance type="common" x="310" y="453" id="36" angle="0" />
	<BallInstance type="common" x="350.33" y="449.67" id="37" angle="0" />
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	<BallInstance type="common" x="529.67" y="395.33" id="41" angle="0" />
	<BallInstance type="common" x="549.67" y="457.67" id="42" angle="0" />
	<BallInstance type="common" x="563.33" y="363.33" id="43" angle="0" />
	<BallInstance type="common" x="476" y="312.33" id="44" angle="0" />
	<BallInstance type="common" x="558.33" y="417.67" id="45" angle="0" />
	<BallInstance type="common" x="511.67" y="473" id="46" angle="0" />
	<BallInstance type="common" x="470.33" y="500.33" id="47" angle="0" />
	<BallInstance type="common" x="519.67" y="359" id="48" angle="0" />
	<BallInstance type="common" x="386" y="474" id="49" angle="0" />
	<BallInstance type="common" x="376" y="306" id="50" angle="0" />
	<BallInstance type="common" x="438" y="387" id="51" angle="0" />
	<BallInstance type="common" x="394" y="331" id="52" angle="0" />
	<BallInstance type="common" x="174.67" y="354.33" id="53" angle="0" />
	<BallInstance type="common" x="375" y="416" id="54" angle="0" />
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	<BallInstance type="common" x="508.67" y="294.67" id="56" angle="0" />
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	<BallInstance type="common" x="136.34" y="429.77" id="58" angle="0" />
	<BallInstance type="common" x="228.78" y="321.62" id="59" angle="0" />
	<BallInstance type="common" x="129.18" y="338.5" id="60" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="57" gb2="59" />
	<Strand gb1="58" gb2="57" />
	<Strand gb1="59" gb2="60" />
	<Strand gb1="58" gb2="59" />
	<Strand gb1="60" gb2="58" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="176.9970703125,880" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-700" miny="0" maxx="700" maxy="1100" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="helperForce" type="gravity" center="-487,587" width="744" height="1440" force="2,2" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="goop" type="gravity" center="-292.3948,35.6846" width="857.9575" height="159.4922" force="0,28" dampeningfactor="0.5" antigrav="true" geomonly="false" enabled="true" water="true" color="219,0,0,0" />
	<linearforcefield type="gravity" force="1.5,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="breezeRight" depth="160" pretick="0" />
	<particles effect="gooSplatter" depth="-8" pos="-85.40625,525.91015625" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_fg1a" depth="160" x="-248.49" y="42.79" scalex="2.189" scaley="2.083" rotation="-1.74" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="0.8" x="-683.6" y="89.34" scalex="1.65" scaley="1.571" rotation="-78.35" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="0.8" x="139.93" y="20.25" scalex="1.65" scaley="1.571" rotation="-12.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="80" x="357.41" y="18.75" scalex="1.863" scaley="1.863" rotation="-1.26" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="80" x="624.45" y="54.68" scalex="1.863" scaley="1.863" rotation="26.86" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="tree_stripe1" depth="80" x="-589.01" y="907.72" scalex="1.02" scaley="1.38" rotation="145.13" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1"   />
	<SceneLayer name="tree_stripe1" depth="80" x="-623.52" y="220.83" scalex="1.02" scaley="1.38" rotation="-153.26" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1"   />
	<SceneLayer name="screw1" depth="8" x="-53.97" y="573.92" scalex="0.636" scaley="0.636" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SCREW1" anim="rot_1rps" animspeed="0.1"   />
	<SceneLayer name="main_top" depth="0" x="564.04" y="895.93" scalex="1" scaley="1.005" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_MAIN_TOP"   />
	<SceneLayer name="main_mid" depth="0" x="275.54" y="592.94" scalex="1" scaley="1.005" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_MAIN_MID"   />
	<SceneLayer name="main_bottom" depth="0" x="360.04" y="246.43" scalex="1.002" scaley="1.004" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_MAIN_BOTTOM"   />
	<SceneLayer name="signpostPole_brown" depth="-0.8" x="296.47" y="670.48" scalex="1" scaley="1.105" rotation="-8.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="gear1blur" depth="-8" x="14" y="533" scalex="0.523" scaley="0.523" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_IMPALESTICKY_GEAR1BLUR" anim="rot_1rps" animspeed="-1"   />
	<SceneLayer name="gear1blur" depth="-8" x="-84.5" y="557.5" scalex="0.779" scaley="0.779" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_IMPALESTICKY_GEAR1BLUR" anim="rot_1rps" animspeed="0.7"   />
	<SceneLayer name="bush_fg1a" depth="-40" x="-310.79" y="47.07" scalex="1.605" scaley="1.527" rotation="7.08" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="-80" x="-377.25" y="107.75" scalex="1.138" scaley="1.083" rotation="42.47" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A"   />
	<SceneLayer name="tutorialSign" depth="-88" x="-391.53" y="244.51" scalex="1" scaley="1" rotation="15.06" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TUTORIALSIGN"   />
	<SceneLayer name="tree_stripe1" depth="-80" x="493.54" y="800.82" scalex="1.02" scaley="1.023" rotation="-37.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1"   />
	<SceneLayer name="tree_stripe1" depth="-80" x="417.54" y="866.3" scalex="1.02" scaley="1.219" rotation="-21.14" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1"   />
	<SceneLayer name="bush_leafy_1" depth="-88" x="35.01" y="658.73" scalex="1.002" scaley="1.018" rotation="6.08" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-88" x="526.79" y="301.68" scalex="0.913" scaley="0.928" rotation="26.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-88" x="585.8" y="722.85" scalex="1.023" scaley="1.061" rotation="59.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_LEAFY_1"   />
	<SceneLayer name="bg_hills_bleeding" depth="-400" x="-131.95" y="76.52" scalex="2.559" scaley="2.414" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BG_HILLS_BLEEDING"   />
	<SceneLayer name="sky_pissyellowstripes" depth="-560" x="-115.96" y="550.96" scalex="6.131" scaley="4.152" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SKY_PISSYELLOWSTRIPES"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="killgear2" static="true" tag="deadly" material="rock" x="13" y="533" radius="50" />
	<circle id="killgear1" static="true" tag="deadly" material="rock" x="-87" y="555" radius="74" />
	<compositegeom id="pltfrm2" x="194.198" y="585.0007" rotation="0" static="true" tag="walkable" material="verysticky" >
		<circle id="" x="-255.1987" y="0" radius="87.9998" />
		<rectangle id="" x="20.3672" y="-28.6985" width="577.6624" height="79.5486" rotation="0.0602" />
		<rectangle id="" x="42.603" y="19.1956" width="596.1883" height="82.6815" rotation="-0.0894" />
	</compositegeom>
	<compositegeom id="pltfrm1" x="397.4556" y="117.2837" rotation="0" static="true" tag="walkable" material="verysticky" >
		<circle id="" x="-270.123" y="113.7168" radius="90.6665" />
		<rectangle id="" x="-258.6426" y="15.3809" width="59.7103" height="96.1929" rotation="0.4569" />
		<rectangle id="" x="24.0142" y="-81.8809" width="604.2948" height="214.6793" rotation="-0.0507" />
		<rectangle id="" x="47.2671" y="65.6343" width="607.9517" height="167.9258" rotation="-0.1615" />
	</compositegeom>
	<rectangle id="stopsign" static="true" tag="stopsign" material="rock" x="-121.1665" y="755.3335" width="47" height="296" rotation="0" />
	<rectangle id="stopsign" static="true" tag="stopsign" material="rock" x="61.834" y="395.333" width="47" height="296" rotation="0" />
	<rectangle id="" static="true" material="rock" x="584.4458" y="523.0435" width="98.9996" height="189.2668" rotation="0.8684" />
	<rectangle id="" static="true" material="rock" x="598.0508" y="266.7871" width="98.9997" height="134.5638" rotation="-0.7818" />
	<rectangle id="" static="true" material="rock" x="634.5811" y="723.0562" width="57.7504" height="144.8383" rotation="-0.4851" />
	<rectangle id="" static="true" material="rock" x="608.6299" y="649.833" width="98.9991" height="248.2897" rotation="-0.9352" />
	<rectangle id="" static="true" material="rock" x="558.4102" y="1028.4448" width="120.9997" height="833.2956" rotation="0.5559" />
	<rectangle id="" static="true" material="rock" x="656.4902" y="441.4968" width="121" height="442.3335" rotation="0" />
	<line id="bound bottom" static="true" tag="detaching" material="rock" anchor="-25.4092,-31.0635" normal="-0.0018,1" />
	<line id="bound right" static="true" tag="detaching" material="rock" anchor="626.9453,672.0483" normal="-0.9885,-0.151" />
	<line id="bound left" static="true" tag="detaching" material="rock" anchor="-712.377,580.9084" normal="1,0" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>