Drool

Drool

Little Miss World of Goo

Normal: 10 balls
OCD: 24 balls

Previous level:
Regurgitation Pumping Station.
Next level:
Fly Away Little Ones.

welcome back

Signposts

I'm back! And just in time...
There's a drop of water dangling from that cliff...

And I think it might be alive.
Yuck. I'm not touching it.
-the long lost Sign Painter

welcome back
Level data
Directory name: 
Drool
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
10
OCD Type: 
Balls
OCD Requirement: 
24
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=2EcC2uOyHmQ
http://www.youtube.com/watch?v=Dik4EiYL9ZM
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Drool
World of Goo OCD - Drool
by davidc32346.
Rating: 0.00.
World of Goo OCD+3 - Drool (27 balls)
World of Goo OCD+3 - Drool (27 balls)
by davidc32346.
Rating: 0.00.

There are 2 videos.

There is 1 screenshot.

Balls Used

  • 21 Ivy (21 sleeping, 0 attached)
  • 7 common (1 sleeping, 6 attached)
  • 11 water (1 sleeping, 1 attached)
<level ballsrequired="10" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal">
		<poi pos="90,412.33" traveltime="0" pause="1" zoom="1" />
		<poi pos="-100,817.33" traveltime="1" pause="1" zoom="1" />
		<poi pos="-74,1517.33" traveltime="2" pause="0.5" zoom="1" />
	</camera>
	<camera aspect="widescreen">
		<poi pos="0,412.33" traveltime="0" pause="1" zoom="1.095" />
		<poi pos="0,847.33" traveltime="1" pause="1" zoom="1.095" />
		<poi pos="0,1507.33" traveltime="2" pause="0.5" zoom="1.095" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_DROOL_TEMP_CARNIVALLOOP" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_DROOL_LOOP_WATERPOND" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="-50.79" y="1200.88" scalex="0.89" scaley="0.987" rotation="-88.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SIGNPOST_BROWN" text="SIGNPOST_DROOL_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="8" >
		<Vertex x="-333" y="831" />
		<Vertex x="-614" y="831" />
		<Vertex x="-614" y="781" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="common" x="-22.8" y="1477.23" id="0" angle="0" />
	<BallInstance type="Ivy" x="92.44" y="544.06" id="1" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="410.86" y="430.12" id="2" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="356.86" y="388.12" id="3" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="236.84" y="397.12" id="4" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="218.84" y="454.13" id="5" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="155.83" y="406.12" id="6" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="365.86" y="487.13" id="7" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="326.85" y="586.14" id="8" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="194.84" y="559.14" id="9" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="281.85" y="511.13" id="10" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="293.85" y="436.12" id="11" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="50.44" y="490.06" id="12" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="38.44" y="545.56" id="13" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-14.05" y="533.56" id="14" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-44.05" y="481.06" id="15" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-27.55" y="436.06" id="16" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-51.52" y="385.07" id="17" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="0.95" y="386.57" id="18" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="75.94" y="452.56" id="19" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="15.95" y="503.56" id="20" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="18.94" y="431.56" id="21" discovered="false" angle="0" />
	<BallInstance type="water" x="-282.04" y="1508.99" id="22" angle="0" />
	<BallInstance type="water" x="-448.53" y="1492.49" id="23" angle="0" />
	<BallInstance type="water" x="-409.53" y="1546.49" id="24" angle="0" />
	<BallInstance type="water" x="116" y="1330" id="25" angle="0" />
	<BallInstance type="water" x="-328.54" y="1459.5" id="26" angle="0" />
	<BallInstance type="water" x="-429.03" y="1443" id="27" angle="0" />
	<BallInstance type="water" x="-384.03" y="1456.5" id="28" angle="0" />
	<BallInstance type="water" x="-333.04" y="1504.49" id="29" angle="0" />
	<BallInstance type="water" x="-238.54" y="1493.99" id="30" angle="0" />
	<BallInstance type="water" x="-274.54" y="1470" id="31" angle="0" />
	<BallInstance type="water" x="-372.04" y="1510.49" id="32" angle="0" />
	<BallInstance type="common" x="109.44" y="1453.5" id="33" angle="0" />
	<BallInstance type="common" x="50.95" y="1565.99" id="34" angle="0" />
	<BallInstance type="common" x="-79.55" y="1587.99" id="35" angle="0" />
	<BallInstance type="common" x="-243.04" y="1465.49" id="36" angle="0" />
	<BallInstance type="common" x="-202.54" y="1574.99" id="37" angle="0" />
	<BallInstance type="common" x="-139.55" y="1475.99" id="38" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="37" gb2="38" />
	<Strand gb1="35" gb2="0" />
	<Strand gb1="38" gb2="36" />
	<Strand gb1="33" gb2="0" />
	<Strand gb1="0" gb2="38" />
	<Strand gb1="34" gb2="0" />
	<Strand gb1="37" gb2="35" />
	<Strand gb1="33" gb2="25" />
	<Strand gb1="34" gb2="33" />
	<Strand gb1="35" gb2="34" />
	<Strand gb1="36" gb2="37" />
	<Strand gb1="38" gb2="35" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="-332.51416015625,831.4248046875" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-500" miny="0" maxx="500" maxy="2000" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="helper" type="gravity" center="-274.334,831.666" width="306.667" height="280" force="0,4" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="zewaterRepel" type="gravity" center="-41.7324,159.5645" width="357.5879" height="394.9785" force="2,0" dampeningfactor="0.3" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="zewater" type="gravity" center="247.2144,159.5645" width="927.4814" height="394.9785" force="-1,20" dampeningfactor="0.3" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="0" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="leavesRight" depth="-160" pretick="1000" />
	<particles effect="breezeRight" depth="160" pretick="1000" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_fg1a" depth="32" x="-463.48" y="35.54" scalex="1.459" scaley="1.459" rotation="-71.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="48" x="-509.47" y="1145.54" scalex="1.459" scaley="1.459" rotation="-87.14" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="48" x="-489.51" y="476.51" scalex="1.459" scaley="1.459" rotation="-78.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BUSH_FG1A"   />
		<SceneLayer name="main_02" depth="0" x="-238.32" y="1250.87" scalex="1.03" scaley="0.997" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_MAIN_02"   />
		<SceneLayer name="main_04" depth="0" x="-293.5" y="823.36" scalex="1" scaley="1.005" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_MAIN_04"   />
		<SceneLayer name="main_06" depth="0" x="-311.01" y="308.99" scalex="1.483" scaley="1.215" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_MAIN_06"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-188.73" y="708.78" scalex="0.526" scaley="0.672" rotation="-8.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-342.84" y="722.4" scalex="0.549" scaley="0.672" rotation="-7.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-139.69" y="522.01" scalex="0.466" scaley="0.672" rotation="-97.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-130.69" y="632.02" scalex="0.466" scaley="0.672" rotation="-95.75" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-177.69" y="971.51" scalex="0.46" scaley="0.672" rotation="-178.8" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-312.17" y="965.61" scalex="0.495" scaley="0.672" rotation="-178.8" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-94.42" y="1072.89" scalex="0.516" scaley="0.672" rotation="-88.27" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="spikeBlack_group" depth="-8" x="-100.42" y="1221.89" scalex="0.516" scaley="0.672" rotation="-88.27" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
		<SceneLayer name="signpostPole_brown" depth="-8.8" x="-67.98" y="1204.5" scalex="1" scaley="1" rotation="-86.42" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="blackBogTree" depth="-40" x="-327.24" y="1500.59" scalex="0.354" scaley="0.354" rotation="-17.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BLACKBOGTREE"   />
	<SceneLayer name="blackBogTree" depth="-64" x="-411.01" y="1577" scalex="0.656" scaley="0.656" rotation="14.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BLACKBOGTREE"   />
	<SceneLayer name="bg" depth="-560" x="0.04" y="1006.92" scalex="1.953" scaley="3.575" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BG"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<rectangle id="" static="true" material="rock" x="-437.6621" y="208.7515" width="535.473" height="577.6059" rotation="-0.0763" />
	<circle id="stopper" static="true" tag="stopsign" material="rock" x="-12.0527" y="1493.9932" radius="38.998" />
	<rectangle id="platform" static="true" material="verysticky" x="-340.9299" y="1367.4951" width="568.9567" height="117.2535" rotation="0.1487" />
	<circle id="" static="true" material="rock" x="-60.7983" y="1390.2527" radius="77.2465" />
	<rectangle id="" static="true" tag="deadly" material="rock" x="-399.635" y="610.1548" width="544.526" height="248.6692" rotation="-0.0888" />
	<compositegeom id="" x="-330.2871" y="1152.1421" rotation="0" static="true" tag="deadly" material="rock" >
		<rectangle id="" x="0.0325" y="-80.5286" width="480.8816" height="232.6816" rotation="0.0428" />
		<rectangle id="" x="-3.0432" y="107.8335" width="480.9742" height="189.6366" rotation="-0.0183" />
	</compositegeom>
	<rectangle id="" static="true" material="rock" x="-487.0154" y="854.2129" width="170.73" height="302.341" rotation="-0.0666" />
	<line id="" static="true" material="rock" anchor="-31.6838,8.6074" normal="0.0018,1" />
	<line id="" static="true" material="rock" anchor="-509.5273,741.7839" normal="1,0.0015" />
	<line id="" static="true" tag="detaching" material="rock" anchor="660.5352,770.8064" normal="-1,0.0006" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>