Leap Hole

Leap Hole

Little Miss World of Goo

Normal: 6 balls
OCD: 13 seconds

Previous level:
Beauty School.
Next level:
Whistler.

it's not a bug, it's a feature

Signposts

Where did everyone go?
-the Sign Painter

it's not a bug, it's a feature
Level data
Directory name: 
LeapHole
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
6
OCD Type: 
Time
OCD Requirement: 
13
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=e9RHhi7Qc0w
You need Flash player 8+ and JavaScript enabled to view this video.
World Of Goo OCD - Leap Hole - (11 secs)
World Of Goo OCD - Leap Hole - (11 secs)
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

  • 9 Ivy (1 sleeping, 5 attached)
<level ballsrequired="6" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" timebugprobability="0" strandgeom="false" allowskip="false" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-10.03,187.53" endzoom="1.6">
		<poi pos="0,544.5" traveltime="0" pause="0" zoom="1" />
		<poi pos="0,313.5" traveltime="2" pause="0" zoom="1" />
	</camera>
	<camera aspect="widescreen" endpos="18.23,208.07" endzoom="1.479">
		<poi pos="0,644.5" traveltime="0" pause="0" zoom="1.241" />
		<poi pos="0,253.5" traveltime="2" pause="0" zoom="1.241" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_LEAPHOLE_TEMP_CARNIVALLOOP" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="167.15" y="142.45" scalex="0.89" scaley="0.987" rotation="-5.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SIGNPOST_BROWN" text="SIGNPOST_LEAPHOLE_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="0" y="564" />
		<Vertex x="0" y="664" />
		<Vertex x="160" y="664" />
		<Vertex x="160" y="595" />
		<Vertex x="476" y="595" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="Ivy" x="-89.5" y="95.5" id="0" angle="0" />
	<BallInstance type="Ivy" x="48.5" y="98.5" id="1" angle="0" />
	<BallInstance type="Ivy" x="151" y="304.5" id="2" angle="0" />
	<BallInstance type="Ivy" x="7" y="379.49" id="3" angle="0" />
	<BallInstance type="Ivy" x="-191.49" y="294.99" id="4" angle="0" />
	<BallInstance type="Ivy" x="47" y="324.99" id="5" angle="0" />
	<BallInstance type="Ivy" x="-49" y="295" id="6" angle="0" />
	<BallInstance type="Ivy" x="68.5" y="202.5" id="7" angle="0" />
	<BallInstance type="Ivy" x="-44.5" y="186.5" id="8" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="6" gb2="5" />
	<Strand gb1="8" gb2="7" />
	<Strand gb1="5" gb2="7" />
	<Strand gb1="7" gb2="1" />
	<Strand gb1="1" gb2="0" />
	<Strand gb1="8" gb2="6" />
	<Strand gb1="0" gb2="8" />
	<Strand gb1="5" gb2="8" />
	<Strand gb1="8" gb2="1" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="0,564" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-430" miny="0" maxx="430" maxy="900" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="leavesRight" depth="240" pretick="0" />
	<particles effect="smallleaves1" depth="-240" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_fg1a" depth="200" x="7.25" y="56.95" scalex="0.963" scaley="0.963" rotation="1.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="200" x="312.25" y="68.93" scalex="0.963" scaley="0.963" rotation="-17.99" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="200" x="-332.74" y="64.52" scalex="0.833" scaley="0.833" rotation="12.2" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A"   />
	<SceneLayer name="bush_leafy_1" depth="120" x="-29.44" y="32.14" scalex="1.252" scaley="1.252" rotation="12.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1"   />
	<SceneLayer name="hill_fg1a" depth="0" x="-0.04" y="50.53" scalex="1.012" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_HILL_FG1A"   />
		<SceneLayer name="signpostPole_brown" depth="-8.8" x="161.44" y="125.84" scalex="1" scaley="1" rotation="-3.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="tree_stripe1" depth="-8" x="-386.22" y="200.68" scalex="0.821" scaley="0.821" rotation="-155.58" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_TREE_STRIPE1"   />
	<SceneLayer name="bush_leafy_1b" depth="-80" x="290.8" y="52.17" scalex="0.997" scaley="1.001" rotation="-6.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1B"   />
	<SceneLayer name="bush_leafy_1b" depth="-80" x="-270.15" y="49.81" scalex="1.098" scaley="1.1" rotation="18.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1B"   />
	<SceneLayer name="tree_stripe1" depth="-88" x="377" y="256" scalex="1.02" scaley="1.02" rotation="-27.66" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_TREE_STRIPE1"   />
	<SceneLayer name="bush_leafy_1" depth="-120" x="330.53" y="46.15" scalex="1.252" scaley="1.252" rotation="-6.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-120" x="-313.65" y="78.78" scalex="1.253" scaley="1.25" rotation="12.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1"   />
	<SceneLayer name="sky_pissyellowstripes" depth="-600" x="0.01" y="449.59" scalex="3.36" scaley="3.513" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SKY_PISSYELLOWSTRIPES"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="ground" static="true" tag="walkable" material="verysticky" x="-7" y="-808" radius="900" />
	<line id="" static="true" tag="detaching" material="rock" anchor="436.5,331.5" normal="-1,-0.0071" />
	<line id="" static="true" tag="detaching" material="rock" anchor="-437,321" normal="1,-0.0056" />
	<line id="" static="true" material="rock" anchor="-14,18.5" normal="-0.0031,1" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>