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I wonder what all these servers do now that nobody is here to use them anymore?
This one says it comes with a '99.9% stability guarantee'!*
That's almost 100%!
-the Virtual Sign Painter
It says...
'It's time'
'to visit MOM'
There is 1 video.
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="4,889.78" endzoom="0.509"> <poi pos="-406.75,211.71" traveltime="0" pause="0" zoom="1.417" /> <poi pos="409.21,219.2" traveltime="6" pause="0" zoom="1.417" /> <poi pos="0,929.78" traveltime="4" pause="0.7" zoom="0.509" /> <poi pos="12.23,744.97" traveltime="2" pause="0" zoom="0.941" /> </camera> <camera aspect="widescreen" endpos="0,889.78" endzoom="0.684"> <poi pos="-406.75,211.71" traveltime="0" pause="0" zoom="1.417" /> <poi pos="409.21,219.2" traveltime="6" pause="0" zoom="1.417" /> <poi pos="0,929.78" traveltime="4" pause="0.7" zoom="0.684" /> <poi pos="12.23,744.97" traveltime="2" pause="0" zoom="0.941" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_THESERVER_TEMP_CARNIVALLOOP" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_THESERVER_LOOP_EVENINGWATER" /> <!-- Fire --> <!-- Signposts --> <signpost name="pterminalMonitor_up" depth="-20" x="143.1" y="920.86" scalex="0.613" scaley="0.613" rotation="-97.26" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_PTERMINALMONITOR_UP" text="SIGNPOST_THESERVER_1" /> <signpost name="momBbBlack" depth="-800" x="681.17" y="458.96" scalex="1.316" scaley="1.316" rotation="-7.61" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_MOMBBBLACK" text="SIGNPOST_THESERVER_2" particles="signpostAlertMom" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="450" y="1325" /> <Vertex x="450" y="1450" /> <Vertex x="840" y="1450" /> </pipe> <!-- Balls --> <BallInstance type="GooProduct" x="33.5" y="798" id="0" angle="0" /> <BallInstance type="GooProduct" x="-9.91" y="823.91" id="1" angle="0" /> <BallInstance type="GooProduct" x="-1.41" y="787.41" id="2" angle="0" /> <BallInstance type="GooProduct" x="-36.41" y="784.91" id="3" angle="0" /> <BallInstance type="common" x="116" y="681.5" id="4" angle="0" /> <BallInstance type="common" x="87.5" y="690" id="5" angle="0" /> <BallInstance type="common" x="121.5" y="703" id="6" angle="0" /> <BallInstance type="common" x="-63" y="675" id="7" angle="0" /> <BallInstance type="common" x="68" y="713.5" id="8" angle="0" /> <BallInstance type="common" x="91" y="720.5" id="9" angle="0" /> <BallInstance type="common" x="141" y="737" id="10" angle="0" /> <BallInstance type="common" x="99.5" y="769.5" id="11" angle="0" /> <BallInstance type="common" x="-106.5" y="682" id="12" angle="0" /> <BallInstance type="common" x="-112.5" y="707.5" id="13" angle="0" /> <BallInstance type="common" x="-83" y="689" id="14" angle="0" /> <BallInstance type="common" x="-83" y="723.5" id="15" angle="0" /> <BallInstance type="common" x="-105" y="762.5" id="16" angle="0" /> <BallInstance type="common" x="-138.5" y="741.5" id="17" angle="0" /> <BallInstance type="common" x="161.5" y="692.5" id="18" angle="0" /> <BallInstance type="common" x="-162.5" y="698.5" id="19" angle="0" /> <BallInstance type="common" x="26.81" y="709.92" id="20" angle="0" /> <BallInstance type="common" x="-21.19" y="694.92" id="21" angle="0" /> <BallInstance type="common" x="-33.22" y="663.73" id="22" angle="0" /> <BallInstance type="common" x="35.77" y="665.23" id="23" angle="0" /> <BallInstance type="common" x="1.27" y="701.23" id="24" angle="0" /> <BallInstance type="common" x="35.5" y="755" id="25" angle="0" /> <BallInstance type="common" x="26.5" y="641" id="26" angle="0" /> <BallInstance type="common" x="63" y="671.5" id="27" angle="0" /> <BallInstance type="common" x="-6.5" y="674" id="28" angle="0" /> <BallInstance type="common" x="-23" y="638.01" id="29" angle="0" /> <BallInstance type="common" x="-54.5" y="728" id="30" angle="0" /> <BallInstance type="common" x="43" y="729.5" id="31" angle="0" /> <BallInstance type="common" x="10" y="740" id="32" angle="0" /> <BallInstance type="common" x="-10" y="735" id="33" angle="0" /> <BallInstance type="common" x="-28.72" y="737.23" id="34" angle="0" /> <BallInstance type="common" x="44.77" y="695.23" id="35" angle="0" /> <BallInstance type="common" x="-40.72" y="698.23" id="36" angle="0" /> <BallInstance type="common" x="5.77" y="659.23" id="37" angle="0" /> <BallInstance type="common" x="62.5" y="762.5" id="38" angle="0" /> <BallInstance type="common" x="-62.5" y="762.5" id="39" angle="0" /> <BallInstance type="common" x="62.5" y="637.5" id="40" angle="0" /> <BallInstance type="common" x="-65" y="640" id="41" angle="0" /> <!-- Arms --> <Strand gb1="40" gb2="38" /> <Strand gb1="41" gb2="38" /> <Strand gb1="39" gb2="40" /> <Strand gb1="41" gb2="39" /> <Strand gb1="41" gb2="40" /> <Strand gb1="19" gb2="41" /> <Strand gb1="40" gb2="18" /> <Strand gb1="38" gb2="18" /> <Strand gb1="19" gb2="39" /> <Strand gb1="39" gb2="38" /> <!-- Level Exit --> <levelexit id="theExit" pos="450,1325" radius="75" filter="" > </levelexit> </level>
<scene minx="-800" miny="0" maxx="800" maxy="1600" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.5" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="mistUpSepia" depth="-8" pretick="0" /> <particles effect="blackBallsRight" depth="80" pretick="0" /> <particles effect="blackLeavesHeavy" depth="-800" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="server" depth="-20" x="0.04" y="677.99" scalex="1.578" scaley="1.324" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_SERVER" /> <SceneLayer name="pterminalPole" depth="-20.08" x="96.22" y="921.76" scalex="1.192" scaley="0.793" rotation="-93.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_PTERMINALPOLE" /> <SceneLayer name="row1" depth="-160" x="465.16" y="27.9" scalex="0.752" scaley="1.058" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-200" x="-465.16" y="37.78" scalex="0.752" scaley="1.058" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-296" x="3.6" y="128.4" scalex="0.57" scaley="0.803" rotation="0" alpha="1" colorize="192,192,192" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-400" x="634.51" y="154.81" scalex="0.48" scaley="0.675" rotation="0" alpha="1" colorize="192,192,192" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-400" x="-657.52" y="164.81" scalex="0.48" scaley="0.675" rotation="0" alpha="1" colorize="192,192,192" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-536" x="300.29" y="225.35" scalex="0.343" scaley="0.483" rotation="0.8" alpha="1" colorize="120,120,120" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-536" x="-314.64" y="229.35" scalex="0.353" scaley="0.497" rotation="0" alpha="1" colorize="120,120,120" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-600" x="-811.42" y="236.97" scalex="0.32" scaley="0.451" rotation="2.83" alpha="1" colorize="100,100,100" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="row1" depth="-600" x="786.51" y="227.98" scalex="0.32" scaley="0.451" rotation="-3.64" alpha="1" colorize="100,100,100" image="IMAGE_SCENE_THESERVER_ROW1" /> <SceneLayer name="bg_hills" depth="-680" x="-5.18" y="11.22" scalex="6.649" scaley="3.045" rotation="-0.39" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_BG_HILLS" /> <SceneLayer name="bg_hills" depth="-800" x="611.8" y="187.97" scalex="3.827" scaley="2.006" rotation="0.62" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_BG_HILLS" /> <SceneLayer name="bg_hills" depth="-800" x="-667.31" y="185.95" scalex="3.677" scaley="2.146" rotation="-1.08" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_BG_HILLS" /> <SceneLayer name="momBbPolesBlack" depth="-808" x="673.09" y="397.99" scalex="1" scaley="3.402" rotation="-7.61" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_MOMBBPOLESBLACK" /> <SceneLayer name="bg" depth="-1600" x="0.08" y="799.98" scalex="6.251" scaley="6.251" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THESERVER_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="" static="true" material="rock" x="-2.1479" y="83.6851" radius="105.7446" /> <line id="bottom" static="true" tag="deadly" material="rock" anchor="0.0002,-400" normal="0,1" /> <!-- Dynamic Geometry --> <rectangle id="hands" mass="5000" static="false" tag="walkable" material="ServerPlatform" image="IMAGE_SCENE_THESERVER_PLATFORM" imagepos="0.011,554.0098" imagerot="0" imagescale="1.0051,1.288" x="0" y="562.5" width="1000" height="125" rotation="0" /> <!-- Geometry Constraints --> <hinge body1="hands" anchor="0,625"/> </scene>