MOM's Computer

Information Superhighway

OCD: 15 moves

Previous levels:
Alice and Bob and the Third Party,
The Server Farm.
Next level:
Deliverance.

welcome home

Signposts

...
I scrolled up too far...
...and ended up here.
Where is this?
Some place over the task bar...?
...beyond the boundaries of the desktop...?
...do windows come here when they are minimized?
...how high does this go?
-the Virtual Sign Painter is falling, up up up

Hi MOM
Are you there?
...
...
...
-the Sign Painter

You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - MOM's Computer (8 moves)
World of Goo OCD - MOM's Computer (8 moves)
by davidc32346.
Rating: 0.00.
World of Goo - Mom's Computer OCD (Ch. 4, Lv. 9, 2 moves) Complex way
World of Goo - Mom's Computer OCD (Ch. 4, Lv. 9, 2 moves) Complex way
by xKrayZee.
Rating: 0.00.
World Of Goo - MOM's Computer - OCD - 1 move - 6 seconds
World Of Goo - MOM's Computer - OCD - 1 move - 6 seconds
by Kopalexis.
Rating: 0.00.

There are 3 videos.

There is 1 screenshot.

Balls Used

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		<poi pos="0,394.75" traveltime="0" pause="0" zoom="0.762" />
	</camera>
	<camera aspect="widescreen">
		<poi pos="0,394.75" traveltime="0" pause="0" zoom="1.043" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_MOM_BIGCOMPUTER1" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_MOM_LOOP_SUPERBIRDS" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_ish" depth="-152" x="383.13" y="3426.13" scalex="0.727" scaley="0.727" rotation="106.88" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOST_ISH" text="SIGNPOST_MOM_2"   />
		<signpost name="signpost_ish" depth="-152" x="360.92" y="1190.36" scalex="0.727" scaley="0.727" rotation="10.18" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOST_ISH" text="SIGNPOST_MOM_1"   />
 
	<!-- Pipes -->
 
	<!-- Balls -->
	<BallInstance type="SimCommon" x="238.33" y="112" id="0" angle="0" />
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	<BallInstance type="SimCommon" x="-39" y="282.33" id="6" angle="0" />
	<BallInstance type="SimCommon" x="65" y="168" id="7" angle="0" />
	<BallInstance type="SimCommon" x="34" y="202" id="8" angle="0" />
	<BallInstance type="SimCommon" x="-33.33" y="169.33" id="9" angle="0" />
	<BallInstance type="SimCommon" x="-11" y="190" id="10" angle="0" />
	<BallInstance type="SimCommon" x="-17" y="152" id="11" angle="0" />
	<BallInstance type="SimCommon" x="207" y="254.33" id="12" angle="0" />
	<BallInstance type="SimCommon" x="114.33" y="299.67" id="13" angle="0" />
	<BallInstance type="SimCommon" x="163.67" y="253" id="14" angle="0" />
	<BallInstance type="SimCommon" x="110.33" y="251.67" id="15" angle="0" />
	<BallInstance type="IconWindowSquare" x="-315" y="1361" id="16" angle="0" />
	<BallInstance type="IconWindowSquare" x="-350" y="575" id="17" angle="0" />
	<BallInstance type="IconWindowRect" x="306" y="1685" id="18" angle="0" />
	<BallInstance type="IconWindowRect" x="-350" y="475" id="19" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="13" gb2="15" />
	<Strand gb1="13" gb2="14" />
	<Strand gb1="14" gb2="15" />
 
	<!-- Level Exit -->
	<endonmessage id="MOM_DESTROY_11"/>
 
</level>
<scene minx="-525" miny="0" maxx="525" maxy="3600" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="helperR" type="gravity" center="312.8042,1333.1333" width="164.0205" height="2036.208" force="-2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
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	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="ish_gpu_bitspew" depth="-8" pos="-19,2045" pretick="0" />
	<particles effect="ish_SmallLeaves" depth="-168" pretick="0" />
 
	<!-- SceneLayers -->
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	<SceneLayer name="lf4" depth="0" x="308.95" y="1685.37" scalex="3.75" scaley="3.75" rotation="0" alpha="0.5" colorize="255,255,255" image="IMAGE_SCENE_MOM_LF4"   />
	<SceneLayer name="lf4" depth="0" x="-316.51" y="1365.47" scalex="2.72" scaley="2.72" rotation="0" alpha="0.5" colorize="255,255,255" image="IMAGE_SCENE_MOM_LF4"   />
	<SceneLayer name="gameWindow" depth="0" x="101.5" y="206.5" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_GAMEWINDOW"   />
	<SceneLayer name="uiConsole" depth="-72" x="-79.42" y="210.2" scalex="0.706" scaley="1.043" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_UICONSOLE"   />
	<SceneLayer name="uiBar" depth="-152" x="-0.53" y="1014.33" scalex="2.051" scaley="0.849" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_UIBAR"   />
		<SceneLayer name="signpostPole_ish" depth="-152.8" x="494.34" y="3451.55" scalex="0.83" scaley="2.718" rotation="104.42" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOSTPOLE_ISH"   />
		<SceneLayer name="signpostPole_ish" depth="-152.8" x="367.05" y="1122.1" scalex="0.83" scaley="1.904" rotation="7.72" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOSTPOLE_ISH"   />
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	<SceneLayer name="bg" depth="-800" x="0" y="2720.86" scalex="4.102" scaley="5.163" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_BG"   />
 
	<!-- Buttons -->
 
	<buttongroup id="momIconGroup" osx="100,1.125" >
		<button id="runmom" depth="0" x="-19" y="2043.5" scalex="0.937" scaley="0.744" rotation="0" alpha="1" colorize="255,255,255"   up="IMAGE_SCENE_MOM_MOM_ICON_UP" over="IMAGE_SCENE_MOM_MOM_ICON_OVER" onclick="showmom" />
	</buttongroup>
 
	<!-- Labels -->
	<label id="" depth="0" x="-19" y="1987.22" align="center" rotation="0" scale="1.28" overlay="false" screenspace="false" font="FONT_CONSOLE" text="LABEL_MOM_MOMICON"  />
 
	<!-- Static Geometry -->
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	<rectangle id="" static="true" material="rock" x="-52.333" y="204.9995" width="7.916" height="244.667" rotation="0" />
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	<line id="bottom" static="true" tag="deadly" material="machine" anchor="6.0012,-725.0342" normal="0,1" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>