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...
I scrolled up too far...
...and ended up here.
Where is this?
Some place over the task bar...?
...beyond the boundaries of the desktop...?
...do windows come here when they are minimized?
...how high does this go?
-the Virtual Sign Painter is falling, up up up
Hi MOM
Are you there?
...
...
...
-the Sign Painter
There are 3 videos.
Balls Used
<level ballsrequired="1" letterboxed="false" visualdebug="false" autobounds="true" textcolor="0,255,0" texteffects="false" timebugprobability="0" strandgeom="false" allowskip="false" > <!-- Camera --> <camera aspect="normal"> <poi pos="0,394.75" traveltime="0" pause="0" zoom="0.762" /> </camera> <camera aspect="widescreen"> <poi pos="0,394.75" traveltime="0" pause="0" zoom="1.043" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_MOM_BIGCOMPUTER1" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_MOM_LOOP_SUPERBIRDS" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_ish" depth="-152" x="383.13" y="3426.13" scalex="0.727" scaley="0.727" rotation="106.88" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOST_ISH" text="SIGNPOST_MOM_2" /> <signpost name="signpost_ish" depth="-152" x="360.92" y="1190.36" scalex="0.727" scaley="0.727" rotation="10.18" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOST_ISH" text="SIGNPOST_MOM_1" /> <!-- Pipes --> <!-- Balls --> <BallInstance type="SimCommon" x="238.33" y="112" id="0" angle="0" /> <BallInstance type="SimCommon" x="220.33" y="145.67" id="1" angle="0" /> <BallInstance type="SimCommon" x="239.67" y="277.67" id="2" angle="0" /> <BallInstance type="SimCommon" x="-25.67" y="113.67" id="3" angle="0" /> <BallInstance type="SimCommon" x="11" y="221" id="4" angle="0" /> <BallInstance type="SimCommon" x="14" y="173" id="5" angle="0" /> <BallInstance type="SimCommon" x="-39" y="282.33" id="6" angle="0" /> <BallInstance type="SimCommon" x="65" y="168" id="7" angle="0" /> <BallInstance type="SimCommon" x="34" y="202" id="8" angle="0" /> <BallInstance type="SimCommon" x="-33.33" y="169.33" id="9" angle="0" /> <BallInstance type="SimCommon" x="-11" y="190" id="10" angle="0" /> <BallInstance type="SimCommon" x="-17" y="152" id="11" angle="0" /> <BallInstance type="SimCommon" x="207" y="254.33" id="12" angle="0" /> <BallInstance type="SimCommon" x="114.33" y="299.67" id="13" angle="0" /> <BallInstance type="SimCommon" x="163.67" y="253" id="14" angle="0" /> <BallInstance type="SimCommon" x="110.33" y="251.67" id="15" angle="0" /> <BallInstance type="IconWindowSquare" x="-315" y="1361" id="16" angle="0" /> <BallInstance type="IconWindowSquare" x="-350" y="575" id="17" angle="0" /> <BallInstance type="IconWindowRect" x="306" y="1685" id="18" angle="0" /> <BallInstance type="IconWindowRect" x="-350" y="475" id="19" angle="0" /> <!-- Arms --> <Strand gb1="13" gb2="15" /> <Strand gb1="13" gb2="14" /> <Strand gb1="14" gb2="15" /> <!-- Level Exit --> <endonmessage id="MOM_DESTROY_11"/> </level>
<scene minx="-525" miny="0" maxx="525" maxy="3600" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="helperR" type="gravity" center="312.8042,1333.1333" width="164.0205" height="2036.208" force="-2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="helperL" type="gravity" center="-105.1958,1337.1333" width="158.0205" height="2052.208" force="2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="ish_gpu_bitspew" depth="-8" pos="-19,2045" pretick="0" /> <particles effect="ish_SmallLeaves" depth="-168" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="lf4" depth="0" x="-18.67" y="2039.56" scalex="4.77" scaley="4.77" rotation="0" alpha="0.5" colorize="255,255,255" image="IMAGE_SCENE_MOM_LF4" /> <SceneLayer name="lf4" depth="0" x="308.95" y="1685.37" scalex="3.75" scaley="3.75" rotation="0" alpha="0.5" colorize="255,255,255" image="IMAGE_SCENE_MOM_LF4" /> <SceneLayer name="lf4" depth="0" x="-316.51" y="1365.47" scalex="2.72" scaley="2.72" rotation="0" alpha="0.5" colorize="255,255,255" image="IMAGE_SCENE_MOM_LF4" /> <SceneLayer name="gameWindow" depth="0" x="101.5" y="206.5" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_GAMEWINDOW" /> <SceneLayer name="uiConsole" depth="-72" x="-79.42" y="210.2" scalex="0.706" scaley="1.043" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_UICONSOLE" /> <SceneLayer name="uiBar" depth="-152" x="-0.53" y="1014.33" scalex="2.051" scaley="0.849" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_UIBAR" /> <SceneLayer name="signpostPole_ish" depth="-152.8" x="494.34" y="3451.55" scalex="0.83" scaley="2.718" rotation="104.42" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOSTPOLE_ISH" /> <SceneLayer name="signpostPole_ish" depth="-152.8" x="367.05" y="1122.1" scalex="0.83" scaley="1.904" rotation="7.72" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_SIGNPOSTPOLE_ISH" /> <SceneLayer name="wallpaper" depth="-160" x="0.01" y="448.81" scalex="2.055" scaley="1.765" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_WALLPAPER" /> <SceneLayer name="bg" depth="-800" x="0" y="2720.86" scalex="4.102" scaley="5.163" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MOM_BG" /> <!-- Buttons --> <buttongroup id="momIconGroup" osx="100,1.125" > <button id="runmom" depth="0" x="-19" y="2043.5" scalex="0.937" scaley="0.744" rotation="0" alpha="1" colorize="255,255,255" up="IMAGE_SCENE_MOM_MOM_ICON_UP" over="IMAGE_SCENE_MOM_MOM_ICON_OVER" onclick="showmom" /> </buttongroup> <!-- Labels --> <label id="" depth="0" x="-19" y="1987.22" align="center" rotation="0" scale="1.28" overlay="false" screenspace="false" font="FONT_CONSOLE" text="LABEL_MOM_MOMICON" /> <!-- Static Geometry --> <rectangle id="" static="true" material="rock" x="101.3325" y="315.833" width="313.333" height="25.666" rotation="0" /> <rectangle id="" static="true" material="rock" x="-52.333" y="204.9995" width="7.916" height="244.667" rotation="0" /> <rectangle id="" static="true" material="rock" x="254.998" y="204.8335" width="7.916" height="244.667" rotation="0" /> <rectangle id="" static="true" material="rock" x="103.3325" y="87.833" width="313.333" height="15" rotation="0" /> <line id="bottom" static="true" tag="deadly" material="machine" anchor="6.0012,-725.0342" normal="0,1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>