Graphic Processing Unit

Information Superhighway

Normal: 6 balls
OCD: 12 balls

Previous level:
Grape Vine Virus.
Next level:
Road Blocks.

unauthorized upgrade mod

Signposts

That must be the thing that renders all the graphics.
The creative heart of the Information Superhighway.
Once it's upgraded, the manual says it will offer 256 stunning colors!
But my favorite color will always be green.
-the Virtual Sign Painter

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World of Goo OCD +2 - Graphic Processing Unit
World of Goo OCD +2 - Graphic Processing Unit
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="6" letterboxed="false" visualdebug="false" autobounds="false" textcolor="0,255,0" timebugprobability="0" strandgeom="false" allowskip="true"  cursor1color="0,255,0" cursor2color="0,255,255" cursor3color="0,0,255" cursor4color="255,0,0">
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-3.46,1021.1" endzoom="0.836">
		<poi pos="0,1018" traveltime="0" pause="0" zoom="1.099" />
		<poi pos="1.68,993.74" traveltime="7" pause="0" zoom="0.408" />
		<poi pos="-15.17,1484.04" traveltime="4" pause="0" zoom="0.653" />
	</camera>
	<camera aspect="widescreen" endpos="-3.46,1021.1" endzoom="0.836">
		<poi pos="0,1018" traveltime="0" pause="0" zoom="1.099" />
		<poi pos="0,993.74" traveltime="7" pause="0" zoom="0.548" />
		<poi pos="-15.17,1484.04" traveltime="4" pause="0" zoom="0.653" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_GRAPHICPROCESSINGUNIT_REVEILLEDNT" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_ish" depth="-8" x="194.06" y="1576.22" scalex="0.659" scaley="0.659" rotation="-91.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_SIGNPOST_ISH" text="SIGNPOST_GRAPHICPROCESSINGUNIT_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" type="ISH" >
		<Vertex x="2" y="731" />
		<Vertex x="2" y="1031" />
		<Vertex x="-73" y="1031" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="Anchor" x="5" y="-70.99" id="0" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="-179.05" y="209.12" id="1" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="-67.09" y="26.97" id="2" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="-73.82" y="151.12" id="3" angle="0" />
	<BallInstance type="Pilot" x="-232.78" y="294.5" id="4" angle="0" />
	<BallInstance type="Bit" x="-35.5" y="1505.5" id="5" angle="0" />
	<BallInstance type="Bit" x="39.5" y="1505.5" id="6" angle="0" />
	<BallInstance type="Bit" x="-35.5" y="1455.5" id="7" angle="0" />
	<BallInstance type="Bit" x="39.5" y="1455.5" id="8" angle="0" />
	<BallInstance type="Bit" x="-10.5" y="1480.5" id="9" angle="0" />
	<BallInstance type="Bit" x="14.5" y="1480.5" id="10" angle="0" />
	<BallInstance type="Bit" x="-10.5" y="1455.5" id="11" angle="0" />
	<BallInstance type="Bit" x="14.5" y="1455.5" id="12" angle="0" />
	<BallInstance type="Bit" x="-10.5" y="1505.5" id="13" angle="0" />
	<BallInstance type="Bit" x="14.5" y="1505.5" id="14" angle="0" />
	<BallInstance type="Bit" x="-35.5" y="1480.5" id="15" angle="0" />
	<BallInstance type="Bit" x="39.5" y="1480.5" id="16" angle="0" />
	<BallInstance type="Pilot" x="8" y="1686.5" id="17" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="-36" y="1664.5" id="18" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="-32" y="1732.5" id="19" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="-31" y="1697.5" id="20" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="-10" y="1728.5" id="21" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="44" y="1718.5" id="22" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="-4" y="1696.5" id="23" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="24" y="1658" id="24" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="-6" y="1658" id="25" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="35" y="1730.5" id="26" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="43" y="1692" id="27" discovered="false" angle="0" />
	<BallInstance type="Pilot" x="5" y="1728" id="28" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="-55.5" y="1647.5" id="29" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="59.5" y="1647.5" id="30" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="-55.5" y="1747.5" id="31" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="59.5" y="1747.5" id="32" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="-55.5" y="1430.5" id="33" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="59.5" y="1430.5" id="34" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="-55.5" y="1530.5" id="35" discovered="false" angle="0" />
	<BallInstance type="PixelProduct" x="59.5" y="1530.5" id="36" discovered="false" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="2" gb2="0" />
	<Strand gb1="3" gb2="1" />
	<Strand gb1="3" gb2="2" />
	<Strand gb1="4" gb2="1" />
	<Strand gb1="32" gb2="29" />
	<Strand gb1="36" gb2="33" />
	<Strand gb1="36" gb2="35" />
	<Strand gb1="30" gb2="32" />
	<Strand gb1="34" gb2="36" />
	<Strand gb1="31" gb2="32" />
	<Strand gb1="29" gb2="30" />
	<Strand gb1="33" gb2="34" />
	<Strand gb1="31" gb2="29" />
	<Strand gb1="35" gb2="33" />
	<Strand gb1="30" gb2="31" />
	<Strand gb1="34" gb2="35" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="2,731.1875" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-1000" miny="0" maxx="1000" maxy="2100" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<radialforcefield id="worldGravity" type="gravity" center="1,1028" radius="2000" forceatcenter="-12" forceatedge="-6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" />
 
	<!-- Particles -->
	<particles effect="ish_gpu_bitspew" depth="-80" pos="0.000244140625,1020.33349609375" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="glass" depth="8" x="2.05" y="1024.94" scalex="1.914" scaley="1.914" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_GLASS" anim="rot_1rps" animspeed="-0.09"   />
	<SceneLayer name="platform" depth="0" x="2" y="1590.73" scalex="1.582" scaley="1.207" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_PLATFORM"   />
		<SceneLayer name="signpostPole_ish" depth="-8.8" x="109.96" y="1587.44" scalex="0.582" scaley="2.176" rotation="-94.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_SIGNPOSTPOLE_ISH"   />
	<SceneLayer name="main" depth="0" x="1.97" y="1025.03" scalex="1.914" scaley="1.914" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_MAIN" anim="rot_1rps" animspeed="-0.05"   />
		<SceneLayer name="swirlmist" depth="-40" x="-1.03" y="1026.7" scalex="3.349" scaley="3.349" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_SWIRLMIST" anim="rot_1rps" animspeed="-0.3"   />
		<SceneLayer name="bushes" depth="-14.4" x="2.68" y="1025.68" scalex="1.981" scaley="1.981" rotation="-141.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_BUSHES" anim="rot_1rps" animspeed="-0.2"   />
		<SceneLayer name="trees" depth="-14.8" x="1.96" y="1036.04" scalex="2.032" scaley="2.032" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_TREES" anim="rot_1rps" animspeed="-0.04"   />
		<SceneLayer name="boygirl" depth="-15.2" x="-1.54" y="1026.04" scalex="1.575" scaley="1.575" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_BOYGIRL" anim="rot_1rps" animspeed="-0.08"   />
		<SceneLayer name="bushes" depth="-16" x="0.47" y="1026.1" scalex="2.091" scaley="2.091" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_BUSHES" anim="rot_1rps" animspeed="-0.03"   />
		<SceneLayer name="trees" depth="-24" x="0.47" y="1025.54" scalex="1.436" scaley="1.436" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_TREES" anim="rot_1rps" animspeed="-0.015"   />
		<SceneLayer name="clouds" depth="-24.8" x="1.49" y="1029.56" scalex="3.336" scaley="3.336" rotation="136.84" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_CLOUDS" anim="rot_1rps" animspeed="-0.08"   />
		<SceneLayer name="swirlmist" depth="-40" x="5.48" y="1026.52" scalex="5.211" scaley="5.211" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_SWIRLMIST" anim="rot_1rps" animspeed="-0.1"   />
		<SceneLayer name="clouds" depth="-40" x="1.03" y="1029.96" scalex="4.782" scaley="4.782" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_CLOUDS" anim="rot_1rps" animspeed="-0.03"   />
	<SceneLayer name="ish_gearblur" depth="-8" x="67.25" y="1589.25" scalex="0.334" scaley="0.334" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_ISH_GEARBLUR" anim="rot_1rps" animspeed="1"   />
	<SceneLayer name="ish_gearblur" depth="-8" x="-62.75" y="1589.25" scalex="0.334" scaley="0.334" rotation="114.07" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_ISH_GEARBLUR" anim="rot_1rps" animspeed="-1"   />
		<SceneLayer name="layer" depth="-480" x="6.76" y="1025.06" scalex="9.794" scaley="9.794" rotation="42.65" alpha="0.61000001430511" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_LAYER" anim="rot_1rps" animspeed="-0.01"   />
		<SceneLayer name="layer" depth="-400" x="12.21" y="1043.64" scalex="8.18" scaley="8.18" rotation="81.09" alpha="0.61000001430511" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_LAYER" anim="rot_1rps" animspeed="-0.02"   />
		<SceneLayer name="layer" depth="-320" x="-13.86" y="1039.71" scalex="5.82" scaley="5.82" rotation="124.15" alpha="0.61000001430511" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_LAYER" anim="rot_1rps" animspeed="-0.03"   />
		<SceneLayer name="layer" depth="-240" x="-8.23" y="1018.98" scalex="3.238" scaley="3.238" rotation="-180" alpha="0.61000001430511" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_LAYER" anim="rot_1rps" animspeed="-0.04"   />
	<SceneLayer name="bg" depth="-2400" x="2" y="1106" scalex="9.376" scaley="9.376" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GRAPHICPROCESSINGUNIT_BG" anim="rot_1rps" animspeed="-0.004"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<rectangle id="killl" static="true" tag="deadly" material="rock" x="81.3335" y="1590.1675" width="8.667" height="100.333" rotation="0" />
	<rectangle id="killr" static="true" tag="deadly" material="rock" x="-78.333" y="1589.1675" width="10.666" height="100.333" rotation="0" />
	<rectangle id="platform" static="true" tag="unwalkable" material="sticky" x="2" y="1590" width="150" height="106" rotation="0" />
	<circle id="wheel" static="true" tag="mostlydeadly" material="machine" x="2" y="1024.9834" radius="120" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>