Road Blocks
Information Superhighway
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OCD: 22 moves
Previous level:
Graphic Processing Unit.
Next level:
Graceful Failure.
tech supports
Signposts
Everything is filled with stereo sound and hundreds of colors!
The simulated water splashes over the shattered pieces of the Information Superhighway.
-the traveling Virtual Sign Painter
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There is 1 video.
Balls Used
- 10 BlockHead (1 sleeping, 0 attached)
- 4 GooProduct (1 sleeping, 0 attached)
- 8 RectHead (1 sleeping, 0 attached)
- 29 common (1 sleeping, 5 attached)
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="4.84,1076.36" endzoom="0.461"> <poi pos="421.5,1430.87" traveltime="0" pause="0" zoom="0.836" /> <poi pos="-25.41,1332.13" traveltime="3" pause="0.7" zoom="0.478" /> <poi pos="-10.48,511.09" traveltime="5" pause="0" zoom="0.889" /> </camera> <camera aspect="widescreen" endpos="0,1076.36" endzoom="0.608"> <poi pos="245.05,1430.87" traveltime="0" pause="0" zoom="0.836" /> <poi pos="0,1332.13" traveltime="3" pause="0.7" zoom="0.608" /> <poi pos="-10.48,511.09" traveltime="5" pause="0" zoom="0.889" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_ROADBLOCKS_SCREAMER" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_ROADBLOCKS_LOOP_STRONGWIND" /> <!-- Fire --> <!-- Signposts --> <signpost name="pterminalMonitor_up" depth="-8" x="-388.59" y="1005.89" scalex="0.9" scaley="0.9" rotation="-117.28" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ROADBLOCKS_PTERMINALMONITOR_UP" text="SIGNPOST_ROADBLOCKS_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="575" y="1425" /> <Vertex x="575" y="1575" /> <Vertex x="700" y="1575" /> <Vertex x="700" y="1675" /> <Vertex x="575" y="1675" /> <Vertex x="575" y="1775" /> <Vertex x="700" y="1775" /> <Vertex x="700" y="2025" /> </pipe> <!-- Balls --> <BallInstance type="GooProduct" x="-756.71" y="1564.26" id="0" angle="0" /> <BallInstance type="GooProduct" x="-828.79" y="1449.38" id="1" angle="0" /> <BallInstance type="GooProduct" x="-788.79" y="1476.71" id="2" angle="0" /> <BallInstance type="GooProduct" x="-767.24" y="1523.21" id="3" angle="0" /> <BallInstance type="RectHead" x="590" y="507" id="4" angle="0" /> <BallInstance type="RectHead" x="-623" y="585" id="5" angle="180" /> <BallInstance type="RectHead" x="-534" y="457" id="6" angle="0" /> <BallInstance type="RectHead" x="490.78" y="727.31" id="7" angle="179.65" /> <BallInstance type="RectHead" x="491" y="621" id="8" angle="0" /> <BallInstance type="RectHead" x="-408.51" y="606.5" id="9" angle="220.26" /> <BallInstance type="RectHead" x="-80.33" y="430" id="10" angle="0" /> <BallInstance type="RectHead" x="-490" y="361" id="11" angle="180" /> <BallInstance type="BlockHead" x="101" y="558" id="12" angle="0" /> <BallInstance type="BlockHead" x="653.5" y="332.5" id="13" angle="90" /> <BallInstance type="BlockHead" x="73" y="456" id="14" angle="180" /> <BallInstance type="BlockHead" x="-289" y="354" id="15" angle="270" /> <BallInstance type="BlockHead" x="-773.01" y="492.51" id="16" angle="90" /> <BallInstance type="BlockHead" x="262" y="326" id="17" angle="90" /> <BallInstance type="BlockHead" x="239.5" y="471" id="18" angle="180" /> <BallInstance type="BlockHead" x="-722" y="344" id="19" angle="270" /> <BallInstance type="BlockHead" x="418" y="420" id="20" angle="0" /> <BallInstance type="BlockHead" x="84" y="660" id="21" angle="90" /> <BallInstance type="common" x="-403.18" y="1344.38" id="22" angle="0" /> <BallInstance type="common" x="-540.84" y="1334.31" id="23" angle="0" /> <BallInstance type="common" x="-792.81" y="1350.94" id="24" angle="0" /> <BallInstance type="common" x="-588.77" y="1350.61" id="25" angle="0" /> <BallInstance type="common" x="-772.29" y="1444.9" id="26" angle="0" /> <BallInstance type="common" x="-519.9" y="1475.84" id="27" angle="0" /> <BallInstance type="common" x="-798.07" y="1381.23" id="28" angle="0" /> <BallInstance type="common" x="-650.76" y="1540.88" id="29" angle="0" /> <BallInstance type="common" x="-734.46" y="1424.38" id="30" angle="0" /> <BallInstance type="common" x="-688.2" y="1369.89" id="31" angle="0" /> <BallInstance type="common" x="-684.21" y="1453.84" id="32" angle="0" /> <BallInstance type="common" x="-670.88" y="1422.36" id="33" angle="0" /> <BallInstance type="common" x="-597.53" y="1496.48" id="34" angle="0" /> <BallInstance type="common" x="-596.03" y="1386.87" id="35" angle="0" /> <BallInstance type="common" x="-739.74" y="1474.2" id="36" angle="0" /> <BallInstance type="common" x="-559.62" y="1481.5" id="37" angle="0" /> <BallInstance type="common" x="-763.32" y="1322.58" id="38" angle="0" /> <BallInstance type="common" x="-787.93" y="1410.83" id="39" angle="0" /> <BallInstance type="common" x="-627.66" y="1349.19" id="40" angle="0" /> <BallInstance type="common" x="-564.36" y="1383.25" id="41" angle="0" /> <BallInstance type="common" x="-525.68" y="1390.74" id="42" angle="0" /> <BallInstance type="common" x="-813.28" y="1507.17" id="43" angle="0" /> <BallInstance type="common" x="-505.85" y="1359.57" id="44" angle="0" /> <BallInstance type="common" x="-761.4" y="1370.72" id="45" angle="0" /> <BallInstance type="common" x="-626.54" y="1443.71" id="46" angle="0" /> <BallInstance type="common" x="-571.28" y="1417.44" id="47" angle="0" /> <BallInstance type="common" x="-656.22" y="1323.35" id="48" angle="0" /> <BallInstance type="common" x="-407.14" y="1450.82" id="49" angle="0" /> <BallInstance type="common" x="-544.81" y="1440.74" id="50" angle="0" /> <!-- Arms --> <Strand gb1="50" gb2="48" /> <Strand gb1="23" gb2="48" /> <Strand gb1="48" gb2="33" /> <Strand gb1="22" gb2="49" /> <Strand gb1="48" gb2="50" /> <Strand gb1="23" gb2="49" /> <Strand gb1="33" gb2="23" /> <Strand gb1="50" gb2="22" /> <Strand gb1="23" gb2="50" /> <Strand gb1="23" gb2="22" /> <Strand gb1="33" gb2="50" /> <Strand gb1="50" gb2="49" /> <!-- Level Exit --> <levelexit id="theExit" pos="575,1425" radius="75" filter="" > </levelexit> </level>
<scene minx="-900" miny="0" maxx="900" maxy="2000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="helperL" type="gravity" center="-207.6494,800.4211" width="187.4902" height="818.9595" force="2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="helperR" type="gravity" center="207.8301,801.9202" width="187.4902" height="818.9595" force="-2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="waterr" type="gravity" center="472,87.5" width="954" height="325" force="-2,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="water" type="gravity" center="-3,87.5" width="1904" height="325" force="1,20" dampeningfactor="0.7" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="1" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="blackBallsRising" depth="-80" pretick="0" /> <particles effect="blackBallsRising" depth="80" pretick="0" /> <particles effect="breezeRight" depth="80" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_fg1a" depth="80" x="902.17" y="729.62" scalex="2.604" scaley="2.604" rotation="97.71" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_ROADBLOCKS_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="-822.23" y="859.28" scalex="2.172" scaley="2.172" rotation="-68.73" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_ROADBLOCKS_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="809.74" y="238.82" scalex="3.055" scaley="3.055" rotation="59.76" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_ROADBLOCKS_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="-872.3" y="280.98" scalex="3.055" scaley="3.055" rotation="-58.7" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_ROADBLOCKS_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" 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id="killgears" x="-395.25" y="1253.25" rotation="0" static="true" tag="deadly" material="rock" > <circle id="" x="15" y="-27.5" radius="26.75" /> <circle id="" x="-3.5" y="16" radius="38.25" /> </compositegeom> <rectangle id="stopper2" static="true" tag="stopsign" material="rock" x="933.0435" y="1364.3872" width="200.9903" height="506.9748" rotation="-0.28" /> <rectangle id="stopper1" static="true" tag="stopsign" material="rock" x="-944.8623" y="1431.8838" width="200.9902" height="506.9745" rotation="0.2929" /> <compositegeom id="pl" x="-685.627" y="1042.7712" rotation="0" static="true" material="sticky" > <circle id="" x="266.4878" y="244.375" radius="44.2477" /> <rectangle id="" x="-27.2417" y="105.2427" width="277.7067" height="204.6087" rotation="0.1175" /> <rectangle id="" x="-207.5977" y="-73.4519" width="150.8346" height="415.5131" rotation="0.1175" /> <rectangle id="" x="93.1506" y="106.3455" width="70.5632" height="166.2152" rotation="-0.0518" /> <rectangle id="" x="184.8286" y="208.5007" width="250.1172" height="63.1937" rotation="0.0573" /> <rectangle id="" x="-150.1499" y="176.3911" width="80.9396" height="315.2104" rotation="-1.1893" /> <rectangle id="" x="124.7053" y="238.6289" width="291.1524" height="80.9395" rotation="0.0473" /> </compositegeom> <compositegeom id="pr" x="696.5107" y="1040.6411" rotation="0" static="true" material="rock" > <circle id="" x="-269.1919" y="206.5071" radius="44.2477" /> <rectangle id="" x="55.8076" y="116.2791" width="89.6853" height="250.1178" rotation="1.0098" /> <rectangle id="" x="190.0088" y="-125.72" width="167.2279" height="217.6672" rotation="-0.2327" /> <rectangle id="" x="180.2529" y="-83.4058" width="219.5696" height="225.3286" rotation="0.1264" /> <rectangle id="" x="12.2227" y="22.8796" width="219.5699" height="106.9754" rotation="-0.1694" /> <rectangle id="" x="-47.0137" y="79.2444" width="148.059" height="160.4116" rotation="0.1685" /> <rectangle id="" x="-184.8594" y="177.6326" width="250.1179" height="63.1933" rotation="-0.0698" /> <rectangle id="" x="-152.9634" y="197.7139" width="244.8459" height="76.6784" rotation="-0.124" /> <rectangle id="" x="223.7148" y="30.7102" width="164.2713" height="89.6857" rotation="-0.2117" /> </compositegeom> <rectangle id="pm" static="true" tag="detaching" material="rock" x="-1.0032" y="377.0835" width="261.3267" height="54.167" rotation="0" /> <line id="oceanfloor" static="true" tag="detaching" material="rock" anchor="0,-51.9893" normal="0,1" /> <line id="" static="true" tag="detaching" material="rock" anchor="924.0781,935.5" normal="-1,0" /> <line id="" static="true" tag="detaching" material="rock" anchor="-919.7163,1041.262" normal="1,0" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>