Here are descriptions of the various file formats used by the game.
Encryption formats
- Windows/Linux - .bin AES format
- Mac - .bin XOR format
- iOS - Not encrypted
Profile
Graphic formats
- Windows/Linux - Standard PNG
- Mac - .png.binltl format
- Language specific - .en.png
- font .txt format (popcap)
Sound Files
- Default - Standard OGG format
- Language specific - .en.ogg
Animation file formats
- .anim.binltl - in-level object keyframe animation
- .movie.binltl - cut-scene animations
XML file formats
Levels
- .level.bin - Level gameplay file format
- .scene.bin - Level physics and design file format
- .resrc.bin - Resource file format
Balls
- balls.xml.bin - Ball definition file
- resources.xml.bin - Resource file format
Game-wide properties
- config.txt - User game configuration
- fx.xml.bin - Particle emitter definitions
- materials.xml.bin - Material definitions
- resources.xml.bin - Game-wide resources
- text.xml.bin - Internationalised text
Islands
- island.xml file format