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This whole island is a factory!
It appears they are doing outsource work for World of Goo Corporation.
Probably building some kind of new hi-tech product.
...way over here on the other side of the world!
But where's the pipe?
Looks like that guy's giant head is in the way.
Possibly the result of poor local management.
Out with the old, in with the new. That's what I always say.
-the Sign Painter Management Supervisor
The fire flickers with possibilities.
I wonder what happens if you get a little closer...
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="40,981.25" endzoom="0.613"> <poi pos="-4,783.25" traveltime="0" pause="0" zoom="0.613" /> <poi pos="0,1561.25" traveltime="4" pause="0" zoom="0.842" /> </camera> <camera aspect="widescreen" endpos="0,981.25" endzoom="0.684"> <poi pos="0,783.25" traveltime="0" pause="0" zoom="0.684" /> <poi pos="0,1621.25" traveltime="4" pause="0" zoom="0.842" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_BURNINGMAN_STRATLOOP" /> <!-- Fire --> <fire depth="0" particles="fireStackSmaller2" x="624.50048828125" y="339.50439453125" radius="113.66162109375" /> <!-- Signposts --> <signpost name="signpost_gray" depth="8.8" x="500.98" y="180.5" scalex="0.823" scaley="0.912" rotation="-2.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_SIGNPOST_GRAY" text="SIGNPOST_BURNINGMAN_2" /> <signpost name="signpost_gray" depth="8.8" x="-379.59" y="784.91" scalex="0.823" scaley="0.912" rotation="15.81" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_SIGNPOST_GRAY" text="SIGNPOST_BURNINGMAN_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="130" y="1650" /> <Vertex x="130" y="2050" /> <Vertex x="350" y="2050" /> </pipe> <!-- Balls --> <BallInstance type="balloon" x="-77" y="1997" id="0" angle="0" /> <BallInstance type="balloon" x="-197" y="1991" id="1" angle="0" /> <BallInstance type="GooProduct" x="-157" y="2099" id="2" angle="0" /> <BallInstance type="GooProduct" x="-123" y="2223" id="3" angle="0" /> <BallInstance type="GooProduct" x="-167" y="2223" id="4" angle="0" /> <BallInstance type="GooProduct" x="-113" y="2183" id="5" angle="0" /> <BallInstance type="GooProduct" x="-155" y="2177" id="6" angle="0" /> <BallInstance type="GooProduct" x="-101" y="2109" id="7" angle="0" /> <BallInstance type="BombMini" x="200" 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scaley="2.573" rotation="8.13" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="gearDistant" depth="-80" x="177.5" y="9.5" scalex="3.77" scaley="3.77" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_GEARDISTANT" anim="rot_1rps" animspeed="-0.05" /> <SceneLayer name="gearDistant" depth="-16" x="-389.5" y="1369.5" scalex="2.49" scaley="2.49" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="gearDistant" depth="-16" x="382.01" y="1986.99" scalex="1.515" scaley="1.515" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_GEARDISTANT" anim="rot_1rps" animspeed="-0.1" /> <SceneLayer name="gearDistant" depth="-16" x="426.5" y="903.5" scalex="2.49" scaley="2.49" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_GEARDISTANT" anim="rot_1rps" animspeed="-0.1" /> <SceneLayer name="bg" depth="-560" x="0" y="1209.04" scalex="6.251" scaley="8.067" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <rectangle id="" static="true" material="rock" x="185" y="627" width="182" height="102" rotation="0" /> <rectangle id="" static="true" material="rock" x="-183" y="627" width="182" height="102" rotation="0" /> <circle id="" static="true" material="rock" x="153" y="584" radius="59" /> <circle id="" static="true" material="rock" x="153" y="674" radius="59" /> <circle id="" static="true" material="rock" x="-151" y="586" radius="59" /> <circle id="" static="true" material="rock" x="-151" y="676" radius="59" /> <rectangle id="rightWall" static="true" material="machine" x="578.5" y="1776.5" width="547" height="2177" rotation="0" /> <rectangle id="leftWall" static="true" material="machine" x="-578.5" y="1767" width="547" height="2152" rotation="0" /> <rectangle id="" static="true" material="rock" x="489" y="630" width="680" height="206" rotation="0" /> <rectangle id="" static="true" material="rock" x="-502" y="631" width="706" height="208" rotation="0" /> <line id="bound bottom" static="true" tag="deadly" material="rock" anchor="-7.5,136.0059" normal="0,1" /> <line id="bound right" static="true" tag="detaching" material="rock" anchor="748,1457" normal="-0.997,-0.0771" /> <line id="ceiling" static="true" material="rock" anchor="-25,2825" normal="0,-1" /> <line id="bound left" static="true" tag="detaching" material="rock" anchor="-766,1444" normal="0.9971,-0.0767" /> <!-- Dynamic Geometry --> <rectangle id="blockhead" mass="950" static="false" tag="walkable" material="rock" image="IMAGE_SCENE_BURNINGMAN_BLOCKHEAD" imagepos="0.3774,1714.2922" imagerot="0" imagescale="1.1893,1.5737" x="0" y="1714" width="598" height="391.2344" rotation="0" /> <circle id="eyeR" mass="25" static="false" tag="break=1" material="rock" image="IMAGE_SCENE_BURNINGMAN_EYER" imagepos="207.9805,1690.3546" imagerot="0" imagescale="1.3516,1.3516" x="208.3325" y="1697.0002" radius="78.6666" /> <circle id="eyeL" mass="25" static="false" tag="break=1" material="rock" image="IMAGE_SCENE_BURNINGMAN_EYEL" imagepos="-201.666,1689" imagerot="0" imagescale="1.25,1.25" x="-203.0007" y="1687.0002" radius="78.6667" /> <!-- Geometry Constraints --> <hinge body1="blockhead" body2="eyeR" anchor="209,1715.6669921875"/> <hinge body1="blockhead" body2="eyeL" anchor="-201.00048828125,1715.6669921875"/> </scene>
» Videos » Screenshots | » Comments |
More mysterious pipes appeared up in the sky!
What are they building in this factory?
There is a rumor...
'Everything changes in Chapter 4'
...whatever that means.
-the intrepid Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="12" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="false" > <!-- Camera --> <camera aspect="normal" endpos="0.27,520.44" endzoom="0.683"> <poi pos="-2.08,474.31" traveltime="0" pause="0.7" zoom="0.693" /> <poi pos="-7.25,1297.56" traveltime="4" pause="0" zoom="0.861" /> </camera> <camera aspect="widescreen" endpos="0,520.44" endzoom="0.913"> <poi pos="0,474.31" traveltime="0" pause="0.7" zoom="0.913" /> <poi pos="0,1297.56" traveltime="4" pause="0" zoom="0.913" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_SECONDHANDSMOKE_TEMP_DWTD2" /> <!-- Fire --> <fire depth="0" particles="fireStackSmaller2" x="25" y="602" radius="95" /> <!-- Signposts --> <signpost name="signpost_gray" depth="8.8" x="-478.39" y="1374.51" scalex="0.823" scaley="0.912" rotation="167.73" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_SECONDHANDSMOKE_SIGNPOST_GRAY" text="SIGNPOST_SECONDHANDSMOKE_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="-22" y="600" /> <Vertex x="-281" y="600" /> <Vertex x="-281" y="205" /> <Vertex x="-41" y="205" /> <Vertex x="-41" y="55" /> <Vertex x="-266" y="55" /> <Vertex x="-266" y="-45" /> </pipe> <!-- Balls --> <BallInstance type="GooProduct" x="37" y="492" id="0" angle="0" /> <BallInstance type="GooProduct" x="-15" y="479" id="1" angle="0" /> <BallInstance type="GooProduct" x="-41" y="429" id="2" angle="0" /> <BallInstance type="GooProduct" x="-81" y="460" id="3" angle="0" /> <BallInstance type="GooProduct" x="87" y="458" id="4" angle="0" /> <BallInstance type="GooProduct" x="91" y="433" id="5" angle="0" /> <BallInstance type="GooProduct" x="59" y="437" id="6" angle="0" /> <BallInstance type="GooProduct" x="48" y="462" id="7" angle="0" /> <BallInstance type="GooProduct" x="14" y="467" id="8" angle="0" /> <BallInstance type="GooProduct" x="24" y="430" id="9" angle="0" /> <BallInstance type="GooProduct" x="-11" y="438" id="10" angle="0" /> <BallInstance type="GooProduct" x="-43" y="460" id="11" angle="0" /> <BallInstance type="Anchor" x="445" y="1435.51" id="12" angle="0" /> <BallInstance type="Anchor" x="321" y="1453.51" id="13" angle="0" /> <BallInstance type="Anchor" x="163" y="1457" id="14" angle="0" /> <BallInstance type="Anchor" x="-418" y="1441.51" id="15" angle="0" /> <BallInstance type="Anchor" x="-272" y="1454" id="16" angle="0" /> <BallInstance type="Anchor" x="-136" y="1476" id="17" angle="0" /> <BallInstance type="Anchor" x="-5" y="1455.51" id="18" angle="0" /> <BallInstance type="common_albino" x="-7.74" y="1154.35" id="19" angle="0" /> <BallInstance type="common_albino" x="93.26" y="1313.35" id="20" angle="0" /> <BallInstance type="common_albino" x="-2.74" y="1348.35" id="21" angle="0" /> <BallInstance type="common_albino" x="176.26" y="1261.35" id="22" angle="0" /> <BallInstance type="common_albino" x="-200.74" y="1270.35" id="23" angle="0" /> <BallInstance type="common_albino" x="-104.74" y="1310.35" id="24" angle="0" /> <BallInstance type="common_albino" x="-7.74" y="1249.35" id="25" angle="0" /> <BallInstance type="common_albino" x="-107.74" y="1208.35" id="26" angle="0" /> <BallInstance type="common_albino" x="98.26" y="1206.35" id="27" angle="0" /> <BallInstance type="Fuse" x="65" y="1365" id="28" angle="0" /> <BallInstance type="Fuse" x="240" y="1310" id="29" angle="0" /> <BallInstance type="Fuse" x="310" y="1335" id="30" angle="0" /> <BallInstance type="Fuse" x="290" y="1390" id="31" angle="0" /> <BallInstance type="Fuse" x="160" y="1410" id="32" angle="0" /> <BallInstance type="Fuse" x="85" y="1440" id="33" angle="0" /> <BallInstance type="Fuse" x="15" y="1415" id="34" angle="0" /> <BallInstance type="Fuse" x="-265" y="1390" id="35" angle="0" /> <BallInstance type="Fuse" x="-38" y="1222.33" id="36" angle="0" /> <BallInstance type="Fuse" x="25.33" y="1222.33" id="37" angle="0" /> <BallInstance type="Fuse" x="66" y="1275" id="38" angle="0" /> <BallInstance type="Fuse" x="160" y="1307" id="39" angle="0" /> <BallInstance type="Fuse" x="-124" y="1407" id="40" angle="0" /> <BallInstance type="Fuse" x="118" y="1276.33" id="41" angle="0" /> <BallInstance type="Fuse" x="-54.67" y="1352.33" id="42" angle="0" /> <BallInstance type="Fuse" x="20.67" y="1294.33" id="43" angle="0" /> <BallInstance type="Fuse" x="-31.33" y="1291.67" id="44" angle="0" /> <BallInstance type="Fuse" x="-74" y="1273" id="45" angle="0" /> <BallInstance type="Fuse" x="-128" y="1277.67" id="46" angle="0" /> <BallInstance type="Fuse" x="-126" y="1359" id="47" angle="0" /> <BallInstance type="Fuse" x="-174" y="1321" id="48" angle="0" /> <BallInstance type="Fuse" x="-290" y="1335" id="49" angle="0" /> <BallInstance type="Fuse" x="-9" y="1049.51" id="50" angle="0" /> <BallInstance type="Fuse" x="311" y="1273.51" id="51" angle="0" /> <BallInstance type="Fuse" x="347" y="1363.51" id="52" angle="0" /> <BallInstance type="Fuse" x="198" y="1369.51" id="53" angle="0" /> <BallInstance type="Fuse" x="-333" y="1366.51" id="54" angle="0" /> <BallInstance type="Fuse" x="-308" y="1269.51" id="55" angle="0" /> <BallInstance type="Fuse" x="-193" y="1366.51" id="56" angle="0" /> <BallInstance type="Fuse" x="71" y="1402.51" id="57" angle="0" /> <BallInstance type="Fuse" x="-56" y="1406.51" id="58" angle="0" /> <!-- Arms --> <Strand gb1="50" gb2="19" /> <Strand gb1="57" gb2="53" /> <Strand gb1="58" gb2="57" /> <Strand gb1="26" gb2="27" /> <Strand gb1="25" gb2="22" /> <Strand gb1="24" gb2="20" /> <Strand gb1="23" gb2="25" /> <Strand gb1="25" gb2="27" /> <Strand gb1="19" gb2="25" /> <Strand gb1="25" gb2="26" /> <Strand gb1="24" gb2="25" /> <Strand gb1="25" gb2="21" /> <Strand gb1="20" gb2="25" /> <Strand gb1="27" gb2="20" /> <Strand gb1="24" gb2="26" /> <Strand gb1="26" gb2="23" /> <Strand gb1="19" gb2="26" /> <Strand gb1="27" gb2="19" /> <Strand gb1="22" gb2="27" /> <Strand gb1="20" gb2="22" /> <Strand gb1="21" gb2="20" /> <Strand gb1="24" gb2="21" /> <Strand gb1="23" gb2="24" /> <Strand gb1="56" gb2="58" /> <Strand gb1="58" gb2="24" /> <Strand gb1="57" gb2="20" /> <Strand gb1="53" gb2="20" /> <Strand gb1="51" gb2="22" /> <Strand gb1="53" gb2="22" /> <Strand gb1="53" gb2="52" /> <Strand gb1="56" gb2="55" /> <Strand gb1="56" gb2="23" /> <Strand gb1="55" gb2="23" /> <Strand gb1="56" gb2="24" /> <Strand gb1="58" gb2="21" /> <Strand gb1="57" gb2="21" /> <Strand gb1="51" gb2="53" /> <Strand gb1="51" gb2="52" /> <Strand gb1="52" gb2="12" /> <Strand gb1="52" gb2="13" /> <Strand gb1="53" gb2="13" /> <Strand gb1="53" gb2="14" /> <Strand gb1="57" gb2="14" /> <Strand gb1="57" gb2="18" /> <Strand gb1="58" gb2="18" /> <Strand gb1="58" gb2="17" /> <Strand gb1="56" gb2="17" /> <Strand gb1="54" gb2="16" /> <Strand gb1="56" gb2="16" /> <Strand gb1="54" gb2="56" /> <Strand gb1="54" gb2="55" /> <Strand gb1="54" gb2="15" /> <!-- Level Exit --> <levelexit id="theExit" pos="-22,600" radius="75" filter="" > </levelexit> </level>
<scene minx="-600" miny="0" maxx="600" maxy="1800" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="cigSmoke" depth="-32" pos="24.35888671875,602.67236328125" pretick="0" /> <particles effect="blackLeavesHeavy" depth="-240" pos="147.99755859375,1702.00244140625" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="signpostPole_gray" depth="8" x="-469.45" y="1390.86" scalex="0.869" scaley="1.046" rotation="163.07" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_SECONDHANDSMOKE_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="lf2" depth="80" x="-0.04" y="673.04" scalex="5.313" scaley="5.313" rotation="0" alpha="0.60000002384186" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_LF2" /> <SceneLayer name="hfg2" depth="8" x="48" y="235.81" scalex="1.09" scaley="1.173" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_HFG2" /> <SceneLayer name="stacks" depth="0" x="5.18" y="1612.98" scalex="2.386" scaley="1.492" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_STACKS" /> <SceneLayer name="match" depth="-8" x="213.54" y="472.1" scalex="1.189" scaley="1.82" rotation="55.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_MATCH" /> <SceneLayer name="hbg2" depth="-80" x="182.38" y="446.87" scalex="1.531" scaley="1.721" rotation="-0.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_HBG2" /> <SceneLayer name="bgVeggiesWarm" depth="-240" x="24.49" y="1547.99" scalex="2.83" scaley="2.164" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_BGVEGGIESWARM" /> <SceneLayer name="bgVeggiesWarm" depth="-240" x="-24.48" y="95.53" scalex="2.83" scaley="1.184" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_BGVEGGIESWARM" /> <SceneLayer name="bg" depth="-400" x="0" y="900.04" scalex="2.344" scaley="3.516" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_SECONDHANDSMOKE_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="stopper1" static="true" tag="stopsign" material="rock" x="200" y="457" radius="40" /> <circle id="stopper1" static="true" tag="stopsign" material="rock" x="-201" y="475" radius="40" /> <circle id="" static="true" material="rock" x="-159" y="386" radius="66" /> <line id="" static="true" tag="deadly" material="rock" anchor="-16,-116" normal="0,1" /> <line id="" static="true" tag="detaching" material="rock" anchor="605,892" normal="-1,0" /> <line id="" static="true" tag="detaching" material="rock" anchor="-600,948" normal="1,0" /> <compositegeom id="platform" x="15.3042" y="188.4375" rotation="0" static="true" tag="kindasticky,walkable" material="rock" > <rectangle id="" x="78.094" y="191.0967" width="231.0886" height="66.4901" rotation="0.1498" /> <rectangle id="" x="-156.0798" y="-32.4658" width="67.3324" height="437.4064" rotation="0.0346" /> <rectangle id="" x="-85.6775" y="197.96" width="159.7271" height="64.8673" rotation="-0.2949" /> </compositegeom> <rectangle id="" static="true" material="rock" x="23.488" y="1719.0637" width="849.4117" height="485.0464" rotation="-0.011" /> <rectangle id="" static="true" material="rock" x="438.0615" y="1713.0908" width="293.0244" height="485.0466" rotation="-0.395" /> <rectangle id="" static="true" material="rock" x="-375.6909" y="1695.1804" width="348.3234" height="440.3064" rotation="0.3334" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
On a far away hill, Fisty thought he saw someone!
He waved and hoped one day they could be friends.
Oh look!
A new species of Goo Ball!
It's not immediately clear if they are...
...alive.
...or dead.
Probably polite to pretend we don't notice.
-the Sign Painter
Can't get youtube data for UtGp9DuTEKo
There are 2 videos.
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="-917.89,401.23" endzoom="0.764"> <poi pos="1079.54,397.74" traveltime="0" pause="0.4" zoom="0.777" /> <poi pos="-1055.38,392.73" traveltime="6" pause="0.5" zoom="0.764" /> <poi pos="-1110.49,415.44" traveltime="1.25" pause="0" zoom="0.93" /> </camera> <camera aspect="widescreen" endpos="-747.89,394.23" endzoom="0.764"> <poi pos="894.98,397.74" traveltime="0" pause="0.4" zoom="0.777" /> <poi pos="-883.28,392.73" traveltime="6" pause="0.5" zoom="0.764" /> <poi pos="-1011.44,415.44" traveltime="1.25" pause="0" zoom="0.93" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_MISTYSLONGBONYROAD_RAINRAINWINDYWINDY" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_MISTYSLONGBONYROAD_LOOP_STRONGWIND" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-7.2" x="-1036.68" y="195.39" scalex="1" scaley="1" rotation="-7.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_MISTYSLONGBONYROAD_SIGNPOST_BROWN" text="SIGNPOST_MISTYSLONGBONYROAD_1" /> <!-- Pipes --> <pipe id="0" depth="8" > <Vertex x="1345" y="420" /> <Vertex x="1470" y="420" /> <Vertex x="1470" y="320" /> <Vertex x="1670" y="320" /> </pipe> <!-- Balls --> <BallInstance type="Bone" x="-313.38" y="218.41" id="0" angle="0" /> <BallInstance type="Bone" x="-227.88" y="240.9" id="1" angle="90" /> <BallInstance type="Bone" x="-386.88" y="248.4" id="2" angle="180" /> <BallInstance type="Bone" x="-531" y="225" id="3" angle="270" /> <BallInstance type="GooProduct" x="-1271.88" y="658.39" id="4" angle="0" /> <BallInstance type="GooProduct" x="-1302.5" y="770" id="5" angle="0" /> <BallInstance type="GooProduct" x="-1218.5" y="734" id="6" angle="0" /> <BallInstance type="GooProduct" x="-1238.5" y="626" id="7" angle="0" /> <BallInstance type="GooProduct" x="-1262.5" y="714" id="8" angle="0" /> <BallInstance type="GooProduct" x="-1228.5" y="674" id="9" angle="0" /> <BallInstance type="common" x="-934.93" y="319.76" id="10" angle="0" /> <BallInstance type="common" x="-803.95" y="361.47" id="11" angle="0" /> <BallInstance type="common" x="-1456.37" y="686.4" id="12" angle="0" /> <BallInstance type="common" x="-1434.37" y="649.73" id="13" angle="0" /> <BallInstance type="common" x="-1390" y="746" id="14" angle="0" /> <BallInstance type="common" x="-1165.39" y="717.9" id="15" angle="0" /> <BallInstance type="common" x="-1215.01" y="466.5" id="16" angle="0" /> <BallInstance type="common" x="-1065" y="347" id="17" angle="0" /> <BallInstance type="common" x="-1097" y="383" id="18" angle="0" /> <BallInstance type="common" x="-1113" y="339" id="19" angle="0" /> <BallInstance type="common" x="-1157" y="369" id="20" angle="0" /> <BallInstance type="common" x="-1235" y="433" id="21" angle="0" /> <BallInstance type="common" x="-1211" y="389" id="22" angle="0" /> <BallInstance type="common" x="-1287" y="345" id="23" angle="0" /> <BallInstance type="common" x="-1281" y="437" id="24" angle="0" /> <BallInstance type="common" x="-1325" y="405" id="25" angle="0" /> <BallInstance type="common" x="-1297" y="529" id="26" angle="0" /> <BallInstance type="common" x="-1339" y="521" id="27" angle="0" /> <BallInstance type="common" x="-1377" y="493" id="28" angle="0" /> <BallInstance type="common" x="-1379" y="417" id="29" angle="0" /> <BallInstance type="common" x="-1341" y="361" id="30" angle="0" /> <BallInstance type="common" x="-1409" y="383" id="31" angle="0" /> <BallInstance type="common" x="-1455" y="399" id="32" angle="0" /> <BallInstance type="common" x="-1503" y="429" id="33" angle="0" /> <BallInstance type="common" x="-1465.37" y="462.91" id="34" angle="0" /> <BallInstance type="common" x="-1324.38" y="644.4" id="35" angle="0" /> <BallInstance type="common" x="-1045.01" y="638.5" id="36" angle="0" /> <BallInstance type="common" 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» Videos » Screenshots | » Comments |
A horrible new species of Goo Ball! It's the most vile of all...
They are extremely rare, and as a result, have become quite lonely.
I think I read online somewhere that when they attach to other Goo Balls,
they sprout dozens of 'love spikes' that can grab onto almost any surface.
And won't let go.
The other Goo Balls try to avoid eye contact.
-the Sign Painter
The prettiest ones are always the deadliest.
Her thorns are filled with poison and contempt.
-the deadly Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="16" letterboxed="false" visualdebug="false" autobounds="true" textcolor="255,255,255" texteffects="false" timebugprobability="0.9" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="108,480.9" endzoom="0.686"> <poi pos="430.08,272.5" traveltime="0" pause="0.7" zoom="1.145" /> <poi pos="-261.09,357.72" traveltime="3" pause="0" zoom="0.889" /> <poi pos="-206.13,162.48" traveltime="1" pause="1" zoom="1.869" /> <poi pos="-261.09,357.72" traveltime="1" pause="0" zoom="0.889" /> </camera> <camera aspect="widescreen" endpos="164.45,407.51" endzoom="0.872"> <poi pos="313.88,272.5" traveltime="0" pause="0.7" zoom="1.145" /> <poi pos="-176.06,357.72" traveltime="3" pause="0" zoom="0.889" /> <poi pos="-206.13,162.48" traveltime="1" pause="1" zoom="1.869" /> <poi pos="-176.06,357.72" traveltime="1" pause="0" zoom="0.889" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_THIRDWHEEL_ODETOTHEBRIDGEBUILDER" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_THIRDWHEEL_LOOP_SQUEAKSINTHEWIND" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="-28.59" y="342.72" scalex="0.89" scaley="0.987" rotation="52.2" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THIRDWHEEL_SIGNPOST_BROWN" text="SIGNPOST_THIRDWHEEL_1" /> <signpost name="signpost_brown" depth="-8" x="106.71" y="1646.11" scalex="0.693" scaley="0.769" rotation="-143.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_THIRDWHEEL_SIGNPOST_BROWN" text="SIGNPOST_THIRDWHEEL_2" /> <!-- Pipes --> <pipe id="0" depth="-8" > <Vertex x="411" y="302" /> <Vertex x="411" y="392" /> <Vertex x="249" y="392" /> </pipe> <!-- Balls --> <BallInstance type="common" x="438.27" y="225.4" id="0" angle="0" /> <BallInstance type="common" x="334.59" y="219.64" id="1" angle="0" /> <BallInstance type="common" x="438.27" y="118.84" id="2" angle="0" /> <BallInstance type="common" x="329.55" y="121" id="3" angle="0" /> <BallInstance type="Bone" x="-355" y="1339" id="4" discovered="false" angle="0" /> <BallInstance type="Bone" x="-405" y="1341" id="5" discovered="false" angle="0" /> <BallInstance type="Pokey" x="-79" y="919" id="6" angle="0" /> <BallInstance type="BeautyProduct" x="-371.01" y="461.56" id="7" angle="0" /> <BallInstance type="BeautyProduct" x="-477.57" y="537.16" id="8" angle="0" /> <BallInstance type="BeautyProduct" x="-480.45" y="262.84" id="9" angle="0" /> <BallInstance type="BeautyProduct" x="-479.01" y="369.4" id="10" angle="0" /> <BallInstance type="BeautyProduct" x="-405.57" y="439.96" id="11" angle="0" /> <BallInstance type="BeautyProduct" x="-549.57" y="406.84" id="12" angle="0" /> <BallInstance type="BeautyProduct" x="-457.41" y="425.56" id="13" angle="0" /> <BallInstance type="BeautyProduct" x="-345.09" y="373.72" id="14" angle="0" /> <BallInstance type="BeautyProduct" x="-443.01" y="474.52" id="15" angle="0" /> <BallInstance type="BeautyProduct" x="-430.05" y="369.4" id="16" angle="0" /> <BallInstance type="BeautyProduct" x="-404.85" y="520.6" id="17" angle="0" /> <BallInstance type="Ivy" x="-500.16" y="325.44" id="18" angle="0" /> <BallInstance type="Ivy" x="-389.73" y="320.44" id="19" angle="0" /> <BallInstance type="Ivy" x="-453.09" y="192.28" id="20" angle="0" /> <BallInstance type="Ivy" x="-406.29" y="272.2" id="21" angle="0" /> <BallInstance type="Ivy" x="-446.12" y="297.43" id="22" angle="0" /> <BallInstance type="common" x="-398.37" y="213.88" id="23" angle="0" /> <BallInstance type="common" x="-502.05" y="208.12" id="24" angle="0" /> <BallInstance type="common" x="-398.37" y="107.32" id="25" angle="0" /> <BallInstance type="common" x="-507.09" y="109.48" id="26" angle="0" /> <!-- Arms --> <Strand gb1="3" gb2="0" /> <Strand gb1="0" gb2="1" /> <Strand gb1="2" gb2="0" /> <Strand gb1="1" gb2="2" /> <Strand gb1="3" gb2="1" /> <Strand gb1="2" gb2="3" /> <Strand gb1="24" gb2="19" /> <Strand gb1="26" gb2="23" /> <Strand gb1="19" gb2="18" /> <Strand gb1="23" gb2="24" /> <Strand gb1="23" gb2="19" /> <Strand gb1="25" gb2="23" /> <Strand gb1="23" gb2="18" /> <Strand gb1="24" gb2="25" /> <Strand gb1="24" gb2="18" /> <Strand gb1="26" gb2="24" /> <Strand gb1="25" gb2="26" /> <!-- Level Exit --> <levelexit id="theExit" pos="410.90625,301.7236328125" radius="75" filter="" > </levelexit> </level>
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» Screenshots | » Comments |
...glarggf...
...glrgl...
-the Sign Painter is sinking
It says...
'Be careful.'
'Clear your cookies one hour before swimming.'
'MOM knows best.'
Balls Used
<level ballsrequired="36" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="-12.96,1208.78" endzoom="0.418"> <poi pos="-420.79,1114.73" traveltime="0" pause="0" zoom="0.715" /> <poi pos="0,1239.75" traveltime="2" pause="0.5" zoom="0.418" /> <poi pos="-30.75,1054.72" traveltime="2" pause="0" zoom="0.715" /> </camera> <camera aspect="widescreen" endpos="0,1208.78" endzoom="0.547"> <poi pos="-233.85,1114.73" traveltime="0" pause="0" zoom="0.715" /> <poi pos="0,1239.75" traveltime="2" pause="0.5" zoom="0.548" /> <poi pos="-30.75,1054.72" traveltime="2" pause="0" zoom="0.715" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_WATERLOCK_TEMP_MINIOTTBB" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_WATERLOCK_LOOP_WATERPOND" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="0" x="736.2" y="745.99" 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» Screenshots | » Comments |
They can do this the easy way...
...or the hard way.
Either way,
everyone's a winner!*
*according to recent online polls.
But some winners are bigger than other winners.
-the statistically fantastic Sign Painter
I'd get out of here if I were you.
-the Sign Painter
Balls Used
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» Videos » Screenshots | » Comments |
These walls look weak.
But maybe it's because I've been working out.
I'm so firm and well-toned.
35 minutes of cardio
then upper torso
and abs
It's really hot in here.
Especially down that way.
Good thing there aren't any explosives nearby.
-the Sign Painter
What kind of factory designer would put deadly spikes all over the walls?
If only there were something to grab onto...
-the Sign Painter is dangling over the fire like a spider
There is 1 video.
Balls Used
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colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_RAFTER" /> <SceneLayer name="rafter" depth="280" x="10.42" y="2090.32" scalex="28.538" scaley="1.675" rotation="4.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_RAFTER" /> <SceneLayer name="wheel1black" depth="-80" x="377.5" y="459.5" scalex="2.887" scaley="2.887" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_WHEEL1BLACK" anim="rot_1rps" animspeed="-0.2" /> <SceneLayer name="wheel1black" depth="-80" x="-268.5" y="2791.5" scalex="2.887" scaley="2.887" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_WHEEL1BLACK" anim="rot_1rps" animspeed="0.15" /> <SceneLayer name="wheel1black" depth="-80" x="383.51" y="2009.49" scalex="1.965" scaley="1.965" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_WHEEL1BLACK" anim="rot_1rps" animspeed="-0.2" /> <SceneLayer name="gearDistant" depth="-240" x="267.5" y="1515.51" scalex="3.243" scaley="3.243" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_GEARDISTANT" anim="rot_1rps" animspeed="-0.07" /> <SceneLayer name="gearDistant" depth="-160" x="-445.5" y="873.5" scalex="3.243" scaley="3.243" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="gearDistant" depth="-160" x="267.55" y="919.48" scalex="1.038" scaley="1.038" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="gearDistant" depth="-160" x="-354.68" y="1282.83" scalex="1.927" scaley="1.927" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="gearDistant" depth="-160" x="-92.5" y="1749" scalex="1.816" scaley="1.816" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="gearDistant" depth="-160" x="-324" y="2333" scalex="1.816" scaley="1.816" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_GEARDISTANT" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="bg" depth="-560" x="2" y="1430.85" scalex="5.204" scaley="9.985" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_UPPERSHAFT_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <compositegeom id="p2_upper" x="450" y="1400" rotation="0" static="true" tag="deadly" material="rock" > <circle id="" x="-175" y="0" radius="75" /> <rectangle id="" x="37.5" y="-25" width="425" height="100" rotation="0" /> </compositegeom> <compositegeom id="p2_lower" x="450" y="925" rotation="0" static="true" tag="deadly" material="rock" > <rectangle id="" x="37.5" y="25" width="425" height="100" rotation="0" /> <circle id="" x="-175" y="0" radius="75" /> </compositegeom> <compositegeom id="p1" x="-458.2844" y="1162.5" rotation="0" static="true" tag="walkable" material="rock" > <circle id="" x="183.2844" y="237.5" radius="75" /> <rectangle id="" x="-29.2156" y="212.5" width="425" height="100" rotation="0" /> <circle id="" x="183.2844" y="-237.5" radius="75" /> <rectangle id="" x="-174.9365" y="-172.5708" width="87.904" height="141.7648" rotation="0.9794" /> <rectangle id="" x="-29.2156" y="-212.5" width="425" height="100" rotation="0" /> </compositegeom> <rectangle id="weakwall_R" static="true" tag="break=1" material="machine" image="IMAGE_SCENE_UPPERSHAFT_BLASTWALL" imagepos="250.6504,1157.2994" imagerot="-3.1296" imagescale="1.6666,1.8672" x="250" y="1162.5" width="100" height="475" rotation="0" /> <rectangle id="weakwall_L" static="true" tag="break=1" material="machine" image="IMAGE_SCENE_UPPERSHAFT_BLASTWALL" imagepos="-250.3213,1161.2597" imagerot="0.0154" imagescale="1.6666,1.8672" x="-250" y="1162.5" width="100" height="475" rotation="0" /> <rectangle id="right2" static="true" tag="unwalkable" material="machine" x="450" y="462.5" width="500" height="925" rotation="0" /> <rectangle id="right1" static="true" tag="unwalkable" material="machine" x="450" y="2302" width="500" height="1800" rotation="0" /> <rectangle id="left2" static="true" tag="unwalkable" material="machine" x="-450" y="462.5" width="500" height="925" rotation="0" /> <rectangle id="left1" static="true" tag="unwalkable" material="machine" x="-450" y="2300" width="500" height="1800" rotation="0" /> <line id="bottom" static="true" tag="deadly" material="rock" anchor="0,100" normal="0,1" /> <line id="" static="true" tag="unwalkable" material="machine" anchor="-649,1633.5" normal="1,0" /> <line id="" static="true" tag="unwalkable" material="machine" anchor="676,1640" normal="-1,0" /> <!-- Dynamic Geometry --> <compositegeom id="car" x="0" y="2462.5" rotation="0" static="false" tag="walkable,break=1" material="rock" image="IMAGE_SCENE_UPPERSHAFT_CAR" imagepos="-0.42,2462.2466" imagerot="0" imagescale="1.3908,1.5178" > <rectangle id="" mass="52.9410345481598" x="0.0002" y="-150" width="299.9995" height="75" rotation="0" /> <rectangle id="" mass="37.058784500744" x="150" y="5" width="50" height="315" rotation="0" /> <rectangle id="" mass="37.0591464029363" x="-149.9998" y="5" width="50.0005" height="315" rotation="0" /> <rectangle id="" mass="52.9410345481598" x="0.0002" y="150" width="299.9995" height="75" rotation="0" /> </compositegeom> <!-- Geometry Constraints --> </scene>
» Screenshots | » Comments |
These must be the robots that built this factory.
I thought they had all been torn apart and scrapped for parts years ago.
Oh look!
There's one left.
It's so cute!
But the pipe is right behind his head.
Well...
...you can't stop progress.
-the Sign Painter
Shhh...!
Sticky Bombs were supposed to have been outlawed.
They are extremely dangerous.
And stick to any surface.
Good thing it's sleeping.
-the law abiding Sign Painter
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,537.6" endzoom="0.571"> <poi pos="0,1285.5" traveltime="0" pause="1" zoom="0.966" /> <poi pos="2,506" traveltime="3" pause="0.7" zoom="0.941" /> </camera> <camera aspect="widescreen" endpos="0,537.6" endzoom="0.684"> <poi pos="0,1285.5" traveltime="0" pause="1" zoom="0.966" /> <poi pos="2,506" traveltime="3" pause="0.7" zoom="0.941" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_YOUHAVETOEXPLODETHEHEAD_SCREAMER" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_YOUHAVETOEXPLODETHEHEAD_LOOP_FIRE" /> <!-- Fire --> <fire depth="0" particles="fireRobotHead" x="-631" y="433" radius="81.164306640625" /> <fire depth="0" particles="fireRobotHead" x="656.00048828125" y="445.99951171875" radius="73.1640625" /> <!-- Signposts --> <signpost name="signpost_brown" depth="-64" x="222.69" y="1321.94" scalex="0.823" scaley="0.912" rotation="-156.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOST_BROWN" text="SIGNPOST_YOUHAVETOEXPLODETHEHEAD_2" /> <signpost name="signpost_brown" depth="-24" x="-507.36" y="353.35" scalex="0.823" scaley="0.912" rotation="-71.35" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOST_BROWN" text="SIGNPOST_YOUHAVETOEXPLODETHEHEAD_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="0" y="525" /> <Vertex x="0" y="975" /> <Vertex x="250" y="975" /> <Vertex x="250" y="775" /> <Vertex x="830" y="775" /> </pipe> <!-- Balls --> <BallInstance type="GooProduct" x="-147" y="217" id="0" angle="0" /> <BallInstance type="GooProduct" x="-119" y="177" id="1" angle="0" /> <BallInstance type="GooProduct" x="315" y="173" id="2" angle="0" /> <BallInstance type="GooProduct" x="273" y="175" id="3" angle="0" /> <BallInstance type="Anchor" x="-5" y="1625" id="4" discovered="false" angle="0" /> <BallInstance type="BombSticky" x="0" y="1342" id="5" discovered="false" angle="0" /> <BallInstance type="common_albino" x="67.41" y="285.56" id="6" angle="0" /> <BallInstance type="common_albino" x="-68.51" y="280" id="7" angle="0" /> <BallInstance type="common_albino" x="64.59" y="174.43" id="8" angle="0" /> <BallInstance type="common_albino" x="-58" y="171.5" id="9" angle="0" /> <BallInstance type="Ivy" x="-2" y="1494" id="10" discovered="false" angle="0" /> <BallInstance type="Fuse" x="-10" y="335" id="11" angle="0" /> <BallInstance type="Fuse" x="393.5" y="392.5" id="12" angle="0" /> <BallInstance type="Fuse" x="-258.5" y="217.5" id="13" angle="0" /> <BallInstance type="Fuse" x="-241.5" y="374.5" id="14" angle="0" /> <BallInstance type="Fuse" x="-195" y="179" id="15" angle="0" /> <BallInstance type="Fuse" x="-192" y="317" id="16" angle="0" /> <BallInstance type="Fuse" x="-329.5" y="451.5" id="17" angle="0" /> <BallInstance type="Fuse" x="370.5" y="251.5" id="18" angle="0" /> <BallInstance type="Fuse" x="247.5" y="223.5" id="19" angle="0" /> <BallInstance type="Fuse" x="-194.5" y="367.5" id="20" angle="0" /> <BallInstance type="Fuse" x="-221.5" y="271.5" id="21" angle="0" /> <BallInstance type="Fuse" x="-221.5" y="495.5" id="22" angle="0" /> <BallInstance type="Fuse" x="-326" y="619" id="23" angle="0" /> <BallInstance type="Fuse" x="181.5" y="222.5" id="24" angle="0" /> <BallInstance type="Fuse" x="193.5" y="273.5" id="25" angle="0" /> <BallInstance type="Fuse" x="341" y="393" id="26" angle="0" /> <BallInstance type="Fuse" x="267" y="407" id="27" angle="0" /> <BallInstance type="Fuse" x="342.5" y="441.5" id="28" angle="0" /> <BallInstance type="Fuse" x="303.5" y="386.5" id="29" angle="0" /> <BallInstance type="Fuse" x="344.5" y="315.5" id="30" angle="0" /> <BallInstance type="Fuse" x="312.5" y="250.5" id="31" angle="0" /> <BallInstance type="Fuse" x="251.5" y="293.5" id="32" angle="0" /> <BallInstance type="Fuse" x="277.5" y="347.5" id="33" angle="0" /> <BallInstance type="Fuse" x="220.5" y="324.5" id="34" angle="0" /> <BallInstance type="Fuse" x="173.5" y="324.5" id="35" angle="0" /> <BallInstance type="Fuse" x="203" y="396" id="36" angle="0" /> <BallInstance type="Fuse" x="335.5" y="508.5" id="37" angle="0" /> <BallInstance type="Fuse" x="308" y="618" id="38" angle="0" /> <BallInstance type="Fuse" x="215" y="519" id="39" angle="0" /> <BallInstance type="Fuse" x="294" y="310" id="40" angle="0" /> <BallInstance type="Fuse" x="-306.5" y="666.5" id="41" angle="0" /> <BallInstance type="Fuse" x="-289.5" y="509.5" id="42" angle="0" /> <BallInstance type="Fuse" x="-260" y="566" id="43" angle="0" /> <BallInstance type="Fuse" x="-196" y="582" id="44" angle="0" /> <BallInstance type="Fuse" x="489.46" y="276.51" id="45" angle="0" /> <BallInstance type="Fuse" x="451.96" y="329.01" id="46" angle="0" /> <BallInstance type="Fuse" x="592.46" y="247.5" id="47" angle="0" /> <BallInstance type="Fuse" x="436.96" y="408.5" id="48" angle="0" /> <BallInstance type="Fuse" x="534.46" y="336.5" id="49" angle="0" /> <BallInstance type="Fuse" x="429.46" y="296.01" id="50" angle="0" /> <BallInstance type="Fuse" x="517.96" y="215.01" id="51" angle="0" /> <BallInstance type="Fuse" x="385.96" y="198.51" id="52" angle="0" /> <BallInstance type="Fuse" x="-640.49" y="285" id="53" angle="0" /> <BallInstance type="Fuse" x="-425.5" y="335.01" id="54" angle="0" /> <BallInstance type="Fuse" x="-416.5" y="209.01" id="55" angle="0" /> <BallInstance type="Fuse" x="-472" y="221.01" id="56" angle="0" /> <BallInstance type="Fuse" x="-540.99" y="225.51" id="57" angle="0" /> <BallInstance type="Fuse" x="-446.5" y="260.01" id="58" angle="0" /> <BallInstance type="Fuse" x="-479.5" y="315.51" id="59" angle="0" /> <BallInstance type="Fuse" x="-524.49" y="294.51" id="60" angle="0" /> <BallInstance type="Fuse" x="-301.5" y="286.5" id="61" angle="0" /> <BallInstance type="Fuse" x="-269.5" y="612.5" id="62" angle="0" /> <BallInstance type="Fuse" x="-207" y="650" id="63" angle="0" /> <BallInstance type="Fuse" x="-269.5" y="388.5" id="64" angle="0" /> <BallInstance type="Fuse" x="-374" y="265" id="65" angle="0" /> <BallInstance type="Fuse" x="-242" y="524" id="66" angle="0" /> <BallInstance type="Fuse" x="202.5" y="455.5" id="67" angle="0" /> <BallInstance type="Fuse" x="350" y="575" id="68" angle="0" /> <BallInstance type="Fuse" x="276" y="589" id="69" angle="0" /> <BallInstance type="Fuse" x="182.5" y="506.5" id="70" angle="0" /> <BallInstance type="Fuse" x="212" y="578" id="71" angle="0" /> <BallInstance type="Fuse" x="344.5" y="690.5" id="72" angle="0" /> <BallInstance type="Fuse" x="224" y="701" id="73" angle="0" /> <BallInstance type="Fuse" x="303" y="492" id="74" angle="0" /> <BallInstance type="Fuse" x="306.5" y="527.5" id="75" angle="0" /> <BallInstance type="Fuse" x="218.5" y="604.5" id="76" angle="0" /> <BallInstance type="Fuse" x="326.5" y="648.5" id="77" angle="0" /> <BallInstance type="Fuse" x="258.5" y="662.5" id="78" angle="0" /> <BallInstance type="Fuse" x="288" y="719" id="79" angle="0" /> <BallInstance type="Fuse" x="170.5" y="585.5" id="80" angle="0" /> <BallInstance type="Fuse" x="278.5" y="541.5" id="81" angle="0" /> <BallInstance type="Fuse" x="306" y="677" id="82" angle="0" /> <BallInstance type="Fuse" x="-341.5" y="298.5" id="83" angle="0" /> <BallInstance type="Fuse" x="-253" y="291" id="84" angle="0" /> <BallInstance type="Fuse" x="-247" y="168" id="85" angle="0" /> <BallInstance type="Fuse" x="-297" y="187" id="86" angle="0" /> <BallInstance type="Fuse" x="-329" y="237" id="87" angle="0" /> <BallInstance type="Fuse" x="-286" y="329" id="88" angle="0" /> <BallInstance type="Fuse" x="-310" y="360" id="89" angle="0" /> <BallInstance type="Fuse" x="-312" y="558" id="90" angle="0" /> <BallInstance type="Fuse" x="-358" y="555" id="91" angle="0" /> <BallInstance type="Fuse" x="-181" y="468" id="92" angle="0" /> <BallInstance type="Fuse" x="-194" y="418" id="93" angle="0" /> <BallInstance type="Fuse" x="-268" y="432" id="94" angle="0" /> <BallInstance type="Fuse" x="-361.5" y="349.5" id="95" angle="0" /> <BallInstance type="Fuse" x="-332" y="421" id="96" angle="0" /> <BallInstance type="Fuse" x="-241" y="335" id="97" angle="0" /> <!-- Arms --> <Strand gb1="4" gb2="10" /> <Strand gb1="10" gb2="5" /> <Strand gb1="6" gb2="9" /> <Strand gb1="9" gb2="8" /> <Strand gb1="9" gb2="7" /> <Strand gb1="6" gb2="8" /> <Strand gb1="7" gb2="6" /> <Strand gb1="8" gb2="7" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,525" radius="75" filter="" > </levelexit> </level>
<scene minx="-800" miny="0" maxx="800" maxy="1600" backgroundcolor="0,0,0" > <!-- ForceFields --> <radialforcefield id="repelR" type="gravity" center="656.9678,443.5044" radius="174.5022" forceatcenter="0" forceatedge="6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" /> <radialforcefield id="repelL" type="gravity" center="-632.968,431.5054" radius="174.5023" forceatcenter="0" forceatedge="6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" /> <radialforcefield id="repelM" type="gravity" center="1.75,542.75" radius="239.749" forceatcenter="0" forceatedge="6" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="RobotHeadSmoke" depth="-4" pos="1,463" pretick="0" /> <particles effect="blackBallsRising" depth="-8" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="gearDistant" depth="80" x="764.29" y="96.35" scalex="2.437" scaley="2.437" rotation="-6.6" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_GEARDISTANT" anim="rot_1rps" animspeed="0.01" /> <SceneLayer name="gearDistant" depth="80" x="-760.19" y="64.85" scalex="2.437" scaley="2.437" rotation="-6.6" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_GEARDISTANT" anim="rot_1rps" animspeed="-0.01" /> <SceneLayer name="gearDistant" depth="80" x="583.03" y="1646.97" scalex="3.414" scaley="3.414" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_GEARDISTANT" anim="rot_1rps" animspeed="0.02" /> <SceneLayer name="lf2" depth="80" x="627.94" y="448.06" scalex="2.797" scaley="2.797" rotation="0" alpha="0.44999998807907" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_LF2" /> <SceneLayer name="lf2" depth="80" x="-602.06" y="420.06" scalex="2.797" scaley="2.797" rotation="0" alpha="0.44999998807907" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_LF2" /> <SceneLayer name="sign_yield" depth="-80" x="-105.66" y="1501.96" scalex="0.895" scaley="0.895" rotation="162.53" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGN_YIELD" /> <SceneLayer name="sign_yield" depth="-64" x="135.08" y="1513.16" scalex="0.998" scaley="0.998" rotation="-161.58" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGN_YIELD" /> <SceneLayer name="sign_yield" depth="-64" x="-195.52" y="1461.01" scalex="1.33" scaley="1.33" rotation="138.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGN_YIELD" /> <SceneLayer name="main" depth="0" x="0.04" y="80.29" scalex="2.734" scaley="1.308" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_MAIN" /> <SceneLayer name="body" depth="-8" x="6.5" y="311.98" scalex="1" scaley="1.336" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_BODY" /> <SceneLayer name="b2" depth="-24" x="596.96" y="274.54" scalex="2.079" scaley="1.441" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_B2" /> <SceneLayer name="b1" depth="-24" x="-590.95" y="293.96" scalex="2.266" scaley="2.883" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_B1" /> <SceneLayer name="signpostPole_brown" depth="-64.8" x="215.06" y="1344.25" scalex="0.869" scaley="1.046" rotation="-161.31" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="signpostPole_brown" depth="-24.8" x="-526.98" y="350.32" scalex="0.869" scaley="1.046" rotation="-76.01" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="bg" depth="-320" x="0.08" y="913.04" scalex="3.125" scaley="2.684" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="floor" static="true" tag="walkable" material="rock" anchor="-57,155" normal="0,1" /> <line id="right" static="true" tag="detaching" material="rock" anchor="723.9932,504.499" normal="-1,-0.0056" /> <line id="left" static="true" tag="detaching" material="rock" anchor="-711.9937,486" normal="1,-0.0046" /> <!-- Dynamic Geometry --> <rectangle id="killWheel" mass="500" static="false" tag="mostlydeadly,break=1" material="machine" image="IMAGE_SCENE_YOUHAVETOEXPLODETHEHEAD_HEAD" imagepos="3.9626,524.4237" imagerot="0" imagescale="1.1273,1.1015" x="0" y="525" width="250" height="250" rotation="0" /> <motor body="killWheel" speed="-0.01" maxforce="20" /> <!-- Geometry Constraints --> <hinge body1="killWheel" anchor="0,525"/> </scene>
» Screenshots | » Comments |
These cliffs have become extremely sticky after years of waste residue buildup.
-the Sign Painter
The smell...
burns...
eyes...
Good thing I'm not here right now.
This garbage dump must be where the whole Island's waste and evidence comes for disposal.
Judging by the buildup, we must be getting close to the launch of the new Product.
-the Sign Painter
Balls Used
<level ballsrequired="12" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="2.93,696.28" endzoom="0.514"> <poi pos="509.38,1003.28" traveltime="0" pause="1.5" zoom="1.589" /> <poi pos="707.91,1254.94" traveltime="2" pause="0.7" zoom="1.215" /> <poi pos="-13.78,615.32" traveltime="4" pause="0" zoom="0.496" /> <poi pos="-566.44,896.05" traveltime="4" pause="0" zoom="0.889" /> </camera> <camera aspect="widescreen" endpos="0,696.28" endzoom="0.526"> <poi pos="509.38,1003.28" traveltime="0" pause="1.5" zoom="1.589" /> <poi pos="589.34,1254.94" traveltime="2" pause="0.7" zoom="1.215" /> <poi pos="0,615.32" traveltime="4" pause="0" zoom="0.526" /> <poi pos="-424.06,896.05" traveltime="4" pause="0" zoom="0.889" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_INCINERATIONDESTINATION_TEMP_DWTD1" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_INCINERATIONDESTINATION_LOOP_FIRE" /> <!-- Fire --> <fire depth="-16" particles="fireStack1" x="870.71923828125" y="-48.091796875" radius="243.346435546875" /> <fire depth="-16" particles="fireStack1" x="-916.210205078125" y="-89.30615234375" radius="218.143676757813" /> <fire depth="-8" particles="fireStackSquat" x="267.4755859375" y="180.20556640625" radius="159.338134765625" /> <fire depth="-8" particles="fireStackSquat" x="-70.958740234375" y="149.00146484375" radius="159.338012695313" /> <fire depth="-8" particles="fireStackSquat" x="85.0576171875" y="182.60546875" radius="159.337890625" /> <!-- Signposts --> <signpost name="signpost_gray" depth="-8" x="-390.17" y="1069.5" scalex="0.823" scaley="0.912" rotation="-85.96" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_INCINERATIONDESTINATION_SIGNPOST_GRAY" text="SIGNPOST_INCINERATIONDESTINATION_1" /> <signpost name="signpost_gray" depth="-8" x="361.93" y="708.33" scalex="0.823" scaley="0.912" rotation="101.84" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_INCINERATIONDESTINATION_SIGNPOST_GRAY" text="SIGNPOST_INCINERATIONDESTINATION_2" /> <!-- Pipes --> <pipe id="0" depth="-8" type="BEAUTY" > <Vertex x="-683" y="1050" /> <Vertex x="-683" y="1180" /> <Vertex x="-763" y="1180" /> <Vertex x="-763" y="1102" /> <Vertex x="-1063" y="1102" /> </pipe> <!-- Balls --> <BallInstance type="BombSticky" x="666" y="944" id="0" discovered="false" angle="0" /> <BallInstance type="BombSticky" x="592.56" y="943.13" id="1" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="773.16" y="1305.66" id="2" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="860.36" y="1345.66" id="3" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="820.36" y="1312.86" id="4" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="820.36" y="1352.86" id="5" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="911.56" y="1344.06" id="6" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="916.36" y="1276.86" id="7" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="861.96" y="1289.66" id="8" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="853.96" y="1315.26" id="9" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="799.56" y="1331.26" id="10" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="773.16" y="1344.86" id="11" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="813.16" y="1280.06" id="12" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="783.56" y="1279.26" id="13" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="838.76" y="1268.86" id="14" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="925.96" y="1308.86" id="15" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="885.96" y="1276.06" id="16" discovered="false" angle="0" /> <BallInstance type="BeautyProduct" x="885.96" y="1316.06" id="17" discovered="false" angle="0" /> <BallInstance type="common_albino" x="618" y="1012" id="18" discovered="false" angle="0" /> <BallInstance type="common_albino" x="528" y="1014" id="19" discovered="false" angle="0" /> <BallInstance type="common_albino" x="708" y="1022" id="20" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-462.52" y="753.67" id="21" angle="0" /> <BallInstance type="common_albino" x="-668.79" y="756.07" id="22" angle="0" /> <BallInstance type="common_albino" x="-560.77" y="759.62" id="23" angle="0" /> <BallInstance type="common_albino" x="-588.33" y="773.59" id="24" angle="0" /> <BallInstance type="common_albino" x="-699.93" y="816.12" id="25" angle="0" /> <BallInstance type="common_albino" x="-536.44" y="736.86" id="26" angle="0" /> <BallInstance type="common_albino" x="-596.73" y="714.79" id="27" angle="0" /> <BallInstance type="common_albino" x="-659.12" y="720.79" id="28" angle="0" /> <BallInstance type="common_albino" x="-738.32" y="695.59" id="29" angle="0" /> <BallInstance type="common_albino" x="-642.32" y="744.79" id="30" angle="0" /> <BallInstance type="common_albino" x="-583.53" y="689.59" id="31" angle="0" /> <BallInstance type="common_albino" x="-481.53" y="697.99" id="32" angle="0" /> <BallInstance type="common_albino" x="-608.73" y="808.12" id="33" angle="0" /> <BallInstance type="common_albino" x="-558.33" y="787.19" id="34" angle="0" /> <BallInstance type="common_albino" x="-647" y="794.33" id="35" angle="0" /> <BallInstance type="common_albino" x="-621.4" y="772.12" id="36" angle="0" /> <BallInstance type="common_albino" x="-691.78" y="788.34" id="37" angle="0" /> <BallInstance type="common_albino" x="-513.25" y="783.28" id="38" angle="0" /> <BallInstance type="Fuse" x="631.88" y="925.78" id="39" discovered="false" angle="0" /> <BallInstance type="Fuse" x="840.67" y="1058" id="40" discovered="false" angle="0" /> <BallInstance type="Fuse" x="785" y="991" id="41" discovered="false" angle="0" /> <BallInstance type="Fuse" x="391" y="759" id="42" discovered="false" angle="0" /> <BallInstance type="Fuse" x="397" y="845.67" id="43" discovered="false" angle="0" /> <BallInstance type="Fuse" x="441" y="920.33" id="44" discovered="false" angle="0" /> <BallInstance type="Fuse" x="525" y="937" id="45" discovered="false" angle="0" /> <BallInstance type="Fuse" x="730" y="942" id="46" discovered="false" angle="0" /> <BallInstance type="Fuse" x="-636.32" y="703.99" id="47" angle="0" /> <BallInstance type="Fuse" x="-764.72" y="731.59" id="48" angle="0" /> <BallInstance type="Fuse" x="-824.85" y="790.47" id="49" angle="0" /> <BallInstance type="Fuse" x="-605.53" y="681.6" id="50" angle="0" /> <BallInstance type="Fuse" x="-689.23" y="735.42" id="51" angle="0" /> <BallInstance type="Fuse" x="-612.45" y="738.07" id="52" angle="0" /> <BallInstance type="Fuse" x="-800.72" y="780.79" id="53" angle="0" /> <BallInstance type="Fuse" 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y="713.59" id="68" angle="0" /> <BallInstance type="Fuse" x="-746.84" y="794.06" id="69" angle="0" /> <BallInstance type="Fuse" x="-752.85" y="818.87" id="70" angle="0" /> <BallInstance type="Fuse" x="-667.65" y="827.28" id="71" angle="0" /> <BallInstance type="Fuse" x="-691.52" y="841.98" id="72" angle="0" /> <BallInstance type="Fuse" x="-719.12" y="708.79" id="73" angle="0" /> <BallInstance type="Fuse" x="-704.05" y="678.87" id="74" angle="0" /> <BallInstance type="Fuse" x="-804.44" y="840.47" id="75" angle="0" /> <BallInstance type="Fuse" x="-587.13" y="742.39" id="76" angle="0" /> <BallInstance type="Fuse" x="-768.32" y="798.79" id="77" angle="0" /> <BallInstance type="Fuse" x="-777.92" y="815.58" id="78" angle="0" /> <BallInstance type="Fuse" x="-837.91" y="814.38" id="79" angle="0" /> <BallInstance type="Fuse" x="-657.86" y="668.62" id="80" angle="0" /> <BallInstance type="Fuse" x="-554.52" y="670.24" id="81" angle="0" /> <BallInstance type="Fuse" x="-456.94" y="673.86" id="82" angle="0" /> <!-- Arms --> <Strand gb1="20" gb2="41" /> <Strand gb1="41" gb2="40" /> <Strand gb1="46" gb2="41" /> <Strand gb1="39" gb2="46" /> <Strand gb1="18" gb2="45" /> <Strand gb1="20" gb2="39" /> <Strand gb1="19" gb2="39" /> <Strand gb1="18" gb2="46" /> <Strand gb1="20" gb2="46" /> <Strand gb1="19" gb2="18" /> <Strand gb1="42" gb2="43" /> <Strand gb1="43" gb2="44" /> <Strand gb1="44" gb2="45" /> <Strand gb1="45" gb2="39" /> <Strand gb1="18" gb2="20" /> <Strand gb1="19" gb2="45" /> <Strand gb1="18" gb2="39" /> <Strand gb1="22" gb2="80" /> <Strand gb1="23" gb2="81" /> <Strand gb1="23" gb2="22" /> <Strand gb1="21" gb2="23" /> <Strand gb1="21" gb2="82" /> <Strand gb1="81" gb2="82" /> <Strand gb1="80" gb2="81" /> <Strand gb1="22" gb2="48" /> <Strand gb1="23" gb2="80" /> <Strand gb1="23" gb2="82" /> <Strand gb1="79" gb2="48" /> <Strand gb1="48" gb2="80" /> <Strand gb1="22" gb2="81" /> <Strand gb1="21" gb2="81" /> <!-- Level Exit --> <levelexit id="theExit" pos="-682.83740234375,1050.4609375" radius="75" filter="BeautyProduct" > </levelexit> </level>
<scene minx="-1040" miny="0" maxx="1040" maxy="1760" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="puffyFactorySmoke" depth="8" pos="-505.431884765625,1400.259765625" pretick="0" /> <particles effect="puffyFactorySmoke" depth="8" pos="-603.84130859375,1481.86791992188" pretick="0" /> <particles effect="puffyFactorySmoke" depth="8" pos="-879.069091796875,1126.63256835938" pretick="0" /> <particles effect="puffyFactorySmoke" depth="8" pos="947.962890625,1397.26098632813" pretick="0" /> <particles effect="BurningManSmoke" depth="-472" pos="364.7626953125,602.86083984375" pretick="0" /> <particles effect="BurningManSmoke" depth="-472" pos="-342.83740234375,512.86083984375" pretick="0" /> <particles effect="blackLeaves" depth="-80" pretick="0" /> <particles effect="blackLeaves" depth="80" pretick="0" /> <particles effect="gentleFactorySmoke" 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» Screenshots | » Comments |
Happy New Year!
The last of the Goo Balls didn't seem to notice...
...they were part of an internationally televised World of Goo Corporation Product Launch Event.
The color pamphlet they were handing out indicates the product will change the world forever.
Shhh...!
They are about to reveal World of Goo Corporation's new 'Product Z'...!
-see you after the show, the Sign Painter
Balls Used
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