Burning Man
Cog in the Machine
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OCD: 11 moves
Previous level:
Genetic Sorting Machine.
Next level:
Second Hand Smoke.
welcome to the factory
Signposts
This whole island is a factory!
It appears they are doing outsource work for World of Goo Corporation.
Probably building some kind of new hi-tech product.
...way over here on the other side of the world!
But where's the pipe?
Looks like that guy's giant head is in the way.
Possibly the result of poor local management.
Out with the old, in with the new. That's what I always say.
-the Sign Painter Management Supervisor
The fire flickers with possibilities.
I wonder what happens if you get a little closer...
-the Sign Painter
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Balls Used
- 2 BombMini (1 sleeping, 1 attached)
- 69 Fuse (1 sleeping, 37 attached)
- 6 GooProduct (1 sleeping, 0 attached)
- 2 balloon (1 sleeping, 0 attached)
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="40,981.25" endzoom="0.613"> <poi pos="-4,783.25" traveltime="0" pause="0" zoom="0.613" /> <poi pos="0,1561.25" traveltime="4" pause="0" zoom="0.842" /> </camera> <camera aspect="widescreen" endpos="0,981.25" endzoom="0.684"> <poi pos="0,783.25" traveltime="0" pause="0" zoom="0.684" /> <poi pos="0,1621.25" traveltime="4" pause="0" zoom="0.842" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_BURNINGMAN_STRATLOOP" /> <!-- Fire --> <fire depth="0" particles="fireStackSmaller2" x="624.50048828125" y="339.50439453125" radius="113.66162109375" /> <!-- Signposts --> <signpost name="signpost_gray" depth="8.8" x="500.98" y="180.5" scalex="0.823" scaley="0.912" rotation="-2.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_SIGNPOST_GRAY" text="SIGNPOST_BURNINGMAN_2" /> <signpost name="signpost_gray" depth="8.8" x="-379.59" y="784.91" scalex="0.823" scaley="0.912" rotation="15.81" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BURNINGMAN_SIGNPOST_GRAY" text="SIGNPOST_BURNINGMAN_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="130" y="1650" /> <Vertex x="130" y="2050" /> <Vertex x="350" y="2050" /> </pipe> <!-- Balls --> <BallInstance type="balloon" x="-77" y="1997" id="0" angle="0" /> <BallInstance type="balloon" x="-197" y="1991" id="1" angle="0" /> <BallInstance type="GooProduct" x="-157" y="2099" id="2" angle="0" /> <BallInstance type="GooProduct" x="-123" y="2223" id="3" angle="0" /> <BallInstance type="GooProduct" x="-167" y="2223" id="4" angle="0" /> <BallInstance type="GooProduct" x="-113" y="2183" id="5" angle="0" /> <BallInstance type="GooProduct" x="-155" y="2177" id="6" angle="0" /> <BallInstance type="GooProduct" x="-101" y="2109" id="7" angle="0" /> <BallInstance type="BombMini" x="200" y="1499" id="8" angle="0" /> <BallInstance type="BombMini" x="-202" y="1500" id="9" angle="0" /> <BallInstance type="Fuse" x="57" y="629" id="10" angle="0" /> <BallInstance type="Fuse" x="-50" y="629" id="11" angle="0" /> <BallInstance type="Fuse" x="99" y="743" id="12" angle="0" /> <BallInstance type="Fuse" x="274" y="752" id="13" angle="0" /> <BallInstance type="Fuse" x="182" y="828" id="14" angle="0" /> <BallInstance type="Fuse" x="-276" y="754" id="15" angle="0" /> <BallInstance type="Fuse" x="-179" y="840" id="16" angle="0" /> <BallInstance type="Fuse" x="104" y="1387" id="17" angle="0" /> <BallInstance type="Fuse" x="-100" y="1383" id="18" angle="0" /> <BallInstance type="Fuse" x="286" y="1387" id="19" angle="0" /> <BallInstance type="Fuse" x="-286" y="1393" id="20" angle="0" /> <BallInstance type="Fuse" x="-2" y="1491" id="21" angle="0" /> <BallInstance type="Fuse" x="104" y="1165" id="22" angle="0" /> <BallInstance type="Fuse" x="-100" y="1161" id="23" angle="0" /> <BallInstance type="Fuse" x="200" y="1277" id="24" angle="0" /> <BallInstance type="Fuse" x="286" y="1165" id="25" angle="0" /> <BallInstance type="Fuse" x="-286" y="1171" id="26" angle="0" /> <BallInstance type="Fuse" x="-202" y="1278" id="27" angle="0" /> <BallInstance type="Fuse" x="-2" y="1269" id="28" angle="0" /> <BallInstance type="Fuse" x="105" y="936" id="29" angle="0" /> <BallInstance type="Fuse" x="-99" y="932" id="30" angle="0" /> <BallInstance type="Fuse" x="201" y="1048" id="31" angle="0" /> <BallInstance type="Fuse" x="287" y="936" id="32" angle="0" /> <BallInstance type="Fuse" x="-285" y="942" id="33" angle="0" /> <BallInstance type="Fuse" x="-2" y="442" id="34" angle="0" /> <BallInstance type="Fuse" x="2" y="523" id="35" angle="0" /> <BallInstance type="Fuse" x="7" y="711" id="36" angle="0" /> <BallInstance type="Fuse" x="184.58" y="750.93" id="37" angle="0" /> <BallInstance type="Fuse" x="-173" y="765" id="38" angle="0" /> <BallInstance type="Fuse" x="-241" y="839" id="39" angle="0" /> <BallInstance type="Fuse" x="-89" y="801" id="40" angle="0" /> <BallInstance type="Fuse" x="1" y="759" id="41" angle="0" /> <BallInstance type="Fuse" x="89" y="793" id="42" angle="0" /> <BallInstance type="Fuse" x="251" y="831" id="43" angle="0" /> <BallInstance type="Fuse" x="209" y="989" id="44" angle="0" /> <BallInstance type="Fuse" x="197" y="903" id="45" angle="0" /> <BallInstance type="Fuse" x="103" y="867" id="46" angle="0" /> <BallInstance type="Fuse" x="7" y="899" id="47" angle="0" /> <BallInstance type="Fuse" x="-91" y="863" id="48" angle="0" /> <BallInstance type="Fuse" x="-172" y="896" id="49" angle="0" /> <BallInstance type="Fuse" x="-182" y="976" id="50" angle="0" /> <BallInstance type="Fuse" x="-82" y="1014" id="51" angle="0" /> <BallInstance type="Fuse" x="2" y="972" id="52" angle="0" /> <BallInstance type="Fuse" x="122" y="1000" id="53" angle="0" /> <BallInstance type="Fuse" x="293" y="1047" id="54" angle="0" /> <BallInstance type="Fuse" x="-297" y="1045" id="55" angle="0" /> <BallInstance type="Fuse" x="-289" y="1275" id="56" angle="0" /> <BallInstance type="Fuse" x="285" y="1277" id="57" angle="0" /> <BallInstance type="Fuse" x="204" y="1132" id="58" angle="0" /> <BallInstance type="Fuse" x="102" y="1088" id="59" angle="0" /> <BallInstance type="Fuse" x="211" y="1423" id="60" angle="0" /> <BallInstance type="Fuse" x="-99" y="1457" id="61" angle="0" /> <BallInstance type="Fuse" x="-7" y="1419" id="62" angle="0" /> <BallInstance type="Fuse" x="-111" y="1307" id="63" angle="0" /> <BallInstance type="Fuse" x="113" y="1313" id="64" angle="0" /> <BallInstance type="Fuse" x="115" y="1235" id="65" angle="0" /> <BallInstance type="Fuse" x="3" y="1203" id="66" angle="0" /> <BallInstance type="Fuse" x="-106" y="1240" id="67" angle="0" /> <BallInstance type="Fuse" x="0" y="1122" id="68" angle="0" /> <BallInstance type="Fuse" x="-192" y="1148" id="69" angle="0" /> <BallInstance type="Fuse" x="-108" y="1098" id="70" angle="0" /> <BallInstance type="Fuse" x="-201" y="1049" id="71" angle="0" /> <BallInstance type="Fuse" x="-1" y="1040" id="72" angle="0" /> <BallInstance type="Fuse" x="0" y="827" id="73" angle="0" /> <BallInstance type="Fuse" x="-95" y="742" id="74" angle="0" /> <BallInstance type="Fuse" x="-194" y="2055" id="75" angle="0" /> <BallInstance type="Fuse" x="-75" y="1935" id="76" angle="0" /> <BallInstance type="Fuse" x="-198" y="1932" id="77" angle="0" /> <BallInstance type="Fuse" x="-81" y="2054" id="78" angle="0" /> <!-- Arms --> <Strand gb1="25" gb2="54" /> <Strand gb1="54" gb2="31" /> <Strand gb1="32" gb2="54" /> <Strand gb1="33" gb2="55" /> <Strand gb1="55" gb2="71" /> <Strand gb1="55" gb2="26" /> <Strand gb1="56" gb2="26" /> <Strand gb1="56" gb2="20" /> <Strand gb1="27" gb2="56" /> <Strand gb1="57" gb2="25" /> <Strand gb1="57" gb2="19" /> <Strand gb1="24" gb2="57" /> <Strand gb1="21" gb2="8" /> <Strand gb1="28" gb2="24" /> <Strand gb1="21" gb2="9" /> <Strand gb1="27" gb2="28" /> <Strand gb1="17" gb2="19" /> <Strand gb1="18" gb2="17" /> <Strand gb1="20" gb2="18" /> <Strand gb1="18" gb2="27" /> <Strand gb1="28" gb2="18" /> <Strand gb1="17" gb2="28" /> <Strand gb1="24" gb2="17" /> <Strand gb1="19" gb2="24" /> <Strand gb1="19" gb2="8" /> <Strand gb1="17" gb2="8" /> <Strand gb1="21" gb2="17" /> <Strand gb1="18" gb2="21" /> <Strand gb1="18" gb2="9" /> <Strand gb1="20" gb2="9" /> <Strand gb1="27" gb2="20" /> <Strand gb1="22" gb2="25" /> <Strand gb1="23" gb2="22" /> <Strand gb1="26" gb2="23" /> <Strand gb1="23" gb2="71" /> <Strand gb1="72" gb2="23" /> <Strand gb1="22" gb2="72" /> <Strand gb1="31" gb2="22" /> <Strand gb1="25" gb2="31" /> <Strand gb1="24" gb2="25" /> <Strand gb1="22" gb2="24" /> <Strand gb1="28" gb2="22" /> <Strand gb1="23" gb2="28" /> <Strand gb1="27" gb2="23" /> <Strand gb1="26" gb2="27" /> <Strand gb1="71" gb2="26" /> <Strand gb1="72" gb2="71" /> <Strand gb1="72" gb2="31" /> <Strand gb1="31" gb2="32" /> <Strand gb1="29" gb2="31" /> <Strand gb1="72" gb2="29" /> <Strand gb1="30" gb2="72" /> <Strand gb1="71" gb2="30" /> <Strand gb1="33" gb2="71" /> <Strand gb1="30" gb2="33" /> <Strand gb1="14" gb2="32" /> <Strand gb1="32" gb2="29" /> <Strand gb1="13" gb2="32" /> <Strand gb1="14" gb2="13" /> <Strand gb1="12" gb2="14" /> <Strand gb1="14" gb2="73" /> <Strand gb1="29" gb2="14" /> <Strand gb1="29" gb2="30" /> <Strand gb1="73" gb2="29" /> <Strand gb1="73" gb2="16" /> <Strand gb1="30" gb2="73" /> <Strand gb1="16" gb2="30" /> <Strand gb1="33" gb2="16" /> <Strand gb1="15" gb2="33" /> <Strand gb1="16" gb2="15" /> <Strand gb1="74" gb2="16" /> <Strand gb1="74" gb2="10" /> <Strand gb1="12" gb2="11" /> <Strand gb1="34" gb2="35" /> <Strand gb1="35" gb2="10" /> <Strand gb1="10" gb2="12" /> <Strand gb1="11" gb2="10" /> <Strand gb1="11" gb2="35" /> <Strand gb1="74" gb2="11" /> <Strand gb1="73" gb2="74" /> <Strand gb1="12" gb2="73" /> <Strand gb1="15" gb2="74" /> <Strand gb1="12" gb2="13" /> <Strand gb1="74" gb2="12" /> <Strand gb1="75" gb2="77" /> <Strand gb1="78" gb2="75" /> <Strand gb1="76" gb2="78" /> <Strand gb1="75" gb2="76" /> <Strand gb1="77" gb2="76" /> <Strand gb1="77" gb2="78" /> <!-- Level Exit --> <levelexit id="theExit" pos="130,1650" radius="75" filter="" > </levelexit> </level>
<scene minx="-800" miny="0" maxx="800" maxy="2300" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="rightwind" type="gravity" center="-153,1529" width="372" height="504" force="1,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="downwind" type="gravity" center="15,2555" width="1432" height="696" force="0,-20" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="blackLeaves" depth="160" pretick="0" /> <particles effect="blackLeaves" depth="-160" pretick="0" /> <particles effect="BurningManSmoke" depth="0.8" pos="-649,1791" pretick="0" /> <particles effect="BurningManSmoke" depth="0.8" pos="-565,1617" pretick="0" /> <particles effect="BurningManSmoke" depth="0.8" pos="-425,1299" pretick="0" /> <particles effect="BurningManSmoke" 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