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Walkthrough
Simply make a structure going upwards in the shape of a bottle. To get the OCD, simple complete the structure using three (3) goo balls.
There is 1 video.
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="true" textcolor="255,255,255" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,327" endzoom="0.936"> <poi pos="6,634.5" traveltime="0" pause="0" zoom="1" /> <poi pos="1,313.5" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,327" endzoom="1.273"> <poi pos="0,624.5" traveltime="0" pause="0" zoom="1.273" /> <poi pos="0,241.8" traveltime="2" pause="0" zoom="1.273" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_GOINGUP_TEMP_CARNIVALLOOP" /> <!-- Fire --> <!-- Signposts --> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="0" y="514" /> <Vertex x="0" y="614" /> <Vertex x="100" y="614" /> <Vertex x="100" y="879" /> <Vertex x="0" y="879" /> <Vertex x="0" y="1064" /> </pipe> <!-- Balls --> <BallInstance type="common" x="-88.5" y="98.5" id="0" angle="0" /> <BallInstance type="common" x="49.5" y="101.5" id="1" angle="0" /> <BallInstance type="common" x="39.5" y="205.5" id="2" angle="0" /> <BallInstance type="common" x="-73.5" y="189.5" id="3" angle="0" /> <BallInstance type="common" x="-286.5" y="1332" id="4" angle="0" /> <BallInstance type="common" x="243.5" y="1881" id="5" angle="0" /> <BallInstance type="common" x="-26.5" y="1570" id="6" angle="0" /> <BallInstance type="common" x="296.5" y="1566" id="7" angle="0" /> <BallInstance type="common" x="-286.5" y="1520" id="8" angle="0" /> <BallInstance type="common" x="189.5" y="2710" id="9" angle="0" /> <BallInstance type="common" x="119.5" y="2225" id="10" angle="0" /> <BallInstance type="common" x="128.5" y="2086" id="11" angle="0" /> <BallInstance type="common" x="255.5" y="1331" id="12" angle="0" /> <BallInstance type="common" x="-107.5" y="2702" id="13" angle="0" /> <BallInstance type="common" x="341.5" y="1468" id="14" angle="0" /> <BallInstance type="common" x="-212.5" y="1920" id="15" angle="0" /> <BallInstance type="common" x="-294.5" y="2087" id="16" angle="0" /> <BallInstance type="common" x="-39.5" y="1816" id="17" angle="0" /> <!-- Arms --> <Strand gb1="0" gb2="2" /> <Strand gb1="3" gb2="2" /> <Strand gb1="2" gb2="1" /> <Strand gb1="1" gb2="0" /> <Strand gb1="0" gb2="3" /> <Strand gb1="3" gb2="1" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,514" radius="75" filter="" > </levelexit> </level>
<scene minx="-430" miny="0" maxx="430" maxy="1000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="bigleaves1" depth="240" pretick="0" /> <particles effect="smallleaves1" depth="-240" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_fg1a" depth="200" x="7.25" y="56.95" scalex="0.963" scaley="0.963" rotation="1.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="200" x="312.25" y="68.93" scalex="0.963" scaley="0.963" rotation="-17.99" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="200" x="-332.74" y="64.51" scalex="0.833" scaley="0.833" rotation="12.2" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_FG1A" /> <SceneLayer name="bush_leafy_1" depth="120" x="-29.44" y="32.14" scalex="1.252" scaley="1.252" rotation="12.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_LEAFY_1" /> <SceneLayer name="hill_fg1a" depth="0" x="-0.04" y="50.53" scalex="1.012" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_HILL_FG1A" /> <SceneLayer name="tree_stripe1" depth="-8" x="-386.22" y="200.68" scalex="0.821" scaley="0.821" rotation="-155.58" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_TREE_STRIPE1" /> <SceneLayer name="bush_leafy_1b" depth="-80" x="290.8" y="52.17" scalex="0.997" scaley="1.001" rotation="-6.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1b" depth="-80" x="-270.15" y="49.81" scalex="1.098" scaley="1.1" rotation="18.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_LEAFY_1B" /> <SceneLayer name="tree_stripe1" depth="-88" x="377" y="256" scalex="1.02" scaley="1.02" rotation="-27.66" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_TREE_STRIPE1" /> <SceneLayer name="bush_leafy_1" depth="-120" x="330.53" y="46.15" scalex="1.252" scaley="1.252" rotation="-6.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-120" x="-313.65" y="78.78" scalex="1.253" scaley="1.25" rotation="12.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_BUSH_LEAFY_1" /> <SceneLayer name="tutorialPost" depth="-360" x="-302.5" y="227" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_TUTORIALPOST" /> <SceneLayer name="sky_blue2a" depth="-600" x="-0.08" y="420.94" scalex="3.361" scaley="6.042" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_GOINGUP_SKY_BLUE2A" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="ground" static="true" tag="walkable" material="verysticky" x="-7" y="-817" radius="900" /> <line id="" static="true" tag="detaching" material="rock" anchor="436.5,331.5" normal="-1,-0.0071" /> <line id="" static="true" tag="detaching" material="rock" anchor="-437,321" normal="1,-0.0056" /> <line id="" static="true" material="rock" anchor="-14,18.5" normal="-0.0031,1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
Build a bridge across a ravine. If you have lived long enough to realize that air will not support objects with any significant weight, this level should be a piece of cake.
From across a small divide, another mysterious pipe appeared up in the sky.
Its opening looked warm and inviting...
The Goo Balls seemed to wonder where it might lead.
-the Sign Painter
How did I get up here?!
-the adventurous Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="3.34,428.79" endzoom="0.705"> <poi pos="255.5,437.54" traveltime="0" pause="0.7" zoom="1.185" /> <poi pos="-7.08,376.91" traveltime="2" pause="0" zoom="0.812" /> <poi pos="-193,363" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="-1.41,431.46" endzoom="0.926"> <poi pos="292.94,325.67" traveltime="0" pause="0.7" zoom="1.783" /> <poi pos="10.99,420.78" traveltime="2" pause="0" zoom="0.934" /> <poi pos="-129.43,375.15" traveltime="2" pause="0" zoom="1.163" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_ECONOMICDIVIDE_TEMP_DWTD2" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-63.2" x="462.81" y="917.91" scalex="0.748" scaley="0.748" rotation="50.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOST_BROWN" text="SIGNPOST_ECONOMICDIVIDE_2" /> <signpost name="signpost_brown" depth="-63.2" x="-395.3" y="534.44" scalex="0.89" scaley="0.987" rotation="-58.57" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOST_BROWN" text="SIGNPOST_ECONOMICDIVIDE_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="376" y="502" /> <Vertex x="376" y="610" /> <Vertex x="502" y="610" /> <Vertex x="502" y="542" /> <Vertex x="607" y="542" /> </pipe> <!-- Balls --> <BallInstance type="common" x="322.26" y="320.84" id="0" discovered="false" angle="0" /> <BallInstance type="common" x="279.26" y="320.84" id="1" discovered="false" angle="0" /> <BallInstance type="common" x="366.26" y="316.84" id="2" discovered="false" angle="0" /> <BallInstance type="common" x="-232.63" y="284.03" id="3" angle="0" /> <BallInstance type="common" x="-341.64" y="279.34" id="4" angle="0" /> <BallInstance type="common" x="-354.38" y="372.38" id="5" angle="0" /> <BallInstance type="common" x="-217.39" y="368.99" id="6" angle="0" /> <BallInstance type="common" x="-459.69" y="262.68" id="7" angle="0" /> <BallInstance type="common" x="-507" y="286" id="8" angle="0" /> <BallInstance type="common" x="-571" y="314" id="9" angle="0" /> <BallInstance type="common" x="-512" y="330" id="10" angle="0" /> <BallInstance type="common" x="-501" y="456" id="11" angle="0" /> <BallInstance type="common" x="-566" y="267" id="12" angle="0" /> <BallInstance type="common" x="-540" y="434" id="13" angle="0" /> <BallInstance type="common" x="-385.65" y="304.33" id="14" angle="0" /> <BallInstance type="common" x="-479.73" y="339.28" id="15" angle="0" /> <BallInstance type="common" x="-417.3" y="400.56" id="16" angle="0" /> <BallInstance type="common" x="-438.74" y="636.84" id="17" angle="0" /> <BallInstance type="common" x="-489.74" y="605.84" id="18" angle="0" /> <BallInstance type="common" x="-530.74" y="535.84" id="19" angle="0" /> <BallInstance type="common" x="-329.74" y="411.84" id="20" angle="0" /> <BallInstance type="common" x="-545" y="337" id="21" angle="0" /> <BallInstance type="common" x="-444" y="447" id="22" angle="0" /> <BallInstance type="common" x="-413.88" y="361.78" id="23" angle="0" /> <BallInstance type="common" x="-459" y="394.01" id="24" angle="0" /> <BallInstance type="common" x="-511.5" y="392.51" id="25" angle="0" /> <BallInstance type="common" x="-376.94" y="421.05" id="26" angle="0" /> <BallInstance type="common" x="-276.45" y="346.16" id="27" angle="0" /> <BallInstance type="common" x="-568" y="375" id="28" angle="0" /> <!-- Arms --> <Strand gb1="5" gb2="3" /> <Strand gb1="5" gb2="6" /> <Strand gb1="6" gb2="3" /> <Strand gb1="5" gb2="4" /> <Strand gb1="5" gb2="7" /> <Strand gb1="7" gb2="4" /> <Strand gb1="4" gb2="3" /> <!-- Level Exit --> <levelexit id="theExit" pos="375.98828125,502.00048828125" radius="75" filter="" > </levelexit> </level>
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» Videos » Screenshots | » Comments |
Build a ladder down to wake up the sleeping Goo's, then build up to the top.
This cave looks like it's been undisturbed for thousands of years...
Until now!
When the pipe broke through the ceiling above, the sunlight must have blinded these rare Albino GooBalls.
They didn't seem to notice when it began to snow.
Maybe they would wake up if they had something to jump onto.
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="false" > <!-- Camera --> <camera aspect="normal" endpos="0,627.09" endzoom="0.942"> <poi pos="0,875" traveltime="0" pause="0" zoom="0.946" /> <poi pos="2.5,307.5" traveltime="5" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,627.09" endzoom="1.217"> <poi pos="0,875" traveltime="0" pause="0" zoom="1.217" /> <poi pos="0,307.5" traveltime="5" pause="0" zoom="1.217" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_HANGLOW_RAINRAINWINDYWINDY" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_gray" depth="8" x="-250.33" y="270.6" scalex="0.931" scaley="0.931" rotation="-27.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_HANGLOW_SIGNPOST_GRAY" text="SIGNPOST_HANGLOW_1" /> <!-- Pipes --> <pipe id="0" depth="-0.8" > <Vertex x="-2" y="1055" /> <Vertex x="-2" y="1161" /> <Vertex x="119" y="1161" /> <Vertex x="119" y="1295" /> </pipe> <!-- Balls --> <BallInstance type="common_albino" x="-66" y="592" id="0" angle="0" /> <BallInstance type="common_albino" x="-176" y="666" id="1" angle="0" /> <BallInstance type="common_albino" x="-52.51" y="667" id="2" angle="0" /> <BallInstance type="common_albino" x="172" y="636" id="3" angle="0" /> <BallInstance type="common_albino" x="54" y="578" id="4" angle="0" /> <BallInstance type="common_albino" x="30.01" y="639.5" id="5" angle="0" /> <BallInstance type="common_albino" x="67" y="673" id="6" angle="0" /> <BallInstance type="common_albino" x="116" y="612" id="7" angle="0" /> <BallInstance type="common_albino" x="-104" y="619" id="8" angle="0" /> <BallInstance type="common_albino" x="-7" y="709" id="9" angle="0" /> <BallInstance type="common_albino" x="85" y="594" id="10" angle="0" /> <BallInstance type="common_albino" x="11" y="586" id="11" angle="0" /> <BallInstance type="common_albino" x="-30" y="589" id="12" angle="0" /> <BallInstance type="common_albino" x="195" y="405" id="13" discovered="false" angle="0" /> <BallInstance type="common_albino" x="161" y="415" id="14" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-183.51" y="393.5" id="15" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-5.99" y="435" id="16" discovered="false" angle="0" /> <BallInstance type="common_albino" x="71" y="455.5" id="17" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-156" y="308" id="18" discovered="false" angle="0" /> <BallInstance type="common_albino" x="255" y="251" id="19" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-106" y="229" id="20" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-251" y="367" id="21" discovered="false" angle="0" /> <BallInstance type="common_albino" x="21" y="313" id="22" discovered="false" angle="0" /> <BallInstance type="common_albino" x="115" y="251" id="23" discovered="false" angle="0" /> <BallInstance type="common_albino" x="192" y="299" id="24" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-17" y="213" id="25" discovered="false" angle="0" /> <BallInstance type="common_albino" x="86" y="152" id="26" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-150" y="438" id="27" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-36" y="390" id="28" discovered="false" angle="0" /> <BallInstance type="common_albino" x="221" y="367" id="29" discovered="false" angle="0" /> <BallInstance type="common_albino" x="88" y="346" id="30" discovered="false" angle="0" /> <BallInstance type="common_albino" x="-107" y="354" id="31" discovered="false" angle="0" /> <!-- Arms --> <Strand gb1="1" gb2="0" /> <Strand gb1="0" gb2="4" /> <Strand gb1="4" gb2="3" /> <!-- Level Exit --> <levelexit id="theExit" pos="-2,1055" radius="75" filter="" > </levelexit> </level>
<scene minx="-450" miny="0" maxx="450" maxy="1200" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="snowDense" depth="480" pretick="0" /> <particles effect="snowDense" depth="-160" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="lightShaft1" depth="80" x="203.87" y="619.05" scalex="1.851" scaley="2.764" rotation="-21.91" alpha="0.64999997615814" colorize="255,255,255" image="IMAGE_SCENE_HANGLOW_LIGHTSHAFT1" /> <SceneLayer name="lightShaft1" depth="16" x="-132.82" y="704.34" scalex="1.28" scaley="2.764" rotation="-38.75" alpha="0.40000000596046" colorize="255,255,255" image="IMAGE_SCENE_HANGLOW_LIGHTSHAFT1" /> <SceneLayer name="signpostPole_gray" depth="7.2" x="-263.7" y="251.63" scalex="1" scaley="1.209" rotation="-26.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_HANGLOW_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="icebridge1" depth="0" x="-0.04" y="133.04" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_HANGLOW_ICEBRIDGE1" /> <SceneLayer name="bg" depth="-240" x="-0.03" y="600" scalex="1.758" scaley="2.344" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_HANGLOW_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="right" static="true" tag="detaching" material="rock" anchor="452.3174,599.9089" normal="-0.9999,0.0152" /> <line id="left" static="true" tag="detaching" material="rock" anchor="-448.3872,606.6589" normal="0.9998,0.0191" /> <line id="bottom" static="true" material="ice" anchor="-22,99" normal="0.0288,0.9996" /> <compositegeom id="baseR" x="357.3335" y="-84.3022" rotation="0" static="true" material="ice" > <rectangle id="" x="-208.1392" y="99.3823" width="108.7299" height="206.1995" rotation="0.3924" /> <rectangle id="" x="83.0034" y="226.5088" width="218.2348" height="206.1985" rotation="0.4096" /> <circle id="" x="0" y="-39.6982" radius="324.8335" /> </compositegeom> <compositegeom id="baseL" x="-384.6855" y="-70.7769" rotation="0" static="true" material="ice" > <rectangle id="" x="236.1626" y="117.9326" width="158.7275" height="165.9026" rotation="-0.4284" /> <circle id="" x="-17.981" y="-13.2236" radius="324.8335" /> <rectangle id="" x="-78.7173" y="236.0049" width="153.8286" height="178.0593" rotation="-0.1917" /> </compositegeom> <!-- Dynamic Geometry --> <rectangle id="platformLeft" mass="200" static="false" tag="walkable" material="sticky" image="IMAGE_SCENE_HANGLOW_ICEPLATFORM1" imagepos="-296.5401,512.5431" imagerot="0" imagescale="1.0001,1.0001" x="-204.5" y="637" width="161" height="34" rotation="0" /> <rectangle id="platformRight" mass="200" static="false" tag="walkable" material="sticky" image="IMAGE_SCENE_HANGLOW_ICEPLATFORM2" imagepos="295.4599,482.5431" imagerot="0" imagescale="1.0001,1.0001" x="203.5" y="603.5" width="161" height="33" rotation="0" /> <!-- Geometry Constraints --> <hinge body1="platformLeft" anchor="-462.5,403" lostop="0" histop="0" bounce="0.1"/> <hinge body1="platformRight" anchor="465,378" lostop="0" histop="0" bounce="0.1"/> </scene>
» Videos » Screenshots | » Comments |
Build up and left around to the top, while avoiding the blades.
If you do something wrong click a time bug to go back in time.
The Goo Balls were excited to explore the mysterious pipe system...
...even if it meant traversing ridiculously contrived terrain.
One of the goo balls seemed to say he felt like an armadillo. Moo!
-love, the mysterious Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="26" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.7" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="-6,542.75" endzoom="0.593"> <poi pos="178.33,844" traveltime="0" pause="0" zoom="1.235" /> <poi pos="190.67,590.25" traveltime="2" pause="0" zoom="0.796" /> <poi pos="284.33,435" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,542.75" endzoom="0.782"> <poi pos="97.73,693.15" traveltime="0" pause="0" zoom="1.479" /> <poi pos="26,578.01" traveltime="2" pause="0" zoom="0.843" /> <poi pos="126.5,375" traveltime="2" pause="0" zoom="1" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_IMPALESTICKY_TEMP_MINIOTTBB" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-0.72" x="299" y="692.73" scalex="0.89" scaley="0.987" rotation="-11.09" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SIGNPOST_BROWN" text="SIGNPOST_IMPALESTICKY_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="177" y="880" /> <Vertex x="177" y="970" /> <Vertex x="263" y="970" /> <Vertex x="263" y="1195" /> </pipe> <!-- Balls --> <BallInstance type="common" x="-11" y="752" id="0" discovered="false" angle="0" /> <BallInstance type="common" x="-44" y="706" id="1" discovered="false" angle="0" /> <BallInstance type="common" x="8" y="706" id="2" discovered="false" angle="0" /> <BallInstance type="common" x="87.67" y="787.33" id="3" discovered="false" angle="0" /> <BallInstance type="common" x="49" y="749" id="4" discovered="false" angle="0" /> <BallInstance type="common" x="107" y="744" id="5" discovered="false" angle="0" /> <BallInstance type="common" x="20" y="792" id="6" discovered="false" angle="0" /> <BallInstance type="common" x="119" y="692" id="7" discovered="false" angle="0" /> <BallInstance type="common" x="70" y="703" id="8" discovered="false" angle="0" /> <BallInstance type="common" x="172" y="701" id="9" discovered="false" angle="0" /> <BallInstance type="common" x="428" y="304.33" id="10" angle="0" /> <BallInstance type="common" x="538.67" y="314" id="11" angle="0" /> <BallInstance type="common" x="421.67" y="499.67" id="12" angle="0" /> <BallInstance type="common" x="282.33" y="489" id="13" angle="0" /> <BallInstance type="common" x="469.33" y="468.33" id="14" angle="0" /> <BallInstance type="common" x="483.67" y="385" id="15" angle="0" /> <BallInstance type="common" x="481" y="350.33" id="16" angle="0" /> <BallInstance type="common" x="228.33" y="470.33" id="17" angle="0" /> <BallInstance type="common" x="347.33" y="324" id="18" angle="0" /> <BallInstance type="common" x="442" y="342" id="19" angle="0" /> <BallInstance type="common" x="390" y="375" id="20" angle="0" /> <BallInstance type="common" x="471" y="429" id="21" angle="0" /> <BallInstance type="common" x="433" y="453" id="22" angle="0" /> <BallInstance type="common" x="190.33" y="451" id="23" angle="0" /> <BallInstance type="common" x="174" y="410" id="24" angle="0" /> <BallInstance type="common" x="144" y="386" id="25" angle="0" /> <BallInstance type="common" x="258" y="457" id="26" angle="0" /> <BallInstance type="common" x="147" y="480" id="27" angle="0" /> <BallInstance type="common" x="318" y="370" id="28" angle="0" /> <BallInstance type="common" x="314" y="313" id="29" angle="0" /> <BallInstance type="common" x="274" y="312" id="30" angle="0" /> <BallInstance type="common" x="257" y="378" id="31" angle="0" /> <BallInstance type="common" x="351" y="367" id="32" angle="0" /> <BallInstance type="common" x="290" y="419" id="33" angle="0" /> <BallInstance type="common" x="289" y="348" id="34" angle="0" /> <BallInstance type="common" x="331" y="404" id="35" angle="0" /> <BallInstance type="common" x="310" y="453" id="36" angle="0" /> <BallInstance type="common" x="350.33" y="449.67" id="37" angle="0" /> <BallInstance type="common" x="344" y="491" id="38" angle="0" /> <BallInstance type="common" x="515.33" y="427" id="39" angle="0" /> <BallInstance type="common" x="414.67" y="419.67" id="40" angle="0" /> <BallInstance type="common" x="529.67" y="395.33" id="41" angle="0" /> <BallInstance type="common" x="549.67" y="457.67" id="42" angle="0" /> <BallInstance type="common" x="563.33" y="363.33" id="43" angle="0" /> <BallInstance type="common" x="476" y="312.33" id="44" angle="0" /> <BallInstance type="common" x="558.33" y="417.67" id="45" angle="0" /> <BallInstance type="common" x="511.67" y="473" id="46" angle="0" /> <BallInstance type="common" x="470.33" y="500.33" id="47" angle="0" /> <BallInstance type="common" x="519.67" y="359" id="48" angle="0" /> <BallInstance type="common" x="386" y="474" id="49" angle="0" /> <BallInstance type="common" x="376" y="306" id="50" angle="0" /> <BallInstance type="common" x="438" y="387" id="51" angle="0" /> <BallInstance type="common" x="394" y="331" id="52" angle="0" /> <BallInstance type="common" x="174.67" y="354.33" id="53" angle="0" /> <BallInstance type="common" x="375" y="416" id="54" angle="0" /> <BallInstance type="common" x="208.33" y="396" id="55" angle="0" /> <BallInstance type="common" x="508.67" y="294.67" id="56" angle="0" /> <BallInstance type="common" x="251.98" y="416.96" id="57" angle="0" /> <BallInstance type="common" x="136.34" y="429.77" id="58" angle="0" /> <BallInstance type="common" x="228.78" y="321.62" id="59" angle="0" /> <BallInstance type="common" x="129.18" y="338.5" id="60" angle="0" /> <!-- Arms --> <Strand gb1="57" gb2="59" /> <Strand gb1="58" gb2="57" /> <Strand gb1="59" gb2="60" /> <Strand gb1="58" gb2="59" /> <Strand gb1="60" gb2="58" /> <!-- Level Exit --> <levelexit id="theExit" pos="176.9970703125,880" radius="75" filter="" > </levelexit> </level>
<scene minx="-700" miny="0" maxx="700" maxy="1100" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="helperForce" type="gravity" center="-487,587" width="744" height="1440" force="2,2" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="goop" type="gravity" center="-292.3948,35.6846" width="857.9575" height="159.4922" force="0,28" dampeningfactor="0.5" antigrav="true" geomonly="false" enabled="true" water="true" color="219,0,0,0" /> <linearforcefield type="gravity" force="1.5,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="breezeRight" depth="160" pretick="0" /> <particles effect="gooSplatter" depth="-8" pos="-85.40625,525.91015625" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_fg1a" depth="160" x="-248.49" y="42.79" scalex="2.189" scaley="2.083" rotation="-1.74" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="0.8" x="-683.6" y="89.34" scalex="1.65" scaley="1.571" rotation="-78.35" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="0.8" x="139.93" y="20.25" scalex="1.65" scaley="1.571" rotation="-12.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="357.41" y="18.75" scalex="1.863" scaley="1.863" rotation="-1.26" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="624.45" y="54.68" scalex="1.863" scaley="1.863" rotation="26.86" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="tree_stripe1" depth="80" x="-589.01" y="907.72" scalex="1.02" scaley="1.38" rotation="145.13" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1" /> <SceneLayer name="tree_stripe1" depth="80" x="-623.52" y="220.83" scalex="1.02" scaley="1.38" rotation="-153.26" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1" /> <SceneLayer name="screw1" depth="8" x="-53.97" y="573.92" scalex="0.636" scaley="0.636" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SCREW1" anim="rot_1rps" animspeed="0.1" /> <SceneLayer name="main_top" depth="0" x="564.04" y="895.93" scalex="1" scaley="1.005" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_MAIN_TOP" /> <SceneLayer name="main_mid" depth="0" x="275.54" y="592.94" scalex="1" scaley="1.005" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_MAIN_MID" /> <SceneLayer name="main_bottom" depth="0" x="360.04" y="246.43" scalex="1.002" scaley="1.004" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_MAIN_BOTTOM" /> <SceneLayer name="signpostPole_brown" depth="-0.8" x="296.47" y="670.48" scalex="1" scaley="1.105" rotation="-8.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="gear1blur" depth="-8" x="14" y="533" scalex="0.523" scaley="0.523" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_IMPALESTICKY_GEAR1BLUR" anim="rot_1rps" animspeed="-1" /> <SceneLayer name="gear1blur" depth="-8" x="-84.5" y="557.5" scalex="0.779" scaley="0.779" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_IMPALESTICKY_GEAR1BLUR" anim="rot_1rps" animspeed="0.7" /> <SceneLayer name="bush_fg1a" depth="-40" x="-310.79" y="47.07" scalex="1.605" scaley="1.527" rotation="7.08" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="-80" x="-377.25" y="107.75" scalex="1.138" scaley="1.083" rotation="42.47" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_FG1A" /> <SceneLayer name="tutorialSign" depth="-88" x="-391.53" y="244.51" scalex="1" scaley="1" rotation="15.06" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TUTORIALSIGN" /> <SceneLayer name="tree_stripe1" depth="-80" x="493.54" y="800.82" scalex="1.02" scaley="1.023" rotation="-37.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1" /> <SceneLayer name="tree_stripe1" depth="-80" x="417.54" y="866.3" scalex="1.02" scaley="1.219" rotation="-21.14" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_TREE_STRIPE1" /> <SceneLayer name="bush_leafy_1" depth="-88" x="35.01" y="658.73" scalex="1.002" scaley="1.018" rotation="6.08" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-88" x="526.79" y="301.68" scalex="0.913" scaley="0.928" rotation="26.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-88" x="585.8" y="722.85" scalex="1.023" scaley="1.061" rotation="59.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BUSH_LEAFY_1" /> <SceneLayer name="bg_hills_bleeding" depth="-400" x="-131.95" y="76.52" scalex="2.559" scaley="2.414" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_BG_HILLS_BLEEDING" /> <SceneLayer name="sky_pissyellowstripes" depth="-560" x="-115.96" y="550.96" scalex="6.131" scaley="4.152" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMPALESTICKY_SKY_PISSYELLOWSTRIPES" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="killgear2" static="true" tag="deadly" material="rock" x="13" y="533" radius="50" /> <circle id="killgear1" static="true" tag="deadly" material="rock" x="-87" y="555" radius="74" /> <compositegeom id="pltfrm2" x="194.198" y="585.0007" rotation="0" static="true" tag="walkable" material="verysticky" > <circle id="" x="-255.1987" y="0" radius="87.9998" /> <rectangle id="" x="20.3672" y="-28.6985" width="577.6624" height="79.5486" rotation="0.0602" /> <rectangle id="" x="42.603" y="19.1956" width="596.1883" height="82.6815" rotation="-0.0894" /> </compositegeom> <compositegeom id="pltfrm1" x="397.4556" y="117.2837" rotation="0" static="true" tag="walkable" material="verysticky" > <circle id="" x="-270.123" y="113.7168" radius="90.6665" /> <rectangle id="" x="-258.6426" y="15.3809" width="59.7103" height="96.1929" rotation="0.4569" /> <rectangle id="" x="24.0142" y="-81.8809" width="604.2948" height="214.6793" rotation="-0.0507" /> <rectangle id="" x="47.2671" y="65.6343" width="607.9517" height="167.9258" rotation="-0.1615" /> </compositegeom> <rectangle id="stopsign" static="true" tag="stopsign" material="rock" x="-121.1665" y="755.3335" width="47" height="296" rotation="0" /> <rectangle id="stopsign" static="true" tag="stopsign" material="rock" x="61.834" y="395.333" width="47" height="296" rotation="0" /> <rectangle id="" static="true" material="rock" x="584.4458" y="523.0435" width="98.9996" height="189.2668" rotation="0.8684" /> <rectangle id="" static="true" material="rock" x="598.0508" y="266.7871" width="98.9997" height="134.5638" rotation="-0.7818" /> <rectangle id="" static="true" material="rock" x="634.5811" y="723.0562" width="57.7504" height="144.8383" rotation="-0.4851" /> <rectangle id="" static="true" material="rock" x="608.6299" y="649.833" width="98.9991" height="248.2897" rotation="-0.9352" /> <rectangle id="" static="true" material="rock" x="558.4102" y="1028.4448" width="120.9997" height="833.2956" rotation="0.5559" /> <rectangle id="" static="true" material="rock" x="656.4902" y="441.4968" width="121" height="442.3335" rotation="0" /> <line id="bound bottom" static="true" tag="detaching" material="rock" anchor="-25.4092,-31.0635" normal="-0.0018,1" /> <line id="bound right" static="true" tag="detaching" material="rock" anchor="626.9453,672.0483" normal="-0.9885,-0.151" /> <line id="bound left" static="true" tag="detaching" material="rock" anchor="-712.377,580.9084" normal="1,0" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
Use the Ivy Goo Balls to climb up by removing the ones at the bottom and placing them at the top.
A new species of GooBall!
I must say, they look quite beautiful...
Maybe they have commitment anxiety, I'm not sure,
but it looks like they can be easily detached from each other
-the helpful Sign Painter
If a Goo Ball falls into a well 10 meters deep...
and climbs up 3 meters each day...
but slides down 2 meters at night...
will he still look fabulous in the morning?
...maybe if he were to brace against the walls as hard as he could, and believe in the power of friction...
...he could leave the ground behind...
-your friend, the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="2" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" timebugprobability="0.333" strandgeom="false" > <!-- Camera --> <camera aspect="normal" endpos="0,932.01" endzoom="1.002"> <poi pos="0,1000" traveltime="0" pause="0" zoom="1" /> <poi pos="0,306.01" traveltime="2" pause="1" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,932.01" endzoom="1.334"> <poi pos="0,1070" traveltime="0" pause="0" zoom="1.334" /> <poi pos="0,231.01" traveltime="2" pause="1" zoom="1.334" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_IVYTOWER_TEMP_DWTD2" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="40" x="-237.44" y="762.99" scalex="0.817" scaley="0.817" rotation="-91.32" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_SIGNPOST_BROWN" text="SIGNPOST_IVYTOWER_2" /> <signpost name="signpost_brown" depth="40" x="269.7" y="150.65" scalex="0.817" scaley="0.817" rotation="-7.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_SIGNPOST_BROWN" text="SIGNPOST_IVYTOWER_1" /> <!-- Pipes --> <pipe id="0" depth="-12" > <Vertex x="0" y="1175" /> <Vertex x="0" y="1250" /> <Vertex x="275" y="1250" /> </pipe> <!-- Balls --> <BallInstance type="Ivy" x="116" y="902" id="0" angle="0" /> <BallInstance type="Ivy" x="23" y="86" id="1" angle="0" /> <BallInstance type="Ivy" x="0" y="123" id="2" angle="0" /> <BallInstance type="Ivy" x="53" y="2349" id="3" angle="0" /> <BallInstance type="Ivy" x="-42" y="99" id="4" angle="0" /> <BallInstance type="Ivy" x="-124" y="1825" id="5" angle="0" /> <BallInstance type="Ivy" x="-50" y="2601" id="6" angle="0" /> <BallInstance type="Ivy" x="63" y="1073" id="7" angle="0" /> <BallInstance type="Ivy" x="84" y="1396" id="8" angle="0" /> <BallInstance type="Ivy" x="-136" y="1265" id="9" angle="0" /> <BallInstance type="Ivy" x="136" y="1130.49" id="10" angle="0" /> <BallInstance type="Ivy" x="-1" y="252.99" id="11" angle="0" /> <BallInstance type="Ivy" x="0" y="351.99" id="12" angle="0" /> <BallInstance type="Ivy" x="88" y="210.5" id="13" angle="0" /> <BallInstance type="Ivy" x="-92.99" y="210.5" id="14" angle="0" /> <BallInstance type="Ivy" x="-104.49" y="332.5" id="15" angle="0" /> <BallInstance type="Ivy" x="99.5" y="334.5" id="16" angle="0" /> <!-- Arms --> <Strand gb1="11" gb2="13" /> <Strand gb1="12" gb2="11" /> <Strand gb1="16" gb2="12" /> <Strand gb1="11" gb2="14" /> <Strand gb1="15" gb2="14" /> <Strand gb1="12" gb2="15" /> <Strand gb1="13" gb2="16" /> <Strand gb1="16" gb2="11" /> <Strand gb1="15" gb2="11" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,1175" radius="75" filter="" > </levelexit> </level>
<scene minx="-400" miny="0" maxx="400" maxy="1300" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" /> <!-- Particles --> <particles effect="rainingleaves" depth="-80" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_leafy_1" depth="160" x="278.48" y="37.01" scalex="1.25" scaley="1.25" rotation="19.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="160" x="-261.53" y="15.01" scalex="1.25" scaley="1.25" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1b" depth="80" x="274.42" y="68.8" scalex="1" scaley="1" rotation="26.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1b" depth="80" x="-278.52" y="57.01" scalex="1" scaley="1" rotation="-18.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1" depth="48" x="-389.82" y="773.27" scalex="0.811" scaley="0.811" rotation="-79.55" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="signpostPole_brown" depth="39.2" x="-295.53" y="761.29" scalex="0.833" scaley="1.867" rotation="-88.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="signpostPole_brown" depth="39.2" x="268.46" y="111.18" scalex="0.833" scaley="1.403" rotation="3.1" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="ground" depth="0.8" x="0" y="59.5" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GROUND" /> <SceneLayer name="TowerLeft" depth="0" x="-244.58" y="650.04" scalex="1" scaley="1.27" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_TOWERLEFT" /> <SceneLayer name="TowerRight" depth="0" x="238.42" y="650.04" scalex="1" scaley="1.27" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_TOWERRIGHT" /> <SceneLayer name="grassBlack" depth="-8" x="-147.64" y="891.52" scalex="1" scaley="0.697" rotation="-81.15" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GRASSBLACK" /> <SceneLayer name="grassBlack" depth="-8" x="-95.15" y="249.55" scalex="1" scaley="0.697" rotation="-81.15" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GRASSBLACK" /> <SceneLayer name="grassBlack" depth="-8" x="-129.64" y="543.54" scalex="1" scaley="0.697" rotation="-81.15" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GRASSBLACK" /> <SceneLayer name="grassBlack" depth="-8" x="182.33" y="1070.03" scalex="1" scaley="0.697" rotation="83.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GRASSBLACK" /> <SceneLayer name="grassBlack" depth="-8" x="150.84" y="717.55" scalex="1" scaley="0.697" rotation="83.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GRASSBLACK" /> <SceneLayer name="grassBlack" depth="-8" x="111.84" y="347.07" scalex="1" scaley="0.697" rotation="83.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_GRASSBLACK" /> <SceneLayer name="bush_leafy_1" depth="-40" x="-213.82" y="1150.26" scalex="0.811" scaley="0.811" rotation="-69.07" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-40" x="353.18" y="1077.26" scalex="0.811" scaley="0.811" rotation="-65.51" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-40" x="-368.81" y="1071.26" scalex="0.811" scaley="0.811" rotation="99.84" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-40" x="221.19" y="1219.26" scalex="0.811" scaley="0.811" rotation="99.84" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BUSH_LEAFY_1" /> <SceneLayer name="bg" depth="-640" x="0.01" y="623.4" scalex="1.563" scaley="2.006" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IVYTOWER_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="left" static="true" tag="unwalkable" material="IvyTower" anchor="-147,671" normal="0.9962,0.0876" /> <line id="right" static="true" tag="unwalkable" material="IvyTower" anchor="151,697" normal="-0.9947,0.1026" /> <line id="" static="true" material="rock" anchor="-69,64" normal="-0.002,1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
Some winners are bigger than other winners!
Look in each area's MENU for more important information.
-with distinction, the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,591.85" endzoom="0.67"> <poi pos="-4.99,835" traveltime="0" pause="0" zoom="1" /> <poi pos="-0.87,451.85" traveltime="2" pause="0.3" zoom="0.67" /> <poi pos="-2.48,305.51" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,591.85" endzoom="0.912"> <poi pos="-7,890.57" traveltime="0" pause="0" zoom="1.361" /> <poi pos="0,571.85" traveltime="2" pause="0.3" zoom="0.912" /> <poi pos="-2.48,305.51" traveltime="2" pause="0" zoom="1" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_TUMBLER_KAPTAINPOLKA" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_gray" depth="-8" x="-522.87" y="204.89" scalex="0.931" scaley="0.931" rotation="-60.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_SIGNPOST_GRAY" text="SIGNPOST_TUMBLER_1" /> <!-- Pipes --> <pipe id="0" depth="-8" > <Vertex x="0" y="859" /> <Vertex x="0" y="994" /> <Vertex x="100" y="994" /> <Vertex x="100" y="1334" /> </pipe> <!-- Balls --> <BallInstance type="Ivy" x="-269" y="569" id="0" angle="0" /> <BallInstance type="Ivy" x="217" y="483" id="1" angle="0" /> <BallInstance type="Ivy" x="97" y="555" id="2" angle="0" /> <BallInstance type="Ivy" x="273" y="521" id="3" angle="0" /> <BallInstance type="Ivy" x="251" y="387" id="4" angle="0" /> <BallInstance type="Ivy" x="142" y="508" id="5" angle="0" /> <BallInstance type="Ivy" x="92" y="442" id="6" angle="0" /> <BallInstance type="Ivy" x="161" y="437" id="7" angle="0" /> <BallInstance type="Ivy" x="17" y="409" id="8" angle="0" /> <BallInstance type="Ivy" x="-53" y="481" id="9" angle="0" /> <BallInstance type="Ivy" x="-408" y="442" id="10" angle="0" /> <BallInstance type="Ivy" x="-181" y="413" id="11" angle="0" /> <BallInstance type="Ivy" x="-417" y="608" id="12" angle="0" /> <BallInstance type="Ivy" x="-247" y="819" id="13" angle="0" /> <BallInstance type="Ivy" x="-408" y="767" id="14" angle="0" /> <BallInstance type="Ivy" x="-367" y="692" id="15" angle="0" /> <BallInstance type="Ivy" x="383" y="792" id="16" angle="0" /> <BallInstance type="Ivy" x="283" y="733" id="17" angle="0" /> <BallInstance type="Ivy" x="295" y="771" id="18" angle="0" /> <BallInstance type="Ivy" x="273" y="637" id="19" angle="0" /> <BallInstance type="Ivy" x="183" y="687" id="20" angle="0" /> <BallInstance type="Ivy" x="367" y="508" id="21" angle="0" /> <BallInstance type="Ivy" x="-258" y="733" id="22" angle="0" /> <BallInstance type="Ivy" x="-159" y="663" id="23" angle="0" /> <BallInstance type="Ivy" x="-238" y="666" id="24" angle="0" /> <BallInstance type="Ivy" x="-321" y="775" id="25" angle="0" /> <BallInstance type="Ivy" x="-183" y="583" id="26" angle="0" /> <BallInstance type="Ivy" x="342" y="708" id="27" angle="0" /> <BallInstance type="Ivy" x="221" y="727" id="28" angle="0" /> <BallInstance type="Ivy" x="199" y="593" id="29" angle="0" /> <BallInstance type="Ivy" x="367" y="583" id="30" angle="0" /> <BallInstance type="Ivy" x="392" y="642" id="31" angle="0" /> <BallInstance type="Ivy" x="-367" y="542" id="32" angle="0" /> <BallInstance type="Ivy" x="-208" y="742" id="33" angle="0" /> <BallInstance type="Ivy" x="-233" y="619" id="34" angle="0" /> <BallInstance type="Ivy" x="-312" y="622" id="35" angle="0" /> <BallInstance type="common_albino" x="62.5" y="162.5" id="36" angle="0" /> <BallInstance type="common_albino" x="-62.5" y="162.5" id="37" angle="0" /> <BallInstance type="common_albino" x="62.5" y="287.5" id="38" angle="0" /> <BallInstance type="common_albino" x="-62.5" y="287.5" id="39" angle="0" /> <!-- Arms --> <Strand gb1="37" gb2="38" /> <Strand gb1="39" gb2="36" /> <Strand gb1="37" gb2="39" /> <Strand gb1="36" gb2="37" /> <Strand gb1="38" gb2="36" /> <Strand gb1="39" gb2="38" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,859" radius="75" filter="" > </levelexit> </level>
<scene minx="-600" miny="0" maxx="600" maxy="1200" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <!-- SceneLayers --> <SceneLayer name="signpostPole_gray" depth="-8.8" x="-560.39" y="187.78" scalex="1" scaley="1.545" rotation="-60.13" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="lightShaft1" depth="-16" x="39.75" y="584.39" scalex="1.621" scaley="2.162" rotation="10.13" alpha="0.20000000298023" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_LIGHTSHAFT1" /> <SceneLayer name="gear1blurGray" depth="-40" x="374.62" y="1130.99" scalex="1.144" scaley="1.144" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="gear1blurGray" depth="-40" x="-361.38" y="42.99" scalex="1.144" scaley="1.144" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="gear1blurGray" depth="-40" x="-512.73" y="1033.14" scalex="1.364" scaley="1.364" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="gear1blurGray" depth="-40" x="571.27" y="213.14" scalex="1.364" scaley="1.364" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="Wheel01" depth="-96" x="-1.43" y="605.99" scalex="1.856" scaley="1.856" rotation="0" alpha="1" colorize="140,140,140" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.027778" /> <SceneLayer name="Wheel01" depth="-192" x="-1.46" y="606.51" scalex="1.513" scaley="1.513" rotation="0" alpha="1" colorize="86,86,86" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.03888889" /> <SceneLayer name="Wheel01" depth="-288" x="-1.95" y="604" scalex="1.226" scaley="1.226" rotation="0" alpha="1" colorize="56,56,56" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.05" /> <SceneLayer name="Wheel01" depth="-384" x="-1.95" y="606.01" scalex="0.979" scaley="0.979" rotation="0" alpha="1" colorize="24,24,24" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.061111" /> <SceneLayer name="gear1blurGray" depth="-400" x="-123.78" y="787.86" scalex="0.91" scaley="0.91" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-1.111" /> <SceneLayer name="gear1blurGray" depth="-400" x="-173.94" y="442.54" scalex="0.631" scaley="0.631" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-1.111" /> <SceneLayer name="gear1blurGray" depth="-400" x="12.55" y="612.52" scalex="0.791" scaley="0.791" rotation="0" alpha="1" colorize="64,64,64" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="0.8333" /> <SceneLayer name="bg" depth="-960" x="0" y="600" scalex="4.688" scaley="4.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="bottom" static="true" tag="deadly" material="rock" anchor="-44.0005,-35.002" normal="0.0058,1" /> <line id="" static="true" tag="deadly" material="rock" anchor="26,1246" normal="0.0062,-1" /> <line id="" static="true" tag="deadly" material="rock" anchor="-639.5239,653.5383" normal="1,0.0064" /> <line id="" static="true" tag="deadly" material="rock" anchor="656.9038,625.5391" normal="-0.9999,-0.0122" /> <!-- Dynamic Geometry --> <compositegeom id="wheel" x="0" y="600" rotation="0" static="false" tag="walkable" material="rock" rotspeed="0.0017" image="IMAGE_SCENE_TUMBLER_WHEEL00" imagepos="0.0287,600.9691" imagerot="0" imagescale="1.0666,1.0666" > <rectangle id="" mass="100.3572990067" x="344.7144" y="344.7144" width="64.9996" height="458.2663" rotation="0.7854" /> <rectangle id="" mass="100.357527740789" x="-344.7144" y="-344.7144" width="64.9998" height="458.2661" rotation="0.7854" /> <rectangle id="" mass="100.357756474678" x="344.7144" y="-344.7144" width="65" height="458.266" rotation="-0.7854" /> <rectangle id="" mass="100.357070270965" x="-344.7144" y="344.7144" width="64.9994" height="458.2665" rotation="-0.7854" /> <rectangle id="" mass="99.642586626717" x="487.5" y="0" width="65" height="455" rotation="0" /> <rectangle id="" mass="99.642586626717" x="-487.5" y="0" width="65" height="455" rotation="0" /> <rectangle id="" mass="99.642586626717" x="0" y="-487.5" width="455" height="65" rotation="0" /> <rectangle id="" mass="99.642586626717" x="0" y="487.5" width="455" height="65" rotation="0" /> </compositegeom> <!-- Geometry Constraints --> <hinge body1="wheel" anchor="0,600"/> </scene>
» Videos » Screenshots | » Comments |
The Goo Balls on this side didn't seem to like the Goo Balls over there on that side...
I don't know, they look the same to me.
Totally delicious.
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="15" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="3.5,653.38" endzoom="0.553"> <poi pos="-351.48,253.06" traveltime="0" pause="1.1" zoom="1.584" /> <poi pos="371.02,244.44" traveltime="0.7" pause="1.1" zoom="1.55" /> <poi pos="2.53,664.75" traveltime="4" pause="1" zoom="0.531" /> <poi pos="0.33,794.5" traveltime="0.5" pause="0" zoom="0.963" /> </camera> <camera aspect="widescreen" endpos="1.38,680.15" endzoom="0.709"> <poi pos="-344.11,251.19" traveltime="0" pause="1.1" zoom="1.621" /> <poi pos="375.74,241.71" traveltime="0.7" pause="1.1" zoom="1.883" /> <poi pos="2,694.55" traveltime="4" pause="1" zoom="0.714" /> <poi pos="0.33,794.5" traveltime="0.5" pause="0" zoom="0.963" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_CHAIN_TEMP_JELLY" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="8" x="-112.99" y="327.01" scalex="1" scaley="1" rotation="17.83" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_SIGNPOST_BROWN" text="SIGNPOST_CHAIN_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="0" y="1330" /> <Vertex x="0" y="1450" /> <Vertex x="300" y="1450" /> <Vertex x="300" y="1325" /> <Vertex x="350" y="1325" /> <Vertex x="350" y="1475" /> <Vertex x="400" y="1475" /> <Vertex x="400" y="1350" /> <Vertex x="450" y="1350" /> <Vertex x="450" y="1425" /> <Vertex x="825" y="1425" /> </pipe> <!-- Balls --> <BallInstance type="common" x="289.49" y="256.08" id="0" discovered="false" angle="0" /> <BallInstance type="common" x="455.43" y="268.06" id="1" discovered="false" angle="0" /> <BallInstance type="common" x="350.44" y="277.06" id="2" discovered="false" angle="0" /> <BallInstance type="common" x="-249" y="317" id="3" discovered="false" angle="0" /> <BallInstance type="common" x="563" y="371" id="4" discovered="false" angle="0" /> <BallInstance type="common" x="504.99" y="311.07" id="5" discovered="false" angle="0" /> <BallInstance type="common" x="428.99" y="346.07" id="6" discovered="false" angle="0" /> <BallInstance type="common" x="282.99" y="322.07" id="7" discovered="false" angle="0" /> <BallInstance type="common" x="-413.03" y="295.06" id="8" discovered="false" angle="0" /> <BallInstance type="common" x="-310.52" y="263.53" id="9" discovered="false" angle="0" /> <BallInstance type="common" x="-225.54" y="262.06" id="10" discovered="false" angle="0" /> <BallInstance type="common" x="-263.03" y="265.06" id="11" discovered="false" angle="0" /> <BallInstance type="common" x="-333.53" y="317.56" id="12" discovered="false" angle="0" /> <BallInstance type="common" x="-369.53" y="263.56" id="13" discovered="false" angle="0" /> <BallInstance type="Ivy" x="630.97" y="845.53" id="14" angle="0" /> <BallInstance type="Ivy" x="737.5" y="911.99" id="15" angle="0" /> <BallInstance type="Ivy" x="-93.53" y="958.03" id="16" angle="0" /> <BallInstance type="Ivy" x="-411.53" y="850.03" id="17" angle="0" /> <BallInstance type="Ivy" x="507" y="851" id="18" angle="0" /> <BallInstance type="Ivy" x="-581" y="897" id="19" angle="0" /> <BallInstance type="Ivy" x="-295" y="907" id="20" angle="0" /> <BallInstance type="Ivy" x="-213.54" y="929.53" id="21" angle="0" /> <BallInstance type="Ivy" x="-627.49" y="895.98" id="22" angle="0" /> <BallInstance type="Ivy" x="294.99" y="847.52" id="23" angle="0" /> <BallInstance type="Ivy" x="395.98" y="819.52" id="24" angle="0" /> <BallInstance type="Ivy" x="-504.52" y="838.03" id="25" angle="0" /> <BallInstance type="common" x="49" y="966.51" id="26" angle="0" /> <BallInstance type="common" x="151" y="920.01" id="27" angle="0" /> <BallInstance type="common" x="242.49" y="870.51" id="28" angle="0" /> <BallInstance type="common" x="341.49" y="830.02" id="29" angle="0" /> <BallInstance type="common" x="447.98" y="807.52" id="30" angle="0" /> <BallInstance type="common" x="567.98" y="824.02" id="31" angle="0" /> <BallInstance type="common" x="689.47" y="872.01" id="32" angle="0" /> <BallInstance type="common" x="-51.04" y="966.51" id="33" angle="0" /> <BallInstance type="common" x="-153.03" y="920.01" id="34" angle="0" /> <BallInstance type="common" x="-244.53" y="870.51" id="35" angle="0" /> <BallInstance type="common" x="-343.52" y="830.02" id="36" angle="0" /> <BallInstance type="common" x="-450.02" y="807.52" id="37" angle="0" /> <BallInstance type="common" x="-570.01" y="824.02" id="38" angle="0" /> <BallInstance type="common" x="-691.5" y="872.01" id="39" angle="0" /> <BallInstance type="Anchor" x="787.5" y="937.5" id="40" angle="0" /> <BallInstance type="Anchor" x="-783.5" y="942.01" id="41" angle="0" /> <!-- Arms --> <Strand gb1="32" gb2="40" /> <Strand gb1="39" gb2="41" /> <Strand gb1="31" gb2="32" /> <Strand gb1="30" gb2="31" /> <Strand gb1="29" gb2="30" /> <Strand gb1="28" gb2="29" /> <Strand gb1="27" gb2="28" /> <Strand gb1="26" gb2="27" /> <Strand gb1="33" gb2="26" /> <Strand gb1="34" gb2="33" /> <Strand gb1="35" gb2="34" /> <Strand gb1="36" gb2="35" /> <Strand gb1="37" gb2="36" /> <Strand gb1="38" gb2="37" /> <Strand gb1="39" gb2="38" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,1330" radius="75" filter="" > </levelexit> </level>
<scene minx="-800" miny="0" maxx="800" maxy="1600" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <!-- SceneLayers --> <SceneLayer name="signpostPole_brown" depth="7.2" x="-111.75" y="304.73" scalex="1" scaley="1.14" rotation="11.78" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="post" depth="-4" x="7.96" y="463.04" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_POST" /> <SceneLayer name="ground" depth="-8" x="0" y="154.99" scalex="1.563" scaley="1.221" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_GROUND" /> <SceneLayer name="cliffLeft" depth="-16" x="-664.96" y="581.46" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_CLIFFLEFT" /> <SceneLayer name="cliffRight" depth="-16" x="665.04" y="576.46" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_CLIFFRIGHT" /> <SceneLayer name="bg" depth="-240" x="0" y="819.48" scalex="2.937" scaley="2.849" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_CHAIN_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="87.3232" y="296.2798" width="25.0006" height="128.1864" rotation="0.6287" /> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="-31.0093" y="297.6123" width="25.0007" height="128.1865" rotation="-0.906" /> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="660.5" y="349.5005" width="25.0006" height="320.9999" rotation="-0.7676" /> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="-650.5" y="343.5" width="25.0008" height="321.0003" rotation="0.7849" /> <rectangle id="" static="true" tag="unwalkable" material="ice" x="23.1389" y="247.6963" width="139.8429" height="137.9535" rotation="0.6798" /> <rectangle id="" static="true" tag="unwalkable" material="ice" x="784.5566" y="259.874" width="289.0047" height="424.1788" rotation="-0.7726" /> <rectangle id="" static="true" tag="unwalkable" material="ice" x="-760.1675" y="252.1919" width="279.0464" height="439.6916" rotation="0.7617" /> <rectangle id="" static="true" material="rock" x="473.9673" y="156.2153" width="315.0992" height="131.9931" rotation="0.1637" /> <rectangle id="" static="true" material="rock" x="181.5791" y="165.439" width="290.9847" height="128.9924" rotation="-0.237" /> <rectangle id="" static="true" material="rock" x="-177.9993" y="163.311" width="376.9223" height="131.9931" rotation="0.2767" /> <rectangle id="" static="true" material="rock" x="-460.3884" y="150.4399" width="290.9857" height="128.9931" rotation="-0.1885" /> <circle id="" static="true" material="rock" x="40.0864" y="340.9302" radius="49.4976" /> <circle id="" static="true" material="rock" x="-28.6597" y="516.6714" radius="69.7466" /> <rectangle id="" static="true" material="rock" x="7.656" y="409.0713" width="73.261" height="132.6704" rotation="0.4021" /> <line id="right" static="true" tag="detaching" material="rock" anchor="795.0493,755.6611" normal="-0.9945,0.1049" /> <line id="top" static="true" tag="detaching" material="rock" anchor="-9.6604,1523.6204" normal="0.0042,-1" /> <line id="left" static="true" tag="detaching" material="rock" anchor="-790.1057,740.5574" normal="0.9935,0.1135" /> <line id="bottom" static="true" material="rock" anchor="-27.6597,185.689" normal="-0.0069,1" /> <rectangle id="neck" static="true" material="rock" nogeomcollisions="true" x="8.3174" y="642.7144" width="82.5018" height="176.9854" rotation="-0.3167" /> <!-- Dynamic Geometry --> <circle id="SpinBall" mass="200" static="false" tag="unwalkable" material="rock" image="IMAGE_SCENE_CHAIN_HEAD" imagepos="-0.9634,799.4597" imagerot="0" imagescale="1.0001,1.0001" x="0" y="794" radius="161" /> <!-- Geometry Constraints --> <hinge body1="SpinBall" anchor="0,794"/> </scene>
» Videos » Screenshots | » Comments |
Use the Balloon Goo's to lift the bars, but leave enough to lift the block of Goo's to the pipe
Open the gates and fly, monkeys, fly!
But don't forget about me, ok?
-sincerely, the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="3.92,977.21" endzoom="0.815"> <poi pos="17,1736.63" traveltime="0" pause="0" zoom="1.176" /> <poi pos="4.9,403.67" traveltime="3" pause="0" zoom="0.859" /> </camera> <camera aspect="widescreen" endpos="0,977.21" endzoom="1.095"> <poi pos="17,1736.63" traveltime="0" pause="0" zoom="1.176" /> <poi pos="0,281.16" traveltime="3" pause="0" zoom="1.095" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_FLYINGMACHINE_TEMP_JELLY" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="-183.54" y="179.05" scalex="1" scaley="1" rotation="4.1" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_SIGNPOST_BROWN" text="SIGNPOST_FLYINGMACHINE_1" /> <!-- Pipes --> <pipe id="0" depth="8" > <Vertex x="0" y="1720" /> <Vertex x="0" y="1820" /> <Vertex x="100" y="1820" /> <Vertex x="100" y="2065" /> </pipe> <!-- Balls --> <BallInstance type="AnchorSticky" x="-262.4" y="359.44" id="0" angle="0" /> <BallInstance type="AnchorSticky" x="371.5" y="482" id="1" angle="0" /> <BallInstance type="balloon" x="326.59" y="598.91" id="2" angle="0" /> <BallInstance type="balloon" x="125" y="417" id="3" angle="0" /> <BallInstance type="balloon" x="71.01" y="414.5" id="4" angle="0" /> <BallInstance type="balloon" x="-58" y="407" id="5" angle="0" /> <BallInstance type="balloon" x="389" y="608" id="6" angle="0" /> <BallInstance type="balloon" x="-67.4" y="543.4" id="7" angle="0" /> <BallInstance type="balloon" x="44.6" y="536.4" id="8" angle="0" /> <BallInstance type="balloon" x="3.29" y="410.73" id="9" angle="0" /> <BallInstance type="GooProduct" x="162.5" y="187.5" id="10" angle="0" /> <BallInstance type="GooProduct" x="187.5" y="237.5" id="11" angle="0" /> <BallInstance type="GooProduct" x="162.5" y="287.5" id="12" angle="0" /> <BallInstance type="GooProduct" x="-187.5" y="237.5" id="13" angle="0" /> <BallInstance type="GooProduct" x="-137.5" y="187.5" id="14" angle="0" /> <BallInstance type="GooProduct" x="-137.5" y="262.5" id="15" angle="0" /> <BallInstance type="common" x="48.5" y="235.5" id="16" angle="0" /> <BallInstance type="common" x="-51.5" y="235.5" id="17" angle="0" /> <BallInstance type="common" x="48.5" y="135.5" id="18" angle="0" /> <BallInstance type="common" x="-51.5" y="135.5" id="19" angle="0" /> <!-- Arms --> <Strand gb1="1" gb2="6" /> <Strand gb1="1" gb2="2" /> <Strand gb1="17" gb2="16" /> <Strand gb1="19" gb2="17" /> <Strand gb1="18" gb2="19" /> <Strand gb1="16" gb2="18" /> <Strand gb1="19" gb2="16" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,1720" radius="75" filter="" > </levelexit> </level>
<scene minx="-500" miny="0" maxx="500" maxy="2000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="balloonRepeller" type="gravity" center="14,1927" width="1146" height="172" force="0,-10" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.5" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="blackBallsRising" depth="800"/> <!-- SceneLayers --> <SceneLayer name="sign_yield" depth="120" x="-347.49" y="125.99" scalex="1.33" scaley="1.33" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_SIGN_YIELD" /> <SceneLayer name="screw1" depth="8" x="278.87" y="352.95" scalex="0.94" scaley="0.94" rotation="125.27" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_SCREW1" /> <SceneLayer name="screw1" depth="8" x="-368.19" y="477.77" scalex="1.114" scaley="1.114" rotation="53.37" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_SCREW1" /> <SceneLayer name="main" depth="0" x="0" y="324" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_MAIN" /> <SceneLayer name="signpostPole_brown" depth="-8.8" x="-184.63" y="162.09" scalex="1" scaley="1.14" rotation="3.71" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="gear1blur" depth="-40" x="296.5" y="155.5" scalex="0.365" scaley="0.365" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_FLYINGMACHINE_GEAR1BLUR" anim="rot_1rps" animspeed="4" /> <SceneLayer name="gear1blur" depth="-40" x="383" y="243" scalex="0.568" scaley="0.568" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_FLYINGMACHINE_GEAR1BLUR" anim="rot_1rps" animspeed="-3" /> <SceneLayer name="gear1blur" depth="-40" x="480" y="119" scalex="1" scaley="1" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_FLYINGMACHINE_GEAR1BLUR" anim="rot_1rps" animspeed="2" /> <SceneLayer name="usefulBlackSquare" depth="-48" x="418.93" y="180.22" scalex="9.005" scaley="5.721" rotation="-12.55" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_USEFULBLACKSQUARE" /> <SceneLayer name="bush_leafy_1" depth="-88" x="232.56" y="169.66" scalex="0.999" scaley="0.999" rotation="81.04" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-80" x="-127.44" y="145.65" scalex="0.999" scaley="0.999" rotation="1.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1b" depth="-120" x="56.48" y="100.01" scalex="1" scaley="1" rotation="22.28" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_BUSH_LEAFY_1B" /> <SceneLayer name="tree_sil_1" depth="-120" x="112.84" y="150.73" scalex="0.531" scaley="0.514" rotation="-6.27" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_TREE_SIL_1" /> <SceneLayer name="wogcCloud1" depth="-160" x="513.01" y="1345.21" scalex="1.89" scaley="1.442" rotation="-15.38" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_WOGCCLOUD1" /> <SceneLayer name="wogcCloud1" depth="-160" x="545.32" y="633.71" scalex="1.354" scaley="1.125" rotation="-13.77" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_WOGCCLOUD1" /> <SceneLayer name="wogcCloud1" depth="-160" x="-537.18" y="957.99" scalex="1.809" scaley="1.383" rotation="9.81" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_WOGCCLOUD1" /> <SceneLayer name="bg" depth="-640" x="0.04" y="1013.01" scalex="1.953" scaley="3.215" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYINGMACHINE_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="278.4785" y="394.5" width="16.957" height="89" rotation="0" /> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="435.4785" y="477.5" width="16.957" height="89" rotation="0" /> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="-287.5217" y="359.5" width="16.9565" height="89" rotation="0" /> <rectangle id="stop" static="true" tag="stopsign" material="rock" x="-360.5217" y="523.5" width="16.9565" height="89" rotation="0" /> <rectangle id="" static="true" material="rock" x="587.5283" y="582.3164" width="133.4666" height="434.6393" rotation="-0.174" /> <rectangle id="" static="true" material="rock" x="471.1709" y="327.8872" width="224.9999" height="190.8896" rotation="-0.2093" /> <rectangle id="" static="true" material="rock" x="-569.5461" y="576.9888" width="127.4362" height="393.857" rotation="0.2117" /> <rectangle id="" static="true" material="rock" x="-471.137" y="352.4863" width="225.0003" height="186.0571" rotation="0.1273" /> <rectangle id="" static="true" material="rock" x="399.9736" y="111.5215" width="347.9457" height="400.0015" rotation="-0.2346" /> <rectangle id="" static="true" material="rock" x="-399.4385" y="127.019" width="319.659" height="361.0431" rotation="0.1076" /> <line id="" static="true" tag="unwalkable" material="rock" anchor="545,800" normal="-1,0" /> <line id="" static="true" tag="unwalkable" material="rock" anchor="46.7053,2007.9922" normal="0,-1" /> <line id="" static="true" tag="unwalkable" material="rock" anchor="-535,800" normal="1,0" /> <line id="" static="true" material="rock" anchor="6,111" normal="0,1" /> <!-- Dynamic Geometry --> <rectangle id="doorLittle" mass="350" static="false" tag="walkable" material="ice" image="IMAGE_SCENE_FLYINGMACHINE_BARLITTLE" imagepos="-0.929,359.6595" imagerot="0.0744" imagescale="0.8999,1" x="-1.8511" y="360.0562" width="566.9276" height="43.1781" rotation="0.0702" /> <rectangle id="doorBig" mass="450" static="false" tag="walkable" material="ice" image="IMAGE_SCENE_FLYINGMACHINE_BARBIG" imagepos="6.5031,481.999" imagerot="-0.0251" imagescale="1,1" x="5.4761" y="483.2231" width="786.9778" height="45.9532" rotation="-0.0232" /> <!-- Geometry Constraints --> <hinge body1="doorLittle" anchor="289,357"/> <hinge body1="doorBig" anchor="-383.2158203125,466.6357421875"/> </scene>
» Videos » Screenshots | » Comments |
Fisty swore he would never be like those tadpoles that grow up and shoot colored gems out of their mouths.
But he wondered what it might be like.
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="6" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="-104.89,401.28" endzoom="0.764"> <poi pos="500.7,402.03" traveltime="0" pause="0.4" zoom="1.017" /> <poi pos="-372.38,399.78" traveltime="4" pause="0.8" zoom="0.764" /> <poi pos="-357.49,425.5" traveltime="1" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="-104.89,401.28" endzoom="0.764"> <poi pos="404.37,425.42" traveltime="0" pause="0.4" zoom="1.105" /> <poi pos="-183.28,399.78" traveltime="4" pause="0.8" zoom="0.764" /> <poi pos="-352.5,425.5" traveltime="1" pause="0" zoom="1" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_FISTYREACHESOUT_RAINRAINWINDYWINDY" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-7.2" x="-17.35" y="171.54" scalex="1" scaley="1" rotation="-7.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SIGNPOST_BROWN" text="SIGNPOST_FISTYREACHESOUT_1" /> <!-- Pipes --> <pipe id="0" depth="8" > <Vertex x="675" y="450" /> <Vertex x="800" y="450" /> <Vertex x="800" y="350" /> <Vertex x="1000" y="350" /> </pipe> <!-- Balls --> <BallInstance type="balloon" x="-682" y="604" id="0" angle="0" /> <BallInstance type="balloon" x="-680.88" y="480.91" id="1" angle="0" /> <BallInstance type="balloon" x="-617.02" y="678.02" id="2" angle="0" /> <BallInstance type="balloon" x="-539.01" y="387" id="3" angle="0" /> <BallInstance type="balloon" x="-503.01" y="587.5" id="4" angle="0" /> <BallInstance type="balloon" x="-779" y="529" id="5" angle="0" /> <BallInstance type="balloon" x="-559" y="706" id="6" angle="0" /> <BallInstance type="common" x="-244.93" y="289.76" id="7" angle="0" /> <BallInstance type="common" x="-113.95" y="297.47" id="8" angle="0" /> <BallInstance type="common" x="-766.37" y="656.4" id="9" angle="0" /> <BallInstance type="common" x="-581.88" y="628.39" id="10" angle="0" /> <BallInstance type="common" x="-744.37" y="619.73" id="11" angle="0" /> <BallInstance type="common" x="-700" y="716" id="12" angle="0" /> <BallInstance type="common" x="-475.39" y="687.9" id="13" angle="0" /> <BallInstance type="common" x="-525.01" y="436.5" id="14" angle="0" /> <BallInstance type="common" x="-775.37" y="432.91" id="15" angle="0" /> <BallInstance type="common" x="-634.38" y="614.4" id="16" angle="0" /> <BallInstance type="common" x="-355.01" y="608.5" id="17" angle="0" /> <BallInstance type="common" x="-518" y="307" id="18" angle="0" /> <BallInstance type="common" x="-582" y="557" id="19" angle="0" /> <BallInstance type="common" x="-730.89" y="556.39" id="20" angle="0" /> <BallInstance type="common" x="-724.39" y="504.39" id="21" angle="0" /> <BallInstance type="common" x="-538.5" y="644" id="22" angle="0" /> <BallInstance type="common" x="-680.5" y="673.5" id="23" angle="0" /> <BallInstance type="common" x="-395.51" y="604" id="24" angle="0" /> <BallInstance type="common" x="-578.88" y="450.91" id="25" angle="0" /> <BallInstance type="common" x="-636.5" y="431.5" id="26" angle="0" /> <BallInstance type="common" x="-582.01" y="351.01" id="27" angle="0" /> <BallInstance type="common" x="-782.5" y="484" id="28" angle="0" /> <BallInstance type="common" x="-668.88" y="543.9" id="29" angle="0" /> <BallInstance type="common" x="-718" y="432" id="30" angle="0" /> <BallInstance type="common" x="-357" y="382" id="31" angle="0" /> <BallInstance type="common" x="-131.45" y="402.39" id="32" angle="0" /> <BallInstance type="common" x="-261.38" y="383.69" id="33" angle="0" /> <BallInstance type="Anchor" x="-362.5" y="282.68" id="34" angle="0" /> <BallInstance type="Anchor" x="-462.5" y="387.5" id="35" angle="0" /> <!-- Arms --> <Strand gb1="18" gb2="34" /> <Strand gb1="7" gb2="31" /> <Strand gb1="33" gb2="34" /> <Strand gb1="7" gb2="34" /> <Strand gb1="31" gb2="35" /> <Strand gb1="33" gb2="31" /> <Strand gb1="33" gb2="8" /> <Strand gb1="33" gb2="7" /> <Strand gb1="8" gb2="7" /> <Strand gb1="32" gb2="8" /> <Strand gb1="33" gb2="32" /> <Strand gb1="7" gb2="32" /> <!-- Level Exit --> <levelexit id="theExit" pos="675,450" radius="75" filter="" > </levelexit> </level>
<scene minx="-900" miny="0" maxx="900" maxy="800" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="water" type="gravity" center="140,15.2515" width="1598" height="62.5029" force="0,10" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="true" color="217,0,0,0" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.5" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="smallleaves1" depth="-40" pretick="0" /> <particles effect="bigleaves1" depth="40" pretick="0" /> <!-- SceneLayers --> <SceneLayer id="Fisty_arm" name="Fisty_arm" depth="16" x="-434.66" y="412.86" scalex="0.843" scaley="0.843" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_ARM" /> <SceneLayer id="Fisty_leg" name="Fisty_leg" depth="16" x="-534.95" y="259.04" scalex="0.843" scaley="0.843" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_LEG" /> <SceneLayer 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name="spikeBlack_group" depth="-40" x="341.72" y="807.51" scalex="1.275" scaley="2.078" rotation="177.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-40" x="724.63" y="807.48" scalex="1.275" scaley="2.078" rotation="178.08" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-40" x="696.2" y="18.51" scalex="1.275" scaley="2.078" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-40" x="322.72" y="17.01" scalex="1.275" scaley="2.078" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-40" x="-55.26" y="12.52" scalex="1.275" scaley="2.078" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_SPIKEBLACK_GROUP" 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colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_FISTY_ARM_BG" /> <SceneLayer name="gear2_256" depth="-8" x="-657.18" y="391.74" scalex="0.405" scaley="0.405" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_GEAR2_256" anim="rot_1rps" animspeed="-0.9" /> <SceneLayer name="gear2_256" depth="-8" x="-587.9" y="447.96" scalex="0.7" scaley="0.7" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_GEAR2_256" anim="rot_1rps" animspeed="0.45" /> <SceneLayer name="bush_leafy_1" depth="-80" x="-148.53" y="786.49" scalex="1.25" scaley="1.25" rotation="178.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-80" x="752.92" y="781.99" scalex="1.25" scaley="1.25" rotation="178.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FISTYREACHESOUT_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-16" x="857.92" y="116.03" scalex="1.25" scaley="1.25" 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material="rock" anchor="1173.8867,446.5" normal="-1,0" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Screenshots | » Comments |
Go as fast as you can! They are stronger than you think...
They will have to work together to climb very high...
...a real Tower of Goo!
Some of them felt they had done something like this a long long time ago...
...but things were more experimental back then.
-peace, the Sign Painter!
Balls Used
<level ballsrequired="25" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,778.09" endzoom="0.804"> <poi pos="-0.5,295.5" traveltime="0" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,778.09" endzoom="1.095"> <poi pos="0,295.5" traveltime="0" pause="0" zoom="1.095" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_TOWEROFGOO_KAPTAINPOLKA" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-78.4" x="325.82" y="648.35" scalex="1.004" scaley="1.004" rotation="41.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TOWEROFGOO_SIGNPOST_BROWN" text="SIGNPOST_TOWEROFGOO_1" /> <!-- Pipes --> <pipe id="0" depth="-0.8" > <Vertex x="11" y="1621" /> <Vertex x="11" y="1859" /> <Vertex x="235" y="1859" /> <Vertex x="235" y="1778" /> <Vertex x="575" y="1778" /> </pipe> <!-- Balls --> 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» Screenshots | » Comments |
As the sun set over the last of the hills, one of the Goo Balls seemed to say...
...that life sure seemed like a giant physics simulation!
...but as he fell into the spikey death pit below, he knew it probably didn't matter
-love, the Sign Painter
It says...
'Hello, this is MOM.'
'Are you there?'
'Are you coming home?'
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="1.69,780.02" endzoom="0.432"> <poi pos="750,987" traveltime="0" pause="1" zoom="1" /> <poi pos="2.87,919.9" traveltime="3.5" pause="1" zoom="0.431" /> <poi pos="-695,1004.5" traveltime="3" pause="0" zoom="0.897" /> </camera> <camera aspect="widescreen" endpos="0,730.02" endzoom="0.476"> <poi pos="602.5,917" traveltime="0" pause="1" zoom="1" /> <poi pos="0,869.9" traveltime="3.5" pause="1" zoom="0.476" /> <poi pos="-539.54,954.5" traveltime="3" pause="0" zoom="0.897" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_ODETOBRIDGEBUILDER_ODETOTHEBRIDGEBUILDER" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_gray" depth="-48" x="-925.34" y="936.73" scalex="1.305" scaley="1.305" rotation="5.5" alpha="1" colorize="0,0,0" 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<Strand gb1="68" gb2="67" /> <Strand gb1="4" gb2="68" /> <Strand gb1="65" gb2="4" /> <Strand gb1="65" gb2="66" /> <Strand gb1="4" gb2="67" /> <!-- Level Exit --> <levelexit id="theExit" pos="825,1025" radius="75" filter="" > </levelexit> </level>
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» Videos » Screenshots | » Comments |
The last of the Goo Balls didn't seem to know that they were extremely delicious
or about the nature of the smelly pit in which they found themselves.
They said something about this being the last level of the first chapter...
...whatever that means.
-the Sign Painter
You might be on to something...
It will be a tight fit, you might have to leave some behind...
but that's probably ok, we're all in it together
-the signpainter was here too
They say this is the highest point on the entire island...
As the sun rises, you can almost see forever...
...but I wonder what you might see if you floated a little higher...
-we'll meet again, the Sign Painter
There is 1 video.
Balls Used
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