Small Divide

The Goo Filled Hills

Normal: 8 balls
OCD: 16 balls

Previous level:
Going Up.
Next level:
Hang Low.

easier than it looks

Build a bridge across a ravine. If you have lived long enough to realize that air will not support objects with any significant weight, this level should be a piece of cake.

Signposts

From across a small divide, another mysterious pipe appeared up in the sky.
Its opening looked warm and inviting...
The Goo Balls seemed to wonder where it might lead.
-the Sign Painter

How did I get up here?!
-the adventurous Sign Painter

You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Small Divide
World of Goo OCD - Small Divide
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

  • 29 common (3 sleeping, 5 attached)
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="3.34,428.79" endzoom="0.705">
		<poi pos="255.5,437.54" traveltime="0" pause="0.7" zoom="1.185" />
		<poi pos="-7.08,376.91" traveltime="2" pause="0" zoom="0.812" />
		<poi pos="-193,363" traveltime="2" pause="0" zoom="1" />
	</camera>
	<camera aspect="widescreen" endpos="-1.41,431.46" endzoom="0.926">
		<poi pos="292.94,325.67" traveltime="0" pause="0.7" zoom="1.783" />
		<poi pos="10.99,420.78" traveltime="2" pause="0" zoom="0.934" />
		<poi pos="-129.43,375.15" traveltime="2" pause="0" zoom="1.163" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_ECONOMICDIVIDE_TEMP_DWTD2" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
	<signpost name="signpost_brown" depth="-63.2" x="462.81" y="917.91" scalex="0.748" scaley="0.748" rotation="50.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOST_BROWN" text="SIGNPOST_ECONOMICDIVIDE_2"   />
	<signpost name="signpost_brown" depth="-63.2" x="-395.3" y="534.44" scalex="0.89" scaley="0.987" rotation="-58.57" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOST_BROWN" text="SIGNPOST_ECONOMICDIVIDE_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="376" y="502" />
		<Vertex x="376" y="610" />
		<Vertex x="502" y="610" />
		<Vertex x="502" y="542" />
		<Vertex x="607" y="542" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="common" x="322.26" y="320.84" id="0" discovered="false" angle="0" />
	<BallInstance type="common" x="279.26" y="320.84" id="1" discovered="false" angle="0" />
	<BallInstance type="common" x="366.26" y="316.84" id="2" discovered="false" angle="0" />
	<BallInstance type="common" x="-232.63" y="284.03" id="3" angle="0" />
	<BallInstance type="common" x="-341.64" y="279.34" id="4" angle="0" />
	<BallInstance type="common" x="-354.38" y="372.38" id="5" angle="0" />
	<BallInstance type="common" x="-217.39" y="368.99" id="6" angle="0" />
	<BallInstance type="common" x="-459.69" y="262.68" id="7" angle="0" />
	<BallInstance type="common" x="-507" y="286" id="8" angle="0" />
	<BallInstance type="common" x="-571" y="314" id="9" angle="0" />
	<BallInstance type="common" x="-512" y="330" id="10" angle="0" />
	<BallInstance type="common" x="-501" y="456" id="11" angle="0" />
	<BallInstance type="common" x="-566" y="267" id="12" angle="0" />
	<BallInstance type="common" x="-540" y="434" id="13" angle="0" />
	<BallInstance type="common" x="-385.65" y="304.33" id="14" angle="0" />
	<BallInstance type="common" x="-479.73" y="339.28" id="15" angle="0" />
	<BallInstance type="common" x="-417.3" y="400.56" id="16" angle="0" />
	<BallInstance type="common" x="-438.74" y="636.84" id="17" angle="0" />
	<BallInstance type="common" x="-489.74" y="605.84" id="18" angle="0" />
	<BallInstance type="common" x="-530.74" y="535.84" id="19" angle="0" />
	<BallInstance type="common" x="-329.74" y="411.84" id="20" angle="0" />
	<BallInstance type="common" x="-545" y="337" id="21" angle="0" />
	<BallInstance type="common" x="-444" y="447" id="22" angle="0" />
	<BallInstance type="common" x="-413.88" y="361.78" id="23" angle="0" />
	<BallInstance type="common" x="-459" y="394.01" id="24" angle="0" />
	<BallInstance type="common" x="-511.5" y="392.51" id="25" angle="0" />
	<BallInstance type="common" x="-376.94" y="421.05" id="26" angle="0" />
	<BallInstance type="common" x="-276.45" y="346.16" id="27" angle="0" />
	<BallInstance type="common" x="-568" y="375" id="28" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="5" gb2="3" />
	<Strand gb1="5" gb2="6" />
	<Strand gb1="6" gb2="3" />
	<Strand gb1="5" gb2="4" />
	<Strand gb1="5" gb2="7" />
	<Strand gb1="7" gb2="4" />
	<Strand gb1="4" gb2="3" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="375.98828125,502.00048828125" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-600" miny="0" maxx="600" maxy="1000" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="blackBallsRising" depth="400" pos="123.94580078125,1118.494140625" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_fg1a" depth="200" x="468" y="116.9" scalex="1.432" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="200" x="-444.65" y="107.75" scalex="1.432" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_FG1A"   />
	<SceneLayer name="tree_stripe1" depth="80" x="485.55" y="155.96" scalex="0.615" scaley="1.02" rotation="-32.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_STRIPE1"   />
	<SceneLayer name="tree_stripe1" depth="80" x="-466.43" y="150.96" scalex="0.615" scaley="1.02" rotation="-142.78" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_STRIPE1"   />
	<SceneLayer name="bush_fg1a" depth="80" x="381.35" y="27.75" scalex="1.432" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="80" x="560.22" y="261.25" scalex="1.008" scaley="1.008" rotation="85.76" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="80" x="-589.79" y="171.23" scalex="1.008" scaley="1.008" rotation="-71.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="80" x="-315.65" y="39.75" scalex="1.432" scaley="1.432" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_FG1A"   />
	<SceneLayer name="cliff_left" depth="0" x="-366.46" y="138.96" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_CLIFF_LEFT"   />
	<SceneLayer name="cliff_right" depth="0" x="394.04" y="153.46" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_CLIFF_RIGHT"   />
	<SceneLayer name="bush_leafy_1" depth="-48" x="446.68" y="300.92" scalex="1.247" scaley="1.254" rotation="-7.44" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-48" x="-460.11" y="284.79" scalex="1.25" scaley="1.248" rotation="7.48" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_LEAFY_1"   />
	<SceneLayer name="signpostPole_brown" depth="-63.28" x="472.88" y="913.7" scalex="0.904" scaley="0.723" rotation="53.52" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="signpostPole_brown" depth="-63.28" x="-412" y="528.99" scalex="1" scaley="1" rotation="-56.46" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="tree_stripe1" depth="-64" x="523.88" y="565.46" scalex="0.615" scaley="1.385" rotation="-17.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_STRIPE1"   />
	<SceneLayer name="tree_stripe1" depth="-64" x="469.09" y="617.48" scalex="0.615" scaley="1.595" rotation="-5.48" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_STRIPE1"   />
	<SceneLayer name="tree_stripe1" depth="-64" x="-426.4" y="626.21" scalex="0.615" scaley="1.592" rotation="-3.93" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_STRIPE1"   />
	<SceneLayer name="tree_stripe1" depth="-64" x="-492.17" y="615.2" scalex="0.615" scaley="1.592" rotation="3.42" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_STRIPE1"   />
	<SceneLayer name="bush_leafy_1b" depth="-80" x="504.83" y="329.76" scalex="0.992" scaley="1.002" rotation="-12.09" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_LEAFY_1B"   />
	<SceneLayer name="bush_leafy_1b" depth="-80" x="-472.83" y="328.29" scalex="1.069" scaley="1.069" rotation="3.83" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_BUSH_LEAFY_1B"   />
	<SceneLayer name="tree_sil_1" depth="-144" x="646.6" y="368.91" scalex="1.014" scaley="1.016" rotation="-17.74" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_SIL_1"   />
	<SceneLayer name="tree_sil_1" depth="-136" x="-432.94" y="375.12" scalex="0.823" scaley="0.816" rotation="-7.81" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_SIL_1"   />
	<SceneLayer name="tree_sil_1" depth="-120" x="-609.51" y="434.78" scalex="1.173" scaley="1.173" rotation="6.06" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_TREE_SIL_1"   />
	<SceneLayer name="sky_pissyellowstripes" depth="-480" x="0" y="489.02" scalex="4.688" scaley="3.743" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_ECONOMICDIVIDE_SKY_PISSYELLOWSTRIPES"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<compositegeom id="platform right" x="450.1484" y="103.4844" rotation="0" static="true" tag="walkable" material="verysticky" >
		<circle id="" x="-196.9819" y="131.3491" radius="60.1665" />
		<rectangle id="" x="61.4868" y="-21.3501" width="341.6905" height="275.5755" rotation="0.2085" />
		<rectangle id="" x="-140.1641" y="90.7422" width="89.6629" height="148.7237" rotation="0.9414" />
		<rectangle id="" x="17.3223" y="108.1758" width="145.9848" height="134.6969" rotation="-0.1387" />
		<rectangle id="" x="146.5063" y="85.6099" width="130.9527" height="129.0303" rotation="-0.2573" />
		<rectangle id="" x="-125.3105" y="137.5405" width="158.0097" height="99.3153" rotation="-0.035" />
	</compositegeom>
	<circle id="" static="true" tag="stopsign" material="rock" x="-148.312" y="263.7896" radius="18.7485" />
	<circle id="" static="true" tag="stopsign" material="rock" x="200.688" y="290.7896" radius="18.7485" />
	<line id="bound bottom" static="true" tag="deadly" material="rock" anchor="-42.1584,-23.0723" normal="-0.0023,1" />
	<line id="bound right" static="true" tag="detaching" material="rock" anchor="602.8115,361.9094" normal="-1,-0.0018" />
	<line id="bound left" static="true" tag="detaching" material="rock" anchor="-603.3828,387.4084" normal="1,0" />
	<compositegeom id="platform left" x="-382.593" y="94.5176" rotation="0" static="true" tag="walkable" material="verysticky" >
		<circle id="" x="191.093" y="117.9824" radius="53.5" />
		<rectangle id="" x="-60.5947" y="-32.3721" width="341.6905" height="238.7556" rotation="-0.1209" />
		<rectangle id="" x="129.6848" y="75.9116" width="124.2451" height="89.6633" rotation="0.621" />
		<rectangle id="" x="-28.936" y="89.1426" width="145.9849" height="134.6972" rotation="0.1498" />
		<rectangle id="" x="-151.7527" y="64.5767" width="130.9527" height="129.0297" rotation="0.3218" />
		<rectangle id="" x="113.4307" y="118.5078" width="158.0102" height="99.3151" rotation="0.0317" />
	</compositegeom>
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>