Tumbler
The Goo Filled Hills
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OCD: 35 balls
Previous level:
Ivy Towers.
Next level:
Chain.
keep growing
Signposts
Some winners are bigger than other winners!
Look in each area's MENU for more important information.
-with distinction, the Sign Painter
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There is 1 video.
Balls Used
- 36 Ivy (1 sleeping, 0 attached)
- 4 common_albino (1 sleeping, 3 attached)
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="0,591.85" endzoom="0.67"> <poi pos="-4.99,835" traveltime="0" pause="0" zoom="1" /> <poi pos="-0.87,451.85" traveltime="2" pause="0.3" zoom="0.67" /> <poi pos="-2.48,305.51" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,591.85" endzoom="0.912"> <poi pos="-7,890.57" traveltime="0" pause="0" zoom="1.361" /> <poi pos="0,571.85" traveltime="2" pause="0.3" zoom="0.912" /> <poi pos="-2.48,305.51" traveltime="2" pause="0" zoom="1" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_TUMBLER_KAPTAINPOLKA" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_gray" depth="-8" x="-522.87" y="204.89" scalex="0.931" scaley="0.931" rotation="-60.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_SIGNPOST_GRAY" text="SIGNPOST_TUMBLER_1" /> <!-- Pipes --> <pipe id="0" depth="-8" > <Vertex x="0" y="859" /> <Vertex x="0" y="994" /> <Vertex x="100" y="994" /> <Vertex x="100" y="1334" /> </pipe> <!-- Balls --> <BallInstance type="Ivy" x="-269" y="569" id="0" angle="0" /> <BallInstance type="Ivy" x="217" y="483" id="1" angle="0" /> <BallInstance type="Ivy" x="97" y="555" id="2" angle="0" /> <BallInstance type="Ivy" x="273" y="521" id="3" angle="0" /> <BallInstance type="Ivy" x="251" y="387" id="4" angle="0" /> <BallInstance type="Ivy" x="142" y="508" id="5" angle="0" /> <BallInstance type="Ivy" x="92" y="442" id="6" angle="0" /> <BallInstance type="Ivy" x="161" y="437" id="7" angle="0" /> <BallInstance type="Ivy" x="17" y="409" id="8" angle="0" /> <BallInstance type="Ivy" x="-53" y="481" id="9" angle="0" /> <BallInstance type="Ivy" x="-408" y="442" id="10" angle="0" /> <BallInstance type="Ivy" x="-181" y="413" id="11" angle="0" /> <BallInstance type="Ivy" x="-417" y="608" id="12" angle="0" /> <BallInstance type="Ivy" x="-247" y="819" id="13" angle="0" /> <BallInstance type="Ivy" x="-408" y="767" id="14" angle="0" /> <BallInstance type="Ivy" x="-367" y="692" id="15" angle="0" /> <BallInstance type="Ivy" x="383" y="792" id="16" angle="0" /> <BallInstance type="Ivy" x="283" y="733" id="17" angle="0" /> <BallInstance type="Ivy" x="295" y="771" id="18" angle="0" /> <BallInstance type="Ivy" x="273" y="637" id="19" angle="0" /> <BallInstance type="Ivy" x="183" y="687" id="20" angle="0" /> <BallInstance type="Ivy" x="367" y="508" id="21" angle="0" /> <BallInstance type="Ivy" x="-258" y="733" id="22" angle="0" /> <BallInstance type="Ivy" x="-159" y="663" id="23" angle="0" /> <BallInstance type="Ivy" x="-238" y="666" id="24" angle="0" /> <BallInstance type="Ivy" x="-321" y="775" id="25" angle="0" /> <BallInstance type="Ivy" x="-183" y="583" id="26" angle="0" /> <BallInstance type="Ivy" x="342" y="708" id="27" angle="0" /> <BallInstance type="Ivy" x="221" y="727" id="28" angle="0" /> <BallInstance type="Ivy" x="199" y="593" id="29" angle="0" /> <BallInstance type="Ivy" x="367" y="583" id="30" angle="0" /> <BallInstance type="Ivy" x="392" y="642" id="31" angle="0" /> <BallInstance type="Ivy" x="-367" y="542" id="32" angle="0" /> <BallInstance type="Ivy" x="-208" y="742" id="33" angle="0" /> <BallInstance type="Ivy" x="-233" y="619" id="34" angle="0" /> <BallInstance type="Ivy" x="-312" y="622" id="35" angle="0" /> <BallInstance type="common_albino" x="62.5" y="162.5" id="36" angle="0" /> <BallInstance type="common_albino" x="-62.5" y="162.5" id="37" angle="0" /> <BallInstance type="common_albino" x="62.5" y="287.5" id="38" angle="0" /> <BallInstance type="common_albino" x="-62.5" y="287.5" id="39" angle="0" /> <!-- Arms --> <Strand gb1="37" gb2="38" /> <Strand gb1="39" gb2="36" /> <Strand gb1="37" gb2="39" /> <Strand gb1="36" gb2="37" /> <Strand gb1="38" gb2="36" /> <Strand gb1="39" gb2="38" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,859" radius="75" filter="" > </levelexit> </level>
<scene minx="-600" miny="0" maxx="600" maxy="1200" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <!-- SceneLayers --> <SceneLayer name="signpostPole_gray" depth="-8.8" x="-560.39" y="187.78" scalex="1" scaley="1.545" rotation="-60.13" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="lightShaft1" depth="-16" x="39.75" y="584.39" scalex="1.621" scaley="2.162" rotation="10.13" alpha="0.20000000298023" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_LIGHTSHAFT1" /> <SceneLayer name="gear1blurGray" depth="-40" x="374.62" y="1130.99" scalex="1.144" scaley="1.144" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="gear1blurGray" depth="-40" x="-361.38" y="42.99" scalex="1.144" scaley="1.144" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="gear1blurGray" depth="-40" x="-512.73" y="1033.14" scalex="1.364" scaley="1.364" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="gear1blurGray" depth="-40" x="571.27" y="213.14" scalex="1.364" scaley="1.364" rotation="0" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-0.8333" /> <SceneLayer name="Wheel01" depth="-96" x="-1.43" y="605.99" scalex="1.856" scaley="1.856" rotation="0" alpha="1" colorize="140,140,140" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.027778" /> <SceneLayer name="Wheel01" depth="-192" x="-1.46" y="606.51" scalex="1.513" scaley="1.513" rotation="0" alpha="1" colorize="86,86,86" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.03888889" /> <SceneLayer name="Wheel01" depth="-288" x="-1.95" y="604" scalex="1.226" scaley="1.226" rotation="0" alpha="1" colorize="56,56,56" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.05" /> <SceneLayer name="Wheel01" depth="-384" x="-1.95" y="606.01" scalex="0.979" scaley="0.979" rotation="0" alpha="1" colorize="24,24,24" image="IMAGE_SCENE_TUMBLER_WHEEL01" anim="rot_1rps" animspeed="0.061111" /> <SceneLayer name="gear1blurGray" depth="-400" x="-123.78" y="787.86" scalex="0.91" scaley="0.91" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-1.111" /> <SceneLayer name="gear1blurGray" depth="-400" x="-173.94" y="442.54" scalex="0.631" scaley="0.631" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="-1.111" /> <SceneLayer name="gear1blurGray" depth="-400" x="12.55" y="612.52" scalex="0.791" scaley="0.791" rotation="0" alpha="1" colorize="64,64,64" image="IMAGE_SCENE_TUMBLER_GEAR1BLURGRAY" anim="rot_1rps" animspeed="0.8333" /> <SceneLayer name="bg" depth="-960" x="0" y="600" scalex="4.688" scaley="4.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_TUMBLER_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="bottom" static="true" tag="deadly" material="rock" anchor="-44.0005,-35.002" normal="0.0058,1" /> <line id="" static="true" tag="deadly" material="rock" anchor="26,1246" normal="0.0062,-1" /> <line id="" static="true" tag="deadly" material="rock" anchor="-639.5239,653.5383" normal="1,0.0064" /> <line id="" static="true" tag="deadly" material="rock" anchor="656.9038,625.5391" normal="-0.9999,-0.0122" /> <!-- Dynamic Geometry --> <compositegeom id="wheel" x="0" y="600" rotation="0" static="false" tag="walkable" material="rock" rotspeed="0.0017" image="IMAGE_SCENE_TUMBLER_WHEEL00" imagepos="0.0287,600.9691" imagerot="0" imagescale="1.0666,1.0666" > <rectangle id="" mass="100.3572990067" x="344.7144" y="344.7144" width="64.9996" height="458.2663" rotation="0.7854" /> <rectangle id="" mass="100.357527740789" x="-344.7144" y="-344.7144" width="64.9998" height="458.2661" rotation="0.7854" /> <rectangle id="" mass="100.357756474678" x="344.7144" y="-344.7144" width="65" height="458.266" rotation="-0.7854" /> <rectangle id="" mass="100.357070270965" x="-344.7144" y="344.7144" width="64.9994" height="458.2665" rotation="-0.7854" /> <rectangle id="" mass="99.642586626717" x="487.5" y="0" width="65" height="455" rotation="0" /> <rectangle id="" mass="99.642586626717" x="-487.5" y="0" width="65" height="455" rotation="0" /> <rectangle id="" mass="99.642586626717" x="0" y="-487.5" width="455" height="65" rotation="0" /> <rectangle id="" mass="99.642586626717" x="0" y="487.5" width="455" height="65" rotation="0" /> </compositegeom> <!-- Geometry Constraints --> <hinge body1="wheel" anchor="0,600"/> </scene>