Impale Sticky
The Goo Filled Hills
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OCD: 42 balls
Previous level:
Hang Low.
Next levels:
Ivy Towers,
Flying Machine.
if you get in trouble, just go back in time
Build up and left around to the top, while avoiding the blades.
If you do something wrong click a time bug to go back in time.
Signposts
The Goo Balls were excited to explore the mysterious pipe system...
...even if it meant traversing ridiculously contrived terrain.
One of the goo balls seemed to say he felt like an armadillo. Moo!
-love, the mysterious Sign Painter
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There is 1 video.
Balls Used
- 61 common (10 sleeping, 4 attached)
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image="IMAGE_SCENE_IMPALESTICKY_SIGNPOST_BROWN" text="SIGNPOST_IMPALESTICKY_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="177" y="880" /> <Vertex x="177" y="970" /> <Vertex x="263" y="970" /> <Vertex x="263" y="1195" /> </pipe> <!-- Balls --> <BallInstance type="common" x="-11" y="752" id="0" discovered="false" angle="0" /> <BallInstance type="common" x="-44" y="706" id="1" discovered="false" angle="0" /> <BallInstance type="common" x="8" y="706" id="2" discovered="false" angle="0" /> <BallInstance type="common" x="87.67" y="787.33" id="3" discovered="false" angle="0" /> <BallInstance type="common" x="49" y="749" id="4" discovered="false" angle="0" /> <BallInstance type="common" x="107" y="744" id="5" discovered="false" angle="0" /> <BallInstance type="common" x="20" y="792" id="6" discovered="false" angle="0" /> <BallInstance type="common" x="119" y="692" id="7" discovered="false" angle="0" /> <BallInstance type="common" x="70" y="703" id="8" discovered="false" angle="0" /> 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type="common" x="174.67" y="354.33" id="53" angle="0" /> <BallInstance type="common" x="375" y="416" id="54" angle="0" /> <BallInstance type="common" x="208.33" y="396" id="55" angle="0" /> <BallInstance type="common" x="508.67" y="294.67" id="56" angle="0" /> <BallInstance type="common" x="251.98" y="416.96" id="57" angle="0" /> <BallInstance type="common" x="136.34" y="429.77" id="58" angle="0" /> <BallInstance type="common" x="228.78" y="321.62" id="59" angle="0" /> <BallInstance type="common" x="129.18" y="338.5" id="60" angle="0" /> <!-- Arms --> <Strand gb1="57" gb2="59" /> <Strand gb1="58" gb2="57" /> <Strand gb1="59" gb2="60" /> <Strand gb1="58" gb2="59" /> <Strand gb1="60" gb2="58" /> <!-- Level Exit --> <levelexit id="theExit" pos="176.9970703125,880" radius="75" filter="" > </levelexit> </level>
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height="189.2668" rotation="0.8684" /> <rectangle id="" static="true" material="rock" x="598.0508" y="266.7871" width="98.9997" height="134.5638" rotation="-0.7818" /> <rectangle id="" static="true" material="rock" x="634.5811" y="723.0562" width="57.7504" height="144.8383" rotation="-0.4851" /> <rectangle id="" static="true" material="rock" x="608.6299" y="649.833" width="98.9991" height="248.2897" rotation="-0.9352" /> <rectangle id="" static="true" material="rock" x="558.4102" y="1028.4448" width="120.9997" height="833.2956" rotation="0.5559" /> <rectangle id="" static="true" material="rock" x="656.4902" y="441.4968" width="121" height="442.3335" rotation="0" /> <line id="bound bottom" static="true" tag="detaching" material="rock" anchor="-25.4092,-31.0635" normal="-0.0018,1" /> <line id="bound right" static="true" tag="detaching" material="rock" anchor="626.9453,672.0483" normal="-0.9885,-0.151" /> <line id="bound left" static="true" tag="detaching" material="rock" anchor="-712.377,580.9084" normal="1,0" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>