Friday was GooTool's 1st birthday: here's the original announcement of the first public preview release. Later that week, GooTool 0.9.0 was released, allowing you to create addins using the newly-defined goomod file format.

GooTool 1.0.1 is now out and is a suitably important milestone. Download it at the usual place. New in this version is support for goomod version 1.1, so you'll need to upgrade to use upcoming addins in this format. There are a bunch of other improvements too - including a workaround for the problem caused by 2D Boy's WoGC servers being down. Read on for the full changelog.

Addin authors, head on over to the addin file format documentation for details on what's new and goo-d in goomod 1.1.

1.0.1, 08-November-2009

  • Added an option to the Advanced menu to generate an online ID (for users who are unable to connect in-game) (#0000235).
  • Allow generated online IDs to be removed as and when 2D Boy servers come back online.
  • Display skipped levels in the profile tab.
  • Don't display tower data if the profile has no tower.
  • Don't allow publish if the profile has no online id (#0000236).
  • Goomod version 1.1 is now available: (#0000188)
    • Addins can now specify a thumbnail image.
    • Add strings easily using text.xml in goomod.
    • An addin can now provide more than one level, so level is now a child of levels.
    • level/cutscene and level/skipeolsequence added.
    • level/ocd is now officially optional.
  • GooTool now lets you select new languages (for which you need to download translations and possibly fonts from http://hell.student.utwente.nl/wog/wiki/):
    zh, cs, da, eo, fi, ka, he, hu, ja, no, pl, pt, pt_BR, sv, tp, uk, vi (#0000239).
  • Fixed an issue preventing you ever saving again if you uninstall an addin and quit before saving (#0000240).
  • Remember GooTool's window position/size between runs (#0000234).