Mac users, please read

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Mac users, please readdavidc12/28/2008 - 11:41

Please only vote if you have a Mac.

I'm currently porting GooTool to Mac OS X and it turns out that Java 1.6 is only available for 64-bit Intel Macs. Converting GooTool to use Java 1.5 is going to be a pain, so I'm just doing a quick survey to see if it's worth it.

Note that the early Intel Macs were 32-bit. To tell if you're 32 or 64 bit, go to the Apple icon in the top left, "About this Mac", and look at the Processor line. I believe the following is correct:

- Anything mentioning "PowerPC", choose PowerPC

- Anything saying "Core Solo" or "Core Duo" is Intel 32 bit
- Anything saying "Core 2 Solo" or "Core 2 Duo" is Intel 64 bit

- If it says Quad Core Xeon, lucky you, it's Intel 64 bit

-davidc

Re: Mac users, please readDEFE12/28/2008 - 16:58

I've got a 64-bit. I look forward to using gootool! Thanks for porting it for us mac users.


Last modified Sun, 12/28/2008 - 17:01 by DEFE
Re: Mac users, please readspinyanteater12/28/2008 - 18:55

I'd also like to say thanks for porting the GooTool - it's much appreciated!

Re: Mac users, please readCochonou12/29/2008 - 04:45

Quote:

Converting GooTool to use Java 1.5 is going to be a pain, so I'm just doing a quick survey to see if it's worth it.


Is javac -target 1.5 -bootclasspath ... causing so much breakage ? Java binary compatibility is always a bit painful...


Last modified Mon, 12/29/2008 - 05:00 by Cochonou
Re: Mac users, please readdavidc12/29/2008 - 08:53

[quote author=Cochonou link=topic=1160.msg7960#msg7960 date=1230543908]
Is javac -target 1.5 -bootclasspath ... causing so much breakage ? Java binary compatibility is always a bit painful...


It's the API compatibility really, I coded it against the 1.6 API so I'm getting loads of incompatibilities from the whole drag-and-drop implementation down to minor details like setting dialog icons and changed IOException constructors.

-davidc

Re: Mac users, please readKaoro12/29/2008 - 18:39

I have a Core 2 Duo -- 64 Bit.

I wouldn't worry about making it work on Java 1.5. I know that it's easy for me to say because I'm not running on a 32-bit processor but I do not think it would be worth the effort. The amount of 64 bit Macs is only going to increase now that all of their computers have some sort of Core 2 Duo or better.

Re: Mac users, please read30jon12/30/2008 - 15:45

YAY! gootool is coming!!!

Re: Mac users, please readdavidc12/30/2008 - 16:21

Yup, I managed to rewrite everything for Java 1.5, only problem is that you can't drag-and-drop the addins list any more (on any platform). I'll add "Move up/move down" buttons instead I guess.

Otherwise it's nearly done, addin merging is working nicely, just need to finish the PNG encoding/decoding.



-davidc

Re: Mac users, please readDEFE12/31/2008 - 03:31

Hooray! Now then, since I have the wii version, is it safe to assume this won't work with my Mac demo? I might just have to finally dish out the money to get a copy for my laptop.


Last modified Thu, 01/01/2009 - 17:48 by DEFE
Re: Mac users, please readDaij-Djan01/01/2009 - 09:51

I look forward to the goo tool!

Re: Mac users, please readthom01/04/2009 - 03:30

I am on an intel iMac. The CPU seems to be a core 2 duo which is 64 bit if what you say is right.

Re: Mac users, please readavi4now01/04/2009 - 16:39

Really looking forward to this, THANKS!!

(I'm 64-bit, I answered the poll.)

Re: Mac users, please readdavidc01/04/2009 - 19:22

I think I've sorted out the image encoding/decoding, but I no longer have access to a proper Mac so I can't test it in-game.

Can someone with a Mac please do the following:

1. right click World of Goo, "Show Package Contents", go inside to the Contents\Resources\game\res\levels\EconomicDivide directory

2. delete the two cliff_left/right png.binltl files (or move them elsewhere)

3. run World of Goo, go to chapter 1, "Small Divide" level. It should either crash, or the cliffs should be invisible. This confirms you got rid of those two files correctly.

4. download http://goofans.com/sites/default/tmp/mactest.zip which contains two replacement cliff files, move them into this EconomicDivide directory

5. run World of Goo again, go to "Small Divide" again, and fingers crossed you should see the cliffs correctly again without any graphical glitches.

Post a reply here if it works so we don't have loads of people spending time on this.

Thanks!

-davidc

Re: Mac users, please readWizpig01/05/2009 - 20:14

Your question is: is it worth it?
Absolutely.
I know lots of people, that includes me of course, with an "old" PPC Mac - and some of them have World of Goo.
I will obviously give them this link, but i'm sure that not everybody with a PPC Mac and WoG will see/register on the forum just for this; it is worth it!
Thanks in advance for the community's work. :)

Re: Mac users, please readdavidc01/05/2009 - 20:34

[quote author=Wizpig link=topic=1160.msg8416#msg8416 date=1231204450]
I know lots of people, that includes me of course, with an "old" PPC Mac - and some of them have World of Goo.
I will obviously give them this link, but i'm sure that not everybody with a PPC Mac and WoG will see/register on the forum just for this; it is worth it!


Not to worry, I saw the way the poll was going. The work's already done now to make it work on older Macs... Just need someone to test the images above and then it should be out this week.

-davidc

Re: Mac users, please readDEFE01/05/2009 - 23:31

Well David, I tried the instructions you posted, but I hit a problem. My Mac wouldn't allow me to remove the cliff files from that folder. I could copy them to different locations, but the originals couldn't be altered. Still, as previously stated, I only have the demo. Maybe they can be altered in the full version.


Last modified Mon, 01/05/2009 - 23:36 by DEFE
Re: Mac users, please readltldrummerboy01/07/2009 - 00:30

davidc, I did what you asked and ran WoG after moving those two files from the directory you specified; the cliffs were nonexistent.

Then I copied in the two files from the download link you posted.  The game ran just as it should and the cliffs appeared normally.  I hope this means we get a GooTool release this week.

PS - Running a 64-bit MacBook.

Re: Mac users, please readdavidc01/07/2009 - 06:24

That's great, thanks!

Re: Mac users, please readAviator1401/08/2009 - 20:04

I registered just for this topic. I've been thinking how cool it would be to have this for mac! I tried it out, too, and it works perfectly!  I'm on a 64-bit Intel core 2 duo iMac 3.06GHz.  I sure hope this does mean GooTool for Mac!!  Good luck!


Last modified Thu, 01/08/2009 - 20:11 by Aviator14
Re: Mac users, please readKuroneko01/13/2009 - 05:40

Tried it on my 32-bit Intel core duo, works perfectly !
Great job, thank you !  :)

Re: Mac users, please read30jon01/14/2009 - 00:02

[quote author=davidc link=topic=1160.msg8353#msg8353 date=1231114967]
I think I've sorted out the image encoding/decoding, but I no longer have access to a proper Mac so I can't test it in-game.

Can someone with a Mac please do the following:

1. right click World of Goo, "Show Package Contents", go inside to the Contents\Resources\game\res\levels\EconomicDivide directory

2. delete the two cliff_left/right png.binltl files (or move them elsewhere)

3. run World of Goo, go to chapter 1, "Small Divide" level. It should either crash, or the cliffs should be invisible. This confirms you got rid of those two files correctly.

4. download http://goofans.com/sites/default/tmp/mactest.zip which contains two replacement cliff files, move them into this EconomicDivide directory

5. run World of Goo again, go to "Small Divide" again, and fingers crossed you should see the cliffs correctly again without any graphical glitches.

Post a reply here if it works so we don't have loads of people spending time on this.

Thanks!

-davidc


YAY! IT works

running a powerpc

Re: Mac users, please readndrake01/14/2009 - 14:45

Will you be using Jar Bundler to package the Mac version?

Re: Mac users, please read30jon01/15/2009 - 00:04

Is it ready yet?  >:( >:( >:( >:(

Re: Mac users, please readdavidc01/15/2009 - 05:42

[quote author=ndrake link=topic=1160.msg8752#msg8752 date=1231962326]
Will you be using Jar Bundler to package the Mac version?


No, though I used this for the first testing. I'm using JarBundler ANT task to automate builds.

[quote author=30jon link=topic=1160.msg8767#msg8767 date=1231995868]
Is it ready yet?  >:( >:( >:( >:(


I've been sick. But today I've sorted out the internationalised character problems I've been having so it should be out RSN.

-davidc

Re: Mac users, please readdavidc01/15/2009 - 18:54

GooTool 0.10.0 is out with Mac support. It's probably very buggy since I don't have a real Mac to test on, so report back any problems!

http://goofans.com/node/93

Re: Mac users, please readltldrummerboy01/16/2009 - 02:30

I'll post feedback here if that's ok.

Just installed the "Waterlogged" level and it works great.  I'll post more as I test it.


Last modified Fri, 01/16/2009 - 02:41 by ltldrummerboy
Re: Mac users, please readCochonou01/18/2009 - 02:57

Indeed, it works great. Thank you.