I don't think we should pressure 2D Boy to make a better game

You are viewing a static copy of the old 2DBoy forum, which closed in 2010. It is preserved here for historical interest, but it is not possible to reply to topics. For more recent discussion about World of Goo, visit our new forum.
I don't think we should pressure 2D Boy to make a better gameWetterdew02/26/2009 - 17:09

Here is an interesting video: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

According to 2D Boy, their best work comes when there is no pressure, when it doesn't matter.  And when it does matter, it gets hard.  When there's pressure.

I just don't want 2D Boy to always be comparing their next project to their masterpiece, World of Goo. :( But if there really will be a next game inspired by feelings and not by the pressure to make another or by hopes for profits, I'd love that. :)