Interview :D
Interview :D | Chris Evans | 06/23/2009 - 05:46 |
Wahoo just published my little interview with Ron and Kyle on The Reticule, interesting stuff if I say so myself :) | ||
Re: Interview :D | TheWampaKing | 06/23/2009 - 07:13 |
Oooh, nice interview. | ||
Re: Interview :D | Pavke | 06/23/2009 - 07:19 |
Yes, really nice. :) Quote: Sometimes players can squish balls past the giant red robot head in that one level to rescue almost everyone in the level. Some levels allow clever players to win with zero moves, using sneaky ball-flinging tricks. But I think I like that unusual things happen here and there. We are not a big shiny game studio with dozens of layers of QA. Players seem to enjoy discovering tricks, and hopefully the slightly rough edges show that our game was duct taped together with love. Really like that!! :D | ||
Re: Interview :D | thB | 06/23/2009 - 12:43 |
Kinda reminds me of the strafe/circle jump bug from Quake, that became a feature later in Q2 and Q3 or straferunning in Doom. Last modified Tue, 06/23/2009 - 12:52 by thB | ||
Re: Interview :D | DEFE | 06/23/2009 - 16:30 |
Thanks for posting the interview, Chris! Much appreciated. I'm glad 2DBoy had plenty of success with World of Goo. They earned it with such a great game. Haha, and I'm with Pavke and thB on the game's "bugs." They've just given the game more replayability for guys like me. It's fun to mess around with those little tricks. | ||
Re: Interview :D | vonboy | 06/24/2009 - 08:45 |
interesting read, thats for posting! |