config changed => game doesn't start anymore :-(

config changed => game doesn't start anymore :-( | dentaku | 02/22/2009 - 11:40 |
Just tested the entry Last modified Sun, 02/22/2009 - 11:49 by dentaku | ||
Re: config changed => game doesn't start anymore :-( | Soultaker | 02/22/2009 - 11:51 |
The Sign Painter warned you not to change anything there! | ||
Re: config changed => game doesn't start anymore :-( | dentaku | 02/22/2009 - 12:03 |
Yes, I read that. But I changed the resolution and this worked, so I thought changing a simple "false" to true" can be savely undone ... :( Quote: [t=0.00] Failed to read persistent data from "/home/dentaku/.WorldOfGoo/pers2.dat"! | ||
Re: config changed => game doesn't start anymore :-( | Soultaker | 02/22/2009 - 12:09 |
Maybe something silly like no more free audio channels? Did you try rebooting in between crashes? | ||
Re: config changed => game doesn't start anymore :-( | dentaku | 02/22/2009 - 12:19 |
Yep, I rebooted. And I found the problem: pulseaudio!!! When I start WorldOfGoo, the message "Aborted" is displayed in the shell. But after I killed the process "pulseaudio", it works again *phewww!* :) I thought about pulseaudio because I had some other problems with games in the past that were solved after killing pulseaudio! | ||
Re: config changed => game doesn't start anymore :-( | Soultaker | 02/22/2009 - 14:08 |
Do you happen to use a 64-bit distribution? | ||
Re: config changed => game doesn't start anymore :-( | dentaku | 02/22/2009 - 17:35 |
Yes, I run 64 Bit Linux and installed World of Goo with --force-architecture. I read of many people having problems with PulseAudio but never heard about some missing 32 Bit Libs. Is there such a package to be installed in /lib32 ? Last modified Sun, 02/22/2009 - 17:58 by dentaku |