Windows 7 x64: Video Problems in World of Goo

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Windows 7 x64: Video Problems in World of Goojalperin10/26/2009 - 06:54

I'm running the latest World of Goo in Windows 7, 64-bit and when I try to start the game, the screen goes blank, flickers, seems to try to switch to other resolutions, stays black, and generally is unusable.  Sometimes it will crash other programs (Firefox for one).  I'm using an nvidia geforce 9500GT card with the latest drivers.  Any suggestions?

Re: Windows 7 x64: Video Problems in World of GooGMMan10/26/2009 - 08:58

Look in your config.txt file, and try changing the screen resolution and refresh rate to your current resolution and refresh rate.

Re: Windows 7 x64: Video Problems in World of Goojalperin10/26/2009 - 09:47

thanks, but unfortunately, that didn't help.

Re: Windows 7 x64: Video Problems in World of GooGMMan10/26/2009 - 12:05

Next things to try are DirectX and graphics drivers. Download the DirectX Web Setup from Microsoft and get the latest drivers for your graphic card from nVidia.

Re: Windows 7 x64: Video Problems in World of GooHiltonT10/28/2009 - 16:42

G'day,

I'm in the same boat here, but running the demo (I'd like to see what it is like before buying it).  The screen blanks, flickers, music plays, and nothing appears.  I have the latest ATI video drivers, and am running Windows 7 Ultimate x64.

Re: Windows 7 x64: Video Problems in World of Goojalperin10/28/2009 - 17:50

I already have the latest nvidia drivers, and I did a clean install of Win7 so I would like to think that I have the latest DirectX as well.  Is it a problem with x64 or Win7 or what?

Re: Windows 7 x64: Video Problems in World of GooGMMan10/29/2009 - 16:35

I tried Windows 7 today, though it's x86. I would rule drivers out, as you already got the latest you can get. The next things are graphics card itself and overall incompatibility. Not so much on the graphic card, but maybe you can try the Compatibility Mode with WoG. Right click the shortcut (or EXE), click Properties, click the Compatibility tab, and try different settings.

P. S.: To truly have the latest DirectX, you'd have to run the DirectX Web Setup (found on the Microsoft website). Reinstalling DirectX would just get rid of the newer DLLs.

Re: Windows 7 x64: Video Problems in World of Goospazturtle10/29/2009 - 17:47

I'm running Wog in Win 7 x64 just fine so let rule win 7 and x64 out

Re: Windows 7 x64: Video Problems in World of GooPavke11/02/2009 - 07:58

[quote author=spazturtle link=topic=2158.msg15029#msg15029 date=1256856454]
I'm running Wog in Win 7 x64 just fine so let rule win 7 and x64 out


Can you tell me where is pers2.dat file stored in WIndows 7??

Re: Windows 7 x64: Video Problems in World of Goospazturtle11/02/2009 - 09:04

[quote author=Pavke link=topic=2158.msg15052#msg15052 date=1257166696]
[quote author=spazturtle link=topic=2158.msg15029#msg15029 date=1256856454]
I'm running Wog in Win 7 x64 just fine so let rule win 7 and x64 out


Can you tell me where is pers2.dat file stored in WIndows 7??


Same place as vista

Re: Windows 7 x64: Video Problems in World of Goojalperin11/02/2009 - 12:54

Using the XP and Vista compatibility modes did NOT work for me.

Re: Windows 7 x64: Video Problems in World of GooJimMcWibb11/04/2009 - 12:06

I had exactly the same issue, running win7 x64, but the problem went away as soon as I unplugged my second monitor. Are you using dual screens?

Re: Windows 7 x64: Video Problems in World of GooTheTrout11/04/2009 - 12:31

I'm having the EXACT same problem.  Windows 7, x64, flashing screen as if its constantly trying to change resolutions and failing.  All my drivers are updated as much as possible.

Re: Windows 7 x64: Video Problems in World of Gooclintp11/04/2009 - 21:00

I'm having the same problems as everyone else here.  (The smartass answer above of "it's not Windows 7 or WOG!" isn't exactly helpful, because it is one or the other.)

Windows 7 upgrade from Vista (where WOG worked).  ATI Radeon HD 4800 series.  Up-to-date drivers.  Other Direct X games seem fine.  One monitor 1280x1024, the other is 1440x900.  This is a paid-for brand-new fresh-installed downloaded-from-2dboy copy, so I know it's good. 

WOG starts, the screen flashes like it's trying to find a resolution that works, and continues to do this.  Sometimes a windowed, black screen appears, sometimes I get a large cursor/pointer.  It never quite resolves itself, and flickers until my patience runs out.

What I've found:

  * Editing the config.txt file to have the correct resolution helps, but only if you know which monitor WOG is starting on.  That's the first puzzle.

If it starts on the 1440x900 monitor, and I have the config.txt properly edited, then WOG runs but things are 'out of place'.  In-game buttons are missing, the "pull handle" on the first level dangles below the screen, etc...

  * Switching off the 1440x900 monitor (using the Config->Display tools in Windows) works okay, in conjunction with editing the config.txt.  Having one monitor off completely blows, and having to edit my system configuration to play WOG sucks.

The config.txt file has a resolution of 800x600, but Windows 7 seems to resist going into that mode however WOG is doing it.  (At least, that's how it feels).  Fiddling around with the XP Mode (Win7 Ultimate) and other compatibility settings have no effect.

Re: Windows 7 x64: Video Problems in World of Gooclintp11/04/2009 - 21:06

Sorry to reply to my own posting.  Here's some more info:

I've got the 1.30 version.  Just in case, I applied the patch.  No joy.

When I run the program I think it's trying to start on the 1440x900 monitor.  On the 1280x1024 monitor, it flashes and refreshes constantly.  If I keep that up, I see a seizure coming...

On the 1440x900 monitor, I get black.  Solid black.

Audio from the game comes out during all of this.

Re: Windows 7 x64: Video Problems in World of GooPavke11/05/2009 - 05:02

@clintp

hi

I must replay to you post. WoG it's not having a problem with Windows 7. The proble is dual monitors and it's happening on all platforms. As far as I know there is a fix for that somewhere on forum but don't know if it's for Win7. ;)

Re: Windows 7 x64: Video Problems in World of GooTheTrout11/07/2009 - 12:29

Hey, I searched around and this solution - http://2dboy.com/forum/index.php?action=printpage;topic=1619.0 - worked perfectly for me.  Yay!

Re: Windows 7 x64: Video Problems in World of Goojalperin11/29/2009 - 11:42

Worked for me too.  Get properties, select compatibility tab, then check disable desktop composition.

Re: Windows 7 x64: Video Problems in World of Goofr3dsd3ad11/30/2009 - 17:32

I bout WoG yesterday and have had the same problems with the graphics. After reading various threads I have tried what's suggested and had limited success.
I can now play WoG having disabled desktop composition but it only plays in 800x600. Setting the native res of my monitor (1280x1024) makes no difference.

Is anyone else having this problem?

Graphics card is an ati radeon HD5850 running the 9.11 catalyst drivers

Re: Windows 7 x64: Video Problems in World of GooPavke12/01/2009 - 08:12

@fr3dsd3ad

I don't understand your problem, are you trying to change game resolution? If that's the case try editing config.txt file to whatever resolution you want.

Re: Windows 7 x64: Video Problems in World of GooGMMan12/01/2009 - 14:31

@Pavke: He's already changed the resolution in config.txt.

@fr3dsd3ad: There's a bug with World of Goo that prevents the 1280*1024 resolution. You'll have to use the next highest resolution. An alternative is to press Alt-Enter, and then set your World of Goo shortcut to maximized when you launch it.

Re: Windows 7 x64: Video Problems in World of Goopixel12/12/2009 - 13:32

I had exactly the same issue, but I figured it out, based on the replies on this thread. The game doesn't like the dual monitor setup at all. I had exactly the same behavior on startup: flickering screen with elements of white all over, etc. I disabled one of my two monitors, game worked like a charm.

My setup is:

Main monitor: 1920x1200.
Second monitor: 1200x1920.