Hitting little "back one move bug" bug...

You are viewing a static copy of the old 2DBoy forum, which closed in 2010. It is preserved here for historical interest, but it is not possible to reply to topics. For more recent discussion about World of Goo, visit our new forum.
Hitting little "back one move bug" bug...The Happy Friar10/07/2008 - 21:51

When you hit those little bugs to go back one move, all the sign painter signs get their un-read status back.  not a game killer, just something I noticed.  :)

Re: Hitting little "back one move bug" bug...TwentySeven10/08/2008 - 00:47

Another followup bug with the "undo" bugs.

The physics sim isn't being reset to a previous identical state.  You can test it quite easily on chapter 4 when you have to build the support out of the square bricks.

Re: Hitting little "back one move bug" bug...Hideous10/08/2008 - 00:56

The "love goo" also gets detached.

Re: Hitting little "back one move bug" bug...The Happy Friar10/08/2008 - 07:38

[quote author=TwentySeven link=topic=247.msg2035#msg2035 date=1223444834]
The physics sim isn't being reset to a previous identical state.  You can test it quite easily on chapter 4 when you have to build the support out of the square bricks.


it's been like that since the beta.  I always thought of that as a "feature not a bug" kind of thing.  IE a way to use those little things to an advantage.  That way would could do things you couldn't actually do in the previous move.

:)