choppy video on Mandriva

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choppy video on Mandrivaiemcd01/21/2010 - 12:15

World of Goo in general is not cooperating with my computer. Usually when I start WoG, the video is very choppy, the mouse movements very delayed, and the sound is very odd. I was hoping someone could help diagnose the problem. It appears to be related to "skipping simulation frames", but I have no idea what that means, so it may not be.

I am running an x86 computer with Mandriva linux. I had to use the Mandriva patch to make it run at all. Here is my WorldOfGoo.log file:

Quote:

[t=0.00] InhibitGnomeScreensaver constructor: couldn't execute "gnome-screensaver-command"!
[t=0.00] Loading persistent data...
[t=0.00] Locale en_US.UTF-8 matched to language en.
[t=0.00] Primary language: en
[t=0.00] Created 800x600 (32 bpp) graphics surface.
[t=0.00] Created virtual viewport of size 800(+0)x600(+0)
[t=0.00] Using audio driver: alsa
[t=0.00] resized from 800x600 to 800x600
[t=0.00] loading game (version 1.41linux)...
[t=0.04] could not load image "res/images/flags/xx"
[t=0.39] WARNING: skipping 2 simulation frames!
[t=0.69] WARNING: skipping 0 simulation frames!
[t=0.69] Game paused...
[t=0.69] FileOpen("res/levels/MapWorldView/newmail.anim.binltl", 17, 0xb395bf24) failed!
[t=0.69] FileOpen("res/levels/MapWorldView/MapWorldView/rot_1rps.anim.binltl", 17, 0xb395bf24) failed!
[t=0.69] Game resumed after 0.329 seconds
[t=1.25] WARNING: skipping 0 simulation frames!
[t=1.55] WARNING: skipping 0 simulation frames!
[t=1.84] WARNING: skipping 0 simulation frames!
[t=2.15] WARNING: skipping 0 simulation frames!
[t=2.45] WARNING: skipping 0 simulation frames!
[t=2.75] WARNING: skipping 0 simulation frames!
[t=3.05] WARNING: skipping 0 simulation frames!
[t=3.35] WARNING: skipping 0 simulation frames!
[t=3.35] loading game complete.
[t=3.65] FileOpen("res/levels/IslandUi/newmail.anim.binltl", 17, 0xbf89cdc4) failed!
[t=3.65] STATE TRANSITION: INIT --> WORLD (after 4 sec)
[t=3.65] WARNING: skipping 0 simulation frames!
[t=3.94] WARNING: skipping 0 simulation frames!
[t=4.25] WARNING: skipping 0 simulation frames!
[t=4.55] WARNING: skipping 0 simulation frames!
[t=4.84] WARNING: skipping 0 simulation frames!
[t=5.15] fps=3.7 ups=46.8
[t=5.15] WARNING: skipping 0 simulation frames!
[t=5.45] WARNING: skipping 0 simulation frames!
[t=5.75] WARNING: skipping 0 simulation frames!
[t=6.05] WARNING: skipping 0 simulation frames!
[t=6.35] WARNING: skipping 0 simulation frames!
[t=6.65] WARNING: skipping 0 simulation frames!
[t=6.94] WARNING: skipping 0 simulation frames!
[t=7.25] WARNING: skipping 0 simulation frames!
[t=7.55] WARNING: skipping 0 simulation frames!
[t=7.84] WARNING: skipping 0 simulation frames!
[t=8.15] WARNING: skipping 0 simulation frames!
[t=8.45] WARNING: skipping 0 simulation frames!
[t=8.75] WARNING: skipping 0 simulation frames!
[t=9.05] WARNING: skipping 0 simulation frames!
[t=9.35] WARNING: skipping 0 simulation frames!
[t=9.65] WARNING: skipping 0 simulation frames!
[t=9.94] WARNING: skipping 0 simulation frames!
[t=10.25] fps=3.3 ups=50.0
[t=10.25] WARNING: skipping 0 simulation frames!
[t=10.55] WARNING: skipping 0 simulation frames!
[t=10.84] WARNING: skipping 0 simulation frames!
[t=11.15] WARNING: skipping 0 simulation frames!
[t=11.45] WARNING: skipping 0 simulation frames!
[t=11.75] WARNING: skipping 0 simulation frames!
[t=12.05] WARNING: skipping 0 simulation frames!
[t=12.35] WARNING: skipping 0 simulation frames!
[t=12.65] WARNING: skipping 0 simulation frames!
[t=12.94] WARNING: skipping 0 simulation frames!
[t=13.25] WARNING: skipping 0 simulation frames!
[t=13.55] WARNING: skipping 0 simulation frames!
[t=13.84] WARNING: skipping 0 simulation frames!
[t=14.15] WARNING: skipping 0 simulation frames!
[t=14.45] WARNING: skipping 0 simulation frames!
[t=14.84] WARNING: skipping 5 simulation frames!
[t=15.15] WARNING: skipping 0 simulation frames!
[t=15.45] fps=3.3 ups=49.0
[t=15.45] WARNING: skipping 0 simulation frames!
[t=15.75] TotalRunningTime = 18 seconds
[t=15.75] Saving persistent data...
[t=15.75] ----- destroying scene factory: -----
[t=15.75] -------------------------------------
[t=15.75] ----- destroying movie factory: -----
[t=15.75]        releasing movie 'levelinfotransition_in' refcount=1
[t=15.75]        releasing movie 'levelinfotransition_out' refcount=1
[t=15.75]        releasing movie 'levelFadeOut' refcount=1
[t=15.75]        releasing movie 'signpostDlg_in' refcount=1
[t=15.75]        releasing movie 'gooTransition_in' refcount=1
[t=15.75]        releasing movie 'gooTransition_out' refcount=1
[t=15.75]        releasing movie 'gooTransition_loop' refcount=1
[t=15.75]        releasing movie 'levelinfotransition_main' refcount=1
[t=15.75]        releasing movie 'signpostDlg_flipin' refcount=1
[t=15.75]        releasing movie 'signpostDlg_loop' refcount=1
[t=15.75]        releasing movie 'signpostDlg_flipout' refcount=1
[t=15.75]        releasing movie 'signpostDlg_out' refcount=1
[t=15.75]        releasing movie 'signpostDlgIsh_in' refcount=1
[t=15.75]        releasing movie 'signpostDlgIsh_loop' refcount=1
[t=15.75]        releasing movie 'signpostDlgIsh_flipin' refcount=1
[t=15.75]        releasing movie 'signpostDlgIsh_flipout' refcount=1
[t=15.75]        releasing movie 'signpostDlgIsh_out' refcount=1
[t=15.75]        releasing movie 'eol_1_in' refcount=1
[t=15.75]        releasing movie 'eol_2_fillwait' refcount=1
[t=15.75]        releasing movie 'eol_2.5_statsin' refcount=1
[t=15.75]        releasing movie 'eol_3_handleup' refcount=1
[t=15.75]        releasing movie 'eol_4_waitclick' refcount=1
[t=15.75]        releasing movie 'eol_5_handlepull' refcount=1
[t=15.75]        releasing movie 'eol_6_travel' refcount=1
[t=15.75]        releasing movie 'eol_7_islandin' refcount=1
[t=15.75]        releasing movie '2dboyLogo' refcount=1
[t=15.75]        releasing movie 'MomTextSwap_displayloop' refcount=1
[t=15.75]        releasing movie 'MomTextSwap_swap' refcount=1
[t=15.75] -------------------------------------
[t=15.75] InhibitGnomeScreensaver destructor: killing child process 1550...


Thanks in advance for any help.

EDIT: I almost forgot, it only does this sometimes, but when it does, it does it consistently. For comparison, here is a log from when it works:
Quote:

[t=0.00] InhibitGnomeScreensaver constructor: couldn't execute "gnome-screensaver-command"!
[t=0.00] Loading persistent data...
[t=0.00] Locale en_US.UTF-8 matched to language en.
[t=0.00] Primary language: en
[t=0.00] Created 800x600 (32 bpp) graphics surface.
[t=0.00] Created virtual viewport of size 800(+0)x600(+0)
[t=0.00] Using audio driver: alsa
[t=0.00] resized from 800x600 to 800x600
[t=0.00] loading game (version 1.41linux)...
[t=0.15] could not load image "res/images/flags/xx"
[t=0.70] Game paused...
[t=0.70] FileOpen("res/levels/MapWorldView/newmail.anim.binltl", 17, 0xb3960f24) failed!
[t=0.70] FileOpen("res/levels/MapWorldView/MapWorldView/rot_1rps.anim.binltl", 17, 0xb3960f24) failed!
[t=0.70] Game resumed after 0.334 seconds
[t=3.66] loading game complete.
[t=3.66] FileOpen("res/levels/IslandUi/newmail.anim.binltl", 17, 0xbfed4984) failed!
[t=3.68] STATE TRANSITION: INIT --> WORLD (after 4 sec)
[t=5.00] fps=49.8 ups=50.0
[t=10.00] fps=50.0 ups=50.0
[t=13.78] TotalRunningTime = 16 seconds
[t=13.78] Saving persistent data...
[t=13.78] ----- destroying scene factory: -----
[t=13.78] -------------------------------------
[t=13.78] ----- destroying movie factory: -----
[t=13.78]        releasing movie 'levelinfotransition_in' refcount=1
[t=13.78]        releasing movie 'gooTransition_loop' refcount=1
[t=13.78]        releasing movie 'gooTransition_out' refcount=1
[t=13.78]        releasing movie 'levelinfotransition_main' refcount=1
[t=13.78]        releasing movie 'gooTransition_in' refcount=1
[t=13.78]        releasing movie 'levelinfotransition_out' refcount=1
[t=13.78]        releasing movie 'signpostDlg_in' refcount=1
[t=13.78]        releasing movie 'signpostDlg_flipin' refcount=1
[t=13.78]        releasing movie 'levelFadeOut' refcount=1
[t=13.78]        releasing movie 'signpostDlg_flipout' refcount=1
[t=13.78]        releasing movie 'signpostDlg_loop' refcount=1
[t=13.78]        releasing movie 'signpostDlg_out' refcount=1
[t=13.78]        releasing movie 'signpostDlgIsh_in' refcount=1
[t=13.78]        releasing movie 'signpostDlgIsh_loop' refcount=1
[t=13.78]        releasing movie 'signpostDlgIsh_flipin' refcount=1
[t=13.78]        releasing movie 'signpostDlgIsh_flipout' refcount=1
[t=13.78]        releasing movie 'signpostDlgIsh_out' refcount=1
[t=13.78]        releasing movie 'eol_2_fillwait' refcount=1
[t=13.78]        releasing movie 'eol_4_waitclick' refcount=1
[t=13.78]        releasing movie 'eol_5_handlepull' refcount=1
[t=13.78]        releasing movie 'eol_6_travel' refcount=1
[t=13.78]        releasing movie 'eol_2.5_statsin' refcount=1
[t=13.78]        releasing movie 'eol_3_handleup' refcount=1
[t=13.78]        releasing movie 'eol_1_in' refcount=1
[t=13.78]        releasing movie 'eol_7_islandin' refcount=1
[t=13.78]        releasing movie '2dboyLogo' refcount=1
[t=13.78]        releasing movie 'MomTextSwap_displayloop' refcount=1
[t=13.78]        releasing movie 'MomTextSwap_swap' refcount=1
[t=13.78] -------------------------------------
[t=13.78] InhibitGnomeScreensaver destructor: killing child process 10183...


In both logs I started WoG from the command line and exited at the main menu. I do not know what causes the inconsistency.


Last modified Thu, 01/21/2010 - 16:11 by iemcd