Multiplayer

You are viewing a static copy of the old 2DBoy forum, which closed in 2010. It is preserved here for historical interest, but it is not possible to reply to topics. For more recent discussion about World of Goo, visit our new forum.
MultiplayerJag02112/31/2008 - 18:09

You can add like an online multiplayer, or a normal multiplayer on the Wii (I don't know if there already is one, I don't have it on Wii)

Like


    [li]Try to build the tallest tower[/li]
    [li]Try to build a tower to a ceratain point faster than your opponent[/li]
    [li]Try to set your opponents tower on fire or something like that[/li]

etc.In my opinion, it would make the game pretty much perfect  ;D

Re: MultiplayerDEFE01/01/2009 - 04:02

[quote author=Jag021 link=topic=1197.msg8134#msg8134 date=1230764959]

    [li]Try to set your opponents tower on fire or something like that
    That just sounds awesome. Any kind of tower battle would be. I don't think a Wii-style multiplayer would work for a pc. I don't know of any way 2 mice/touch pads can be set to work at the same time. I dunno how well online would work out. Still, I like the ideas.

Re: MultiplayerSx2Kirby01/01/2009 - 16:16

Non-Online multilayer wouldn't work on the computer, but ONLINE is a good idea my friend.(for both PC and Wii)

Re: Multiplayermariomguy01/01/2009 - 23:34

Multiplayer wouldn't have the same genius that the single player mode has. Co-op sounds like a better idea. One example of co-op multiplayer: each player has a set of goo balls that he/she can control. They can be color coded for this purpose. Finishing a level would require the Goo balls from both players. Time would be a bigger factor than the remaining Goo balls, so people playing co-op can check their ranking against other co-op players' times online.

PC players that can't play co-op can compete online against each other and see who can finish a level faster or with a limit on the Goo balls that can be used or the number of moves that can be made. Yea, it's just rehashing the original single player mode with a multiplayer component, but it's really the kind of thing this game needs. A multiplayer mode that makes the original game shine more. After all, half the fun is in trying to actually solve the puzzles and complete OCD!