Difficulty Levels?

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Difficulty Levels?Dil99903/06/2008 - 15:56

Do you plan to have different difficulty levels?  For example, easy would give you 40 balls, normal would give you 30, and hard would give you 20 on Impale Sticky.  Another example: On Fisty's Bog, easy is 20 balls and 7 balloons, normal is 17 balls and 6 balloons, and hard is 14 balls and 4 balloons.

Re: Difficulty Levels?Hellspark03/07/2008 - 05:41

Would that change the concept of the game though?

(Anyone from any age group being able to play, simplicity, etc)

Re: Difficulty Levels?Dracolich03/07/2008 - 05:43

Instead of going with difficulties I think the game lends itself more to a 'medal' system.

Re: Difficulty Levels?Hellspark03/07/2008 - 05:44

[quote author=Dracolich link=topic=31.msg225#msg225 date=1204886619]
Instead of going with difficulties I think the game lends itself more to a 'medal' system.


:D  Like the Wii ?

Re: Difficulty Levels?toompie03/07/2008 - 06:12

i think that would break the concept of the game,

the hardness is there, by rewarding players who do their best on each level to have more succes at building a huge tower in world of goo corp.

in reality though, the game is as hard as you want it to be.

Re: Difficulty Levels?Dil99903/07/2008 - 15:03

I'm suggesting this because many of the levels so far were waaaay too easy.  Difficulty levels would give the pro players a challenge, whileletting beginners learn at their own rate.

Re: Difficulty Levels?David McGraw03/07/2008 - 15:21

[quote author=Dil999 link=topic=31.msg244#msg244 date=1204920181]
I'm suggesting this because many of the levels so far were waaaay too easy.  Difficulty levels would give the pro players a challenge, whileletting beginners learn at their own rate.


It was the first chapter. They'll get harder.

For now, consider yourself expert by collecting as many goo's as you can, while building the tallest mother-frack'n gooscraper that could possibly exist. >:oD