Play with a friend option

Play with a friend option | zenpunk | 03/07/2008 - 15:29 |
Type in your friend's log-in name... you both connect, and can play thru levels together, either cooperatively, each building on the same structure with the same set of gooballs, or against each other, where you only see your friends structure ghosted behind yours as your building so you can see who is ahead. | ||
Re: Play with a friend option | kyle | 03/07/2008 - 18:39 |
Agree! For the Wii version (this is kindof a secret), I think we'll do a cooperative mario galaxy sort of thing, where other players with other wiimotes can join in and work together. So up to xx people can play cooperatively. OF course they can always sabotage you too... | ||
Re: Play with a friend option | Ballisticsfood | 03/08/2008 - 11:13 |
Is it not possible to replicate this on PC using USB mice? I remember plugging in 3 extra USB mice to my machine and having a kickass 4 way fight on Ragdoll Kung Fu, and plugging in an extra USB mouse and playing co-op on World of Goo would make my day. Not to mention plugging in 2 mice and trying to do the levels ambidextrously. (Brain confusion would be rife that day) | ||
Re: Play with a friend option | The Happy Friar | 03/08/2008 - 15:18 |
[quote author=kyle link=topic=37.msg256#msg256 date=1204933162] | ||
Re: Play with a friend option | Dracolich | 03/08/2008 - 16:24 |
The multiple mouse thing is an interesting option. I never played much Ragdoll and never thought about playing it multiplayer like that. I guess I just assumed the Windows API only tracked one cursor position regardless of how many mice were pushing input. | ||
Re: Play with a friend option | zenpunk | 03/08/2008 - 16:54 |
I'm just hoping the ideas in my original post, if implemented, would be able to be played over the net, too. I want 2 player play over IP, on PC. :) | ||
Re: Play with a friend option | Ygrecs | 10/18/2008 - 06:00 |
that would be awesome. This game could be a great multiplayer game. |