Wasted Goo

Wasted Goo | NightCabbage | 10/19/2008 - 18:33 |
I've noticed the problem, mainly in the Goo Corp tower building part... | ||
Re: Wasted Goo | Marius | 10/19/2008 - 19:29 |
If you remove one of the nodes surrounding the connection-goo, you'll get the node back, as well as the connection goo. No goo is lost. | ||
Re: Wasted Goo | NightCabbage | 10/19/2008 - 22:20 |
This is true :) | ||
Re: Wasted Goo | Operational | 10/20/2008 - 00:32 |
You get those back too. | ||
Re: Wasted Goo | NightCabbage | 10/20/2008 - 01:05 |
Ya I know you get them back if you take all the goo apart... but I mean that if you take a node out that has 6 connections, you can never put it back with that many connections - you only get 2 connections. | ||
Re: Wasted Goo | Operational | 10/20/2008 - 04:16 |
Ah okay, I get what you are saying now. I don't think there is anything that could be done without changing the mechanics of the goo towers too much (3 connections or more would allow much more stable towers). | ||
Re: Wasted Goo | Marius | 10/20/2008 - 04:47 |
Yeah but that's a gameplay element. Some balls make 2 connections, some make 3. Then there are balls that make 1. Or 4. That shouldn't change. | ||
Re: Wasted Goo | NightCabbage | 10/20/2008 - 06:31 |
I guess I'd just prefer it if the world of goo corp tower was made out of green goo instead of black goo :) | ||
Re: Wasted Goo | Marius | 10/20/2008 - 10:09 |
Me too. Green goo is ideal for creating internal tension/pressure. But the goos that are sent there seem to have lost their essence (although it's nice to see them again!). |