demo
demo | zenpunk | 03/20/2008 - 15:04 |
Is there going to be a demo available at some point? I think it would be a wise move...I've told several friends about the game, cus i want them to get into it and to compete with them for highest tower, but most give the understandable response.. "wait, you have to buy the game to try the demo?" | ||
Re: demo | kyle | 03/20/2008 - 16:25 |
We're considering putting out a demo once the game is ready. (The thing you guys have played so far is just a beta preview, not a demo!) Anyone else have opinions on this? Demo/no demo? Is the full Chapter 1 giving away too much? If you think a demo should be shorter, which levels would you include? | ||
Re: demo | Grim | 03/20/2008 - 17:52 |
I think a demo would be a good idea, once the game is finished. I would suggest something like including the first level of the first world and then a couple of levels towards the middle of world 1. | ||
Re: demo | Ballisticsfood | 03/20/2008 - 18:01 |
Hmmm.... out of the levels so far I'd include: | ||
Re: demo | The Happy Friar | 03/20/2008 - 20:45 |
i'd use episode one as the "demo". | ||
Re: demo | Sqrl | 03/21/2008 - 01:36 |
[quote author=kyle link=topic=60.msg489#msg489 date=1206048319] | ||
Re: demo | Dil999 | 03/21/2008 - 01:45 |
http://experimentalgameplay.com/game.php?g=1 Last modified Fri, 03/21/2008 - 01:47 by Dil999 | ||
Re: demo | kyle | 03/21/2008 - 05:58 |
Tower of Goo was #1 best free game?! What?! That's awesome! You'd think they would have "told me" or something.. :) | ||
Re: demo | Dil999 | 03/21/2008 - 20:47 |
Attack of the Show does alot of random things like that; #2 was Flow (pretty fun game). They interviewed the maker of Audiosurf a few days ago, even. | ||
Re: demo | zenpunk | 03/23/2008 - 00:43 |
I think what was available in the beta preview (the whole first world plus the goo corporation) would make a good demo. | ||
Re: demo | Dracolich | 03/24/2008 - 18:26 |
I don't think episode 1 is too much. I think the pacing of certain elements and the building of the sign maker's mystery fit well together with the ending. That's why I think so many folks are here now, waiting patiently. Not just because the mechanics of the game are good (which they are) but because the whole overall feel of chapter one made the game about something bigger and perhaps more sinister than just a physics simulation. | ||
Re: demo | Tunips | 03/26/2008 - 20:46 |
I think it would be important to include the final level of the first world in any demo. It might seem like giving away the best bit, but it changes the game from extremely neat-o to absolutely must buy. | ||
Re: demo | Marius | 03/26/2008 - 21:11 |
The last level is not what did it for me. It was the general innovativity, the unusual gameplay mechanics, and the implementation of it which had a great feel. As such, I don't think the last level is necessary... as it might also give away much of the story. | ||
Re: demo | tristen778 | 06/22/2008 - 13:20 |
I say you add the easiest levels of chapter one and World of Goo Corp. but no saving and at the end you show the gameplay trailer. | ||
Re: demo | Grosie | 07/06/2008 - 12:08 |
Demo definately. Steam may be helpful with this. However, It might be better to not release this until the pre-ordered people have had their game (I.e, when the game is ready to ship. | ||
Re: demo | Gooru | 07/22/2008 - 10:48 |
I think, that something like the preview as demo would be nice. And i totally agree with Tunips and Dracolich post from above. | ||
Re: demo | Rifa | 10/07/2008 - 03:37 |
is a demo out or is there a way to get the preview without having to pre-order? i'd like to try first before i buy :) | ||
Re: demo | Dil999 | 10/07/2008 - 19:42 |
You can always try the Tower of Goo prototype. I'm not totally sure of the site where it's hosted right now, but google should do the trick. It's an extremely basic and simple version of what's in the game. | ||
Re: demo | The Happy Friar | 10/07/2008 - 21:50 |
i'd like a demo to point to people. many people I know don't know if their comp will run it. | ||
Re: demo | PotentialPurchaser | 10/12/2008 - 03:24 |
Until this game hit the Steam news feed, I didn't know this game even existed. With that in mind I will be quite blunt and state the following: | ||
Re: demo | hotblack | 10/12/2008 - 16:00 |
I'd agree a demo is very important. They're becoming less so in some areas but to get an unkown IP from an unknown developer beyond the core followers, you need something for people to try once they've heard about it from the core/reviews. |