platform crossover, centralized account?

platform crossover, centralized account? | jimjamjoh | 11/10/2008 - 16:47 |
OK, first, I'll start by suggesting something that I hope is considered openly, rather than an attempt to squeeze the devs...I *love* WoG, I bought it for my Wii and would be very interested to, say, play it at work instead of working. But in the same vein as ripping audio from CDs you own to your iPod is considered fair use, I think being able to download WoG for any platform (maybe with a total number cap?) once you purchase for one platform should be an option. | ||
Re: platform crossover, centralized account? | martinstatic | 11/10/2008 - 18:25 |
Yeah would be a good idea, but when you look at console games (PS3, 360) it seems a bit far off to think a multi-platform buy...although it could happen one day, you never know ;) | ||
Re: platform crossover, centralized account? | jimjamjoh | 11/10/2008 - 18:51 |
well but if you looked at ps3 & xbox, et al., you'd come to the conclusion that it'd be impossible for a small house like 2dboy to launch a hit on a major platform. world of goo is a testament to the fact that the old rules about what it takes to make & distribute a hit game can be rewritten. | ||
Re: platform crossover, centralized account? | martinstatic | 11/10/2008 - 19:51 |
Yeah, well I too think it's a good idea, at least having some sort of save file converter app or something to start off, as I too have the game on PC and WiiWare, and find it weird to switch between accounts like that. | ||
Re: platform crossover, centralized account? | AnthraX | 11/11/2008 - 13:11 |
Nice idea, but do we really want to put any effort into helping PS3 and Xbox 360 users? Without games exclusively for PC, and to some extent Wii, developers of software would struggle to find funding. | ||
Re: platform crossover, centralized account? | jimjamjoh | 11/11/2008 - 14:38 |
Well it's not so much about developing for every platform out there (xbox 360, ps3, etc) so much as offering crossover value for the platforms the game currently exists for. WoG is a Wii game, but it's also a PC/Mac/Linux game. So my suggestion is more, if you make the business decision to put your game on multiple platforms, which has been here, and if you recognize that the same user may use more than one of these platforms (Wii + PC or whatever), then you have a world of crossover opportunities by offering some type of "continuation" experience when the same user logs into your game from a new platform. | ||
Re: platform crossover, centralized account? | martinstatic | 11/11/2008 - 14:58 |
Hmm, I believe that this has been done before, the last time I personally can remember using this sort of thing was Tomb Raider Legends on PSP and PS2, in which your save file could be transferred between the formats via USB. | ||
Re: platform crossover, centralized account? | jimjamjoh | 11/11/2008 - 15:26 |
That's true. Although with the commercial success that World of Goo is already showing itself to be, I can't imagine 2dboy will remain a 2-person development house for much longer. | ||
Re: platform crossover, centralized account? | martinstatic | 11/11/2008 - 17:19 |
Yeah...also with the European Wii version being boxed, on a disc, it's definitely showing signs of upwards movement. Like a goo tower. |