Move, Time counter

Move, Time counter | krisko | 11/16/2008 - 22:26 |
There is one thing really frustrating about trying for the OCD's. Whenever you have a level that requires it to be completed in a specific amount of time or moves, it would be nice to have a move and time counter somewhere on the screen. It's frustrating without because I don't know if I have completed the level the right way until the very end, and then I have to start all over again. It would be nice if I could know that I am not going to get the OCD. | ||
Re: Move, Time counter | The Happy Friar | 11/16/2008 - 23:37 |
I count the moves in my head along with the time (the Mississippi method), only thing I'm not sure about is if using a move bug uses a turn & if it grab/let go of a goo uses a turn. | ||
Re: Move, Time counter | Odyani | 11/17/2008 - 19:58 |
I think Time bugs actually reverse the move counter, since during one OCD I was forced to use one and kept count in my head. Either I miscounted or the time bug subtracted one move. Of course I only did this once, I could be wrong. | ||
Re: Move, Time counter | The Happy Friar | 11/17/2008 - 23:35 |
a GUI (goo-eee!) change after you beat the game would be nice. Thanks for the update on what counts as a move though. I restarted many a level because I picked up the wrong goo. :D |