is a rotating walkable planet/wheel to build on possible?
is a rotating walkable planet/wheel to build on possible? | XDboy | 12/30/2008 - 17:42 |
hey guys, | ||
Re: is a rotating walkable planet/wheel to build on possible? | tair001 | 12/30/2008 - 17:44 |
the only option i could suggest would be changing the planet tag to 'sticky' - that way the initial structure would stick to it and move as it moves. give it a go, let me know if it works, i'm planning on doing a similar level! ;) | ||
Re: is a rotating walkable planet/wheel to build on possible? | davidc | 12/30/2008 - 18:04 |
A hinge centred around the planet centre should do the trick I would think. Also did you try setting mass=0 to avoid gravity at all? | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 12/30/2008 - 18:11 |
thanks for the fast answer, but no, thats not the problem, keeping the planet stable in its position is. ;) maybe a hinge a would help, regardless of what i said above, if it's used right.^^ | ||
Re: is a rotating walkable planet/wheel to build on possible? | davidc | 12/30/2008 - 19:01 |
Well, my intuition and physical experience says, a hinge in the right place should stop it jerking around and keep it fixed in position. And more mass will prevent the balls affecting its position so much. I assume you're using rotspeed? Anyway I hope you get it figured out, but do post again if you don't, and I'll have a play with it myself as it sounds like an interesting problem. | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 12/30/2008 - 19:34 |
that would be great. :) Last modified Tue, 12/30/2008 - 19:54 by XDboy | ||
Re: is a rotating walkable planet/wheel to build on possible? | davidc | 12/31/2008 - 00:57 |
[quote author=XDboy link=topic=1188.msg8085#msg8085 date=1230683699] | ||
Re: is a rotating walkable planet/wheel to build on possible? | davidc | 12/31/2008 - 07:25 |
A hinge wasn't necessary, it was just necessary to offset the circle from the center of gravity very very slightly. I don't know why the circle vanishes if it's directly on top but I did get an ODE error at one point. | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 12/31/2008 - 07:58 |
wow, thank you. :) Last modified Wed, 12/31/2008 - 08:06 by XDboy | ||
Re: is a rotating walkable planet/wheel to build on possible? | tair001 | 01/01/2009 - 08:39 |
just as a quick idea, why not clone the Graphics Processing Unit level from chapter 4 and then modify it as necessary? That way the spinning planet and gravity would be set up already... ;) | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 01/01/2009 - 10:41 |
that level was my starting point, actually. :) Last modified Thu, 01/01/2009 - 18:11 by XDboy | ||
Re: is a rotating walkable planet/wheel to build on possible? | davidc | 01/04/2009 - 14:43 |
If you had invisible geometry rotating and hinged around a point, and then rotated and hinged a planet on that invisible geometry, you could have planets going in their individual orbits around a solar system :) | ||
Re: is a rotating walkable planet/wheel to build on possible? | Soultaker | 01/04/2009 - 16:28 |
And if you'd put some eyes on the planets... you'd have a Goo Planetarium! | ||
Re: is a rotating walkable planet/wheel to build on possible? | madaco | 01/09/2009 - 22:15 |
awsome!!! how do you make a .goomod file? i thought it said to take the .zip and change the file name to .goomod but it said that it couldnt load. how do i load planet.zip?? is 1337 allowed here? | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 01/10/2009 - 04:47 |
planet.zip is NOT a .goomod file, you just put the "planet" directory into WOG/res/levels/ and then you can open it with the WOG editor. | ||
Re: is a rotating walkable planet/wheel to build on possible? | madaco | 01/29/2009 - 00:24 |
is it possible to browse to planet.zip in wogedit, , and use that, and copy it using wogedit into the correct directory? Last modified Thu, 01/29/2009 - 17:59 by madaco | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 01/30/2009 - 08:45 |
no. | ||
Re: is a rotating walkable planet/wheel to build on possible? | madaco | 01/30/2009 - 20:25 |
ok thanks, by the way your little image thing of X) makes me feel like your saying that emocon whenever you reply to me.lol. so it keeps making me feel like i said something stupid. lol | ||
Re: is a rotating walkable planet/wheel to build on possible? | Frisco | 01/30/2009 - 21:25 |
Why i can't play this level.I load with Editor,press save and start, the game is starting,but the level dont appear. | ||
Re: is a rotating walkable planet/wheel to build on possible? | Eak | 01/31/2009 - 10:09 |
I look forward to playing your level. When do you plan on releasing it? | ||
Re: is a rotating walkable planet/wheel to build on possible? | XDboy | 01/31/2009 - 12:01 |
[quote author=Eak link=topic=1188.msg9233#msg9233 date=1233414552] |