Custom goo balls
Custom goo balls | aXu | 03/01/2009 - 14:30 |
I've been trying to make a custom goo ball, but I don't know how to install it. Here's what I tried [li] Addin.xml[/li] [li] compile\res\balls\Steel\balls.xml[/li] [li] compile\res\balls\Steel\resources.xml[/li] [li] override\res\balls\Steel\arm_connected.png[/li] [li] override\res\balls\Steel\body.png[/li] [li] override\res\sounds\attach.ogg[/li] [li] override\res\sounds\clank.ogg[/li] Addin.xml: <addin spec-version="1.0"> <id>com.goofans.ball.steel</id> <name>Steel</name> <type>mod</type> <version>1.0</version> <description>for strong constructions</description> <author>aXu</author> </addin> | ||
Re: Custom goo balls | FluffyWolf2 | 03/01/2009 - 14:42 |
[quote author=aXu link=topic=1565.msg10387#msg10387 date=1235935856] [li] Addin.xml[/li] [li] compile\res\balls\Steel\balls.xml[/li] [li] compile\res\balls\Steel\resources.xml[/li] [li] override\res\balls\Steel\arm_connected.png[/li] [li] override\res\balls\Steel\body.png[/li] [li] override\res\sounds\attach.ogg[/li] [li] override\res\sounds\clank.ogg[/li] Addin.xml: <addin spec-version="1.0"> <id>com.goofans.ball.steel</id> <name>Steel</name> <type>mod</type> <version>1.0</version> <description>for strong constructions</description> <author>aXu</author> </addin> Your override is overriding what you've compiled I believe. If you want the Goo Balls to be in the Goo Corp for example place your images in: Folder: override/res/balls/Drained/(images in here) XML: goofans.aXu.mod.steel Compile the addin.xml and the override folder to a *.zip named whatever you want. Then rename it to *.goomod Install through GooTool And you're good to go I believe! | ||
Re: Custom goo balls | MattOG | 03/02/2009 - 01:23 |
Almost... What you said about the goo corp is right, to use it in an existing level, you need to overwrite an existing ball. | ||
Re: Custom goo balls | aXu | 03/02/2009 - 04:19 |
I tried my steel ball in a custom level, but the level won't open(when I test it, it just begins normally, and when I'm supposed to see the level - - te game just shuts down ??? | ||
Re: Custom goo balls | MattOG | 03/02/2009 - 05:02 |
When you ran the custom level, was it from the editor, or from a goomod file? Last modified Thu, 03/05/2009 - 07:31 by MattOG | ||
Re: Custom goo balls | davidc | 03/12/2009 - 10:48 |
If you want to use wogeditor with custom resources (e.g. balls), you need to point wogeditor at the "custom" world of goo (the output from GooTool) rather than the original. | ||
Re: Custom goo balls | MattOG | 03/12/2009 - 11:27 |
[quote author=davidc link=topic=1565.msg10677#msg10677 date=1236872906] | ||
Re: Custom goo balls | Stickybomb67 | 03/21/2009 - 19:53 |
Yea, editing the original won't do you much good :). |