Tetris

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Tetrislodle06/02/2009 - 03:49

Made a simple tetris game using the framework in around 4 hours. Is pretty cool.

http://www.moddb.com/members/lodle/downloads/2dboy-tetris

Re: TetrisSoultaker06/02/2009 - 11:19

Nice! I wondered how long it would take someone to actually make something with this framework. I especially like the smooth scrolling of the pieces.

What is not so nice is that the game updates 600 times per second, taking up 100% of the CPU. I would say that a (modern) game should always set an upper limit on the frame rate, to conserve the available CPU power, and to prevent simulation accuracy problems when the time between updates is very small. (Fortunately, you can just call Environment::setMaxFrameRate() to set an upper limit.)

I have half a mind to pick a date to try and build a game with this framework myself, just to see how far I could get... anyone else planning something like this?


Last modified Tue, 06/02/2009 - 11:21 by Soultaker
Re: Tetrisjmleleven06/02/2009 - 14:43

... how do you play it?
i mean, i extracted it and all, but... with ANY of the framework?
not JUST this, i can play the framework in the ORIGINAL framework folder.

Re: Tetrisdavidc06/02/2009 - 15:22

[quote author=Soultaker link=topic=1896.msg12790#msg12790 date=1243959546]
I have half a mind to pick a date to try and build a game with this framework myself, just to see how far I could get... anyone else planning something like this?


I'm writing a .movie.binltl viewer :-) I'll post it soon

Re: Tetrislodle06/02/2009 - 20:48

[quote author=jmleleven link=topic=1896.msg12795#msg12795 date=1243971837]
... how do you play it?
i mean, i extracted it and all, but... with ANY of the framework?
not JUST this, i can play the framework in the ORIGINAL framework folder.


Here is the compiled version: http://forums.goldeneyesource.net/index.php?action=dlattach;topic=3789.0;attach=587

If you want to build it you need the 2dboy frame work and then you need to add it to the solution they provide so it can get the correct libs during build.

Re: Tetrisjmleleven06/13/2009 - 15:02

[=7pt](i hate websites that force you to login whenever you're viewing it.) [/] Anyways, im not interested anymoar.

Re: Tetrislodle06/13/2009 - 20:24

Didnt know that it need you to login. Ill upload it to some where else soon.

Re: Tetrisseanl02/13/2010 - 14:08

Cool! I wonder how it works.