Paper Planet
» Screenshots » Downloads | » Stats » Comments |
Total downloads: 1,118
Latest version: 0.9
Release date: 08/23/2010 - 01:47
This is the World of ... Paper!
I've made the Way to the middle a bit bigger, because the Skull-goo's can't get to the middle then.
Update to V 0.9:
- Fire added
- Mines added
- Big Block (breackeble) added
- Circles in Structure replaced by Rectangels
- Everything like Daft as Brush wanted
Version | Platform | Release Date | Filename | Size | Downloads |
---|---|---|---|---|---|
0.9 | All | Mon, 08/23/2010 - 01:47 | com.goofans.matheus23.PaperPlanet.goomod | 7.64 MB | 1,111 |
There is 1 current download.
- Login to post comments
Mon, 08/23/2010 - 05:17
Awesome for a first level man
Couple of suggestions.
1) Try to boost the constrast on the background images
ie. make the drawing stand out more from the paper.. it's all a bit white and hard to see at the moment.
2) You've done a great job with making the geometry solid, but things can still get a stuck in a few places. At the bottom and the left-hand side where there's a lot of little bits .. try to simplify those, I don't think you really need it to be quite that complicated.
Also.. and this just a "quirk" with the game, but if you design your levels right to can "mostly" avoid it.
You are better to use BIG FAT rectangles for your edges, that extend as far across the "solid" bit as they reasonably can, then fill in any little holes. Rather than doing the edges in "thin" rectangles and filling the big gaps.
Like this... http://a.imageshack.us/img822/9686/paperplanetgeom.jpg
If you use "thin" rectangles, fast moving things can get past them, but then get stuck on the other side (inside the solid wall) and can't get back. If you use "fat" rectangles they can't get past them in the first place.
Anyway... just suggestions...
Great level. I haven't finished it yet... went for a low move finish right away and got caught out by the "detaching"...
Mon, 08/23/2010 - 06:05
errr... the detaching is like i wanted it ;D
inside there are some goos, if you get to them, they awake, and you can build to the pipe ;D
and yes ill try a new version
Mon, 08/23/2010 - 06:15
Oh yes, I understand that... more annoyed at myself for hitting it!
Mon, 08/23/2010 - 06:55
so, new version 0.9 added
i think its much better .... and harder
EDIT:
AAAnnd... the background is the foreground... I've drawn the Planet on 9 Papers, and i can't edit them right now.. i need to draw and scan new ones then...
Mon, 08/23/2010 - 18:24
Ummmmm... I think that you should "cut up" the pictures so that the geometry will have to have the picture attached to it, as I have problems with giant pictures as the background (you know, when the only picture exept for signs is the background, which is the foreground at the same time) and my game crashes. Same problem with Goosweek's Experimental Levels Project, but that's fixed now. Search for "Texture Trouble" forum post and you will find out what I mean.
I'm playing Minecraft. My username is theMineMaster2. If you want to see my Cartoony mods updated, then be a Mac user and find a image editing program that isn't confusing for me
Tue, 08/24/2010 - 12:03
OCD is same in 0.9 as pervious version - there are a lot more collectable goos now. Maybe an increase would be appropriate? Collected 141 (max).
Imagination is more important than knowledge - Einstein