Sample Addins
Title![]() |
Summary | Rating | Downloads |
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Puggsoy's Island![]() |
My first custom chapter, basically a section of Chapter 2 containing three levels. Primarily a test to see how chapters work and how to make one. |
1,383 | |
Piston![]() |
This is a demonstration on how to create sinusoidal linear motion, using a piston to transfer rotational into linear motion. This is a playable level, but to see how it works, edit the level and turn visualdebug on, and adjust the minx to -1000 and maxx to 1000. Then scroll left to see the piston. |
1,868 | |
No![]() |
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676 | |
MOM4Evr's Handy Chapter Tutorial![]() |
This is a simple chapter addin that I whipped up in a few days for my chapter tutorial here. It overrides chapter 2 with a bunch of levels of my own creation from the NotWOG2 project. Special thanks to those who helped: -- XDBoy, for the awesome intro movie (created with an early alpha version of GooVIE before it was released) |
5,071 | |
Misty's Long Foggy Road![]() |
Time to take a break for the Tower Series! This shows you can make a level with fog that gets thicker and thicker. Machine Tower will come a few days later. This will be below Hang Low. For people with new saves, it will unlock after completing Small Divide. UPDATE: |
346 | |
Merger Test![]() |
This is a sample goomod showing how to modify existing game levels. It is not a playable level; it is intended as an example for addin developers. It has the following functions:
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1,677 | |
Long Strand Level![]() |
The level shows another way of creating a delay level. |
339 | |
Linking Balloons in WOG {PROTO} |
If you havent heard already, there are balloons irl that have tips on top, which allows you to tie them together. aaaaaaaaaaaaaannnnnnnnnnnnnnnndddddddddddd......................................................................... THEY ARE IN WOG NOW! |
209 | |
Lightning Effect Sample![]() |
This is the same effect as the one in my recent level Stormy Day. Use this sample in your levels if you want. Tutorial: Step 1: Download this addin Step 2: Go into your level and import white32 Step 3: Change its animation to StormFlash Step 4: Scale the image to cover your whole level, change the depth to 30 and move below your level. Step 5: When you export into a goomod open the goomod with WinRAR or 7zip and in override/res make a folder called anim and drag and drop both storm flash files in your anim folder. That is it. Let me know what you think |
214 | |
Ish Blaster![]() |
Break values and custom fonts are very underused, so I decided to use both. Break Values: Most people think that break values are boolean. For example, if the value isn't set, the block won't break. If you set the value to something like 1, then it will break. However, the break value is a threshold that specifies the |
81 |