fixed hinge on MapWorldView problem

2 replies [Last post]
Joined: 01/14/2009

I am playing around with the main menu.
I added the "continue" pullable thingy from EOL.scene (end of level) and the resources.
But the hinge is not fixed and is movable. The whole thing is floating in the middle of the planet.
Has anyone tried something like this?

Joined: 11/04/2008

I've not tried modifying the main menu itself, but in general a hinge should have an x,y coordinate in the anchor attribute (and no body2) to hinge around a fixed point.

Try also turning visualdebug on in the level to see what's happening.

Joined: 01/14/2009

okay, that helped.
And now I found out how the hinges work.
The two objects must initially overlap themselves and then the hinge works. (Like in Phun)