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I'm back! And just in time...
There's a drop of water dangling from that cliff...And I think it might be alive.
Yuck. I'm not touching it.
-the long lost Sign Painter
There are 2 videos.
Balls Used
<level ballsrequired="10" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal"> <poi pos="90,412.33" traveltime="0" pause="1" zoom="1" /> <poi pos="-100,817.33" traveltime="1" pause="1" zoom="1" /> <poi pos="-74,1517.33" traveltime="2" pause="0.5" zoom="1" /> </camera> <camera aspect="widescreen"> <poi pos="0,412.33" traveltime="0" pause="1" zoom="1.095" /> <poi pos="0,847.33" traveltime="1" pause="1" zoom="1.095" /> <poi pos="0,1507.33" traveltime="2" pause="0.5" zoom="1.095" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_DROOL_TEMP_CARNIVALLOOP" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_DROOL_LOOP_WATERPOND" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="-50.79" y="1200.88" scalex="0.89" scaley="0.987" rotation="-88.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SIGNPOST_BROWN" text="SIGNPOST_DROOL_1" /> <!-- Pipes --> <pipe id="0" depth="8" > <Vertex x="-333" y="831" /> <Vertex x="-614" y="831" /> <Vertex x="-614" y="781" /> </pipe> <!-- Balls --> <BallInstance type="common" x="-22.8" y="1477.23" id="0" angle="0" /> <BallInstance type="Ivy" x="92.44" y="544.06" id="1" discovered="false" angle="0" /> <BallInstance type="Ivy" x="410.86" y="430.12" id="2" discovered="false" angle="0" /> <BallInstance type="Ivy" x="356.86" y="388.12" id="3" discovered="false" angle="0" /> <BallInstance type="Ivy" x="236.84" y="397.12" id="4" discovered="false" angle="0" /> <BallInstance type="Ivy" x="218.84" y="454.13" id="5" discovered="false" angle="0" /> <BallInstance type="Ivy" x="155.83" y="406.12" id="6" discovered="false" angle="0" /> <BallInstance type="Ivy" x="365.86" y="487.13" id="7" discovered="false" angle="0" /> <BallInstance type="Ivy" x="326.85" y="586.14" id="8" discovered="false" angle="0" /> <BallInstance type="Ivy" x="194.84" y="559.14" id="9" discovered="false" angle="0" /> <BallInstance type="Ivy" x="281.85" y="511.13" id="10" discovered="false" angle="0" /> <BallInstance type="Ivy" x="293.85" y="436.12" id="11" discovered="false" angle="0" /> <BallInstance type="Ivy" x="50.44" y="490.06" id="12" discovered="false" angle="0" /> <BallInstance type="Ivy" x="38.44" y="545.56" id="13" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-14.05" y="533.56" id="14" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-44.05" y="481.06" id="15" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-27.55" y="436.06" id="16" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-51.52" y="385.07" id="17" discovered="false" angle="0" /> <BallInstance type="Ivy" x="0.95" y="386.57" id="18" discovered="false" angle="0" /> <BallInstance type="Ivy" x="75.94" y="452.56" id="19" discovered="false" angle="0" /> <BallInstance type="Ivy" x="15.95" y="503.56" id="20" discovered="false" angle="0" /> <BallInstance type="Ivy" x="18.94" y="431.56" id="21" discovered="false" angle="0" /> <BallInstance type="water" x="-282.04" y="1508.99" id="22" angle="0" /> <BallInstance type="water" x="-448.53" y="1492.49" id="23" angle="0" /> <BallInstance type="water" x="-409.53" y="1546.49" id="24" angle="0" /> <BallInstance type="water" x="116" y="1330" id="25" angle="0" /> <BallInstance type="water" x="-328.54" y="1459.5" id="26" angle="0" /> <BallInstance type="water" x="-429.03" y="1443" id="27" angle="0" /> <BallInstance type="water" x="-384.03" y="1456.5" id="28" angle="0" /> <BallInstance type="water" x="-333.04" y="1504.49" id="29" angle="0" /> <BallInstance type="water" x="-238.54" y="1493.99" id="30" angle="0" /> <BallInstance type="water" x="-274.54" y="1470" id="31" angle="0" /> <BallInstance type="water" x="-372.04" y="1510.49" id="32" angle="0" /> <BallInstance type="common" x="109.44" y="1453.5" id="33" angle="0" /> <BallInstance type="common" x="50.95" y="1565.99" id="34" angle="0" /> <BallInstance type="common" x="-79.55" y="1587.99" id="35" angle="0" /> <BallInstance type="common" x="-243.04" y="1465.49" id="36" angle="0" /> <BallInstance type="common" x="-202.54" y="1574.99" id="37" angle="0" /> <BallInstance type="common" x="-139.55" y="1475.99" id="38" angle="0" /> <!-- Arms --> <Strand gb1="37" gb2="38" /> <Strand gb1="35" gb2="0" /> <Strand gb1="38" gb2="36" /> <Strand gb1="33" gb2="0" /> <Strand gb1="0" gb2="38" /> <Strand gb1="34" gb2="0" /> <Strand gb1="37" gb2="35" /> <Strand gb1="33" gb2="25" /> <Strand gb1="34" gb2="33" /> <Strand gb1="35" gb2="34" /> <Strand gb1="36" gb2="37" /> <Strand gb1="38" gb2="35" /> <!-- Level Exit --> <levelexit id="theExit" pos="-332.51416015625,831.4248046875" radius="75" filter="" > </levelexit> </level>
<scene minx="-500" miny="0" maxx="500" maxy="2000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="helper" type="gravity" center="-274.334,831.666" width="306.667" height="280" force="0,4" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="zewaterRepel" type="gravity" center="-41.7324,159.5645" width="357.5879" height="394.9785" force="2,0" dampeningfactor="0.3" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="zewater" type="gravity" center="247.2144,159.5645" width="927.4814" height="394.9785" force="-1,20" dampeningfactor="0.3" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="0" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="leavesRight" depth="-160" pretick="1000" /> <particles effect="breezeRight" depth="160" pretick="1000" /> <!-- 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rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_MAIN_06" /> <SceneLayer name="spikeBlack_group" depth="-8" x="-188.73" y="708.78" scalex="0.526" scaley="0.672" rotation="-8.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-8" x="-342.84" y="722.4" scalex="0.549" scaley="0.672" rotation="-7.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-8" x="-139.69" y="522.01" scalex="0.466" scaley="0.672" rotation="-97.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-8" x="-130.69" y="632.02" scalex="0.466" scaley="0.672" rotation="-95.75" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP" /> <SceneLayer name="spikeBlack_group" depth="-8" x="-177.69" y="971.51" scalex="0.46" scaley="0.672" rotation="-178.8" alpha="1" 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colorize="255,255,255" image="IMAGE_SCENE_DROOL_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-64" x="-411.01" y="1577" scalex="0.656" scaley="0.656" rotation="14.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BLACKBOGTREE" /> <SceneLayer name="bg" depth="-560" x="0.04" y="1006.92" scalex="1.953" scaley="3.575" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <rectangle id="" static="true" material="rock" x="-437.6621" y="208.7515" width="535.473" height="577.6059" rotation="-0.0763" /> <circle id="stopper" static="true" tag="stopsign" material="rock" x="-12.0527" y="1493.9932" radius="38.998" /> <rectangle id="platform" static="true" material="verysticky" x="-340.9299" y="1367.4951" width="568.9567" height="117.2535" rotation="0.1487" /> <circle id="" static="true" material="rock" x="-60.7983" y="1390.2527" radius="77.2465" /> <rectangle id="" static="true" tag="deadly" material="rock" x="-399.635" y="610.1548" width="544.526" height="248.6692" rotation="-0.0888" /> <compositegeom id="" x="-330.2871" y="1152.1421" rotation="0" static="true" tag="deadly" material="rock" > <rectangle id="" x="0.0325" y="-80.5286" width="480.8816" height="232.6816" rotation="0.0428" /> <rectangle id="" x="-3.0432" y="107.8335" width="480.9742" height="189.6366" rotation="-0.0183" /> </compositegeom> <rectangle id="" static="true" material="rock" x="-487.0154" y="854.2129" width="170.73" height="302.341" rotation="-0.0666" /> <line id="" static="true" material="rock" anchor="-31.6838,8.6074" normal="0.0018,1" /> <line id="" static="true" material="rock" anchor="-509.5273,741.7839" normal="1,0.0015" /> <line id="" static="true" tag="detaching" material="rock" anchor="660.5352,770.8064" normal="-1,0.0006" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
For miles around, there were reports of a giant spinning wheel in the sky!
Everyone is crazy but me.
-the Sign Painter
Somewhere on this Island is a power source.
And it generates electricity for the entire World.
Lately, its output has been less than satisfactory.
...
It looks like it's going to rain tomorrow!
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="-10.67,876.5" endzoom="0.408"> <poi pos="574.47,736.85" traveltime="0" pause="0.7" zoom="0.987" /> <poi pos="-0.93,1007" traveltime="3" pause="0.7" zoom="0.432" /> <poi pos="-568,842.05" traveltime="3" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="0,876.5" endzoom="0.547"> <poi pos="445.02,739.85" traveltime="0" pause="0.7" zoom="0.987" /> <poi pos="0,1007" traveltime="3" pause="0.7" zoom="0.547" /> <poi pos="-452.5,842.05" traveltime="3" pause="0" zoom="1" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_FLYAWAYLITTLEONES_RAINRAINWINDYWINDY" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="719.77" y="927.27" scalex="0.593" scaley="0.657" rotation="21.96" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOST_BROWN" text="SIGNPOST_FLYAWAYLITTLEONES_2" /> <signpost name="signpost_brown" depth="-8" x="-438.81" y="729.02" scalex="0.89" scaley="0.987" rotation="-43.59" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOST_BROWN" text="SIGNPOST_FLYAWAYLITTLEONES_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="-86" y="184" /> <Vertex x="-86" y="-41" /> <Vertex x="14" y="-41" /> </pipe> <!-- Balls --> <BallInstance type="balloon" x="601" y="806" id="0" discovered="false" angle="0" /> <BallInstance type="balloon" x="-683.62" y="784.59" id="1" angle="0" /> <BallInstance type="balloon" x="-592" y="911" id="2" angle="0" /> <BallInstance type="balloon" x="-701.62" y="900.59" id="3" angle="0" /> <BallInstance type="water" x="455" y="725" id="4" discovered="false" angle="0" /> <BallInstance type="water" x="685" y="701" id="5" discovered="false" angle="0" /> <BallInstance type="water" x="723" y="721" id="6" discovered="false" angle="0" /> <BallInstance type="water" x="603" y="709" id="7" discovered="false" angle="0" /> <BallInstance type="water" x="573" y="739" id="8" discovered="false" angle="0" /> <BallInstance type="water" x="653" y="685" id="9" discovered="false" angle="0" /> <BallInstance type="GooProduct" x="557" y="687" id="10" discovered="false" angle="0" /> <BallInstance type="GooProduct" x="647" y="719" id="11" discovered="false" angle="0" /> <BallInstance type="GooProduct" x="619" y="667" id="12" discovered="false" angle="0" /> <BallInstance type="GooProduct" x="533.5" y="718.5" id="13" discovered="false" angle="0" /> <BallInstance type="GooProduct" x="487" y="705" id="14" discovered="false" angle="0" /> <BallInstance type="GooProduct" x="621" y="747" id="15" discovered="false" angle="0" /> <BallInstance type="common" x="-652.63" y="939.18" id="16" angle="0" /> <BallInstance type="common" x="-752.78" y="865.21" id="17" angle="0" /> <BallInstance type="common" x="-546.65" y="882.95" id="18" angle="0" /> <BallInstance type="common" x="-648.78" y="828.61" id="19" angle="0" /> <BallInstance type="common" x="-580.94" y="750.1" id="20" angle="0" /> <BallInstance type="common" x="-717.96" y="748.7" id="21" angle="0" /> <!-- Arms --> <Strand gb1="19" gb2="18" /> <Strand gb1="19" gb2="20" /> <Strand gb1="19" gb2="21" /> <Strand gb1="17" gb2="19" /> <Strand gb1="16" gb2="17" /> <Strand gb1="17" gb2="21" /> <Strand gb1="20" gb2="18" /> <Strand gb1="18" gb2="16" /> <Strand gb1="16" gb2="19" /> <Strand gb1="21" gb2="20" /> <!-- Level Exit --> <levelexit id="theExit" pos="-85.99951171875,184" radius="75" filter="" > </levelexit> </level>
<scene minx="-1000" miny="0" maxx="1000" maxy="1800" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="upperDownWind" type="gravity" center="-4,1655" width="2194" height="476" force="0,-10" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.4" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="blackBallsRising" depth="400" pos="585.92333984375,1929.9609375" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_fg1a" depth="80" x="825.24" y="108.11" scalex="2.661" scaley="2.661" rotation="39.02" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="80" x="-905.67" y="145.71" scalex="2.661" scaley="2.661" rotation="-43.12" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BUSH_FG1A" /> <SceneLayer name="main_03" depth="0" x="-505.23" y="371" scalex="1.399" scaley="1.469" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_MAIN_03" /> <SceneLayer name="main_06" depth="0" x="438.62" y="360.96" scalex="1.778" scaley="1.442" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_MAIN_06" /> <SceneLayer name="signpostPole_brown" depth="-8.8" x="723.86" y="912.08" scalex="0.666" scaley="0.805" rotation="17.3" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="signpostPole_brown" depth="-8.8" x="-456.16" y="713.64" scalex="1" scaley="1.209" rotation="-41.48" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="bush_fg1a" depth="-8" x="-36.67" y="110.1" scalex="2.661" scaley="2.661" rotation="25.52" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BUSH_FG1A" /> <SceneLayer name="bush_leafy_1b_black" depth="-6.4" x="-330.94" y="465.53" scalex="1" scaley="1" 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name="blackBogTree" depth="-8" x="727.91" y="767.43" scalex="0.478" scaley="0.478" rotation="-12.64" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-8" x="549.51" y="875.01" scalex="1" scaley="1" rotation="8.12" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-8" x="-590.51" y="839.44" scalex="0.478" scaley="0.478" rotation="-19.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-8" x="-738.93" y="959" scalex="1" scaley="1" rotation="13.57" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BLACKBOGTREE" /> <SceneLayer name="tongue" depth="-120" x="-83.91" y="723.5" scalex="1.188" scaley="1.431" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_TONGUE" /> <SceneLayer name="bg" depth="-480" x="1.49" y="906.05" scalex="3.902" scaley="3.234" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="stopR" static="true" tag="stopsign" material="rock" x="807" y="735" radius="39" /> <circle id="stopL" static="true" tag="stopsign" material="rock" x="372" y="732" radius="39" /> <circle id="" static="true" material="rock" x="54" y="344" radius="67" /> <circle id="" static="true" material="rock" x="-226" y="345" radius="67" /> <line id="" static="true" material="rock" anchor="29,1863" normal="0,-1" /> <compositegeom id="platformRight" x="587.0566" y="287.9858" rotation="0" static="true" tag="walkable" material="rock" > <circle id="" x="194.9434" y="332.0142" radius="89" /> <circle id="" x="-185.0566" y="330.0142" radius="89" /> <rectangle id="" x="42.9043" y="-40.6436" width="524.9869" height="725.8493" rotation="0.0699" /> <rectangle id="" x="103.8115" y="321.4512" width="202.2704" height="114.5785" rotation="0.4409" /> <rectangle id="" x="-57.3101" y="319.0972" width="259.2026" height="114.5782" rotation="-0.3159" /> <rectangle id="" x="-214.7856" y="-14.2876" width="171.6049" height="699.8505" rotation="-0.0853" /> </compositegeom> <compositegeom id="platformLeft" x="-653.4548" y="304.8687" rotation="0" static="true" material="rock" > <rectangle id="" x="1.4548" y="370.1313" width="166" height="104" rotation="0" /> <circle id="" x="-70.5452" y="335.1313" radius="89" /> <circle id="" x="79.4548" y="334.1313" radius="89" /> <rectangle id="" x="-74.5977" y="-42.5469" width="261.4777" height="736.8521" rotation="-0.1218" /> <rectangle id="" x="75.4746" y="-32.5454" width="265.5109" height="736.8528" rotation="0.1136" /> </compositegeom> <rectangle id="" static="true" material="rock" x="63.5879" y="87.9512" width="147.125" height="530.9727" rotation="0" /> <rectangle id="" static="true" material="rock" x="-252.9038" y="84.9512" width="187.5" height="530.9727" rotation="0" /> <compositegeom id="teeth" x="-94.825" y="239.2344" rotation="0" static="true" tag="deadly" material="rock" > <rectangle id="" x="132.8503" y="190.96" width="15.6583" height="72.6926" rotation="0.4096" /> <rectangle id="" x="205.262" y="188.9214" width="15.6583" height="59.6944" rotation="0.4096" /> <rectangle id="" x="272.262" y="213.9214" width="15.6583" height="59.6944" rotation="0.4096" /> <rectangle id="" x="-107.3743" y="181.5957" width="15.6595" height="83.871" rotation="-0.5586" /> <rectangle id="" x="-184.3743" y="179.5957" width="15.6595" height="83.871" rotation="-0.5586" /> <rectangle id="" x="-246.3743" y="208.5957" width="15.6595" height="83.871" rotation="-0.5586" /> <rectangle id="" x="-313.3743" y="252.5957" width="15.6595" height="83.871" rotation="-0.5586" /> <rectangle id="" x="347.6262" y="245.5972" width="15.6595" height="83.8711" rotation="0.5533" /> <rectangle id="" x="314.6145" y="-34.2441" width="278.1996" height="467.7509" rotation="0.2138" /> <rectangle id="" x="-301.4736" y="-27.1299" width="286.3858" height="460.3382" rotation="-0.2662" /> </compositegeom> <line id="bound bottom" static="true" tag="deadly" material="rock" anchor="-66.1572,-62.0635" normal="-0.0023,1" /> <line id="bound right" static="true" tag="unwalkable" material="machine" anchor="1044.3018,687.9097" normal="-1,-0.0018" /> <line id="bound left" static="true" tag="unwalkable" material="machine" anchor="-1044.8721,840.9045" normal="1,0" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
The windmills were supposed to be a source of cheap clean energy...
...to power the entire world.
But they weren't enough.
And a different source of energy had to be found.
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="9" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="-139,585" endzoom="0.523"> <poi pos="202.99,707.09" traveltime="0" pause="1" zoom="0.762" /> <poi pos="-695.53,428.36" traveltime="3" pause="0" zoom="0.916" /> </camera> <camera aspect="widescreen" endpos="5.78,609.53" endzoom="0.546"> <poi pos="202.99,707.09" traveltime="0" pause="1" zoom="0.762" /> <poi pos="-602.54,428.36" traveltime="3" pause="0" zoom="0.916" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_BLUSTERYDAY_TEMP_JELLY" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_BLUSTERYDAY_LOOP_STRONGWIND" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="205.22" y="364.02" scalex="0.89" scaley="0.987" rotation="-72.33" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_BLUSTERYDAY_SIGNPOST_BROWN" text="SIGNPOST_BLUSTERYDAY_1" /> <!-- Pipes --> <pipe id="0" depth="8" > <Vertex x="833" y="274" /> <Vertex x="833" y="-113" /> <Vertex x="913" y="-113" /> </pipe> <!-- Balls --> <BallInstance type="balloon" x="-460.57" y="237.56" id="0" angle="0" /> <BallInstance type="balloon" x="-790.07" y="257.06" id="1" angle="0" /> <BallInstance type="balloon" x="-174.2" y="305.13" id="2" angle="0" /> <BallInstance type="balloon" x="-33.18" y="383.14" id="3" angle="0" /> <BallInstance type="balloon" x="-90.19" y="539.15" id="4" angle="0" /> <BallInstance type="balloon" x="-363.22" y="458.15" id="5" angle="0" /> <BallInstance type="balloon" x="-267.21" y="503.15" id="6" angle="0" /> <BallInstance type="balloon" x="-105.19" y="437.14" id="7" angle="0" /> <BallInstance type="balloon" x="-192.2" y="416.14" id="8" angle="0" /> <BallInstance type="balloon" x="-488.53" y="484.05" id="9" angle="0" /> <BallInstance type="balloon" x="-999.05" y="387.07" id="10" angle="0" /> <BallInstance type="balloon" x="-1052.06" y="291.06" id="11" angle="0" /> <BallInstance type="balloon" x="-900.56" y="448.55" id="12" angle="0" /> <BallInstance type="balloon" x="-704.04" y="200.07" id="13" angle="0" /> <BallInstance type="GooProduct" x="-718.87" y="465.94" id="14" angle="0" /> <BallInstance type="GooProduct" x="-775" y="467" id="15" angle="0" /> <BallInstance type="GooProduct" x="-775" y="512" id="16" angle="0" /> <BallInstance type="GooProduct" x="-679" y="463" id="17" angle="0" /> <BallInstance type="GooProduct" x="-678.5" y="519.5" id="18" angle="0" /> <BallInstance type="GooProduct" x="-729.5" y="515.5" id="19" angle="0" /> <BallInstance type="water" x="-872.33" y="354" id="20" angle="0" /> <BallInstance type="water" x="-778.5" y="414.5" id="21" angle="0" /> <BallInstance type="water" x="-563.01" y="261.01" id="22" angle="0" /> <BallInstance type="water" x="-710.87" y="405.43" id="23" angle="0" /> <BallInstance type="water" x="-753" y="348.5" id="24" angle="0" /> <BallInstance type="water" x="-521" y="313" id="25" angle="0" /> <BallInstance type="water" x="-580" y="306" id="26" angle="0" /> <BallInstance type="water" x="-580" y="212" id="27" angle="0" /> <BallInstance type="water" x="-636.5" y="219.01" id="28" angle="0" /> <BallInstance type="water" x="-407" y="341" id="29" angle="0" /> <BallInstance type="water" x="-452" y="377" id="30" angle="0" /> <BallInstance type="water" x="-162.7" y="557.16" id="31" angle="0" /> <BallInstance type="water" x="-345.21" y="572.16" id="32" angle="0" /> <BallInstance type="water" x="-381.22" y="638.17" id="33" angle="0" /> <BallInstance type="water" x="-288.21" y="611.16" id="34" angle="0" /> <BallInstance type="water" x="-216.7" y="626.16" id="35" angle="0" /> <BallInstance type="water" x="-318.71" y="668.17" id="36" angle="0" /> <BallInstance type="water" x="-414.72" y="668.17" id="37" angle="0" /> <BallInstance type="water" x="-558.73" y="650.17" id="38" angle="0" /> <BallInstance type="water" x="-612.74" y="509.15" id="39" angle="0" /> <BallInstance type="water" x="-639.74" y="578.16" id="40" angle="0" /> <BallInstance type="water" x="-645.74" y="467.15" id="41" angle="0" /> <BallInstance type="water" x="-585.49" y="377" id="42" angle="0" /> <BallInstance type="water" x="-513.49" y="345.5" id="43" angle="0" /> <BallInstance type="water" x="-807.49" y="556.01" id="44" angle="0" /> <BallInstance type="water" x="-633.5" y="298.51" id="45" angle="0" /> <BallInstance type="water" x="-645.5" y="381" id="46" angle="0" /> <BallInstance type="water" x="-695" y="340.5" id="47" angle="0" /> <BallInstance type="GooProduct" x="-880" y="154.5" id="48" angle="0" /> <BallInstance type="GooProduct" x="-983" y="160.5" id="49" angle="0" /> <BallInstance type="Anchor" x="-926" y="242.5" id="50" angle="0" /> <!-- Arms --> <Strand gb1="48" gb2="49" /> <Strand gb1="50" gb2="48" /> <Strand gb1="50" gb2="49" /> <Strand gb1="20" gb2="50" /> <Strand gb1="20" gb2="1" /> <!-- Level Exit --> <levelexit id="theExit" pos="833.0888671875,273.912109375" radius="75" filter="" > </levelexit> </level>
<scene minx="-1200" miny="0" maxx="1200" maxy="1600" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="upperwind" type="gravity" center="-11,1783" width="2944" height="728" force="0,-12" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="wind" type="force" center="42.0479,1299.9888" width="2902.0957" height="1814.0225" force="4,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="rainStreaksHeavy" depth="160" pretick="0" /> <particles effect="mistRight" depth="80" pretick="0" /> <particles effect="mistRight" depth="-80" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="windmillPropeller" depth="8" x="146.18" y="766.06" scalex="1.709" scaley="1.709" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_WINDMILLPROPELLER" anim="rot_1rps" animspeed="-0.5" /> <SceneLayer name="main" depth="0" x="-485.98" y="129.47" scalex="2.791" scaley="1.008" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_MAIN" /> <SceneLayer name="signpostPole_brown" depth="-8.8" x="180.06" y="363.76" scalex="1" scaley="1.209" rotation="-82.36" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_BLUSTERYDAY_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="windmillBase" depth="0" x="96.12" y="524.24" scalex="1.165" scaley="1.165" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_WINDMILLBASE" /> <SceneLayer name="windmillPropellerBlur" depth="-72" x="-253.49" y="499.49" scalex="1.36" scaley="1.36" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_WINDMILLPROPELLERBLUR" anim="rot_1rps" animspeed="-1" /> <SceneLayer name="windmillBaseBlur" depth="-80" x="-265.45" y="342.51" scalex="2.755" scaley="2.755" rotation="7.46" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_WINDMILLBASEBLUR" /> <SceneLayer name="windmillPropellerBlur" depth="-152" x="-104.52" y="372.5" scalex="0.578" scaley="0.578" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_WINDMILLPROPELLERBLUR" anim="rot_1rps" animspeed="-0.8" /> <SceneLayer name="windmillBaseBlur" depth="-160" x="-65.39" y="282.19" scalex="1.531" scaley="1.531" rotation="36.5" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_WINDMILLBASEBLUR" /> <SceneLayer name="leaf1" depth="-16" x="-1151.95" y="686.91" scalex="1.076" scaley="1.076" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf3" animspeed="1" animdelay="1" /> <SceneLayer name="leaf1" depth="-16" x="-1160.94" y="691.5" scalex="1.076" scaley="1.076" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf2" animspeed="1" animdelay="1" /> <SceneLayer name="leaf1" depth="-16" x="-1154.65" y="686.45" scalex="1.076" scaley="1.076" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf1" animspeed="1" animdelay="1" /> <SceneLayer name="treeStick" depth="-80" x="-713.62" y="216.81" scalex="0.603" scaley="0.603" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_TREESTICK" anim="treeBlow_trunk" animspeed="1" animdelay="0.75" /> <SceneLayer name="leaf1" depth="-80" x="-546.95" y="357.86" scalex="0.603" scaley="0.603" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf3" animspeed="1" animdelay="0.75" /> <SceneLayer name="leaf1" depth="-80" x="-551.98" y="360.43" scalex="0.603" scaley="0.603" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf2" animspeed="1" animdelay="0.75" /> <SceneLayer name="leaf1" depth="-80" x="-548.46" y="357.6" scalex="0.603" scaley="0.603" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf1" animspeed="1" animdelay="0.75" /> <SceneLayer name="treeStick" depth="-16" x="-1132.12" y="349.91" scalex="0.819" scaley="0.819" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_TREESTICK" anim="treeBlow_trunk" animspeed="1" animdelay="1.5" /> <SceneLayer name="leaf1" depth="-16" x="-905.68" y="541.55" scalex="0.819" scaley="0.819" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf3" animspeed="1" animdelay="1.5" /> <SceneLayer name="leaf1" depth="-16" x="-912.52" y="545.04" scalex="0.819" scaley="0.819" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf2" animspeed="1" animdelay="1.5" /> <SceneLayer name="leaf1" depth="-16" x="-907.73" y="541.2" scalex="0.819" scaley="0.819" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf1" animspeed="1" animdelay="1.5" /> <SceneLayer name="bgHills" depth="-280" x="5.68" y="249.83" scalex="8.391" scaley="4.217" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_BGHILLS" /> <SceneLayer name="bg" depth="-600" x="0.04" y="825.53" scalex="8.595" scaley="4.841" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <line id="bottom" static="true" tag="deadly" material="rock" anchor="-147.0581,-34.499" normal="-0.0008,1" /> <circle id="propeller" static="true" tag="deadly" material="rock" x="145.833" y="766.738" radius="191.4999" /> <compositegeom id="ground" x="-553.1643" y="89.6812" rotation="0" static="true" material="grass" > <rectangle id="ground" x="-493.2715" y="-18.5723" width="506.4962" height="182.2723" rotation="-0.0685" /> <rectangle id="ground" x="-50.6196" y="-36.0933" width="362.0256" height="210.9983" rotation="0.0854" /> <rectangle id="ground" x="256.0864" y="-7.8462" width="224.5786" height="252.6514" rotation="0.2675" /> <rectangle id="ground" x="424.594" y="4.6899" width="161.9341" height="296.4316" rotation="0.0867" /> <rectangle id="ground" x="622.1643" y="23.0703" width="260" height="272.4971" rotation="0" /> </compositegeom> <rectangle id="pole2" static="true" material="rock" x="106.9985" y="601.3574" width="59.0561" height="342.5764" rotation="-0.1955" /> <rectangle id="pole1" static="true" material="rock" x="91.4067" y="345.1025" width="93.3249" height="230.7823" rotation="0.0679" /> <line id="left" static="true" tag="detaching" material="rock" anchor="-1255.9988,809" normal="0.9995,0.0317" /> <line id="right" static="true" tag="detaching" material="rock" anchor="1277.0825,767.752" normal="-0.9996,0.03" /> <line id="top" static="true" tag="detaching" material="rock" anchor="-399.499,2128.4946" normal="0.0099,-1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
It allows only meticulously screened Goo Balls onto the main island.
You can't be too careful these days!
Especially since the power source for the entire world is located somewhere on this Island.
But...
Try not to snap the fragile worker cable, it appears to be made from heavily processed Goo.
-the free Sign Painter
These should be used for legally acceptable fun and recreation.
Not for circumventing security systems.
It's for our own good.
-the Sign Painter
A secret disposal hole down this way!
It's good for quietly disposing of unwanted visitors...
-the visiting Sign Painter
There is 1 video.
Balls Used
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image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_MACHINEWHEEL1" imagepos="205.8345,1132.4992" imagerot="0" imagescale="0.5762,0.5762" x="206" y="1130" radius="145.5151" /> <circle id="Wheel3" mass="500" static="false" tag="unwalkable" material="rock" rotspeed="0.016" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_MACHINEWHEEL1" imagepos="429.8328,920.5005" imagerot="0" imagescale="0.39,0.39" x="430" y="920" radius="99.3867" /> <!-- Geometry Constraints --> <hinge body1="GateArm" body2="GateWheel" anchor="20,1370"/> <hinge body1="GateArm" anchor="941.80859375,1339.08984375"/> <hinge body1="DetachArm" body2="DetachWheel" anchor="447.810546875,1155.20166015625"/> <hinge body1="DetachArm" anchor="721.658203125,977.58349609375"/> <hinge body1="Wheel3Arm" anchor="692.5810546875,758.9150390625"/> <hinge body1="Wheel3" body2="Wheel3Arm" anchor="430,920"/> <hinge body1="Wheel2" anchor="206,1130"/> <hinge body1="Wheel1" anchor="290,449"/> </scene>
» Videos » Screenshots | » Comments |
Of all the goo, and of all the balls...
...who's the prettiest of them all?
-the Sign Painter
A red pipe!
It appears to be very exclusive.
Only certain types of Goo are allowed to enter.
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="16" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="false" > <!-- Camera --> <camera aspect="normal" endpos="1.7,459.11" endzoom="0.672"> <poi pos="318.07,227.21" traveltime="0" pause="0" zoom="1.465" /> <poi pos="-25.41,553.44" traveltime="2" pause="0" zoom="0.877" /> <poi pos="-1.79,1311.56" traveltime="2" pause="0" zoom="0.672" /> <poi pos="-100.75,1893.19" traveltime="2" pause="0" zoom="0.813" /> </camera> <camera aspect="widescreen" endpos="0,379.11" endzoom="0.913"> <poi pos="226.35,227.21" traveltime="0" pause="0" zoom="1.465" /> <poi pos="0,553.44" traveltime="2" pause="0" zoom="0.913" /> <poi pos="0,1311.56" traveltime="2" pause="0" zoom="0.913" /> <poi pos="0,1893.19" traveltime="2" pause="0" zoom="0.913" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_BEAUTYSCHOOL_TEMP_CARNIVALLOOP" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="20.15" y="1774.93" scalex="0.89" scaley="0.987" rotation="-5.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_SIGNPOST_BROWN" text="SIGNPOST_BEAUTYSCHOOL_1" /> <signpost name="signpost_brown" depth="-8" x="-65.24" y="254.25" scalex="0.89" scaley="0.987" rotation="-95.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_SIGNPOST_BROWN" text="SIGNPOST_BEAUTYSCHOOL_2" /> <!-- Pipes --> <pipe id="0" depth="-8" type="BEAUTY" > <Vertex x="336" y="219" /> <Vertex x="471" y="219" /> <Vertex x="471" y="160" /> </pipe> <!-- Balls --> <BallInstance type="Anchor" x="186" y="856" id="0" discovered="false" angle="0" /> <BallInstance type="Anchor" x="-196" y="859" id="1" discovered="false" angle="0" /> <BallInstance type="balloon" x="364.58" y="2038.54" id="2" angle="0" /> <BallInstance type="balloon" x="270.08" y="2062.54" id="3" angle="0" /> <BallInstance type="Anchor" x="347" y="1274" id="4" angle="0" /> <BallInstance type="Anchor" x="0" y="1205" id="5" angle="0" /> <BallInstance type="Anchor" x="329.02" y="1950.08" id="6" angle="0" /> <BallInstance type="Anchor" x="523.67" y="1639" id="7" angle="0" /> <BallInstance type="Ivy" x="-64.1" y="827.58" id="8" discovered="false" angle="0" /> <BallInstance type="Ivy" x="63.9" y="835.58" id="9" discovered="false" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="135.96" y="1201.82" id="10" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="254.92" y="1243.92" id="11" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="424.08" y="1332.77" id="12" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="491.19" y="1405.13" id="13" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="538.17" y="1496.29" id="14" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="443.74" y="1529.28" id="15" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="404.51" y="1450.23" id="16" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="338.75" y="1386.42" id="17" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="271.08" y="1338.73" id="18" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="191.56" y="1305.47" id="19" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="74.59" y="1285.85" id="20" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="-34.46" y="1285.23" id="21" angle="0" /> <BallInstance type="common" x="-121.51" y="1867.67" id="22" angle="0" /> <BallInstance type="common" x="-238.51" y="1885.67" id="23" angle="0" /> <BallInstance type="common" x="-256.51" y="1780.68" id="24" angle="0" /> <BallInstance type="common" x="-133.51" y="1764.18" id="25" angle="0" /> <BallInstance type="common" x="209.54" y="255" id="26" angle="0" /> <BallInstance type="common" x="209.54" y="155" id="27" angle="0" /> <BallInstance type="common" x="105" y="151.51" id="28" angle="0" /> <BallInstance type="common" x="105" y="251.51" id="29" angle="0" /> <BallInstance type="Beauty" x="-389.49" y="1904.51" id="30" angle="0" /> <!-- Arms --> <Strand gb1="2" gb2="6" /> <Strand gb1="3" gb2="6" /> <Strand gb1="4" gb2="11" /> <Strand gb1="10" gb2="5" /> <Strand gb1="11" gb2="10" /> <Strand gb1="10" gb2="19" /> <Strand gb1="20" gb2="10" /> <Strand gb1="5" gb2="20" /> <Strand gb1="5" gb2="21" /> <Strand gb1="15" gb2="14" /> <Strand gb1="13" gb2="15" /> <Strand gb1="16" gb2="13" /> <Strand gb1="12" gb2="16" /> <Strand gb1="17" gb2="12" /> <Strand gb1="4" gb2="17" /> <Strand gb1="18" gb2="4" /> <Strand gb1="11" gb2="18" /> <Strand gb1="19" gb2="11" /> <Strand gb1="12" gb2="4" /> <Strand gb1="13" gb2="12" /> <Strand gb1="14" gb2="13" /> <Strand gb1="14" gb2="7" /> <Strand gb1="20" gb2="21" /> <Strand gb1="19" gb2="20" /> <Strand gb1="17" gb2="18" /> <Strand gb1="18" gb2="19" /> <Strand gb1="15" gb2="16" /> <Strand gb1="16" gb2="17" /> <Strand gb1="15" gb2="7" /> <Strand gb1="9" gb2="0" /> <Strand gb1="8" gb2="9" /> <Strand gb1="8" gb2="1" /> <Strand gb1="22" gb2="24" /> <Strand gb1="23" gb2="24" /> <Strand gb1="22" gb2="25" /> <Strand gb1="25" gb2="24" /> <Strand gb1="22" gb2="23" /> <Strand gb1="25" gb2="23" /> <Strand gb1="26" gb2="27" /> <Strand gb1="26" gb2="29" /> <Strand gb1="27" gb2="29" /> <Strand gb1="28" gb2="27" /> <Strand gb1="29" gb2="28" /> <!-- Level Exit --> <levelexit id="theExit" pos="336,219" radius="75" filter="BeautyProduct,BeautyProductEye" > </levelexit> </level>
<scene minx="-600" miny="0" maxx="600" maxy="2400" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="helper" type="gravity" center="-35,225" width="244" height="258" force="10,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.15" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="rainingleaves" depth="-160" pos="735.99755859375,1894.99755859375" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_fg1a" depth="16" x="-116.84" y="56.14" scalex="1.566" scaley="1.566" rotation="12.1" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="16" x="-544.01" y="329.55" scalex="1.459" scaley="1.459" rotation="-85.82" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="16" x="528.46" y="845.53" scalex="1.459" scaley="1.459" 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» Videos » Screenshots | » Comments |
Everyone is welcome!
...they're legally obligated to say.
But she'll never get down there looking like this.
There's another pipe way up there she might enjoy.
-the Sign Painter
It's a very pretty flower.
I wonder what happens if you get a little closer...
-the Sign Painter
This pipe sure is sucking! It's probably best to stay away.
Don't forget to whistle!
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="12" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="14,734" endzoom="0.686"> <poi pos="2.25,464.69" traveltime="0" pause="0.7" zoom="0.951" /> <poi pos="6,1025" traveltime="2" pause="0.7" zoom="0.889" /> </camera> <camera aspect="widescreen" endpos="2.48,734" endzoom="0.686"> <poi pos="2.25,464.69" traveltime="0" pause="0.7" zoom="0.951" /> <poi pos="6,1025" traveltime="2" pause="0.7" zoom="0.889" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_VOLCANICPERCOLATORDAYSPA_TEMP_DWTD2" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_VOLCANICPERCOLATORDAYSPA_LOOP_BUBBLES" /> <!-- Fire --> <fire depth="-24" particles="flowerDust" x="-451" y="1571" radius="68" /> <!-- Signposts --> <signpost name="signpost_brown" depth="8" x="-153.19" y="977.57" scalex="0.885" scaley="0.885" rotation="43.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOST_BROWN" text="SIGNPOST_VOLCANICPERCOLATORDAYSPA_1" /> <signpost name="signpost_brown" depth="-8" x="-293" y="1991.88" scalex="0.587" scaley="0.587" rotation="57.9" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOST_BROWN" text="SIGNPOST_VOLCANICPERCOLATORDAYSPA_3" /> <signpost name="signpost_brown" depth="-16" x="-502.91" y="1706.58" scalex="0.821" scaley="0.821" rotation="-51.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOST_BROWN" text="SIGNPOST_VOLCANICPERCOLATORDAYSPA_2" /> <!-- Pipes --> <pipe id="0" depth="-8" type="BEAUTY" > <Vertex x="0" y="505" /> <Vertex x="0" y="575" /> <Vertex x="125" y="575" /> <Vertex x="125" y="350" /> <Vertex x="250" y="350" /> </pipe> <!-- Balls --> <BallInstance type="Ivy" x="-47" y="2042" id="0" angle="0" /> <BallInstance type="Ivy" x="-16" y="2121" id="1" angle="0" /> <BallInstance type="Ivy" x="81.88" y="972.93" id="2" angle="0" /> <BallInstance type="Ivy" x="35" y="1115" id="3" angle="0" /> <BallInstance type="Ivy" x="113.27" y="2146.9" id="4" angle="0" /> <BallInstance type="Ivy" x="74.27" y="1102.93" id="5" angle="0" /> <BallInstance type="Ivy" x="5" y="810" id="6" angle="0" /> <BallInstance type="Ivy" x="-61.24" y="1013.91" id="7" angle="0" /> <BallInstance type="Ivy" x="-74.74" y="1065.95" id="8" angle="0" /> <BallInstance type="Ivy" x="-84.24" y="1121.94" id="9" angle="0" /> <BallInstance type="Ivy" x="6.76" y="955.43" id="10" angle="0" /> <BallInstance type="Ivy" x="117.26" y="1778.41" id="11" angle="0" /> <BallInstance type="Ivy" x="-72.5" y="1968.01" id="12" angle="0" /> <BallInstance type="Ivy" x="-57.99" y="1774.54" id="13" angle="0" /> <BallInstance type="Ivy" x="133.5" y="2035.51" id="14" angle="0" /> <BallInstance type="Ivy" x="-29.5" y="1057.03" id="15" angle="0" /> <BallInstance type="Ivy" x="14.5" y="1040.53" id="16" angle="0" /> <BallInstance type="Ivy" x="95.49" y="1040.52" id="17" angle="0" /> <BallInstance type="Ivy" x="45.26" y="1043.96" id="18" angle="0" /> <BallInstance type="Ivy" x="28" y="2067" id="19" angle="0" /> <BallInstance type="Ivy" x="106.25" y="2097.91" id="20" angle="0" /> <BallInstance type="Ivy" x="76.75" y="1716.46" id="21" angle="0" /> <BallInstance type="Ivy" x="-72.11" y="975.93" id="22" angle="0" /> <BallInstance type="Ivy" x="61.39" y="886.46" id="23" angle="0" /> <BallInstance type="Ivy" x="-70.11" y="2108.44" id="24" angle="0" /> <BallInstance type="Ivy" x="48.89" y="1759.44" id="25" angle="0" /> <BallInstance type="Ivy" x="-82.01" y="1716.03" id="26" angle="0" /> <BallInstance type="Ivy" x="-102.6" y="1158.46" id="27" angle="0" /> <BallInstance type="Ivy" x="76.89" y="2129.43" id="28" angle="0" /> <BallInstance type="Ivy" x="-40" y="1090" id="29" angle="0" /> <BallInstance type="Ivy" x="115.88" y="1124.94" id="30" angle="0" /> <BallInstance type="Ivy" x="25.39" y="2001.46" id="31" angle="0" /> <BallInstance type="Ivy" x="34.39" y="2130.45" id="32" angle="0" /> <BallInstance type="Ivy" x="-51.11" y="885.43" id="33" angle="0" /> <BallInstance type="common" x="61.83" y="297.85" id="34" discovered="false" angle="0" /> <BallInstance type="common" x="30.14" y="326.4" id="35" discovered="false" angle="0" /> <BallInstance type="common" x="-17.86" y="358.4" id="36" discovered="false" angle="0" /> <BallInstance type="common" x="65.14" y="383.4" id="37" discovered="false" angle="0" /> <BallInstance type="common" x="-51.36" y="292.97" id="38" discovered="false" angle="0" /> <BallInstance type="common" x="-53.32" y="390" id="39" discovered="false" angle="0" /> <BallInstance type="Ugly" x="150.98" y="1483.91" id="40" angle="0" /> <!-- Arms --> <Strand gb1="23" gb2="33" /> <Strand gb1="10" gb2="23" /> <Strand gb1="33" gb2="10" /> <Strand gb1="33" gb2="22" /> <Strand gb1="6" gb2="33" /> <Strand gb1="23" gb2="6" /> <Strand gb1="2" gb2="23" /> <Strand gb1="10" gb2="2" /> <Strand gb1="22" gb2="10" /> <Strand gb1="39" gb2="38" /> <Strand gb1="34" gb2="39" /> <Strand gb1="37" gb2="39" /> <Strand gb1="37" gb2="34" /> <Strand gb1="37" gb2="38" /> <Strand gb1="38" gb2="34" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,505" radius="75" filter="UglyProduct,BeautyProductEye" > </levelexit> </level>
<scene minx="-800" miny="0" maxx="800" maxy="2800" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="guide1" type="gravity" center="309.7334,1866.781" width="174.9863" height="134.8599" force="-2,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="guide1" type="gravity" center="243.7339,2398.7542" width="345.9814" height="67.8628" force="8,2" dampeningfactor="0.3" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="guide1" type="gravity" center="-2,2564.9036" width="377.4766" height="313.8462" force="4,6" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="geyserHelper" type="gravity" center="5.5,1313.0308" width="377.4766" height="997.6748" force="0,5" dampeningfactor="0.6" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="suction" type="gravity" center="5.5,2105.1685" 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y="2380.4255" rotation="0" static="true" tag="detaching" material="machine" nogeomcollisions="true" > <rectangle id="" x="147.1328" y="210.3191" width="65.0553" height="151.623" rotation="0.8787" /> <rectangle id="" x="-107.8267" y="214.4629" width="65.0544" height="158.0659" rotation="-0.9407" /> <rectangle id="" x="13.1348" y="354.3235" width="365" height="245.4971" rotation="0" /> <rectangle id="" x="-179.4338" y="0" width="58.3368" height="980.2282" rotation="-0.0361" /> </compositegeom> <compositegeom id="rt" x="307.7549" y="490.1763" rotation="0" static="true" tag="walkable" material="volcanicPercolatorSides" > <rectangle id="" x="-63.1401" y="299.1255" width="225.7144" height="324.7068" rotation="-0.2046" /> <circle id="" x="-38.1609" y="823.4186" radius="82.9551" /> <rectangle id="" x="-117.5215" y="529.1265" width="156.8088" height="609.5409" rotation="-0.2485" /> <rectangle id="" x="74.3394" y="-32.3892" width="163.9136" height="1741.4522" rotation="0.13" /> </compositegeom> <compositegeom id="lt" x="-299.1951" y="504.188" rotation="0" static="true" tag="walkable" material="volcanicPercolatorSides" > <circle id="" x="49.2067" y="819.2599" radius="81.9566" /> <rectangle id="" x="-66.8833" y="-34.6226" width="163.9132" height="1727.0215" rotation="-0.137" /> <rectangle id="" x="116.6807" y="518.7549" width="163.9135" height="618.5865" rotation="0.2265" /> </compositegeom> <rectangle id="" static="true" material="rock" x="314.0791" y="147.9624" width="224.9902" height="1040.9619" rotation="0" /> <rectangle id="" static="true" material="rock" x="-303.3918" y="149.4614" width="210.9907" height="1064.9619" rotation="0" /> <rectangle id="" static="true" material="rock" x="-218.8381" y="761.708" width="206.0135" height="267.3201" rotation="0.2503" /> <line id="bound bottom" static="true" tag="deadly" material="rock" anchor="25,-345" normal="0,1" /> <!-- Dynamic Geometry --> <rectangle id="buster" mass="2000" static="false" tag="detaching" material="machine" nogeomcollisions="true" rotspeed="-0.025" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MIXER" imagepos="0.6326,2428.8522" imagerot="0" imagescale="1.4896,1.2708" x="-0.0002" y="2429.7471" width="380.0005" height="36" rotation="0" /> <!-- Geometry Constraints --> <hinge body1="buster" anchor="0.2529296875,2430"/> </scene>
» Videos » Screenshots | » Comments |
Where did everyone go?
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="6" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" timebugprobability="0" strandgeom="false" allowskip="false" > <!-- Camera --> <camera aspect="normal" endpos="-10.03,187.53" endzoom="1.6"> <poi pos="0,544.5" traveltime="0" pause="0" zoom="1" /> <poi pos="0,313.5" traveltime="2" pause="0" zoom="1" /> </camera> <camera aspect="widescreen" endpos="18.23,208.07" endzoom="1.479"> <poi pos="0,644.5" traveltime="0" pause="0" zoom="1.241" /> <poi pos="0,253.5" traveltime="2" pause="0" zoom="1.241" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_LEAPHOLE_TEMP_CARNIVALLOOP" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="167.15" y="142.45" scalex="0.89" scaley="0.987" rotation="-5.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SIGNPOST_BROWN" text="SIGNPOST_LEAPHOLE_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="0" y="564" /> <Vertex x="0" y="664" /> <Vertex x="160" y="664" /> <Vertex x="160" y="595" /> <Vertex x="476" y="595" /> </pipe> <!-- Balls --> <BallInstance type="Ivy" x="-89.5" y="95.5" id="0" angle="0" /> <BallInstance type="Ivy" x="48.5" y="98.5" id="1" angle="0" /> <BallInstance type="Ivy" x="151" y="304.5" id="2" angle="0" /> <BallInstance type="Ivy" x="7" y="379.49" id="3" angle="0" /> <BallInstance type="Ivy" x="-191.49" y="294.99" id="4" angle="0" /> <BallInstance type="Ivy" x="47" y="324.99" id="5" angle="0" /> <BallInstance type="Ivy" x="-49" y="295" id="6" angle="0" /> <BallInstance type="Ivy" x="68.5" y="202.5" id="7" angle="0" /> <BallInstance type="Ivy" x="-44.5" y="186.5" id="8" angle="0" /> <!-- Arms --> <Strand gb1="6" gb2="5" /> <Strand gb1="8" gb2="7" /> <Strand gb1="5" gb2="7" /> <Strand gb1="7" gb2="1" /> <Strand gb1="1" gb2="0" /> <Strand gb1="8" gb2="6" /> <Strand gb1="0" gb2="8" /> <Strand gb1="5" gb2="8" /> <Strand gb1="8" gb2="1" /> <!-- Level Exit --> <levelexit id="theExit" pos="0,564" radius="75" filter="" > </levelexit> </level>
<scene minx="-430" miny="0" maxx="430" maxy="900" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="leavesRight" depth="240" pretick="0" /> <particles effect="smallleaves1" depth="-240" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_fg1a" depth="200" x="7.25" y="56.95" scalex="0.963" scaley="0.963" rotation="1.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="200" x="312.25" y="68.93" scalex="0.963" scaley="0.963" rotation="-17.99" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A" /> <SceneLayer name="bush_fg1a" depth="200" x="-332.74" y="64.52" scalex="0.833" scaley="0.833" rotation="12.2" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A" /> <SceneLayer name="bush_leafy_1" depth="120" x="-29.44" y="32.14" scalex="1.252" scaley="1.252" rotation="12.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1" /> <SceneLayer name="hill_fg1a" depth="0" x="-0.04" y="50.53" scalex="1.012" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_HILL_FG1A" /> <SceneLayer name="signpostPole_brown" depth="-8.8" x="161.44" y="125.84" scalex="1" scaley="1" rotation="-3.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="tree_stripe1" depth="-8" x="-386.22" y="200.68" scalex="0.821" scaley="0.821" rotation="-155.58" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_TREE_STRIPE1" /> <SceneLayer name="bush_leafy_1b" depth="-80" x="290.8" y="52.17" scalex="0.997" scaley="1.001" rotation="-6.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1b" depth="-80" x="-270.15" y="49.81" scalex="1.098" scaley="1.1" rotation="18.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1B" /> <SceneLayer name="tree_stripe1" depth="-88" x="377" y="256" scalex="1.02" scaley="1.02" rotation="-27.66" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_TREE_STRIPE1" /> <SceneLayer name="bush_leafy_1" depth="-120" x="330.53" y="46.15" scalex="1.252" scaley="1.252" rotation="-6.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-120" x="-313.65" y="78.78" scalex="1.253" scaley="1.25" rotation="12.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1" /> <SceneLayer name="sky_pissyellowstripes" depth="-600" x="0.01" y="449.59" scalex="3.36" scaley="3.513" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SKY_PISSYELLOWSTRIPES" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="ground" static="true" tag="walkable" material="verysticky" x="-7" y="-808" radius="900" /> <line id="" static="true" tag="detaching" material="rock" anchor="436.5,331.5" normal="-1,-0.0071" /> <line id="" static="true" tag="detaching" material="rock" anchor="-437,321" normal="1,-0.0056" /> <line id="" static="true" material="rock" anchor="-14,18.5" normal="-0.0031,1" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
They seem to follow the whistle.
One day, if they ever put together a companion DVD of their adventures...
One of the Goo Balls will probably say:
We got the moves, and you got the grooves!
-the classically trained Sign Painter
There are 2 videos.
Balls Used
<level ballsrequired="20" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="5.7,609.27" endzoom="0.586"> <poi pos="-190.3,446.02" traveltime="0" pause="0" zoom="1.139" /> <poi pos="9.5,947.54" traveltime="4" pause="0" zoom="0.889" /> </camera> <camera aspect="widescreen" endpos="0,609.27" endzoom="0.782"> <poi pos="-190.3,446.02" traveltime="0" pause="0" zoom="1.139" /> <poi pos="9.5,947.54" traveltime="4" pause="0" zoom="0.889" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_WHISTLER_TEMP_JELLY" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-16" x="-203.91" y="468.58" scalex="0.821" scaley="0.821" rotation="-51.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SIGNPOST_BROWN" text="SIGNPOST_WHISTLER_1" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="400" y="255" /> <Vertex x="400" y="-60" /> <Vertex x="495" y="-60" /> </pipe> <!-- Balls --> <BallInstance type="GooProduct" x="-64.41" y="1026.4" id="0" angle="0" /> <BallInstance type="GooProduct" x="-141" y="994" id="1" angle="0" /> <BallInstance type="GooProduct" x="309" y="969" id="2" angle="0" /> <BallInstance type="GooProduct" x="184" y="969" id="3" angle="0" /> <BallInstance type="GooProduct" x="59" y="969" id="4" angle="0" /> <BallInstance type="GooProduct" x="-59" y="969" id="5" angle="0" /> <BallInstance type="GooProduct" x="-291" y="969" id="6" angle="0" /> <BallInstance type="GooProduct" x="-329.89" y="1005.4" id="7" angle="0" /> <BallInstance type="GooProduct" x="-188.9" y="994.9" id="8" angle="0" /> <BallInstance type="GooProduct" x="306.08" y="1002.4" id="9" angle="0" /> <BallInstance type="GooProduct" x="180.08" y="1015.9" id="10" angle="0" /> <BallInstance type="GooProduct" x="384" y="994" id="11" angle="0" /> <BallInstance type="GooProduct" x="234" y="1026" id="12" angle="0" /> <BallInstance type="GooProduct" x="116" y="1044" id="13" angle="0" /> <BallInstance type="GooProduct" x="41" y="1051" id="14" angle="0" /> <BallInstance type="GooProduct" x="-59" y="1069" id="15" angle="0" /> <BallInstance type="GooProduct" x="-134" y="1069" id="16" angle="0" /> <BallInstance type="GooProduct" x="-259" y="1019" id="17" angle="0" /> <BallInstance type="GooProduct" x="261.08" y="993.4" id="18" angle="0" /> <BallInstance type="GooProduct" x="130.58" y="993.4" id="19" angle="0" /> <BallInstance type="GooProduct" x="-95.9" y="1009.89" id="20" angle="0" /> <BallInstance type="GooProduct" x="-167.9" y="1038.39" id="21" angle="0" /> <BallInstance type="GooProduct" x="79.59" y="1084.89" id="22" angle="0" /> <BallInstance type="GooProduct" x="78.09" y="1014.4" id="23" angle="0" /> <BallInstance type="water" x="-323.89" y="484.92" id="24" discovered="false" angle="0" /> <BallInstance type="water" x="-373.39" y="483.42" id="25" discovered="false" angle="0" /> <BallInstance type="water" x="-437.5" y="477.5" id="26" discovered="false" angle="0" /> <BallInstance type="water" x="-403.39" y="478.92" id="27" discovered="false" angle="0" /> <BallInstance type="common" x="250" y="810" id="28" angle="0" /> <BallInstance type="common" x="-500" y="872" id="29" angle="0" /> <BallInstance type="common" x="500" y="869" id="30" angle="0" /> <BallInstance type="common" x="494" y="770" id="31" angle="0" /> <BallInstance type="common" x="375" y="810" id="32" angle="0" /> <BallInstance type="common" x="-479" y="777" id="33" angle="0" /> <BallInstance type="common" x="-375" y="810" id="34" angle="0" /> <BallInstance type="common" x="-250" y="810" id="35" angle="0" /> <BallInstance type="common" x="-125" y="810" id="36" angle="0" /> <BallInstance type="common" x="125" y="810" id="37" angle="0" /> <BallInstance type="common" x="0" y="810" id="38" angle="0" /> <BallInstance type="common" x="250" y="935" id="39" angle="0" /> <BallInstance type="common" x="375" y="935" id="40" angle="0" /> <BallInstance type="common" x="-375" y="935" id="41" angle="0" /> <BallInstance type="common" x="-250" y="935" id="42" angle="0" /> <BallInstance type="common" x="-125" y="935" id="43" angle="0" /> <BallInstance type="common" x="125" y="935" id="44" angle="0" /> <BallInstance type="common" x="0" y="935" id="45" angle="0" /> <BallInstance type="UtilNoAttachUnwalkable" x="0" y="1047" id="46" angle="0" /> <BallInstance type="Anchor" x="0" y="1150.39" id="47" angle="0" /> <!-- Arms --> <Strand gb1="30" gb2="31" /> <Strand gb1="29" gb2="33" /> <Strand gb1="42" gb2="43" /> <Strand gb1="41" gb2="42" /> <Strand gb1="34" gb2="41" /> <Strand gb1="35" gb2="34" /> <Strand gb1="36" gb2="35" /> <Strand gb1="38" gb2="36" /> <Strand gb1="37" gb2="38" /> <Strand gb1="28" gb2="37" /> <Strand gb1="32" gb2="28" /> <Strand gb1="40" gb2="32" /> <Strand gb1="39" gb2="40" /> <Strand gb1="44" gb2="39" /> <Strand gb1="45" gb2="44" /> <Strand gb1="46" gb2="45" /> <Strand gb1="47" gb2="46" /> <Strand gb1="36" gb2="43" /> <Strand gb1="42" gb2="35" /> <Strand gb1="41" gb2="29" /> <Strand gb1="42" gb2="34" /> <Strand gb1="36" gb2="42" /> <Strand gb1="45" gb2="36" /> <Strand gb1="37" gb2="45" /> <Strand gb1="39" gb2="37" /> <Strand gb1="30" gb2="40" /> <Strand gb1="32" gb2="39" /> <Strand gb1="32" gb2="30" /> <Strand gb1="28" gb2="40" /> <Strand gb1="44" gb2="28" /> <Strand gb1="38" gb2="44" /> <Strand gb1="43" gb2="38" /> <Strand gb1="35" gb2="43" /> <Strand gb1="29" gb2="34" /> <Strand gb1="41" gb2="35" /> <Strand gb1="43" gb2="45" /> <Strand gb1="39" gb2="28" /> <Strand gb1="37" gb2="44" /> <Strand gb1="45" gb2="38" /> <!-- Level Exit --> <levelexit id="theExit" pos="400,255" radius="75" filter="" > </levelexit> </level>
<scene minx="-700" miny="0" maxx="700" maxy="1300" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="water" type="gravity" center="-5.9092,76.187" width="1490.9258" height="191.4932" force="0,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="1" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.25" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="breezeRight" depth="160" pretick="0" /> <particles effect="blackBallsRising" depth="400" pos="123.94580078125,1403.494140625" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="bush_leafy_1b_black" depth="40" x="-378.5" y="187" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B_BLACK" /> <SceneLayer name="signpostPole_brown" depth="-16.8" x="-215.9" y="457.73" scalex="0.602" scaley="0.938" rotation="-47.07" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SIGNPOSTPOLE_BROWN" /> <SceneLayer name="upper" depth="0" x="-193.5" y="1167.96" scalex="2.006" scaley="1.047" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_UPPER" /> <SceneLayer name="platform" depth="0" x="-384" y="230.51" scalex="1" scaley="1.032" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_PLATFORM" /> <SceneLayer name="bush_leafy_1" depth="-8" x="34.2" y="1164.27" scalex="0.932" scaley="0.921" rotation="-169.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-8" x="-421.8" y="1056.27" scalex="0.932" scaley="0.921" rotation="-169.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1" depth="-8" x="-394.79" y="478.42" scalex="0.804" scaley="0.795" rotation="5" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1" /> <SceneLayer name="bush_leafy_1b" depth="-12" x="240.3" y="1241.5" scalex="0.822" scaley="0.822" rotation="-129.15" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1b" depth="-12" x="-179.45" y="1163.5" scalex="0.822" scaley="0.822" rotation="-165.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B" /> <SceneLayer name="bush_leafy_1b" depth="-12" x="-360.44" y="482.51" scalex="0.822" scaley="0.822" rotation="-13.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B" /> <SceneLayer name="blackBogTree" depth="-120" x="108.04" y="214.42" scalex="0.378" scaley="0.378" rotation="-15.34" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BLACKBOGTREE" /> <SceneLayer name="blackBogTree" depth="-80" x="48.51" y="269.75" scalex="0.63" scaley="0.63" rotation="14.44" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BLACKBOGTREE" /> <SceneLayer name="wogcCloud2" depth="-240" x="581" y="1027" scalex="2.766" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2" /> <SceneLayer name="wogcCloud2" depth="-320" x="-519.05" y="687" scalex="2.985" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2" /> <SceneLayer name="wogcCloud2" depth="-400" x="570.98" y="443" scalex="1.719" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2" /> <SceneLayer name="sky_blue2a" depth="-480" x="0.01" y="648.5" scalex="5.472" scaley="6.894" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SKY_BLUE2A" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="stopper2" static="true" tag="stopsign" material="rock" x="-531" y="468.502" radius="50" /> <circle id="stopper1" static="true" tag="stopsign" material="rock" x="-225" y="460" radius="50" /> <circle id="" static="true" material="rock" x="-364.3916" y="1136.394" radius="92.9956" /> <circle id="" static="true" material="rock" x="-443.3916" y="379.9873" radius="86.4958" /> <circle id="" static="true" material="rock" x="-321.3984" y="381.4883" radius="84.9958" /> <circle id="" static="true" material="rock" x="-0.9106" y="1245.3862" radius="92.9956" /> <rectangle id="" static="true" material="rock" x="403.884" y="1440.1072" width="173.991" height="874.8133" rotation="-1.115" /> <rectangle id="" static="true" material="rock" x="-424.1372" y="170.4111" width="150.2979" height="423.3286" rotation="0.1357" /> <rectangle id="" static="true" material="rock" x="-343.2446" y="159.4082" width="150.2978" height="459.2023" rotation="-0.1364" /> <rectangle id="" static="true" material="rock" x="-563.3262" y="1159.1589" width="430.8589" height="173.9912" rotation="-0.1364" /> <rectangle id="" static="true" material="rock" x="-188.4014" y="1270.3862" width="323.9839" height="173.9912" rotation="-0.1364" /> <rectangle id="" static="true" material="rock" x="-479.386" y="1320.1357" width="494.975" height="316.4843" rotation="-0.2297" /> <rectangle id="" static="true" material="rock" x="-382.3955" y="357.9878" width="140.9932" height="215.9932" rotation="0" /> <line id="bound bottom" static="true" tag="deadly" material="rock" anchor="0,110" normal="0,1" /> <line id="bound right" static="true" tag="detaching" material="rock" anchor="721.9971,716.5002" normal="-1,0" /> <line id="bound left" static="true" tag="detaching" material="rock" anchor="-718.8818,808.999" normal="1,0" /> <!-- Dynamic Geometry --> <rectangle id="bar" mass="300" static="false" tag="unwalkable" material="rock" image="IMAGE_SCENE_WHISTLER_PIPE" imagepos="-3.0181,872.999" imagerot="0" imagescale="1.9141,1.4688" x="0" y="872.5" width="960" height="85" rotation="0" /> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
There is an Easter Egg in this level.
We must be getting close to the power source.
But what is it?
Coal?
Nuclear?
Wind?
...
Goo?
It's probably something more elegant.
-the Sign Painter
It says...
'Be good.'
'MOM is watching.'
It's so simple.
-the original Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="16" letterboxed="false" visualdebug="false" autobounds="true" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="522.25,2943.94" endzoom="0.323"> <poi pos="1433.95,3093.32" traveltime="0" pause="0" zoom="0.691" /> <poi pos="-982.56,2789.55" traveltime="8" pause="0" zoom="0.727" /> </camera> <camera aspect="widescreen" endpos="306.51,2943.94" endzoom="0.323"> <poi pos="1207.43,3093.32" traveltime="0" pause="0" zoom="0.691" /> <poi pos="-982.56,2789.55" traveltime="8" pause="0" zoom="0.727" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_BEAUTYANDTHETENTACLE_SCREAMER" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_BEAUTYANDTHETENTACLE_LOOP_RAINLITE" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="-309.16" y="151.25" scalex="0.64" scaley="0.75" rotation="0.45" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYANDTHETENTACLE_SIGNPOST_BROWN" text="SIGNPOST_BEAUTYANDTHETENTACLE_3" /> <signpost name="signpost_brown" depth="-8" x="-461.83" y="2839.92" scalex="0.64" scaley="0.75" rotation="-81.2" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_BEAUTYANDTHETENTACLE_SIGNPOST_BROWN" text="SIGNPOST_BEAUTYANDTHETENTACLE_1" /> <signpost name="momBbBlack" depth="-280" x="213.89" y="2474.33" scalex="1.316" scaley="1.316" rotation="-3.91" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYANDTHETENTACLE_MOMBBBLACK" text="SIGNPOST_BEAUTYANDTHETENTACLE_2" particles="signpostAlertMom" /> <!-- Pipes --> <pipe id="0" depth="0" > <Vertex x="1344" y="2225" /> <Vertex x="1269" y="2225" /> <Vertex x="1269" y="2284" /> <Vertex x="1200" y="2284" /> <Vertex x="1200" y="2175" /> </pipe> <!-- Balls --> <BallInstance type="BeautyProduct" x="2178.04" y="2720.25" id="0" angle="0" /> <BallInstance type="common_albino" x="1575" y="2377" id="1" discovered="false" angle="0" /> <BallInstance 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type="balloon" x="-231.65" y="3243.35" id="14" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1415.62" y="2868.34" id="15" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-339.31" y="3146.49" id="16" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-374.3" y="3020.5" id="17" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-482.3" y="3069.5" id="18" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-900.34" y="2821.03" id="19" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-646.14" y="2953.05" id="20" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-738.18" y="2909.23" id="21" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-829.4" y="2873.85" id="22" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-979.97" y="2768.13" id="23" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1079.33" y="2765.51" id="24" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1193.97" y="2780.13" id="25" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1306.93" y="2807.86" id="26" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1497.02" y="2921.9" id="27" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1573.77" y="2998.09" id="28" angle="0" /> <BallInstance type="Anchor" x="-1653.41" y="3079.38" id="29" angle="0" /> <BallInstance type="Anchor" x="-561.73" y="2983.41" id="30" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1214.2" y="2845.61" id="31" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1096.21" y="2819.11" id="32" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1073.84" y="2905.61" id="33" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1006.85" y="2857.11" id="34" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-544.13" y="3088.68" id="35" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-614.63" y="3021.17" id="36" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-384.14" y="3105.67" id="37" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-520.87" y="3024.61" id="38" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-871.86" y="2920.11" id="39" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-753.87" y="2953.61" id="40" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1548.81" y="3068.09" id="41" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1274.33" y="2858.6" id="42" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1135" y="2965" id="43" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1521.82" y="3016.6" id="44" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-1153.45" y="2853.93" id="45" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-678.23" y="3025.12" id="46" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-434.18" y="3080.62" id="47" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-978.22" y="2906.11" id="48" angle="0" /> <BallInstance type="Beauty" x="-675" y="3139" id="49" angle="0" /> <!-- Arms --> <Strand gb1="4" gb2="5" /> <Strand gb1="6" gb2="3" /> <Strand gb1="4" gb2="6" /> <Strand gb1="3" gb2="4" /> <Strand gb1="5" gb2="3" /> <Strand gb1="6" gb2="5" /> <Strand gb1="20" gb2="30" /> <Strand gb1="21" gb2="20" /> <Strand gb1="22" gb2="21" /> <Strand gb1="19" gb2="22" /> <Strand gb1="19" gb2="23" /> <Strand gb1="24" gb2="25" /> <Strand gb1="23" gb2="24" /> <Strand gb1="17" gb2="18" /> <Strand gb1="16" gb2="17" /> <Strand gb1="18" gb2="30" /> <Strand gb1="26" gb2="25" /> <Strand gb1="15" gb2="26" /> <Strand gb1="16" gb2="13" /> <Strand gb1="16" gb2="14" /> <Strand gb1="15" gb2="27" /> <Strand gb1="27" gb2="28" /> <Strand gb1="28" gb2="29" /> <!-- Level Exit --> <levelexit id="theExit" pos="1344,2225" radius="75" filter="" > </levelexit> </level>
<scene minx="-2000" miny="0" maxx="2000" maxy="4000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="downwind" type="gravity" center="-248.9556,4403.9961" width="4668.0889" height="822.0078" force="0,-20" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="downwind" type="gravity" center="-256.9556,3995.9961" width="4668.0889" height="822.0078" force="0,-15" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="wind" type="gravity" center="-596.8745,3026.9922" width="3146.251" height="2146.0156" force="4,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0.0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="fireStackSmaller2" depth="80" pos="27,323" pretick="0" /> <particles effect="fireStackSmaller2" depth="80" pos="-154,258" pretick="0" /> <particles effect="fireStackSmaller2" depth="80" pos="-353,270" pretick="0" /> <particles effect="fireStackSmaller2" depth="80" pos="-549,337" pretick="0" /> <particles effect="rainStreaksDown" depth="-320" pos="497.1357421875,3604.02905273438" pretick="0" /> <particles effect="rainStreaksDown" depth="80" pos="417.00244140625,3724.99755859375" pretick="0" /> <particles effect="breezeRight" depth="80" pos="307.00244140625,3772.99755859375" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="lf2" depth="80" x="-9.04" y="362" scalex="5.313" scaley="5.313" rotation="0" alpha="0.35999998450279" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYANDTHETENTACLE_LF2" /> <SceneLayer name="lf2" depth="80" x="-464.04" y="373" scalex="5.313" scaley="5.313" rotation="0" alpha="0.35999998450279" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYANDTHETENTACLE_LF2" /> <SceneLayer name="mask" depth="88" x="0" y="1074.97" scalex="17.188" scaley="9.746" rotation="0" alpha="1" 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y="958.8955" rotation="0" static="true" tag="walkable" material="machine" > <rectangle id="" x="-183.3743" y="-488.5322" width="128.0706" height="1132.5287" rotation="-0.0462" /> <rectangle id="" x="1252.1001" y="-39.4146" width="128.0691" height="1834.5403" rotation="0.0765" /> <rectangle id="" x="812.2117" y="358.6763" width="128.0706" height="1025.3236" rotation="-0.0213" /> <rectangle id="" x="-306.2888" y="121.5063" width="128.0698" height="1391.4381" rotation="1.2754" /> <rectangle id="" x="-1139.4585" y="599.1309" width="128.071" height="676.0478" rotation="0.6118" /> <rectangle id="" x="-87.1345" y="826.8511" width="128.07" height="460.3189" rotation="-0.5405" /> </compositegeom> <circle id="" static="true" material="rock" x="-1653.3462" y="3086.2896" radius="19" /> <circle id="" static="true" material="rock" x="-561" y="2981.667" radius="19" /> <rectangle id="cliffGrnd" static="true" tag="walkable" material="machine" x="1044.478" y="2864.3149" width="103.9782" height="694.8692" rotation="1.4021" /> <circle id="corner" static="true" material="machine" x="696.5415" y="2866.0332" radius="108.5413" /> <rectangle id="" static="true" material="rock" x="2172.5801" y="2575.1699" width="252.9473" height="228" rotation="0" /> <rectangle id="" static="true" material="rock" x="1373" y="2029.1152" width="784" height="228" rotation="0" /> <rectangle id="edge" static="true" material="machine" x="923.7603" y="2410.0479" width="279.6615" height="1026.1862" rotation="0.4011" /> <rectangle id="beam2" static="true" material="machine" x="1174.9487" y="2415.5825" width="103.978" height="550.6423" rotation="1.3154" /> <rectangle id="beam1" static="true" material="machine" x="1437.5747" y="2648.7944" width="103.9787" height="550.6427" rotation="-1.3577" /> <compositegeom id="buster" x="1930.4746" y="2941.3818" rotation="0" static="true" tag="ballbuster" material="machine" > <circle id="" x="-265.313" y="-71.959" radius="72.6389" /> <rectangle id="" x="24.5752" y="0" width="187.9505" height="598.2354" rotation="-1.2349" /> </compositegeom> <rectangle id="" static="true" material="rock" x="1862.4023" y="2411.9434" width="486.2438" height="946.3659" rotation="-0.0984" /> <rectangle id="" static="true" material="rock" x="1616.0991" y="2585.7656" width="103.2034" height="212.6299" rotation="0.8553" /> <rectangle id="" static="true" material="rock" x="1123.6938" y="2350.4521" width="103.2028" height="212.6302" rotation="-0.883" /> <rectangle id="" static="true" material="rock" x="928.9048" y="2807.2788" width="103.2024" height="212.6299" rotation="-0.883" /> <line id="bottom1" static="true" tag="walkable" material="rock" anchor="12.5,100" normal="0,1" /> <rectangle id="bottom1" static="true" tag="deadly" material="rock" x="480.1523" y="1894.2698" width="2706.8398" height="240.0239" rotation="0" /> <line id="bound right" static="true" material="rock" anchor="2193.3862,2965.312" normal="-0.9956,-0.0942" /> <line id="bound left" static="true" material="rock" anchor="-2063.6917,1684.7097" normal="1,-0.0066" /> <!-- Dynamic Geometry --> <!-- Geometry Constraints --> </scene>
» Videos » Screenshots | » Comments |
Smile for the cameras!
Everyone is looking so fabulous tonight!
Does she even know where that pipe goes?
Let's not tell her.
-the Sign Painter
There is 1 video.
Balls Used
<level ballsrequired="10" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" > <!-- Camera --> <camera aspect="normal" endpos="183.96,788.27" endzoom="0.493"> <poi pos="-319,794.5" traveltime="0" pause="0" zoom="0.935" /> <poi pos="-470,833" traveltime="4" pause="0.7" zoom="0.556" /> <poi pos="-308.33,815" traveltime="2" pause="0" zoom="0.857" /> </camera> <camera aspect="widescreen" endpos="88.63,788.27" endzoom="0.493"> <poi pos="-319,794.5" traveltime="0" pause="0" zoom="0.935" /> <poi pos="-214.5,833" traveltime="4" pause="0.7" zoom="0.556" /> <poi pos="-308.33,815" traveltime="2" pause="0" zoom="0.857" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_REDCARPET_N2" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_REDCARPET_LOOP_CELEBRITYCROWD" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_gray" depth="-8" x="-58.96" y="737.9" scalex="0.943" scaley="0.943" rotation="8.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_SIGNPOST_GRAY" text="SIGNPOST_REDCARPET_1" /> <!-- Pipes --> <pipe id="0" depth="0" type="BEAUTY" > <Vertex x="456" y="1011" /> <Vertex x="456" y="1369" /> <Vertex x="650" y="1369" /> <Vertex x="650" y="1450" /> <Vertex x="800" y="1450" /> <Vertex x="800" y="1375" /> <Vertex x="1025" y="1375" /> <Vertex x="1025" y="1050" /> <Vertex x="950" y="1050" /> <Vertex x="950" y="900" /> <Vertex x="1050" y="900" /> <Vertex x="1050" y="400" /> </pipe> <!-- Balls --> <BallInstance type="Ivy" x="457.57" y="244.94" id="0" angle="0" /> <BallInstance type="Ivy" x="281.01" y="307" id="1" angle="0" /> <BallInstance type="Ivy" x="508.56" y="145.94" id="2" angle="0" /> <BallInstance type="Ivy" x="331.57" y="298.93" id="3" angle="0" /> <BallInstance type="Ivy" x="352.57" y="358.93" id="4" angle="0" /> <BallInstance type="Ivy" x="307.58" y="355.93" id="5" angle="0" /> <BallInstance type="Ivy" x="441.02" y="385.5" id="6" angle="0" /> <BallInstance type="Ivy" x="364.57" y="291.43" id="7" angle="0" /> <BallInstance type="Ivy" x="465.53" y="442" id="8" angle="0" /> <BallInstance type="Ivy" x="391.57" y="196.94" id="9" angle="0" /> <BallInstance type="Ivy" x="422.53" y="433.5" id="10" angle="0" /> <BallInstance type="Ivy" x="450.03" y="147.02" id="11" angle="0" /> <BallInstance type="Ivy" x="421" y="318" id="12" angle="0" /> <BallInstance type="Ivy" x="447.53" y="295.5" id="13" angle="0" /> <BallInstance type="Ivy" x="370.57" y="412.93" id="14" angle="0" /> <BallInstance type="Ivy" x="468.07" y="360.43" id="15" angle="0" /> <BallInstance type="Ivy" x="403.57" y="379.93" id="16" angle="0" /> <BallInstance type="Ivy" x="483.57" y="286.43" id="17" angle="0" /> <BallInstance type="Ivy" x="427" y="220" id="18" angle="0" /> <BallInstance type="Ivy" x="384.07" y="337.93" id="19" angle="0" /> <BallInstance type="Ivy" x="387.07" y="249.44" id="20" angle="0" /> <BallInstance type="Ivy" x="418.57" y="277.93" id="21" angle="0" /> <BallInstance type="Ivy" x="498.5" y="249" id="22" angle="0" /> <BallInstance type="Ivy" x="491" y="204" id="23" angle="0" /> <BallInstance type="Ivy" x="471" y="172" id="24" angle="0" /> <BallInstance type="Ivy" x="433" y="176" id="25" angle="0" /> <BallInstance type="Ivy" x="395" y="149" id="26" angle="0" /> <BallInstance type="Beauty" x="-940.27" y="1051.77" id="27" angle="0" /> <BallInstance type="common_albino" x="-381" y="924" id="28" angle="0" /> <BallInstance type="common_albino" x="-680.99" y="689" id="29" angle="0" /> <BallInstance type="common_albino" x="-93.56" y="716.54" id="30" angle="0" /> <BallInstance type="common_albino" x="-255" y="926" id="31" angle="0" /> <BallInstance type="common_albino" x="-652.14" y="800.62" id="32" angle="0" /> <BallInstance type="common_albino" x="-529.12" y="671.99" id="33" angle="0" /> <BallInstance type="common_albino" x="-280.71" y="1007.08" id="34" angle="0" /> <BallInstance type="common_albino" x="-326.71" y="973.08" id="35" angle="0" /> <BallInstance type="common_albino" x="-160" y="819" id="36" angle="0" /> <BallInstance type="common_albino" x="-479.71" y="823.08" id="37" angle="0" /> <BallInstance type="common_albino" x="-213.71" y="843.08" id="38" angle="0" /> <BallInstance type="common_albino" x="-106.71" y="677.08" id="39" angle="0" /> <BallInstance type="common_albino" x="-518" y="828" id="40" angle="0" /> <BallInstance type="common_albino" x="-287.2" y="963.07" id="41" angle="0" /> <BallInstance type="common_albino" x="-216.2" y="970.07" id="42" angle="0" /> <BallInstance type="common_albino" x="-605.04" y="770.54" id="43" angle="0" /> <BallInstance type="common_albino" x="-436.53" y="1035.51" id="44" angle="0" /> <BallInstance type="common_albino" x="-344.9" y="1026.4" id="45" angle="0" /> <BallInstance type="common_albino" x="-254.06" y="875.53" id="46" angle="0" /> <BallInstance type="common_albino" x="-384.55" y="874.03" id="47" angle="0" /> <BallInstance type="common_albino" x="-333.55" y="818.53" id="48" angle="0" /> <BallInstance type="common_albino" x="-437.05" y="893.53" id="49" angle="0" /> <BallInstance type="common_albino" x="-434.04" y="955.49" id="50" angle="0" /> <BallInstance type="common_albino" x="-610.38" y="820.91" id="51" angle="0" /> <BallInstance type="common_albino" x="-236" y="1064" id="52" angle="0" /> <BallInstance type="common_albino" x="-747" y="715" id="53" angle="0" /> <BallInstance type="common_albino" x="-213.02" y="904.99" id="54" angle="0" /> <BallInstance type="common_albino" x="-424" y="843" id="55" angle="0" /> <BallInstance type="common_albino" x="-567" y="819.49" id="56" angle="0" /> <BallInstance type="common_albino" x="-561.54" y="710.54" id="57" angle="0" /> <BallInstance type="common_albino" x="-644.04" y="707.54" id="58" angle="0" /> <BallInstance type="common_albino" x="-382.57" y="987.54" id="59" angle="0" /> <BallInstance type="common_albino" x="-53.91" y="675.42" id="60" angle="0" /> <BallInstance type="common_albino" x="-601.47" y="694.01" id="61" angle="0" /> <BallInstance type="common_albino" x="-734" y="771" id="62" angle="0" /> <BallInstance type="common_albino" x="-670.98" y="763" id="63" angle="0" /> <BallInstance type="common_albino" x="-706.47" y="723" id="64" angle="0" /> <BallInstance type="common_albino" x="-322.99" y="877.99" id="65" angle="0" /> <BallInstance type="common_albino" x="-535.48" y="764" id="66" angle="0" /> <BallInstance type="common_albino" x="-37" y="710" id="67" angle="0" /> <BallInstance type="common_albino" x="-259" y="818" id="68" angle="0" /> <BallInstance type="common_albino" x="-385" y="818" id="69" angle="0" /> <!-- Arms --> <Strand gb1="31" gb2="36" /> <Strand gb1="19" gb2="20" /> <Strand gb1="2" gb2="20" /> <Strand gb1="22" gb2="19" /> <Strand gb1="1" gb2="20" /> <Strand gb1="1" gb2="19" /> <Strand gb1="20" gb2="22" /> <Strand gb1="26" gb2="20" /> <Strand gb1="2" gb2="26" /> <Strand gb1="22" gb2="2" /> <Strand gb1="26" gb2="22" /> <Strand gb1="37" gb2="28" /> <Strand gb1="69" gb2="31" /> <Strand gb1="28" gb2="68" /> <Strand gb1="69" gb2="28" /> <Strand gb1="69" gb2="37" /> <Strand gb1="36" gb2="68" /> <Strand gb1="68" gb2="69" /> <Strand gb1="31" gb2="68" /> <Strand gb1="28" gb2="31" /> <!-- Level Exit --> <levelexit id="theExit" pos="456,1010.62158203125" radius="75" filter="BeautyProduct,BeautyProductEye" > </levelexit> </level>
<scene minx="-1200" miny="0" maxx="1200" maxy="1600" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="suckLeft" type="gravity" center="907.29,1498.8772" width="613.4688" height="145.9858" force="0,-2" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="suckLeft" type="gravity" center="905.29,1425.3772" width="613.4688" height="278.9858" force="-10,11" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="suckUp" type="gravity" center="1023.0352,912.4026" width="329.9844" height="974.9517" force="0,12" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" /> <!-- Particles --> <particles effect="gooFallWide2" depth="-8.8" pos="1066,-123" pretick="1000" /> <particles effect="tubeAirFlowLeft" depth="-8" pos="1681.48828125,1409.74072265625" pretick="0" /> <particles effect="tubeAirFlowUp" depth="-8" pos="1098,165" pretick="0" /> <particles effect="tubeAirFlowUp" depth="-8" pos="960.421875,121.634765625" pretick="0" /> <particles effect="flashes" depth="240" pos="457.3525390625,612.650390625" pretick="0" /> <particles effect="flashes" depth="240" pos="-325.72607421875,1014.68994140625" pretick="0" /> <particles effect="flashes" depth="-240" pos="-76.68798828125,867.687744140625" pretick="0" /> <particles effect="gooSplatterSubtle" depth="-8" pos="455.3134765625,1129.146484375" pretick="0" /> <!-- SceneLayers --> <SceneLayer name="lf" depth="80" x="-701.02" y="1142.01" scalex="8.126" scaley="8.126" rotation="0" alpha="0.60000002384186" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_LF" /> <SceneLayer name="lf" depth="80" x="181.01" y="650.97" scalex="8.907" scaley="8.907" rotation="0" alpha="0.60000002384186" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_LF" /> <SceneLayer 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name="bush_leafy_1b_black" depth="-4" x="1034.24" y="1540.63" scalex="1" scaley="1" rotation="179.87" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_BUSH_LEAFY_1B_BLACK" /> <SceneLayer name="dirArrow1" depth="-7.2" x="1079.03" y="980.51" scalex="0.659" scaley="0.659" rotation="95.75" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_DIRARROW1" /> <SceneLayer name="signpostPole_gray" depth="-8" x="1113.75" y="962.8" scalex="1.214" scaley="1.241" rotation="93.48" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="dirArrow1" depth="-8" x="862.36" y="548.35" scalex="0.659" scaley="0.659" rotation="13.29" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_DIRARROW1" /> <SceneLayer name="signpostPole_gray" depth="-8.8" x="842.56" y="511.62" scalex="1.214" scaley="1.241" rotation="11.01" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="dirArrow1" depth="-8" x="99.5" y="799.02" scalex="0.659" scaley="0.659" rotation="-10.61" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_DIRARROW1" /> <SceneLayer name="signpostPole_gray" depth="-8.8" x="73.03" y="760.99" scalex="1.214" scaley="1.467" rotation="-12.88" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="signpostPole_gray" depth="-8.8" x="-60.97" y="704.94" scalex="1.214" scaley="1.467" rotation="3.15" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_SIGNPOSTPOLE_GRAY" /> <SceneLayer name="gearBallbuster" depth="0.8" x="622.54" y="1301.92" scalex="1.127" scaley="1.127" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_GEARBALLBUSTER" anim="rot_1rps" animspeed="1" /> <SceneLayer name="gearBallbuster" depth="0.8" x="537.93" y="1500.02" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_GEARBALLBUSTER" anim="rot_1rps" animspeed="-1" /> <SceneLayer name="gear1blur" depth="-12" x="-671.13" y="500.67" scalex="0.885" scaley="0.885" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_GEAR1BLUR" anim="rot_1rps" animspeed="-1" /> <SceneLayer name="gear1blur" depth="-12" x="-958.39" y="298.97" scalex="1.324" scaley="1.324" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_GEAR1BLUR" anim="rot_1rps" animspeed="-0.2" /> <SceneLayer name="gear1blur" depth="-12" x="841.8" y="781.68" scalex="0.507" scaley="0.507" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_GEAR1BLUR" anim="rot_1rps" animspeed="2" /> <SceneLayer name="gear1blur" depth="-12" x="846.06" y="1254.4" scalex="0.743" scaley="0.743" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_GEAR1BLUR" anim="rot_1rps" animspeed="2" /> <SceneLayer name="gear1blur" depth="-8" x="1135.05" y="1517.39" scalex="1.04" scaley="1.04" rotation="0" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_REDCARPET_GEAR1BLUR" 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colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_GEAR1BLUR" anim="rot_1rps" animspeed="2" /> <SceneLayer name="mainBg2" depth="-16" x="762.56" y="820.18" scalex="3.445" scaley="2.991" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_MAINBG2" /> <SceneLayer name="mainBg1" depth="-80" x="-601.67" y="497.76" scalex="3.983" scaley="4.661" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_MAINBG1" /> <SceneLayer name="lightShaft1" depth="-80" x="449.68" y="626.36" scalex="1.603" scaley="2.873" rotation="-2.06" alpha="0.62999999523163" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_LIGHTSHAFT1" /> <SceneLayer name="burst" depth="-160" x="-245.21" y="626.75" scalex="4.832" scaley="4.832" rotation="0" alpha="0.5" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_BURST" anim="rot_1rps" animspeed="-0.02" /> <SceneLayer name="bg" depth="-400" x="-13.67" y="810.73" scalex="4.19" scaley="2.655" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_BG" /> <!-- Buttons --> <!-- Labels --> <!-- Static Geometry --> <circle id="buster2" static="true" tag="ballbuster,detaching" material="rock" x="631.3018" y="1291.1343" radius="99.7451" /> <circle id="buster1" static="true" tag="ballbuster,detaching" material="rock" x="534.5552" y="1507.0044" radius="86.9956" /> <rectangle id="stickinthemud" static="true" tag="walkable" material="verysticky" x="448" y="-3.9966" width="126" height="273.9932" rotation="0" /> <line id="deadbottom" static="true" tag="deadly" material="rock" anchor="-8,-127" normal="0.0007,1" /> <rectangle id="rightRim" static="true" material="rock" x="841" y="441.9932" width="72" height="48.0137" rotation="0" /> <rectangle id="killarea" static="true" tag="deadly" material="rock" x="-584" y="63.0986" width="1296" height="426.1973" rotation="0" /> <rectangle id="" static="true" material="rock" x="731.77" y="1246.7227" width="292.499" height="114.5225" rotation="0" /> <rectangle id="" static="true" material="rock" x="723.5205" y="1593.9556" width="938.9668" height="89.0234" rotation="0" /> <rectangle id="" static="true" material="rock" x="841.5176" y="980.4861" width="74.0059" height="452.0054" rotation="0" /> <rectangle id="" static="true" material="rock" x="560.1665" y="1223.6389" width="101.2674" height="150.1157" rotation="-0.3675" /> <rectangle id="" static="true" material="rock" x="391.7925" y="1503.7417" width="161.8977" height="236.019" rotation="0.507" /> <rectangle id="" static="true" material="rock" x="514.2642" y="1122.6687" width="55.0939" height="105.234" rotation="-0.0042" /> <rectangle id="" static="true" material="rock" x="395.7705" y="1121.7092" width="55.0855" height="105.273" rotation="0.0252" /> <rectangle id="" static="true" material="rock" x="347.0044" y="1401.1641" width="55.9636" height="481.3047" rotation="0.1993" /> <rectangle id="" static="true" material="rock" x="1043.5015" y="143.3794" width="470.9971" height="576.7959" rotation="0" /> <rectangle id="leftWaitPlatform" static="true" tag="detaching,walkable" material="rock" x="-654.8499" y="589.2148" width="255.1446" height="139.4928" rotation="-0.1506" /> <rectangle id="" static="true" material="rock" x="48.3184" y="283.1328" width="87.3633" height="855.041" rotation="0" /> <compositegeom id="rightWaitPlatform" x="-24.0696" y="608.9023" rotation="0" static="true" tag="detaching,walkable" material="rock" > <rectangle id="" x="63.9031" y="71.0171" width="94.4951" height="74.9971" rotation="0" /> <rectangle id="" x="-25.1421" y="-31.71" width="161.274" height="141.2018" rotation="0.0798" /> </compositegeom> <rectangle id="shaftRight" static="true" tag="detaching" material="machine" x="-130.1514" y="449.353" width="25" height="385.8232" rotation="0" /> <rectangle id="shaftLeft" static="true" tag="detaching" material="machine" x="-517.1514" y="537.6826" width="25" height="207.4941" rotation="0" /> <line id="right" static="true" tag="unwalkable" material="rock" anchor="1156.5317,746.6567" normal="-1,0.0064" /> <line id="" static="true" material="rock" anchor="-1083,701" normal="0.9908,0.1355" /> <rectangle id="" static="true" material="rock" x="-847.561" y="649.853" width="167.1028" height="311.322" rotation="0.1266" /> <!-- Dynamic Geometry --> <rectangle id="lever" mass="200" static="false" material="machine" image="IMAGE_SCENE_REDCARPET_LEVER" imagepos="-627.2495,368.9626" imagerot="0.1598" imagescale="1.324,1.3217" x="-625.9976" y="370.043" width="39.6371" height="666.3811" rotation="-1.4123" /> <rectangle id="platformPost" mass="50" static="false" material="machine" image="IMAGE_SCENE_REDCARPET_LEVER" imagepos="-321.1365,522.9834" imagerot="-1.5434" imagescale="0.6292,0.8421" x="-320.0054" y="493.2681" width="42.9992" height="176.5542" rotation="0.0354" /> <rectangle id="platform" mass="100" static="false" material="rock" image="IMAGE_SCENE_REDCARPET_PLATFORM" imagepos="-323.4766,663.4717" imagerot="0" imagescale="1,1" x="-323.8584" y="653.9165" width="360.0254" height="286.001" rotation="0" /> <compositegeom id="pushPole" x="-989.5654" y="585.5068" rotation="0" static="false" material="machine" image="IMAGE_SCENE_REDCARPET_GEOMFINGER" imagepos="-974.2112,559.6193" imagerot="0.1433" imagescale="0.8129,1.0635" > <circle id="" mass="91.9366726625845" x="-23.5627" y="185.667" radius="50.2472" /> <rectangle id="" mass="208.063327337415" x="16.1533" y="-39.0308" width="45.8037" height="391.9037" rotation="0.1802" /> </compositegeom> <compositegeom id="killArm" x="-895.0745" y="1236.2644" rotation="0" static="false" tag="walkable" material="rock" image="IMAGE_SCENE_REDCARPET_REDCARPET" imagepos="-886.8259,1240.1375" imagerot="0.0949" imagescale="1.6846,1.5757" > <rectangle id="" mass="202.968038841012" x="-13.6636" y="-358.0452" width="309.6429" height="72.6975" rotation="0.1333" /> <rectangle id="" mass="79.8081719608465" x="-98.1367" y="-333.7463" width="135.5584" height="65.294" rotation="-0.3267" /> <rectangle id="" mass="517.223789198142" x="99.55" y="20.2695" width="73.0399" height="785.3637" rotation="0.0941" /> </compositegeom> <rectangle id="killBlade" mass="40" static="false" tag="deadly" material="machine" x="-748.9509" y="1249.1467" width="37.7257" height="723.6088" rotation="0.0941" /> <!-- Geometry Constraints --> <hinge body1="platformPost" body2="lever" anchor="-313.4111328125,414.4345703125"/> <hinge body1="platform" body2="platformPost" anchor="-323,571"/> <hinge body1="pushPole" body2="lever" anchor="-929.88037109375,321.439453125"/> <hinge body1="killArm" anchor="-742.38818359375,862.69140625"/> <hinge body1="killBlade" body2="killArm" anchor="-751,1258.7724609375" lostop="0" histop="0" bounce="0.01"/> <hinge body1="lever" anchor="-547.39892578125,379.9375"/> </scene>
» Screenshots | » Comments |
The ugly balls have to be sacrified, so Beauty will survive.
For Developers
How the sorting works:
Beauty is just a normal ball, while Ugly has the following attributes:
antigrav="1.0" isantigravunattached="true"
The forcefields in the "main room" of Genetic Sorting Machine got antigrav="false"
properties, so that Ugly would act no diffrent from Beauty.
The trick are the forcefields above the "jet"s: "discardRight" and "discardLeft", they are antigrav="true"
, and have BOTH their force set to "6,0", for this reason they will send Beauty to the right, and Ugly to the left.
The last of the Goo Balls didn't seem to notice
they were in some sort of giant Beauty Pageant Machine.
Pretty ones over there, Ugly ones over here.
Personally, I think everyone is beautiful.
Mostly me.
-the devastating Sign Painter
There must be some way to cross this pit.
Maybe if you fill it with the shattered pieces of those less fortunate than you.
-the Sign Painter
It's almost winter, and there is electricity in the air!
It's unclear whether it's anxiety or...
...because the POWER SOURCE is very near.
-the tingling Sign Painter
...
She's beautiful.
I mean, I'm glad this isn't Hi Def or anything...
...she looks fantastic for something hundreds of years old.
But who is she?
-see you on the other side, the Sign Painter
Balls Used
<level ballsrequired="8" letterboxed="false" visualdebug="false" autobounds="true" textcolor="255,255,255" texteffects="false" timebugprobability="" strandgeom="false" allowskip="false" > <!-- Camera --> <camera aspect="normal"> <poi pos="480,1527.82" traveltime="0" pause="0" zoom="1.176" /> <poi pos="157.5,1940.64" traveltime="1.25" pause="1" zoom="0.687" /> <poi pos="158.42,1263.76" traveltime="3" pause="0" zoom="0.722" /> </camera> <camera aspect="widescreen"> <poi pos="480,1527.82" traveltime="0" pause="0" zoom="1.176" /> <poi pos="157.5,1940.64" traveltime="1.25" pause="1" zoom="0.687" /> <poi pos="158.42,1263.76" traveltime="3" pause="0" zoom="0.722" /> </camera> <!-- Music --> <music id="SOUND_LEVEL_GENETICSORTINGMACHINE_TEMP_DWTD1" /> <!-- Loop Sound --> <loopsound id="SOUND_LEVEL_GENETICSORTINGMACHINE_LOOP_SQUEAKSINTHEWIND" /> <!-- Fire --> <!-- Signposts --> <signpost name="signpost_brown" depth="-8" x="715.8" y="3512.75" scalex="0.823" scaley="0.912" rotation="-5.26" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_GENETICSORTINGMACHINE_SIGNPOST_BROWN" text="SIGNPOST_GENETICSORTINGMACHINE_4" /> <signpost name="signpost_brown" depth="-8" x="-892.82" y="1022.49" scalex="0.823" scaley="0.912" rotation="-83.28" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_GENETICSORTINGMACHINE_SIGNPOST_BROWN" text="SIGNPOST_GENETICSORTINGMACHINE_3" /> <signpost name="signpost_brown" depth="8" x="-158.58" y="198.48" scalex="0.939" scaley="1.04" rotation="52.11" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_GENETICSORTINGMACHINE_SIGNPOST_BROWN" text="SIGNPOST_GENETICSORTINGMACHINE_2" /> <signpost name="signpost_brown" depth="-8" x="63.58" y="1770.72" scalex="0.823" scaley="0.912" rotation="-33.06" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_GENETICSORTINGMACHINE_SIGNPOST_BROWN" text="SIGNPOST_GENETICSORTINGMACHINE_1" /> <!-- Pipes --> <pipe id="0" depth="0" type="BEAUTY" > <Vertex x="225" y="4515" /> <Vertex x="225" y="4650" /> <Vertex x="400" y="4650" /> <Vertex x="400" y="4350" /> <Vertex x="250" y="4350" /> <Vertex x="250" y="4225" /> </pipe> <!-- Balls --> <BallInstance type="UtilNoAttachWalkableSmall" x="-216.21" y="3479.2" id="0" discovered="false" angle="0" /> <BallInstance type="UtilNoAttachWalkableSmall" x="-411.23" y="3470.2" id="1" discovered="false" angle="0" /> <BallInstance type="UtilNoAttachWalkableSmall" x="-3" y="3469" id="2" discovered="false" angle="0" /> <BallInstance type="UtilNoAttachWalkableSmall" x="171" y="3467" id="3" discovered="false" angle="0" /> <BallInstance type="balloon" x="-148.88" y="3534.03" id="4" discovered="false" angle="0" /> <BallInstance type="balloon" x="484.44" y="3715.72" id="5" discovered="false" angle="0" /> <BallInstance type="balloon" x="-290.85" y="3537.52" id="6" discovered="false" angle="0" /> <BallInstance type="balloon" x="167.82" y="3644.33" id="7" discovered="false" angle="0" /> <BallInstance type="balloon" x="274.21" y="3490.12" id="8" discovered="false" angle="0" /> <BallInstance type="balloon" x="-36.71" y="3604.51" id="9" discovered="false" angle="0" /> <BallInstance type="balloon" x="144.32" y="3529.33" id="10" discovered="false" angle="0" /> <BallInstance type="UtilAttachUnwalkable" x="330.49" y="3474.98" id="11" discovered="false" angle="0" /> <BallInstance type="UtilAttachUnwalkable" x="477.62" y="3476.64" id="12" discovered="false" angle="0" /> <BallInstance type="UtilAttachUnwalkable" x="396.91" y="3551.4" id="13" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-807" y="833" id="14" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-903" y="848" id="15" discovered="false" angle="0" /> <BallInstance type="Ivy" x="875.41" y="713.55" id="16" discovered="false" angle="0" /> <BallInstance type="Ivy" x="779.42" y="728.55" id="17" discovered="false" angle="0" /> <BallInstance type="Ivy" x="-129" y="1207" id="18" angle="0" /> <BallInstance type="Ivy" x="164.59" y="1182.42" id="19" angle="0" /> <BallInstance type="Ivy" x="289" y="1465" id="20" angle="0" /> <BallInstance type="Ivy" x="247.54" y="1382.51" id="21" angle="0" /> <BallInstance type="Ivy" x="102.48" y="1447.98" id="22" angle="0" /> <BallInstance type="Ivy" x="-37.05" y="1271.49" id="23" angle="0" /> <BallInstance type="Ivy" x="269.58" y="1239.42" id="24" angle="0" /> <BallInstance type="Ivy" x="316.65" y="1395.42" id="25" angle="0" /> <BallInstance type="Ivy" x="487.58" y="1087.92" id="26" angle="0" /> <BallInstance type="Ivy" x="-5.55" y="1431.98" id="27" angle="0" /> <BallInstance type="Ivy" x="308.58" y="1287.41" id="28" angle="0" /> <BallInstance type="Ivy" x="-217.05" y="1164.99" id="29" angle="0" /> <BallInstance type="Ivy" x="-38.55" y="1376.49" id="30" angle="0" /> <BallInstance type="Ivy" x="377.58" y="1293.41" id="31" angle="0" /> <BallInstance type="Ivy" x="355.08" y="1347.41" id="32" angle="0" /> <BallInstance type="Ivy" x="-54" y="1044" id="33" angle="0" /> <BallInstance type="Ivy" x="-139" y="1111" id="34" angle="0" /> <BallInstance type="UtilAttachWalkable" x="550.28" y="1067.22" id="35" angle="0" /> <BallInstance type="UtilAttachWalkable" x="455.77" y="1005.22" id="36" angle="0" /> <BallInstance type="UtilAttachWalkable" x="350.75" y="959.22" id="37" angle="0" /> <BallInstance type="UtilAttachWalkable" x="239.74" y="920.22" id="38" angle="0" /> <BallInstance type="UtilAttachWalkable" x="100.22" y="924.72" id="39" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-33.29" y="954.22" id="40" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-129.21" y="1002.14" id="41" angle="0" /> <BallInstance type="UtilAttachWalkable" x="-227.8" y="1053.22" id="42" angle="0" /> <BallInstance type="Ugly" x="517.24" y="1444.6" id="43" angle="0" /> <BallInstance type="Ugly" x="-203.67" y="1309.59" id="44" angle="0" /> <BallInstance type="Ugly" x="323.3" y="1110.13" id="45" angle="0" /> <BallInstance type="Beauty" x="102.79" y="1302.6" id="46" angle="0" /> <BallInstance type="Anchor" x="-710.06" y="841.58" id="47" discovered="false" angle="0" /> <BallInstance type="Anchor" x="-993.56" y="873.08" id="48" discovered="false" angle="0" /> <BallInstance type="Anchor" x="957.85" y="734.13" id="49" discovered="false" angle="0" /> <BallInstance type="Anchor" x="690.86" y="753.63" id="50" discovered="false" angle="0" /> <BallInstance type="AnchorFriendly" x="636" y="1159" id="51" angle="0" /> <BallInstance type="AnchorFriendly" x="-314.1" y="1157" id="52" angle="0" /> <!-- Arms --> <Strand gb1="12" gb2="13" /> <Strand gb1="11" gb2="13" /> <Strand gb1="1" gb2="0" /> <Strand gb1="0" gb2="2" /> <Strand gb1="11" gb2="3" /> <Strand gb1="2" gb2="3" /> <Strand gb1="12" gb2="5" /> <Strand gb1="12" gb2="11" /> <Strand gb1="40" gb2="33" /> <Strand gb1="18" gb2="34" /> <Strand gb1="41" gb2="33" /> <Strand gb1="29" gb2="18" /> <Strand gb1="33" gb2="34" /> <Strand gb1="34" gb2="29" /> <Strand gb1="41" gb2="34" /> <Strand gb1="42" gb2="34" /> <Strand gb1="42" gb2="29" /> <Strand gb1="52" gb2="29" /> <Strand gb1="47" gb2="14" /> <Strand gb1="15" gb2="14" /> <Strand gb1="48" gb2="15" /> <Strand gb1="49" gb2="16" /> <Strand gb1="17" gb2="16" /> <Strand gb1="50" gb2="17" /> <Strand gb1="37" gb2="36" /> <Strand gb1="38" gb2="37" /> <Strand gb1="39" gb2="38" /> <Strand gb1="40" gb2="39" /> <Strand gb1="41" gb2="40" /> <Strand gb1="42" gb2="41" /> <Strand gb1="52" gb2="42" /> <Strand gb1="35" gb2="51" /> <Strand gb1="36" gb2="35" /> <!-- Level Exit --> <levelexit id="theExit" pos="225,4515.00048828125" radius="75" filter="BeautyProduct,BeautyProductEye" > </levelexit> </level>
<scene minx="-1100" miny="0" maxx="1100" maxy="5000" backgroundcolor="0,0,0" > <!-- ForceFields --> <linearforcefield id="killwater" type="gravity" center="130,133.5" width="448" height="127" force="0,0" dampeningfactor="0.4" antigrav="true" geomonly="false" enabled="true" water="true" color="128,0,0,0" depth="0" /> <linearforcefield id="secretUpperHelper" type="gravity" center="10.8853,4484.7988" width="2266.2354" height="1089.6367" force="0,8" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="standardUpperWind" type="gravity" center="24.6584,4305.6523" width="2293.7866" height="1512.7715" force="6,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="standardUpper" type="gravity" center="35.8257,3941.5154" width="2340.4854" height="2195.7749" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="standard" type="gravity" center="3.2651,1292.2656" width="2283.4854" height="2723.4746" force="0,-10" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="finalBeautyProductPushUp" type="gravity" center="-2.8696,3133.9907" width="92.7314" height="835.5264" force="2,26" dampeningfactor="0.4" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="finalBeautyProductPush" type="gravity" center="-472.3682,2771.7439" width="941.7344" height="125.0327" force="6,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="discardRight" type="gravity" center="662.29,2045.2642" width="743.0508" height="308.0322" force="6,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="beautyGuider" type="gravity" center="-5.3352,421.8784" width="1987.7603" height="321.8193" force="-4,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="wasteHoriz" type="gravity" center="-218.7107,676.2642" width="821.0522" height="110.0322" force="6,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="forceDownLeft" type="gravity" center="-514.4502,1729.0293" width="306.5723" height="326.5313" force="0,-5" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="discardLeft" type="gravity" center="-324.71,2046.2642" width="737.0508" height="310.0322" force="6,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="finalBeautySuck" type="gravity" center="-849.6494,1619.7166" width="261.0293" height="2396.0835" force="0,13" dampeningfactor="0.3" antigrav="true" geomonly="false" enabled="true" water="false" /> <linearforcefield id="suckupRight" type="gravity" center="512.3506,1810.6343" width="285.0293" height="780.8955" force="0,16" dampeningfactor="0.2" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="suckupLeft" type="gravity" center="-195.7209,1813.0269" width="285.0288" height="778.5049" force="0,16" dampeningfactor="0.2" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="startPit" type="gravity" center="151.4824,1142.3965" width="1031.0352" height="686.793" force="0,4" dampeningfactor="0.6" antigrav="false" geomonly="false" enabled="true" water="true" color="48,255,255,0" depth="0" /> <linearforcefield id="beautySlowdown" type="gravity" center="822.7832,1459.0073" width="306.0371" height="838.5752" force="0,4" dampeningfactor="0.5" antigrav="false" geomonly="false" enabled="true" water="false" /> <linearforcefield id="discardDown" type="gravity" center="165.8154,1920.2354" width="354.0352" height="564.0879" force="0,-6" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" /> 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