Chapter 2 (Little Miss World of Goo)

Drool

Drool

Little Miss World of Goo

Normal: 10 balls
OCD: 24 balls

Previous level:
Regurgitation Pumping Station.
Next level:
Fly Away Little Ones.

welcome back

Signposts

I'm back! And just in time...
There's a drop of water dangling from that cliff...

And I think it might be alive.
Yuck. I'm not touching it.
-the long lost Sign Painter

welcome back
Level data
Directory name: 
Drool
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
10
OCD Type: 
Balls
OCD Requirement: 
24
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=2EcC2uOyHmQ
http://www.youtube.com/watch?v=Dik4EiYL9ZM
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Drool
World of Goo OCD - Drool
by davidc32346.
Rating: 0.00.
World of Goo OCD+3 - Drool (27 balls)
World of Goo OCD+3 - Drool (27 balls)
by davidc32346.
Rating: 0.00.

There are 2 videos.

There is 1 screenshot.

Balls Used

  • 21 Ivy (21 sleeping, 0 attached)
  • 7 common (1 sleeping, 6 attached)
  • 11 water (1 sleeping, 1 attached)
<level ballsrequired="10" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal">
		<poi pos="90,412.33" traveltime="0" pause="1" zoom="1" />
		<poi pos="-100,817.33" traveltime="1" pause="1" zoom="1" />
		<poi pos="-74,1517.33" traveltime="2" pause="0.5" zoom="1" />
	</camera>
	<camera aspect="widescreen">
		<poi pos="0,412.33" traveltime="0" pause="1" zoom="1.095" />
		<poi pos="0,847.33" traveltime="1" pause="1" zoom="1.095" />
		<poi pos="0,1507.33" traveltime="2" pause="0.5" zoom="1.095" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_DROOL_TEMP_CARNIVALLOOP" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_DROOL_LOOP_WATERPOND" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="-50.79" y="1200.88" scalex="0.89" scaley="0.987" rotation="-88.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SIGNPOST_BROWN" text="SIGNPOST_DROOL_1"   />
 
	<!-- Pipes -->
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		<Vertex x="-333" y="831" />
		<Vertex x="-614" y="831" />
		<Vertex x="-614" y="781" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="common" x="-22.8" y="1477.23" id="0" angle="0" />
	<BallInstance type="Ivy" x="92.44" y="544.06" id="1" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="410.86" y="430.12" id="2" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="356.86" y="388.12" id="3" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="236.84" y="397.12" id="4" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="218.84" y="454.13" id="5" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="155.83" y="406.12" id="6" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="365.86" y="487.13" id="7" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="326.85" y="586.14" id="8" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="194.84" y="559.14" id="9" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="281.85" y="511.13" id="10" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="293.85" y="436.12" id="11" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="50.44" y="490.06" id="12" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="38.44" y="545.56" id="13" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-14.05" y="533.56" id="14" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-44.05" y="481.06" id="15" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-27.55" y="436.06" id="16" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="-51.52" y="385.07" id="17" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="0.95" y="386.57" id="18" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="75.94" y="452.56" id="19" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="15.95" y="503.56" id="20" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="18.94" y="431.56" id="21" discovered="false" angle="0" />
	<BallInstance type="water" x="-282.04" y="1508.99" id="22" angle="0" />
	<BallInstance type="water" x="-448.53" y="1492.49" id="23" angle="0" />
	<BallInstance type="water" x="-409.53" y="1546.49" id="24" angle="0" />
	<BallInstance type="water" x="116" y="1330" id="25" angle="0" />
	<BallInstance type="water" x="-328.54" y="1459.5" id="26" angle="0" />
	<BallInstance type="water" x="-429.03" y="1443" id="27" angle="0" />
	<BallInstance type="water" x="-384.03" y="1456.5" id="28" angle="0" />
	<BallInstance type="water" x="-333.04" y="1504.49" id="29" angle="0" />
	<BallInstance type="water" x="-238.54" y="1493.99" id="30" angle="0" />
	<BallInstance type="water" x="-274.54" y="1470" id="31" angle="0" />
	<BallInstance type="water" x="-372.04" y="1510.49" id="32" angle="0" />
	<BallInstance type="common" x="109.44" y="1453.5" id="33" angle="0" />
	<BallInstance type="common" x="50.95" y="1565.99" id="34" angle="0" />
	<BallInstance type="common" x="-79.55" y="1587.99" id="35" angle="0" />
	<BallInstance type="common" x="-243.04" y="1465.49" id="36" angle="0" />
	<BallInstance type="common" x="-202.54" y="1574.99" id="37" angle="0" />
	<BallInstance type="common" x="-139.55" y="1475.99" id="38" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="37" gb2="38" />
	<Strand gb1="35" gb2="0" />
	<Strand gb1="38" gb2="36" />
	<Strand gb1="33" gb2="0" />
	<Strand gb1="0" gb2="38" />
	<Strand gb1="34" gb2="0" />
	<Strand gb1="37" gb2="35" />
	<Strand gb1="33" gb2="25" />
	<Strand gb1="34" gb2="33" />
	<Strand gb1="35" gb2="34" />
	<Strand gb1="36" gb2="37" />
	<Strand gb1="38" gb2="35" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="-332.51416015625,831.4248046875" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-500" miny="0" maxx="500" maxy="2000" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
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	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="leavesRight" depth="-160" pretick="1000" />
	<particles effect="breezeRight" depth="160" pretick="1000" />
 
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		<SceneLayer name="spikeBlack_group" depth="-8" x="-188.73" y="708.78" scalex="0.526" scaley="0.672" rotation="-8.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_SPIKEBLACK_GROUP"   />
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	<SceneLayer name="bg" depth="-560" x="0.04" y="1006.92" scalex="1.953" scaley="3.575" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_DROOL_BG"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
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	<circle id="stopper" static="true" tag="stopsign" material="rock" x="-12.0527" y="1493.9932" radius="38.998" />
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	<circle id="" static="true" material="rock" x="-60.7983" y="1390.2527" radius="77.2465" />
	<rectangle id="" static="true" tag="deadly" material="rock" x="-399.635" y="610.1548" width="544.526" height="248.6692" rotation="-0.0888" />
	<compositegeom id="" x="-330.2871" y="1152.1421" rotation="0" static="true" tag="deadly" material="rock" >
		<rectangle id="" x="0.0325" y="-80.5286" width="480.8816" height="232.6816" rotation="0.0428" />
		<rectangle id="" x="-3.0432" y="107.8335" width="480.9742" height="189.6366" rotation="-0.0183" />
	</compositegeom>
	<rectangle id="" static="true" material="rock" x="-487.0154" y="854.2129" width="170.73" height="302.341" rotation="-0.0666" />
	<line id="" static="true" material="rock" anchor="-31.6838,8.6074" normal="0.0018,1" />
	<line id="" static="true" material="rock" anchor="-509.5273,741.7839" normal="1,0.0015" />
	<line id="" static="true" tag="detaching" material="rock" anchor="660.5352,770.8064" normal="-1,0.0006" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>

Fly Away Little Ones

Fly Away Little Ones

Little Miss World of Goo

Normal: 4 balls
OCD: 12 balls

Previous level:
Drool.
Next level:
Blustery Day.

multi-terrain hover mobile

Signposts

For miles around, there were reports of a giant spinning wheel in the sky!
Everyone is crazy but me.
-the Sign Painter

Somewhere on this Island is a power source.
And it generates electricity for the entire World.
Lately, its output has been less than satisfactory.
...
It looks like it's going to rain tomorrow!
-the Sign Painter

multi-terrain hover mobile
Level data
Directory name: 
FlyAwayLittleOnes
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
4
OCD Type: 
Balls
OCD Requirement: 
12
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=sYf0VaQ3y5I
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Fly Away Little Ones
World of Goo OCD - Fly Away Little Ones
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="4" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-10.67,876.5" endzoom="0.408">
		<poi pos="574.47,736.85" traveltime="0" pause="0.7" zoom="0.987" />
		<poi pos="-0.93,1007" traveltime="3" pause="0.7" zoom="0.432" />
		<poi pos="-568,842.05" traveltime="3" pause="0" zoom="1" />
	</camera>
	<camera aspect="widescreen" endpos="0,876.5" endzoom="0.547">
		<poi pos="445.02,739.85" traveltime="0" pause="0.7" zoom="0.987" />
		<poi pos="0,1007" traveltime="3" pause="0.7" zoom="0.547" />
		<poi pos="-452.5,842.05" traveltime="3" pause="0" zoom="1" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_FLYAWAYLITTLEONES_RAINRAINWINDYWINDY" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="719.77" y="927.27" scalex="0.593" scaley="0.657" rotation="21.96" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOST_BROWN" text="SIGNPOST_FLYAWAYLITTLEONES_2"   />
		<signpost name="signpost_brown" depth="-8" x="-438.81" y="729.02" scalex="0.89" scaley="0.987" rotation="-43.59" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOST_BROWN" text="SIGNPOST_FLYAWAYLITTLEONES_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="-86" y="184" />
		<Vertex x="-86" y="-41" />
		<Vertex x="14" y="-41" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="balloon" x="601" y="806" id="0" discovered="false" angle="0" />
	<BallInstance type="balloon" x="-683.62" y="784.59" id="1" angle="0" />
	<BallInstance type="balloon" x="-592" y="911" id="2" angle="0" />
	<BallInstance type="balloon" x="-701.62" y="900.59" id="3" angle="0" />
	<BallInstance type="water" x="455" y="725" id="4" discovered="false" angle="0" />
	<BallInstance type="water" x="685" y="701" id="5" discovered="false" angle="0" />
	<BallInstance type="water" x="723" y="721" id="6" discovered="false" angle="0" />
	<BallInstance type="water" x="603" y="709" id="7" discovered="false" angle="0" />
	<BallInstance type="water" x="573" y="739" id="8" discovered="false" angle="0" />
	<BallInstance type="water" x="653" y="685" id="9" discovered="false" angle="0" />
	<BallInstance type="GooProduct" x="557" y="687" id="10" discovered="false" angle="0" />
	<BallInstance type="GooProduct" x="647" y="719" id="11" discovered="false" angle="0" />
	<BallInstance type="GooProduct" x="619" y="667" id="12" discovered="false" angle="0" />
	<BallInstance type="GooProduct" x="533.5" y="718.5" id="13" discovered="false" angle="0" />
	<BallInstance type="GooProduct" x="487" y="705" id="14" discovered="false" angle="0" />
	<BallInstance type="GooProduct" x="621" y="747" id="15" discovered="false" angle="0" />
	<BallInstance type="common" x="-652.63" y="939.18" id="16" angle="0" />
	<BallInstance type="common" x="-752.78" y="865.21" id="17" angle="0" />
	<BallInstance type="common" x="-546.65" y="882.95" id="18" angle="0" />
	<BallInstance type="common" x="-648.78" y="828.61" id="19" angle="0" />
	<BallInstance type="common" x="-580.94" y="750.1" id="20" angle="0" />
	<BallInstance type="common" x="-717.96" y="748.7" id="21" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="19" gb2="18" />
	<Strand gb1="19" gb2="20" />
	<Strand gb1="19" gb2="21" />
	<Strand gb1="17" gb2="19" />
	<Strand gb1="16" gb2="17" />
	<Strand gb1="17" gb2="21" />
	<Strand gb1="20" gb2="18" />
	<Strand gb1="18" gb2="16" />
	<Strand gb1="16" gb2="19" />
	<Strand gb1="21" gb2="20" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="-85.99951171875,184" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-1000" miny="0" maxx="1000" maxy="1800" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="upperDownWind" type="gravity" center="-4,1655" width="2194" height="476" force="0,-10" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.4" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="blackBallsRising" depth="400" pos="585.92333984375,1929.9609375" pretick="0" />
 
	<!-- SceneLayers -->
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		<SceneLayer name="signpostPole_brown" depth="-8.8" x="723.86" y="912.08" scalex="0.666" scaley="0.805" rotation="17.3" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_FLYAWAYLITTLEONES_SIGNPOSTPOLE_BROWN"   />
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</scene>

Blustery Day

Blustery Day

Little Miss World of Goo

Normal: 9 balls
OCD: 18 balls

Previous level:
Fly Away Little Ones.
Next level:
Welcoming Unit.

here come the windmills

Signposts

The windmills were supposed to be a source of cheap clean energy...
...to power the entire world.
But they weren't enough.
And a different source of energy had to be found.
-the Sign Painter

here come the windmills
Level data
Directory name: 
BlusteryDay
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
9
OCD Type: 
Balls
OCD Requirement: 
18
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=lY4r6uiNLQ8
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Blustery Day
World of Goo OCD - Blustery Day
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="9" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-139,585" endzoom="0.523">
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		<poi pos="-695.53,428.36" traveltime="3" pause="0" zoom="0.916" />
	</camera>
	<camera aspect="widescreen" endpos="5.78,609.53" endzoom="0.546">
		<poi pos="202.99,707.09" traveltime="0" pause="1" zoom="0.762" />
		<poi pos="-602.54,428.36" traveltime="3" pause="0" zoom="0.916" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_BLUSTERYDAY_TEMP_JELLY" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_BLUSTERYDAY_LOOP_STRONGWIND" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="205.22" y="364.02" scalex="0.89" scaley="0.987" rotation="-72.33" alpha="1" colorize="128,128,128" image="IMAGE_SCENE_BLUSTERYDAY_SIGNPOST_BROWN" text="SIGNPOST_BLUSTERYDAY_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="8" >
		<Vertex x="833" y="274" />
		<Vertex x="833" y="-113" />
		<Vertex x="913" y="-113" />
	</pipe>
 
	<!-- Balls -->
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	<BallInstance type="balloon" x="-363.22" y="458.15" id="5" angle="0" />
	<BallInstance type="balloon" x="-267.21" y="503.15" id="6" angle="0" />
	<BallInstance type="balloon" x="-105.19" y="437.14" id="7" angle="0" />
	<BallInstance type="balloon" x="-192.2" y="416.14" id="8" angle="0" />
	<BallInstance type="balloon" x="-488.53" y="484.05" id="9" angle="0" />
	<BallInstance type="balloon" x="-999.05" y="387.07" id="10" angle="0" />
	<BallInstance type="balloon" x="-1052.06" y="291.06" id="11" angle="0" />
	<BallInstance type="balloon" x="-900.56" y="448.55" id="12" angle="0" />
	<BallInstance type="balloon" x="-704.04" y="200.07" id="13" angle="0" />
	<BallInstance type="GooProduct" x="-718.87" y="465.94" id="14" angle="0" />
	<BallInstance type="GooProduct" x="-775" y="467" id="15" angle="0" />
	<BallInstance type="GooProduct" x="-775" y="512" id="16" angle="0" />
	<BallInstance type="GooProduct" x="-679" y="463" id="17" angle="0" />
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	<BallInstance type="water" x="-521" y="313" id="25" angle="0" />
	<BallInstance type="water" x="-580" y="306" id="26" angle="0" />
	<BallInstance type="water" x="-580" y="212" id="27" angle="0" />
	<BallInstance type="water" x="-636.5" y="219.01" id="28" angle="0" />
	<BallInstance type="water" x="-407" y="341" id="29" angle="0" />
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	<BallInstance type="water" x="-381.22" y="638.17" id="33" angle="0" />
	<BallInstance type="water" x="-288.21" y="611.16" id="34" angle="0" />
	<BallInstance type="water" x="-216.7" y="626.16" id="35" angle="0" />
	<BallInstance type="water" x="-318.71" y="668.17" id="36" angle="0" />
	<BallInstance type="water" x="-414.72" y="668.17" id="37" angle="0" />
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	<BallInstance type="GooProduct" x="-983" y="160.5" id="49" angle="0" />
	<BallInstance type="Anchor" x="-926" y="242.5" id="50" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="48" gb2="49" />
	<Strand gb1="50" gb2="48" />
	<Strand gb1="50" gb2="49" />
	<Strand gb1="20" gb2="50" />
	<Strand gb1="20" gb2="1" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="833.0888671875,273.912109375" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-1200" miny="0" maxx="1200" maxy="1600" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="upperwind" type="gravity" center="-11,1783" width="2944" height="728" force="0,-12" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="wind" type="force" center="42.0479,1299.9888" width="2902.0957" height="1814.0225" force="4,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="rainStreaksHeavy" depth="160" pretick="0" />
	<particles effect="mistRight" depth="80" pretick="0" />
	<particles effect="mistRight" depth="-80" pretick="0" />
 
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		<SceneLayer name="signpostPole_brown" depth="-8.8" x="180.06" y="363.76" scalex="1" scaley="1.209" rotation="-82.36" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_BLUSTERYDAY_SIGNPOSTPOLE_BROWN"   />
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		<SceneLayer name="leaf1" depth="-80" x="-548.46" y="357.6" scalex="0.603" scaley="0.603" rotation="-1.9" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BLUSTERYDAY_LEAF1" anim="treeBlow_leaf1" animspeed="1" animdelay="0.75"   />
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	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
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	<rectangle id="pole1" static="true" material="rock" x="91.4067" y="345.1025" width="93.3249" height="230.7823" rotation="0.0679" />
	<line id="left" static="true" tag="detaching" material="rock" anchor="-1255.9988,809" normal="0.9995,0.0317" />
	<line id="right" static="true" tag="detaching" material="rock" anchor="1277.0825,767.752" normal="-0.9996,0.03" />
	<line id="top" static="true" tag="detaching" material="rock" anchor="-399.499,2128.4946" normal="0.0099,-1" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>

Welcoming Unit

Welcoming Unit

Little Miss World of Goo

Normal: 36 balls
OCD: 61 balls

Previous level:
Blustery Day.
Next level:
Beauty School.

please wipe your feet

Signposts

It allows only meticulously screened Goo Balls onto the main island.
You can't be too careful these days!
Especially since the power source for the entire world is located somewhere on this Island.
But...
Try not to snap the fragile worker cable, it appears to be made from heavily processed Goo.
-the free Sign Painter

These should be used for legally acceptable fun and recreation.
Not for circumventing security systems.
It's for our own good.
-the Sign Painter

A secret disposal hole down this way!
It's good for quietly disposing of unwanted visitors...
-the visiting Sign Painter

please wipe your feet
Level data
Directory name: 
ImmigrationNaturalizationUnit
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
36
OCD Type: 
Balls
OCD Requirement: 
61
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=O75VCnryIIw
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Welcoming Unit (85 Goos)
World of Goo OCD - Welcoming Unit (85 Goos)
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="36" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="false" timebugprobability="0" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="373.36,901.57" endzoom="0.369">
		<poi pos="-1132.25,315.4" traveltime="0" pause="0" zoom="1" />
		<poi pos="-137.29,312.4" traveltime="3.6" pause="0" zoom="1" />
		<poi pos="73.69,363.89" traveltime="2" pause="0" zoom="0.824" />
	</camera>
	<camera aspect="widescreen" endpos="353.04,837.1" endzoom="0.477">
		<poi pos="-952.5,315.4" traveltime="0" pause="0" zoom="1" />
		<poi pos="-137.29,312.4" traveltime="3.6" pause="0" zoom="1" />
		<poi pos="73.69,363.89" traveltime="2" pause="0" zoom="0.824" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_IMMIGRATIONNATURALIZATIONUNIT_TEMP_MINIOTTBB" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_IMMIGRATIONNATURALIZATIONUNIT_LOOP_SHORE" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="-404.53" y="322.92" scalex="0.89" scaley="0.987" rotation="-8.29" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_SIGNPOST_BROWN" text="SIGNPOST_IMMIGRATIONNATURALIZATIONUNIT_1"   />
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	<!-- Pipes -->
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	<!-- Balls -->
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	<BallInstance type="AnchorSticky" x="211.11" y="1390.37" id="13" angle="0" />
	<BallInstance type="GooProduct" x="-1205" y="177" id="14" angle="0" />
	<BallInstance type="GooProduct" x="-912.04" y="1229.54" id="15" angle="0" />
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	<BallInstance type="GooProduct" x="-920.04" y="1303.54" id="21" angle="0" />
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	<BallInstance type="GooProduct" x="-906.04" y="1147.54" id="25" angle="0" />
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	<BallInstance type="GooProduct" x="-1027.29" y="1498.22" id="28" angle="0" />
	<BallInstance type="GooProduct" x="-1109.29" y="1500.22" id="29" angle="0" />
	<BallInstance type="GooProduct" x="-1181.29" y="1522.22" id="30" angle="0" />
	<BallInstance type="GooProduct" x="-1093.29" y="1558.22" id="31" angle="0" />
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	<BallInstance type="GooProduct" x="-1245.3" y="838.17" id="35" angle="0" />
	<BallInstance type="GooProduct" x="-1171.3" y="910.17" id="36" angle="0" />
	<BallInstance type="GooProduct" x="-1253.3" y="912.17" id="37" angle="0" />
	<BallInstance type="GooProduct" x="-1325.3" y="934.17" id="38" angle="0" />
	<BallInstance type="GooProduct" x="-1237.3" y="970.17" id="39" angle="0" />
	<BallInstance type="GooProduct" x="-1286.3" y="1003.17" id="40" angle="0" />
	<BallInstance type="GooProduct" x="-1239.3" y="756.17" id="41" angle="0" />
	<BallInstance type="GooProduct" x="-1301.3" y="838.17" id="42" angle="0" />
	<BallInstance type="GooProduct" x="-942.27" y="796.16" id="43" angle="0" />
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	<BallInstance type="GooProduct" x="-934.27" y="928.16" id="47" angle="0" />
	<BallInstance type="GooProduct" x="-983.27" y="961.16" id="48" angle="0" />
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	<BallInstance type="GooProduct" x="-1052.76" y="833.66" id="52" angle="0" />
	<BallInstance type="GooProduct" x="-969.86" y="286.94" id="53" angle="0" />
	<BallInstance type="GooProduct" x="-1041.86" y="308.94" id="54" angle="0" />
	<BallInstance type="GooProduct" x="-953.86" y="344.94" id="55" angle="0" />
	<BallInstance type="GooProduct" x="-1002.86" y="377.94" id="56" angle="0" />
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	<BallInstance type="GooProduct" x="-1131" y="249" id="59" angle="0" />
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	<BallInstance type="GooProduct" x="-1246" y="342" id="63" angle="0" />
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	<BallInstance type="GooProduct" x="-1261" y="177" id="65" angle="0" />
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	<BallInstance type="Ivy" x="-1187" y="625" id="70" angle="0" />
	<BallInstance type="Ivy" x="-1236" y="658" id="71" angle="0" />
	<BallInstance type="Ivy" x="-1189" y="411" id="72" angle="0" />
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	<BallInstance type="UtilAttachUnwalkable" x="-4" y="757" id="74" angle="0" />
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	<BallInstance type="UtilAttachUnwalkable" x="12" y="876" id="100" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="1" gb2="4" />
	<Strand gb1="4" gb2="0" />
	<Strand gb1="0" gb2="3" />
	<Strand gb1="2" gb2="5" />
	<Strand gb1="4" gb2="2" />
	<Strand gb1="3" gb2="4" />
	<Strand gb1="1" gb2="0" />
	<Strand gb1="1" gb2="3" />
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	<Strand gb1="12" gb2="13" />
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	<Strand gb1="96" gb2="95" />
	<Strand gb1="97" gb2="96" />
	<Strand gb1="98" gb2="97" />
	<Strand gb1="99" gb2="98" />
	<Strand gb1="100" gb2="99" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="1151.478515625,1457.470703125" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-1500" miny="0" maxx="1500" maxy="1800" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="cloudRight" type="gravity" center="-294.0718,835.3252" width="174.9932" height="40.498" force="-1,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="cloudMain" type="gravity" center="-418.0667,835.3252" width="422.9829" height="40.498" force="0.5,18" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="Water2" type="gravity" center="1130.9487,383.2305" width="463.04" height="276.5117" force="0,22" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="true" color="227,0,0,0" depth="0" />
	<linearforcefield id="WaterCurrent" type="gravity" center="782.4111,117.5049" width="1461.1777" height="282.9902" force="-6,-8" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="Water" type="gravity" center="-25.3022,110.0049" width="3073.6006" height="271.9902" force="2,18" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="true" color="227,0,0,0" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="leavesRight" depth="-160" pos="-1078.9599609375,1918.34814453125" pretick="0" />
 
	<!-- SceneLayers -->
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		<SceneLayer name="signpostPole_brown" depth="8" x="1293.55" y="282.65" scalex="0.85" scaley="0.866" rotation="-5.36" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_SIGNPOSTPOLE_BROWN"   />
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	<SceneLayer name="bush_fg1a" depth="80" x="1529.19" y="366.78" scalex="1.73" scaley="1.73" rotation="82.59" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="80" x="963.67" y="1711.88" scalex="1.829" scaley="1.829" rotation="177.69" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BUSH_FG1A"   />
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		<SceneLayer name="signpostPole_brown" depth="-8.8" x="851.04" y="1034.83" scalex="1" scaley="0.905" rotation="5.74" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="bush_leafy_1" depth="-40" x="830.31" y="1589.94" scalex="1.25" scaley="1.25" rotation="104.5" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-40" x="1141.37" y="1621.94" scalex="1.25" scaley="1.25" rotation="177.47" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-40" x="1354.39" y="784.91" scalex="1.25" scaley="1.25" rotation="105.36" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-40" x="919.33" y="730.88" scalex="1.25" scaley="1.25" rotation="-85.4" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BUSH_LEAFY_1"   />
	<SceneLayer name="groundBelow" depth="-8" x="844.03" y="152.98" scalex="2.606" scaley="2.485" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_GROUNDBELOW"   />
	<SceneLayer name="wheelHolder" depth="-8" x="167" y="855.66" scalex="1" scaley="1.12" rotation="-0.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_WHEELHOLDER"   />
	<SceneLayer name="machineBg" depth="-80" x="438.52" y="574.48" scalex="1.223" scaley="4.226" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_MACHINEBG"   />
	<SceneLayer name="wogcCloud1" depth="-240" x="-1054.67" y="1150.4" scalex="2.4" scaley="1.776" rotation="1.85" alpha="0.25" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_WOGCCLOUD1"   />
	<SceneLayer name="bgVeggies" depth="-40" x="1375.92" y="1576.33" scalex="1.999" scaley="1.716" rotation="163.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BGVEGGIES"   />
	<SceneLayer name="bgVeggies" depth="-240" x="711.01" y="327.23" scalex="4.035" scaley="2.796" rotation="15.7" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_BGVEGGIES"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="-724.03" y="524.43" scalex="1.174" scaley="0.662" rotation="0" alpha="0.20999999344349" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_WOGCCLOUD1"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="1239.37" y="1152.15" scalex="1.174" scaley="0.868" rotation="0" alpha="0.20999999344349" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_WOGCCLOUD1"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="-60.27" y="1618.3" scalex="2.4" scaley="1.776" rotation="0" alpha="0.23999999463558" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_WOGCCLOUD1"   />
	<SceneLayer name="sky_pissyellowstripes" depth="-480" x="0.15" y="900.04" scalex="11.166" scaley="6.649" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_SKY_PISSYELLOWSTRIPES"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<line id="top" static="true" tag="detaching" material="rock" anchor="-12.5002,2000" normal="0,-1" />
	<line id="" static="true" material="rock" anchor="1500,900" normal="-1,0" />
	<rectangle id="" static="true" material="rock" x="1188.2085" y="1839.9685" width="726.8735" height="421.938" rotation="-0.0999" />
	<rectangle id="" static="true" material="rock" x="869.2466" y="1543.6125" width="128.4932" height="251.4868" rotation="0" />
	<rectangle id="rightCeil" static="true" tag="unwalkable" material="machine" nogeomcollisions="true" x="945.3188" y="1520.1233" width="70.4962" height="418.4785" rotation="-0.0598" />
	<rectangle id="rightWall" static="true" tag="unwalkable" material="machine" nogeomcollisions="true" x="1472.1563" y="998.8674" width="255.0262" height="1452.6947" rotation="0.0325" />
	<rectangle id="" static="true" material="rock" x="1263.687" y="329.1177" width="228.2033" height="137.4888" rotation="0.0603" />
	<rectangle id="" static="true" material="rock" x="965.1826" y="332.7139" width="161.0226" height="137.4879" rotation="-0.1563" />
	<line id="" static="true" material="rock" anchor="-1550,825" normal="1,0" />
	<rectangle id="edgeBar" static="true" tag="unwalkable" material="machine" nogeomcollisions="true" x="791.0537" y="639.4695" width="258.0266" height="710.562" rotation="-0.0669" />
	<rectangle id="centerBar" static="true" tag="unwalkable" material="machine" nogeomcollisions="true" x="161.3047" y="802.1521" width="194.8011" height="599.4973" rotation="-0.1172" />
	<line id="" static="true" material="rock" anchor="137.5002,0" normal="0,1" />
 
	<!-- Dynamic Geometry -->
	<rectangle id="GateArm" mass="150" static="false" tag="unwalkable" material="machine" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_GATEARM" imagepos="511.213,1352.0381" imagerot="-0.0188" imagescale="1.7649,1.0878" x="518.9409" y="1352.1545" width="877.946" height="65.9192" rotation="-0.0257" />
	<circle id="GateWheel" mass="105" static="false" tag="detaching" material="rock" rotspeed="-0.02" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_GEARDETACH" imagepos="20.142,1371.1921" imagerot="0" imagescale="1.0001,1.0001" x="19.9998" y="1370" radius="78.7462" />
	<circle id="DetachWheel" mass="100" static="false" tag="detaching" material="rock" rotspeed="-0.034" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_GEARDETACH" imagepos="447.6914,1156.0381" imagerot="-0.0451" imagescale="0.7791,0.7791" x="447.8101" y="1155.2017" radius="62.9972" />
	<compositegeom id="DetachArm" x="549.3369" y="1113.1023" rotation="0" static="false" tag="unwalkable" material="machine" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_DETACHARM" imagepos="562.5483,1109.9751" imagerot="-0.0451" imagescale="1.0001,1.0001" >
		<rectangle id="" mass="162.122386364696" x="13.4658" y="-65.0747" width="44.0577" height="371.0282" rotation="1.1708" />
		<rectangle id="" mass="37.8776136353045" x="-167.7095" y="72.0537" width="22.4984" height="169.7524" rotation="0.167" />
	</compositegeom>
	<rectangle id="Wheel3Arm" mass="200" static="false" tag="unwalkable" material="machine" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_WHEEL3ARM" imagepos="609.6111,813.4421" imagerot="-0.5518" imagescale="1.037,0.8794" x="518.0513" y="869.5015" width="50.9974" height="238.3419" rotation="1.0192" />
	<circle id="Wheel1" mass="2000" static="false" tag="unwalkable" material="rock" rotspeed="-0.004" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_MACHINEWHEEL1" imagepos="289.8259,448.8452" imagerot="0" imagescale="1.2142,1.2142" x="289.9998" y="449" radius="310.5314" />
	<circle id="Wheel2" mass="1000" static="false" tag="unwalkable" material="rock" rotspeed="-0.008" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_MACHINEWHEEL1" imagepos="205.8345,1132.4992" imagerot="0" imagescale="0.5762,0.5762" x="206" y="1130" radius="145.5151" />
	<circle id="Wheel3" mass="500" static="false" tag="unwalkable" material="rock" rotspeed="0.016" image="IMAGE_SCENE_IMMIGRATIONNATURALIZATIONUNIT_MACHINEWHEEL1" imagepos="429.8328,920.5005" imagerot="0" imagescale="0.39,0.39" x="430" y="920" radius="99.3867" />
 
	<!-- Geometry Constraints -->
	<hinge body1="GateArm" body2="GateWheel" anchor="20,1370"/>
	<hinge body1="GateArm" anchor="941.80859375,1339.08984375"/>
	<hinge body1="DetachArm" body2="DetachWheel" anchor="447.810546875,1155.20166015625"/>
	<hinge body1="DetachArm" anchor="721.658203125,977.58349609375"/>
	<hinge body1="Wheel3Arm" anchor="692.5810546875,758.9150390625"/>
	<hinge body1="Wheel3" body2="Wheel3Arm" anchor="430,920"/>
	<hinge body1="Wheel2" anchor="206,1130"/>
	<hinge body1="Wheel1" anchor="290,449"/>
</scene>

Beauty School

Beauty School

Little Miss World of Goo

Normal: 16 balls
OCD: 21 seconds

Previous level:
Welcoming Unit.
Next levels:
Volcanic Percolator Day Spa,
Leap Hole.

it's time to work!

Signposts

Of all the goo, and of all the balls...
...who's the prettiest of them all?
-the Sign Painter

A red pipe!
It appears to be very exclusive.
Only certain types of Goo are allowed to enter.
-the Sign Painter

it's time to work!
Level data
Directory name: 
BeautySchool
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
16
OCD Type: 
Time
OCD Requirement: 
21
Depends on: 
Videos: 
http://www.youtube.com/watch?v=n-bteJDAXas
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Beauty School
World of Goo OCD - Beauty School
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="16" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="false" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="1.7,459.11" endzoom="0.672">
		<poi pos="318.07,227.21" traveltime="0" pause="0" zoom="1.465" />
		<poi pos="-25.41,553.44" traveltime="2" pause="0" zoom="0.877" />
		<poi pos="-1.79,1311.56" traveltime="2" pause="0" zoom="0.672" />
		<poi pos="-100.75,1893.19" traveltime="2" pause="0" zoom="0.813" />
	</camera>
	<camera aspect="widescreen" endpos="0,379.11" endzoom="0.913">
		<poi pos="226.35,227.21" traveltime="0" pause="0" zoom="1.465" />
		<poi pos="0,553.44" traveltime="2" pause="0" zoom="0.913" />
		<poi pos="0,1311.56" traveltime="2" pause="0" zoom="0.913" />
		<poi pos="0,1893.19" traveltime="2" pause="0" zoom="0.913" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_BEAUTYSCHOOL_TEMP_CARNIVALLOOP" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="20.15" y="1774.93" scalex="0.89" scaley="0.987" rotation="-5.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_SIGNPOST_BROWN" text="SIGNPOST_BEAUTYSCHOOL_1"   />
		<signpost name="signpost_brown" depth="-8" x="-65.24" y="254.25" scalex="0.89" scaley="0.987" rotation="-95.94" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_SIGNPOST_BROWN" text="SIGNPOST_BEAUTYSCHOOL_2"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="-8" type="BEAUTY" >
		<Vertex x="336" y="219" />
		<Vertex x="471" y="219" />
		<Vertex x="471" y="160" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="Anchor" x="186" y="856" id="0" discovered="false" angle="0" />
	<BallInstance type="Anchor" x="-196" y="859" id="1" discovered="false" angle="0" />
	<BallInstance type="balloon" x="364.58" y="2038.54" id="2" angle="0" />
	<BallInstance type="balloon" x="270.08" y="2062.54" id="3" angle="0" />
	<BallInstance type="Anchor" x="347" y="1274" id="4" angle="0" />
	<BallInstance type="Anchor" x="0" y="1205" id="5" angle="0" />
	<BallInstance type="Anchor" x="329.02" y="1950.08" id="6" angle="0" />
	<BallInstance type="Anchor" x="523.67" y="1639" id="7" angle="0" />
	<BallInstance type="Ivy" x="-64.1" y="827.58" id="8" discovered="false" angle="0" />
	<BallInstance type="Ivy" x="63.9" y="835.58" id="9" discovered="false" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="135.96" y="1201.82" id="10" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="254.92" y="1243.92" id="11" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="424.08" y="1332.77" id="12" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="491.19" y="1405.13" id="13" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="538.17" y="1496.29" id="14" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="443.74" y="1529.28" id="15" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="404.51" y="1450.23" id="16" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="338.75" y="1386.42" id="17" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="271.08" y="1338.73" id="18" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="191.56" y="1305.47" id="19" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="74.59" y="1285.85" id="20" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="-34.46" y="1285.23" id="21" angle="0" />
	<BallInstance type="common" x="-121.51" y="1867.67" id="22" angle="0" />
	<BallInstance type="common" x="-238.51" y="1885.67" id="23" angle="0" />
	<BallInstance type="common" x="-256.51" y="1780.68" id="24" angle="0" />
	<BallInstance type="common" x="-133.51" y="1764.18" id="25" angle="0" />
	<BallInstance type="common" x="209.54" y="255" id="26" angle="0" />
	<BallInstance type="common" x="209.54" y="155" id="27" angle="0" />
	<BallInstance type="common" x="105" y="151.51" id="28" angle="0" />
	<BallInstance type="common" x="105" y="251.51" id="29" angle="0" />
	<BallInstance type="Beauty" x="-389.49" y="1904.51" id="30" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="2" gb2="6" />
	<Strand gb1="3" gb2="6" />
	<Strand gb1="4" gb2="11" />
	<Strand gb1="10" gb2="5" />
	<Strand gb1="11" gb2="10" />
	<Strand gb1="10" gb2="19" />
	<Strand gb1="20" gb2="10" />
	<Strand gb1="5" gb2="20" />
	<Strand gb1="5" gb2="21" />
	<Strand gb1="15" gb2="14" />
	<Strand gb1="13" gb2="15" />
	<Strand gb1="16" gb2="13" />
	<Strand gb1="12" gb2="16" />
	<Strand gb1="17" gb2="12" />
	<Strand gb1="4" gb2="17" />
	<Strand gb1="18" gb2="4" />
	<Strand gb1="11" gb2="18" />
	<Strand gb1="19" gb2="11" />
	<Strand gb1="12" gb2="4" />
	<Strand gb1="13" gb2="12" />
	<Strand gb1="14" gb2="13" />
	<Strand gb1="14" gb2="7" />
	<Strand gb1="20" gb2="21" />
	<Strand gb1="19" gb2="20" />
	<Strand gb1="17" gb2="18" />
	<Strand gb1="18" gb2="19" />
	<Strand gb1="15" gb2="16" />
	<Strand gb1="16" gb2="17" />
	<Strand gb1="15" gb2="7" />
	<Strand gb1="9" gb2="0" />
	<Strand gb1="8" gb2="9" />
	<Strand gb1="8" gb2="1" />
	<Strand gb1="22" gb2="24" />
	<Strand gb1="23" gb2="24" />
	<Strand gb1="22" gb2="25" />
	<Strand gb1="25" gb2="24" />
	<Strand gb1="22" gb2="23" />
	<Strand gb1="25" gb2="23" />
	<Strand gb1="26" gb2="27" />
	<Strand gb1="26" gb2="29" />
	<Strand gb1="27" gb2="29" />
	<Strand gb1="28" gb2="27" />
	<Strand gb1="29" gb2="28" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="336,219" radius="75" filter="BeautyProduct,BeautyProductEye" >
	</levelexit>
 
</level>
<scene minx="-600" miny="0" maxx="600" maxy="2400" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="helper" type="gravity" center="-35,225" width="244" height="258" force="10,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.15" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="rainingleaves" depth="-160" pos="735.99755859375,1894.99755859375" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_fg1a" depth="16" x="-116.84" y="56.14" scalex="1.566" scaley="1.566" rotation="12.1" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="16" x="-544.01" y="329.55" scalex="1.459" scaley="1.459" rotation="-85.82" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="16" x="528.46" y="845.53" scalex="1.459" scaley="1.459" rotation="89.79" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="16" x="526.96" y="1415.5" scalex="1.459" scaley="1.459" rotation="89.79" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="16" x="-575.54" y="1118.49" scalex="1.459" scaley="1.459" rotation="-77.57" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_FG1A"   />
	<SceneLayer name="bush_leafy_1" depth="8" x="-593.6" y="1232.8" scalex="1.25" scaley="1.25" rotation="-97.24" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_LEAFY_1"   />
		<SceneLayer name="main_14" depth="0" x="244.48" y="89.38" scalex="1.393" scaley="1.413" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_14"   />
		<SceneLayer name="main_12" depth="0" x="-355.86" y="236.59" scalex="1.907" scaley="1.849" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_12"   />
		<SceneLayer name="main_10" depth="0" x="-356.73" y="717.5" scalex="1.908" scaley="0.963" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_10"   />
		<SceneLayer name="main_09" depth="0" x="358.47" y="650.96" scalex="1.887" scaley="1.455" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_09"   />
		<SceneLayer name="main_06" depth="0" x="-484.57" y="1296.47" scalex="1.867" scaley="1.304" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_06"   />
		<SceneLayer name="main_04" depth="0" x="-256.47" y="1715.47" scalex="1.354" scaley="1.354" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_04"   />
		<SceneLayer name="main_03" depth="0" x="453.48" y="1523.51" scalex="1.14" scaley="1.968" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_MAIN_03"   />
		<SceneLayer name="signpostPole_brown" depth="-8.8" x="14.44" y="1758.33" scalex="1" scaley="1" rotation="-3.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_SIGNPOSTPOLE_BROWN"   />
		<SceneLayer name="signpostPole_brown" depth="-8.8" x="-81.82" y="260.04" scalex="1" scaley="1" rotation="-93.83" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="gearDetach" depth="-0.8" x="179.04" y="504.96" scalex="2.023" scaley="2.023" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_GEARDETACH" anim="rot_1rps" animspeed="0.5"   />
	<SceneLayer name="gearDetach" depth="-0.8" x="-158.03" y="516.03" scalex="1.68" scaley="1.68" rotation="23.1" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_GEARDETACH" anim="rot_1rps" animspeed="-0.5"   />
	<SceneLayer name="bush_leafy_1" depth="-16" x="351.35" y="309.78" scalex="1.25" scaley="1.25" rotation="-175.64" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-16" x="45.34" y="161.81" scalex="1.25" scaley="1.25" rotation="-1.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-16" x="537.36" y="2023.79" scalex="1.25" scaley="1.25" rotation="4.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-16" x="-486.67" y="1083.82" scalex="1.25" scaley="1.25" rotation="-29.85" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-16" x="-418.62" y="1801.75" scalex="1.25" scaley="1.25" rotation="-5" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BUSH_LEAFY_1"   />
	<SceneLayer name="bgVeggies" depth="-80" x="527.04" y="1240.06" scalex="1.678" scaley="1.041" rotation="71.34" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BGVEGGIES"   />
	<SceneLayer name="bgVeggies" depth="-80" x="-539.91" y="1225.91" scalex="2.325" scaley="0.933" rotation="-86.28" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BGVEGGIES"   />
	<SceneLayer name="bgVeggies" depth="-240" x="162.5" y="387.96" scalex="2.1" scaley="2.641" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BGVEGGIES"   />
	<SceneLayer name="bg" depth="-400" x="0" y="1200" scalex="2.344" scaley="4.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_BEAUTYSCHOOL_BG"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<rectangle id="" static="true" tag="detaching" material="machine" x="-180.3577" y="688.2715" width="52.0001" height="162.2729" rotation="0.1023" />
	<rectangle id="" static="true" tag="detaching" material="machine" x="168.8892" y="698.1797" width="51.9996" height="164.1796" rotation="-0.0849" />
	<circle id="" static="true" material="rock" x="-585.2739" y="1410.2822" radius="26.2485" />
	<rectangle id="" static="true" material="rock" x="474.9556" y="1959.9241" width="310.5529" height="66.1086" rotation="0.1624" />
	<line id="ceiling" static="true" tag="unwalkable" material="machine" anchor="-25,3050" normal="0,-1" />
	<circle id="busterLeft" static="true" tag="ballbuster,detaching" material="machine" x="-157.7485" y="512.249" radius="133.249" />
	<circle id="busterRight" static="true" tag="ballbuster,detaching" material="machine" x="169.001" y="505.499" radius="148" />
	<rectangle id="" static="true" material="rock" x="-889.6917" y="2070.5156" width="483.0165" height="729.4054" rotation="-0.065" />
	<rectangle id="paddleHolder" static="true" material="rock" nogeomcollisions="true" x="-714.9111" y="1333.0996" width="165.9244" height="1011.0571" rotation="0.4612" />
	<rectangle id="" static="true" material="rock" x="-297.9329" y="1723.4141" width="77.8401" height="753.4477" rotation="1.4366" />
	<rectangle id="" static="true" material="rock" x="613.916" y="1686.3816" width="211.7337" height="585.6583" rotation="0.3594" />
	<rectangle id="" static="true" material="rock" x="-473.0271" y="1610.4092" width="58.5192" height="530.0442" rotation="-1.2357" />
	<rectangle id="" static="true" material="rock" x="582.2246" y="1185.532" width="165.9249" height="574.5053" rotation="-0.3243" />
	<rectangle id="" static="true" material="rock" x="-700.4377" y="910.5842" width="286.8521" height="1014.2016" rotation="1.2074" />
	<rectangle id="" static="true" material="rock" x="458.3115" y="822.8218" width="515.7076" height="310.7855" rotation="0.4212" />
	<rectangle id="" static="true" material="rock" x="394.0571" y="568.231" width="509.4068" height="538.1237" rotation="-0.0803" />
	<rectangle id="" static="true" material="rock" x="-395.6367" y="432.3032" width="503.3511" height="828.4016" rotation="0.0775" />
	<line id="bound bottom" static="true" material="rock" anchor="-57.657,128.2148" normal="-0.0611,0.9981" />
	<line id="bound right" static="true" material="rock" anchor="600,1247.5" normal="-1,0" />
	<line id="bound left" static="true" material="rock" anchor="-1077.5127,1207.0002" normal="1,0" />
 
	<!-- Dynamic Geometry -->
	<rectangle id="paddle" mass="350" static="false" tag="walkable" material="rock" image="IMAGE_SCENE_BEAUTYSCHOOL_BEAUTYSTICK" imagepos="-384,1177" imagerot="0" imagescale="1,1" x="-586.502" y="1228" width="795.0039" height="48" rotation="0" />
 
	<!-- Geometry Constraints -->
	<hinge body1="paddle" anchor="-517.38330078125,1225.408203125"/>
</scene>

Volcanic Percolator Day Spa

Volcanic Percolator Day Spa

Little Miss World of Goo

Normal: 12 balls
OCD: 30 moves

Previous level:
Beauty School.
Next level:
Beauty and the Electric Tentacle.

bubble up

Signposts

Everyone is welcome!
...they're legally obligated to say.
But she'll never get down there looking like this.
There's another pipe way up there she might enjoy.
-the Sign Painter

It's a very pretty flower.
I wonder what happens if you get a little closer...
-the Sign Painter

This pipe sure is sucking! It's probably best to stay away.
Don't forget to whistle!
-the Sign Painter

bubble up
Level data
Directory name: 
VolcanicPercolatorDaySpa
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
12
OCD Type: 
Moves
OCD Requirement: 
30
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=WX6Rfk3iDB8
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Volcanic Percolator Day Spa
World of Goo OCD - Volcanic Percolator Day Spa
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

  • 34 Ivy (1 sleeping, 6 attached)
  • 1 Ugly (1 sleeping, 0 attached)
  • 6 common (6 sleeping, 3 attached)
<level ballsrequired="12" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="true" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="14,734" endzoom="0.686">
		<poi pos="2.25,464.69" traveltime="0" pause="0.7" zoom="0.951" />
		<poi pos="6,1025" traveltime="2" pause="0.7" zoom="0.889" />
	</camera>
	<camera aspect="widescreen" endpos="2.48,734" endzoom="0.686">
		<poi pos="2.25,464.69" traveltime="0" pause="0.7" zoom="0.951" />
		<poi pos="6,1025" traveltime="2" pause="0.7" zoom="0.889" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_VOLCANICPERCOLATORDAYSPA_TEMP_DWTD2" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_VOLCANICPERCOLATORDAYSPA_LOOP_BUBBLES" />
 
	<!-- Fire -->
	<fire depth="-24" particles="flowerDust" x="-451" y="1571" radius="68" />
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="8" x="-153.19" y="977.57" scalex="0.885" scaley="0.885" rotation="43.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOST_BROWN" text="SIGNPOST_VOLCANICPERCOLATORDAYSPA_1"   />
		<signpost name="signpost_brown" depth="-8" x="-293" y="1991.88" scalex="0.587" scaley="0.587" rotation="57.9" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOST_BROWN" text="SIGNPOST_VOLCANICPERCOLATORDAYSPA_3"   />
		<signpost name="signpost_brown" depth="-16" x="-502.91" y="1706.58" scalex="0.821" scaley="0.821" rotation="-51.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOST_BROWN" text="SIGNPOST_VOLCANICPERCOLATORDAYSPA_2"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="-8" type="BEAUTY" >
		<Vertex x="0" y="505" />
		<Vertex x="0" y="575" />
		<Vertex x="125" y="575" />
		<Vertex x="125" y="350" />
		<Vertex x="250" y="350" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="Ivy" x="-47" y="2042" id="0" angle="0" />
	<BallInstance type="Ivy" x="-16" y="2121" id="1" angle="0" />
	<BallInstance type="Ivy" x="81.88" y="972.93" id="2" angle="0" />
	<BallInstance type="Ivy" x="35" y="1115" id="3" angle="0" />
	<BallInstance type="Ivy" x="113.27" y="2146.9" id="4" angle="0" />
	<BallInstance type="Ivy" x="74.27" y="1102.93" id="5" angle="0" />
	<BallInstance type="Ivy" x="5" y="810" id="6" angle="0" />
	<BallInstance type="Ivy" x="-61.24" y="1013.91" id="7" angle="0" />
	<BallInstance type="Ivy" x="-74.74" y="1065.95" id="8" angle="0" />
	<BallInstance type="Ivy" x="-84.24" y="1121.94" id="9" angle="0" />
	<BallInstance type="Ivy" x="6.76" y="955.43" id="10" angle="0" />
	<BallInstance type="Ivy" x="117.26" y="1778.41" id="11" angle="0" />
	<BallInstance type="Ivy" x="-72.5" y="1968.01" id="12" angle="0" />
	<BallInstance type="Ivy" x="-57.99" y="1774.54" id="13" angle="0" />
	<BallInstance type="Ivy" x="133.5" y="2035.51" id="14" angle="0" />
	<BallInstance type="Ivy" x="-29.5" y="1057.03" id="15" angle="0" />
	<BallInstance type="Ivy" x="14.5" y="1040.53" id="16" angle="0" />
	<BallInstance type="Ivy" x="95.49" y="1040.52" id="17" angle="0" />
	<BallInstance type="Ivy" x="45.26" y="1043.96" id="18" angle="0" />
	<BallInstance type="Ivy" x="28" y="2067" id="19" angle="0" />
	<BallInstance type="Ivy" x="106.25" y="2097.91" id="20" angle="0" />
	<BallInstance type="Ivy" x="76.75" y="1716.46" id="21" angle="0" />
	<BallInstance type="Ivy" x="-72.11" y="975.93" id="22" angle="0" />
	<BallInstance type="Ivy" x="61.39" y="886.46" id="23" angle="0" />
	<BallInstance type="Ivy" x="-70.11" y="2108.44" id="24" angle="0" />
	<BallInstance type="Ivy" x="48.89" y="1759.44" id="25" angle="0" />
	<BallInstance type="Ivy" x="-82.01" y="1716.03" id="26" angle="0" />
	<BallInstance type="Ivy" x="-102.6" y="1158.46" id="27" angle="0" />
	<BallInstance type="Ivy" x="76.89" y="2129.43" id="28" angle="0" />
	<BallInstance type="Ivy" x="-40" y="1090" id="29" angle="0" />
	<BallInstance type="Ivy" x="115.88" y="1124.94" id="30" angle="0" />
	<BallInstance type="Ivy" x="25.39" y="2001.46" id="31" angle="0" />
	<BallInstance type="Ivy" x="34.39" y="2130.45" id="32" angle="0" />
	<BallInstance type="Ivy" x="-51.11" y="885.43" id="33" angle="0" />
	<BallInstance type="common" x="61.83" y="297.85" id="34" discovered="false" angle="0" />
	<BallInstance type="common" x="30.14" y="326.4" id="35" discovered="false" angle="0" />
	<BallInstance type="common" x="-17.86" y="358.4" id="36" discovered="false" angle="0" />
	<BallInstance type="common" x="65.14" y="383.4" id="37" discovered="false" angle="0" />
	<BallInstance type="common" x="-51.36" y="292.97" id="38" discovered="false" angle="0" />
	<BallInstance type="common" x="-53.32" y="390" id="39" discovered="false" angle="0" />
	<BallInstance type="Ugly" x="150.98" y="1483.91" id="40" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="23" gb2="33" />
	<Strand gb1="10" gb2="23" />
	<Strand gb1="33" gb2="10" />
	<Strand gb1="33" gb2="22" />
	<Strand gb1="6" gb2="33" />
	<Strand gb1="23" gb2="6" />
	<Strand gb1="2" gb2="23" />
	<Strand gb1="10" gb2="2" />
	<Strand gb1="22" gb2="10" />
	<Strand gb1="39" gb2="38" />
	<Strand gb1="34" gb2="39" />
	<Strand gb1="37" gb2="39" />
	<Strand gb1="37" gb2="34" />
	<Strand gb1="37" gb2="38" />
	<Strand gb1="38" gb2="34" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="0,505" radius="75" filter="UglyProduct,BeautyProductEye" >
	</levelexit>
 
</level>
<scene minx="-800" miny="0" maxx="800" maxy="2800" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="guide1" type="gravity" center="309.7334,1866.781" width="174.9863" height="134.8599" force="-2,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="guide1" type="gravity" center="243.7339,2398.7542" width="345.9814" height="67.8628" force="8,2" dampeningfactor="0.3" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="guide1" type="gravity" center="-2,2564.9036" width="377.4766" height="313.8462" force="4,6" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="geyserHelper" type="gravity" center="5.5,1313.0308" width="377.4766" height="997.6748" force="0,5" dampeningfactor="0.6" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="suction" type="gravity" center="5.5,2105.1685" width="377.4766" height="600.3369" force="-2,20" dampeningfactor="0.6" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="wetness" type="gravity" center="2.5881,96.9673" width="441.9585" height="398.9736" force="0,20" dampeningfactor="1" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="0" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.3" antigrav="false" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="blackBallsRising" depth="-240" pretick="0" />
	<particles effect="gooFallWide2" depth="-4" pos="6,-253" pretick="1000" />
	<particles effect="breezeUpSlow" depth="80" pos="877.00244140625,2172.99755859375" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="gearDetach" depth="8" x="-0.33" y="2430.33" scalex="0.96" scaley="0.96" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_GEARDETACH" anim="rot_1rps" animspeed="-0.3"   />
	<SceneLayer name="pipe" depth="0.8" x="90.2" y="2294.48" scalex="1.313" scaley="1.978" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_PIPE"   />
	<SceneLayer name="miniPipeBg" depth="-8" x="271.69" y="2127.03" scalex="2.148" scaley="2.547" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MINIPIPEBG"   />
		<SceneLayer name="signpostPole_brown" depth="7.2" x="-134.33" y="957.91" scalex="0.776" scaley="1.208" rotation="53.19" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOSTPOLE_BROWN"   />
		<SceneLayer name="main_r" depth="0" x="286.03" y="700.53" scalex="1.887" scaley="1.374" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MAIN_R"   />
		<SceneLayer name="main_l" depth="0" x="-280.75" y="705" scalex="1.885" scaley="1.381" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MAIN_L"   />
	<SceneLayer name="usefulBlackSquare" depth="-8" x="-1.79" y="2279.31" scalex="12.577" scaley="21.468" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_USEFULBLACKSQUARE"   />
		<SceneLayer name="signpostPole_brown" depth="-7.2" x="-272.81" y="1978.39" scalex="0.602" scaley="0.938" rotation="62.4" alpha="1" colorize="0,0,0" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOSTPOLE_BROWN"   />
		<SceneLayer name="signpostPole_brown" depth="-16.8" x="-514.9" y="1695.73" scalex="0.602" scaley="0.938" rotation="-47.07" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SIGNPOSTPOLE_BROWN"   />
		<SceneLayer name="bush_leafy_1b_black" depth="-8" x="433.52" y="723.03" scalex="1.313" scaley="1.313" rotation="-69.47" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_BUSH_LEAFY_1B_BLACK"   />
		<SceneLayer name="bush_leafy_1b_black" depth="-8" x="349.52" y="1199.03" scalex="1.313" scaley="1.313" rotation="-69.47" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_BUSH_LEAFY_1B_BLACK"   />
		<SceneLayer name="bush_leafy_1b_black" depth="-8" x="-446.52" y="471.01" scalex="1.313" scaley="1.313" rotation="99.95" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_BUSH_LEAFY_1B_BLACK"   />
		<SceneLayer name="bush_leafy_1b_black" depth="-8" x="-352.52" y="1149.02" scalex="1.313" scaley="1.313" rotation="92.79" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_BUSH_LEAFY_1B_BLACK"   />
	<SceneLayer name="MachineWheel1Small" depth="-3.2" x="114.53" y="729.87" scalex="0.809" scaley="0.809" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MACHINEWHEEL1SMALL" anim="rot_1rps" animspeed="0.25"   />
	<SceneLayer name="MachineWheel1Small" depth="-3.2" x="-116.5" y="736.94" scalex="0.921" scaley="0.921" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MACHINEWHEEL1SMALL" anim="rot_1rps" animspeed="-0.2"   />
	<SceneLayer name="prettyFlower" depth="-16" x="-450.54" y="1236.96" scalex="1.457" scaley="1.797" rotation="19.69" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_PRETTYFLOWER"   />
	<SceneLayer name="weed" depth="-16" x="437.76" y="1099.17" scalex="1.033" scaley="1.167" rotation="-18.28" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_WEED"   />
	<SceneLayer name="bgVeggies" depth="-240" x="-2.89" y="2551.88" scalex="4.211" scaley="2.125" rotation="-180" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_BGVEGGIES"   />
	<SceneLayer name="bgVeggies" depth="-240" x="-88.87" y="227.96" scalex="4.211" scaley="2.125" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_BGVEGGIES"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="455.03" y="1017.04" scalex="2.391" scaley="1.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_WOGCCLOUD1"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="-537.97" y="1313.04" scalex="2.391" scaley="1.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_WOGCCLOUD1"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="395.03" y="1989.04" scalex="2.391" scaley="1.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_WOGCCLOUD1"   />
	<SceneLayer name="wogcCloud1" depth="-320" x="-336.97" y="2157.04" scalex="2.391" scaley="1.688" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_WOGCCLOUD1"   />
	<SceneLayer name="sky_blue2a" depth="-480" x="-0.01" y="1399.93" scalex="5.863" scaley="14.883" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_SKY_BLUE2A"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="invisiDetacher" static="true" tag="detaching" material="rock" contacts="false" x="4.4262" y="707.0654" radius="49.0215" />
	<circle id="" static="true" tag="detaching,ballbuster" material="machine" nogeomcollisions="true" x="0" y="2430" radius="75.5059" />
	<circle id="" static="true" tag="detaching" material="machine" x="113.5631" y="725.3977" radius="81.9568" />
	<circle id="" static="true" tag="detaching" material="machine" x="-105.8601" y="724.4332" radius="81.9566" />
	<compositegeom id="" x="289.751" y="2333.9705" rotation="0" static="true" tag="detaching" material="machine" nogeomcollisions="true" >
		<circle id="" x="-13.751" y="-418.9705" radius="38.5" />
		<circle id="" x="3.249" y="-3.9705" radius="38.5" />
		<circle id="" x="-79.251" y="9.5295" radius="38.5" />
		<circle id="" x="-87.251" y="134.5295" radius="38.5" />
		<rectangle id="" x="-77.6289" y="-213.2524" width="58.337" height="447.5796" rotation="0.0495" />
		<rectangle id="" x="-38.5903" y="-327.8813" width="89.973" height="200.9724" rotation="0.2007" />
		<rectangle id="" x="-41.4917" y="-54.8362" width="77.4451" height="189.2136" rotation="-0.1449" />
		<rectangle id="" x="88.2695" y="-359.7424" width="25.2846" height="264.0085" rotation="0.1821" />
		<rectangle id="" x="108.2695" y="68.1772" width="25.2835" height="52.6537" rotation="0.6818" />
		<rectangle id="" x="93.2686" y="-469.8225" width="25.2836" height="52.6539" rotation="-0.5916" />
		<rectangle id="" x="-20.8047" y="-118.2053" width="71.2882" height="233.7134" rotation="-0.223" />
		<rectangle id="" x="98.8237" y="-73.7976" width="25.2836" height="331.7196" rotation="-0.2089" />
		<rectangle id="" x="-32.5059" y="-439.7126" width="59.1409" height="48.6749" rotation="0.3548" />
		<rectangle id="" x="48.7783" y="-503.9507" width="25.284" height="142.8072" rotation="-1.0987" />
		<rectangle id="" x="26.4028" y="96.0386" width="223.2479" height="25.2836" rotation="-0.11" />
		<rectangle id="" x="-106.2808" y="340.8613" width="58.337" height="411.2602" rotation="0.0495" />
	</compositegeom>
	<compositegeom id="" x="-16.1348" y="2380.4255" rotation="0" static="true" tag="detaching" material="machine" nogeomcollisions="true" >
		<rectangle id="" x="147.1328" y="210.3191" width="65.0553" height="151.623" rotation="0.8787" />
		<rectangle id="" x="-107.8267" y="214.4629" width="65.0544" height="158.0659" rotation="-0.9407" />
		<rectangle id="" x="13.1348" y="354.3235" width="365" height="245.4971" rotation="0" />
		<rectangle id="" x="-179.4338" y="0" width="58.3368" height="980.2282" rotation="-0.0361" />
	</compositegeom>
	<compositegeom id="rt" x="307.7549" y="490.1763" rotation="0" static="true" tag="walkable" material="volcanicPercolatorSides" >
		<rectangle id="" x="-63.1401" y="299.1255" width="225.7144" height="324.7068" rotation="-0.2046" />
		<circle id="" x="-38.1609" y="823.4186" radius="82.9551" />
		<rectangle id="" x="-117.5215" y="529.1265" width="156.8088" height="609.5409" rotation="-0.2485" />
		<rectangle id="" x="74.3394" y="-32.3892" width="163.9136" height="1741.4522" rotation="0.13" />
	</compositegeom>
	<compositegeom id="lt" x="-299.1951" y="504.188" rotation="0" static="true" tag="walkable" material="volcanicPercolatorSides" >
		<circle id="" x="49.2067" y="819.2599" radius="81.9566" />
		<rectangle id="" x="-66.8833" y="-34.6226" width="163.9132" height="1727.0215" rotation="-0.137" />
		<rectangle id="" x="116.6807" y="518.7549" width="163.9135" height="618.5865" rotation="0.2265" />
	</compositegeom>
	<rectangle id="" static="true" material="rock" x="314.0791" y="147.9624" width="224.9902" height="1040.9619" rotation="0" />
	<rectangle id="" static="true" material="rock" x="-303.3918" y="149.4614" width="210.9907" height="1064.9619" rotation="0" />
	<rectangle id="" static="true" material="rock" x="-218.8381" y="761.708" width="206.0135" height="267.3201" rotation="0.2503" />
	<line id="bound bottom" static="true" tag="deadly" material="rock" anchor="25,-345" normal="0,1" />
 
	<!-- Dynamic Geometry -->
	<rectangle id="buster" mass="2000" static="false" tag="detaching" material="machine" nogeomcollisions="true" rotspeed="-0.025" image="IMAGE_SCENE_VOLCANICPERCOLATORDAYSPA_MIXER" imagepos="0.6326,2428.8522" imagerot="0" imagescale="1.4896,1.2708" x="-0.0002" y="2429.7471" width="380.0005" height="36" rotation="0" />
 
	<!-- Geometry Constraints -->
	<hinge body1="buster" anchor="0.2529296875,2430"/>
</scene>

Leap Hole

Leap Hole

Little Miss World of Goo

Normal: 6 balls
OCD: 13 seconds

Previous level:
Beauty School.
Next level:
Whistler.

it's not a bug, it's a feature

Signposts

Where did everyone go?
-the Sign Painter

it's not a bug, it's a feature
Level data
Directory name: 
LeapHole
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
6
OCD Type: 
Time
OCD Requirement: 
13
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=e9RHhi7Qc0w
You need Flash player 8+ and JavaScript enabled to view this video.
World Of Goo OCD - Leap Hole - (11 secs)
World Of Goo OCD - Leap Hole - (11 secs)
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

  • 9 Ivy (1 sleeping, 5 attached)
<level ballsrequired="6" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" timebugprobability="0" strandgeom="false" allowskip="false" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="-10.03,187.53" endzoom="1.6">
		<poi pos="0,544.5" traveltime="0" pause="0" zoom="1" />
		<poi pos="0,313.5" traveltime="2" pause="0" zoom="1" />
	</camera>
	<camera aspect="widescreen" endpos="18.23,208.07" endzoom="1.479">
		<poi pos="0,644.5" traveltime="0" pause="0" zoom="1.241" />
		<poi pos="0,253.5" traveltime="2" pause="0" zoom="1.241" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_LEAPHOLE_TEMP_CARNIVALLOOP" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-8" x="167.15" y="142.45" scalex="0.89" scaley="0.987" rotation="-5.65" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SIGNPOST_BROWN" text="SIGNPOST_LEAPHOLE_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="0" y="564" />
		<Vertex x="0" y="664" />
		<Vertex x="160" y="664" />
		<Vertex x="160" y="595" />
		<Vertex x="476" y="595" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="Ivy" x="-89.5" y="95.5" id="0" angle="0" />
	<BallInstance type="Ivy" x="48.5" y="98.5" id="1" angle="0" />
	<BallInstance type="Ivy" x="151" y="304.5" id="2" angle="0" />
	<BallInstance type="Ivy" x="7" y="379.49" id="3" angle="0" />
	<BallInstance type="Ivy" x="-191.49" y="294.99" id="4" angle="0" />
	<BallInstance type="Ivy" x="47" y="324.99" id="5" angle="0" />
	<BallInstance type="Ivy" x="-49" y="295" id="6" angle="0" />
	<BallInstance type="Ivy" x="68.5" y="202.5" id="7" angle="0" />
	<BallInstance type="Ivy" x="-44.5" y="186.5" id="8" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="6" gb2="5" />
	<Strand gb1="8" gb2="7" />
	<Strand gb1="5" gb2="7" />
	<Strand gb1="7" gb2="1" />
	<Strand gb1="1" gb2="0" />
	<Strand gb1="8" gb2="6" />
	<Strand gb1="0" gb2="8" />
	<Strand gb1="5" gb2="8" />
	<Strand gb1="8" gb2="1" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="0,564" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-430" miny="0" maxx="430" maxy="900" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="leavesRight" depth="240" pretick="0" />
	<particles effect="smallleaves1" depth="-240" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_fg1a" depth="200" x="7.25" y="56.95" scalex="0.963" scaley="0.963" rotation="1.25" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="200" x="312.25" y="68.93" scalex="0.963" scaley="0.963" rotation="-17.99" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A"   />
	<SceneLayer name="bush_fg1a" depth="200" x="-332.74" y="64.52" scalex="0.833" scaley="0.833" rotation="12.2" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_FG1A"   />
	<SceneLayer name="bush_leafy_1" depth="120" x="-29.44" y="32.14" scalex="1.252" scaley="1.252" rotation="12.92" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1"   />
	<SceneLayer name="hill_fg1a" depth="0" x="-0.04" y="50.53" scalex="1.012" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_HILL_FG1A"   />
		<SceneLayer name="signpostPole_brown" depth="-8.8" x="161.44" y="125.84" scalex="1" scaley="1" rotation="-3.53" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SIGNPOSTPOLE_BROWN"   />
	<SceneLayer name="tree_stripe1" depth="-8" x="-386.22" y="200.68" scalex="0.821" scaley="0.821" rotation="-155.58" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_TREE_STRIPE1"   />
	<SceneLayer name="bush_leafy_1b" depth="-80" x="290.8" y="52.17" scalex="0.997" scaley="1.001" rotation="-6.31" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1B"   />
	<SceneLayer name="bush_leafy_1b" depth="-80" x="-270.15" y="49.81" scalex="1.098" scaley="1.1" rotation="18.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1B"   />
	<SceneLayer name="tree_stripe1" depth="-88" x="377" y="256" scalex="1.02" scaley="1.02" rotation="-27.66" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_TREE_STRIPE1"   />
	<SceneLayer name="bush_leafy_1" depth="-120" x="330.53" y="46.15" scalex="1.252" scaley="1.252" rotation="-6.41" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1"   />
	<SceneLayer name="bush_leafy_1" depth="-120" x="-313.65" y="78.78" scalex="1.253" scaley="1.25" rotation="12.97" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_BUSH_LEAFY_1"   />
	<SceneLayer name="sky_pissyellowstripes" depth="-600" x="0.01" y="449.59" scalex="3.36" scaley="3.513" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_LEAPHOLE_SKY_PISSYELLOWSTRIPES"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="ground" static="true" tag="walkable" material="verysticky" x="-7" y="-808" radius="900" />
	<line id="" static="true" tag="detaching" material="rock" anchor="436.5,331.5" normal="-1,-0.0071" />
	<line id="" static="true" tag="detaching" material="rock" anchor="-437,321" normal="1,-0.0056" />
	<line id="" static="true" material="rock" anchor="-14,18.5" normal="-0.0031,1" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>

Whistler

Whistler

Little Miss World of Goo

Normal: 20 balls
OCD: 29 seconds

Previous level:
Leap Hole.
No following level.

learn how!

Signposts

They seem to follow the whistle.
One day, if they ever put together a companion DVD of their adventures...
One of the Goo Balls will probably say:
We got the moves, and you got the grooves!
-the classically trained Sign Painter

learn how!
Level data
Directory name: 
Whistler
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
20
OCD Type: 
Time
OCD Requirement: 
29
Depends on: 
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=_xggXcHYTEI
http://www.youtube.com/watch?v=FobdI6Kfj0s
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Whistler (23 secs)
World of Goo OCD - Whistler (23 secs)
by davidc32346.
Rating: 0.00.
Whistler OCD 19 sec
Whistler OCD 19 sec
by Pavke.
Rating: 0.00.

There are 2 videos.

There is 1 screenshot.

Balls Used

<level ballsrequired="20" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0" strandgeom="false" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="5.7,609.27" endzoom="0.586">
		<poi pos="-190.3,446.02" traveltime="0" pause="0" zoom="1.139" />
		<poi pos="9.5,947.54" traveltime="4" pause="0" zoom="0.889" />
	</camera>
	<camera aspect="widescreen" endpos="0,609.27" endzoom="0.782">
		<poi pos="-190.3,446.02" traveltime="0" pause="0" zoom="1.139" />
		<poi pos="9.5,947.54" traveltime="4" pause="0" zoom="0.889" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_WHISTLER_TEMP_JELLY" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_brown" depth="-16" x="-203.91" y="468.58" scalex="0.821" scaley="0.821" rotation="-51.56" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SIGNPOST_BROWN" text="SIGNPOST_WHISTLER_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" >
		<Vertex x="400" y="255" />
		<Vertex x="400" y="-60" />
		<Vertex x="495" y="-60" />
	</pipe>
 
	<!-- Balls -->
	<BallInstance type="GooProduct" x="-64.41" y="1026.4" id="0" angle="0" />
	<BallInstance type="GooProduct" x="-141" y="994" id="1" angle="0" />
	<BallInstance type="GooProduct" x="309" y="969" id="2" angle="0" />
	<BallInstance type="GooProduct" x="184" y="969" id="3" angle="0" />
	<BallInstance type="GooProduct" x="59" y="969" id="4" angle="0" />
	<BallInstance type="GooProduct" x="-59" y="969" id="5" angle="0" />
	<BallInstance type="GooProduct" x="-291" y="969" id="6" angle="0" />
	<BallInstance type="GooProduct" x="-329.89" y="1005.4" id="7" angle="0" />
	<BallInstance type="GooProduct" x="-188.9" y="994.9" id="8" angle="0" />
	<BallInstance type="GooProduct" x="306.08" y="1002.4" id="9" angle="0" />
	<BallInstance type="GooProduct" x="180.08" y="1015.9" id="10" angle="0" />
	<BallInstance type="GooProduct" x="384" y="994" id="11" angle="0" />
	<BallInstance type="GooProduct" x="234" y="1026" id="12" angle="0" />
	<BallInstance type="GooProduct" x="116" y="1044" id="13" angle="0" />
	<BallInstance type="GooProduct" x="41" y="1051" id="14" angle="0" />
	<BallInstance type="GooProduct" x="-59" y="1069" id="15" angle="0" />
	<BallInstance type="GooProduct" x="-134" y="1069" id="16" angle="0" />
	<BallInstance type="GooProduct" x="-259" y="1019" id="17" angle="0" />
	<BallInstance type="GooProduct" x="261.08" y="993.4" id="18" angle="0" />
	<BallInstance type="GooProduct" x="130.58" y="993.4" id="19" angle="0" />
	<BallInstance type="GooProduct" x="-95.9" y="1009.89" id="20" angle="0" />
	<BallInstance type="GooProduct" x="-167.9" y="1038.39" id="21" angle="0" />
	<BallInstance type="GooProduct" x="79.59" y="1084.89" id="22" angle="0" />
	<BallInstance type="GooProduct" x="78.09" y="1014.4" id="23" angle="0" />
	<BallInstance type="water" x="-323.89" y="484.92" id="24" discovered="false" angle="0" />
	<BallInstance type="water" x="-373.39" y="483.42" id="25" discovered="false" angle="0" />
	<BallInstance type="water" x="-437.5" y="477.5" id="26" discovered="false" angle="0" />
	<BallInstance type="water" x="-403.39" y="478.92" id="27" discovered="false" angle="0" />
	<BallInstance type="common" x="250" y="810" id="28" angle="0" />
	<BallInstance type="common" x="-500" y="872" id="29" angle="0" />
	<BallInstance type="common" x="500" y="869" id="30" angle="0" />
	<BallInstance type="common" x="494" y="770" id="31" angle="0" />
	<BallInstance type="common" x="375" y="810" id="32" angle="0" />
	<BallInstance type="common" x="-479" y="777" id="33" angle="0" />
	<BallInstance type="common" x="-375" y="810" id="34" angle="0" />
	<BallInstance type="common" x="-250" y="810" id="35" angle="0" />
	<BallInstance type="common" x="-125" y="810" id="36" angle="0" />
	<BallInstance type="common" x="125" y="810" id="37" angle="0" />
	<BallInstance type="common" x="0" y="810" id="38" angle="0" />
	<BallInstance type="common" x="250" y="935" id="39" angle="0" />
	<BallInstance type="common" x="375" y="935" id="40" angle="0" />
	<BallInstance type="common" x="-375" y="935" id="41" angle="0" />
	<BallInstance type="common" x="-250" y="935" id="42" angle="0" />
	<BallInstance type="common" x="-125" y="935" id="43" angle="0" />
	<BallInstance type="common" x="125" y="935" id="44" angle="0" />
	<BallInstance type="common" x="0" y="935" id="45" angle="0" />
	<BallInstance type="UtilNoAttachUnwalkable" x="0" y="1047" id="46" angle="0" />
	<BallInstance type="Anchor" x="0" y="1150.39" id="47" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="30" gb2="31" />
	<Strand gb1="29" gb2="33" />
	<Strand gb1="42" gb2="43" />
	<Strand gb1="41" gb2="42" />
	<Strand gb1="34" gb2="41" />
	<Strand gb1="35" gb2="34" />
	<Strand gb1="36" gb2="35" />
	<Strand gb1="38" gb2="36" />
	<Strand gb1="37" gb2="38" />
	<Strand gb1="28" gb2="37" />
	<Strand gb1="32" gb2="28" />
	<Strand gb1="40" gb2="32" />
	<Strand gb1="39" gb2="40" />
	<Strand gb1="44" gb2="39" />
	<Strand gb1="45" gb2="44" />
	<Strand gb1="46" gb2="45" />
	<Strand gb1="47" gb2="46" />
	<Strand gb1="36" gb2="43" />
	<Strand gb1="42" gb2="35" />
	<Strand gb1="41" gb2="29" />
	<Strand gb1="42" gb2="34" />
	<Strand gb1="36" gb2="42" />
	<Strand gb1="45" gb2="36" />
	<Strand gb1="37" gb2="45" />
	<Strand gb1="39" gb2="37" />
	<Strand gb1="30" gb2="40" />
	<Strand gb1="32" gb2="39" />
	<Strand gb1="32" gb2="30" />
	<Strand gb1="28" gb2="40" />
	<Strand gb1="44" gb2="28" />
	<Strand gb1="38" gb2="44" />
	<Strand gb1="43" gb2="38" />
	<Strand gb1="35" gb2="43" />
	<Strand gb1="29" gb2="34" />
	<Strand gb1="41" gb2="35" />
	<Strand gb1="43" gb2="45" />
	<Strand gb1="39" gb2="28" />
	<Strand gb1="37" gb2="44" />
	<Strand gb1="45" gb2="38" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="400,255" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-700" miny="0" maxx="700" maxy="1300" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="water" type="gravity" center="-5.9092,76.187" width="1490.9258" height="191.4932" force="0,0" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="true" color="255,0,0,0" depth="1" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.25" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
	<particles effect="breezeRight" depth="160" pretick="0" />
	<particles effect="blackBallsRising" depth="400" pos="123.94580078125,1403.494140625" pretick="0" />
 
	<!-- SceneLayers -->
	<SceneLayer name="bush_leafy_1b_black" depth="40" x="-378.5" y="187" scalex="1" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B_BLACK"   />
		<SceneLayer name="signpostPole_brown" depth="-16.8" x="-215.9" y="457.73" scalex="0.602" scaley="0.938" rotation="-47.07" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SIGNPOSTPOLE_BROWN"   />
		<SceneLayer name="upper" depth="0" x="-193.5" y="1167.96" scalex="2.006" scaley="1.047" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_UPPER"   />
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	<SceneLayer name="bush_leafy_1b" depth="-12" x="-179.45" y="1163.5" scalex="0.822" scaley="0.822" rotation="-165.98" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_BUSH_LEAFY_1B"   />
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	<SceneLayer name="wogcCloud2" depth="-320" x="-519.05" y="687" scalex="2.985" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2"   />
	<SceneLayer name="wogcCloud2" depth="-400" x="570.98" y="443" scalex="1.719" scaley="1" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_WOGCCLOUD2"   />
	<SceneLayer name="sky_blue2a" depth="-480" x="0.01" y="648.5" scalex="5.472" scaley="6.894" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_WHISTLER_SKY_BLUE2A"   />
 
	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="stopper2" static="true" tag="stopsign" material="rock" x="-531" y="468.502" radius="50" />
	<circle id="stopper1" static="true" tag="stopsign" material="rock" x="-225" y="460" radius="50" />
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	<line id="bound bottom" static="true" tag="deadly" material="rock" anchor="0,110" normal="0,1" />
	<line id="bound right" static="true" tag="detaching" material="rock" anchor="721.9971,716.5002" normal="-1,0" />
	<line id="bound left" static="true" tag="detaching" material="rock" anchor="-718.8818,808.999" normal="1,0" />
 
	<!-- Dynamic Geometry -->
	<rectangle id="bar" mass="300" static="false" tag="unwalkable" material="rock" image="IMAGE_SCENE_WHISTLER_PIPE" imagepos="-3.0181,872.999" imagerot="0" imagescale="1.9141,1.4688" x="0" y="872.5" width="960" height="85" rotation="0" />
 
	<!-- Geometry Constraints -->
</scene>

Beauty and the Electric Tentacle

Beauty and the Electric Tentacle

Little Miss World of Goo

Normal: 16 balls
OCD: 29 balls

Previous level:
Volcanic Percolator Day Spa.
Next level:
The Red Carpet.

how did she get up there?

There is an Easter Egg in this level.

Signposts

We must be getting close to the power source.
But what is it?
Coal?
Nuclear?
Wind?
...
Goo?
It's probably something more elegant.
-the Sign Painter

It says...
'Be good.'
'MOM is watching.'

It's so simple.
-the original Sign Painter

how did she get up there?
Level data
Directory name: 
BeautyAndTheTentacle
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
16
OCD Type: 
Balls
OCD Requirement: 
29
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=H1njCO-byPQ
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - Beauty and the Electric Tentacle
World of Goo OCD - Beauty and the Electric Tentacle
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="16" letterboxed="false" visualdebug="false" autobounds="true" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="522.25,2943.94" endzoom="0.323">
		<poi pos="1433.95,3093.32" traveltime="0" pause="0" zoom="0.691" />
		<poi pos="-982.56,2789.55" traveltime="8" pause="0" zoom="0.727" />
	</camera>
	<camera aspect="widescreen" endpos="306.51,2943.94" endzoom="0.323">
		<poi pos="1207.43,3093.32" traveltime="0" pause="0" zoom="0.691" />
		<poi pos="-982.56,2789.55" traveltime="8" pause="0" zoom="0.727" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_BEAUTYANDTHETENTACLE_SCREAMER" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_BEAUTYANDTHETENTACLE_LOOP_RAINLITE" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
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		<Vertex x="1200" y="2284" />
		<Vertex x="1200" y="2175" />
	</pipe>
 
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	<BallInstance type="balloon" x="-1172.99" y="3094.94" id="12" angle="0" />
	<BallInstance type="balloon" x="-359.65" y="3301.35" id="13" angle="0" />
	<BallInstance type="balloon" x="-231.65" y="3243.35" id="14" angle="0" />
	<BallInstance type="UtilAttachWalkable" x="-1415.62" y="2868.34" id="15" angle="0" />
	<BallInstance type="UtilAttachWalkable" x="-339.31" y="3146.49" id="16" angle="0" />
	<BallInstance type="UtilAttachWalkable" x="-374.3" y="3020.5" id="17" angle="0" />
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	<BallInstance type="UtilAttachWalkable" x="-829.4" y="2873.85" id="22" angle="0" />
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	<BallInstance type="Beauty" x="-675" y="3139" id="49" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="4" gb2="5" />
	<Strand gb1="6" gb2="3" />
	<Strand gb1="4" gb2="6" />
	<Strand gb1="3" gb2="4" />
	<Strand gb1="5" gb2="3" />
	<Strand gb1="6" gb2="5" />
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	<Strand gb1="19" gb2="23" />
	<Strand gb1="24" gb2="25" />
	<Strand gb1="23" gb2="24" />
	<Strand gb1="17" gb2="18" />
	<Strand gb1="16" gb2="17" />
	<Strand gb1="18" gb2="30" />
	<Strand gb1="26" gb2="25" />
	<Strand gb1="15" gb2="26" />
	<Strand gb1="16" gb2="13" />
	<Strand gb1="16" gb2="14" />
	<Strand gb1="15" gb2="27" />
	<Strand gb1="27" gb2="28" />
	<Strand gb1="28" gb2="29" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="1344,2225" radius="75" filter="" >
	</levelexit>
 
</level>
<scene minx="-2000" miny="0" maxx="2000" maxy="4000" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="downwind" type="gravity" center="-248.9556,4403.9961" width="4668.0889" height="822.0078" force="0,-20" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="downwind" type="gravity" center="-256.9556,3995.9961" width="4668.0889" height="822.0078" force="0,-15" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="wind" type="gravity" center="-596.8745,3026.9922" width="3146.251" height="2146.0156" force="4,0" dampeningfactor="0" antigrav="false" geomonly="false" enabled="true" water="false" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0.0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
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	<particles effect="fireStackSmaller2" depth="80" pos="-154,258" pretick="0" />
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	<particles effect="breezeRight" depth="80" pos="307.00244140625,3772.99755859375" pretick="0" />
 
	<!-- SceneLayers -->
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	<!-- Buttons -->
 
	<!-- Labels -->
 
	<!-- Static Geometry -->
	<circle id="secretBuster" static="true" tag="ballbuster" material="rock" contacts="false" x="-296.0969" y="949.0649" radius="243.024" />
	<compositegeom id="secretPassages" x="-849.6504" y="958.8955" rotation="0" static="true" tag="walkable" material="machine" >
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	</compositegeom>
	<circle id="" static="true" material="rock" x="-1653.3462" y="3086.2896" radius="19" />
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		<circle id="" x="-265.313" y="-71.959" radius="72.6389" />
		<rectangle id="" x="24.5752" y="0" width="187.9505" height="598.2354" rotation="-1.2349" />
	</compositegeom>
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	<line id="bottom1" static="true" tag="walkable" material="rock" anchor="12.5,100" normal="0,1" />
	<rectangle id="bottom1" static="true" tag="deadly" material="rock" x="480.1523" y="1894.2698" width="2706.8398" height="240.0239" rotation="0" />
	<line id="bound right" static="true" material="rock" anchor="2193.3862,2965.312" normal="-0.9956,-0.0942" />
	<line id="bound left" static="true" material="rock" anchor="-2063.6917,1684.7097" normal="1,-0.0066" />
 
	<!-- Dynamic Geometry -->
 
	<!-- Geometry Constraints -->
</scene>

The Red Carpet

The Red Carpet

Little Miss World of Goo

Normal: 10 balls
OCD: 45 moves

Previous level:
Beauty and the Electric Tentacle.
Next level:
Genetic Sorting Machine.

get ready for the close-up

Signposts

Smile for the cameras!
Everyone is looking so fabulous tonight!
Does she even know where that pipe goes?
Let's not tell her.
-the Sign Painter

get ready for the close-up
Level data
Directory name: 
RedCarpet
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
10
OCD Type: 
Moves
OCD Requirement: 
45
Screenshots: 
Videos: 
http://www.youtube.com/watch?v=WLuob0wZw20
You need Flash player 8+ and JavaScript enabled to view this video.
World of Goo OCD - The Red Carpet (16 moves)
World of Goo OCD - The Red Carpet (16 moves)
by davidc32346.
Rating: 0.00.

There is 1 video.

There is 1 screenshot.

Balls Used

<level ballsrequired="10" letterboxed="false" visualdebug="false" autobounds="false" textcolor="255,255,255" texteffects="true" timebugprobability="0.333" strandgeom="false" allowskip="true" >
 
	<!-- Camera -->
	<camera aspect="normal" endpos="183.96,788.27" endzoom="0.493">
		<poi pos="-319,794.5" traveltime="0" pause="0" zoom="0.935" />
		<poi pos="-470,833" traveltime="4" pause="0.7" zoom="0.556" />
		<poi pos="-308.33,815" traveltime="2" pause="0" zoom="0.857" />
	</camera>
	<camera aspect="widescreen" endpos="88.63,788.27" endzoom="0.493">
		<poi pos="-319,794.5" traveltime="0" pause="0" zoom="0.935" />
		<poi pos="-214.5,833" traveltime="4" pause="0.7" zoom="0.556" />
		<poi pos="-308.33,815" traveltime="2" pause="0" zoom="0.857" />
	</camera>
 
	<!-- Music -->
	<music id="SOUND_LEVEL_REDCARPET_N2" />
 
	<!-- Loop Sound -->
	<loopsound id="SOUND_LEVEL_REDCARPET_LOOP_CELEBRITYCROWD" />
 
	<!-- Fire -->
 
	<!-- Signposts -->
		<signpost name="signpost_gray" depth="-8" x="-58.96" y="737.9" scalex="0.943" scaley="0.943" rotation="8.05" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_SIGNPOST_GRAY" text="SIGNPOST_REDCARPET_1"   />
 
	<!-- Pipes -->
	<pipe id="0" depth="0" type="BEAUTY" >
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		<Vertex x="456" y="1369" />
		<Vertex x="650" y="1369" />
		<Vertex x="650" y="1450" />
		<Vertex x="800" y="1450" />
		<Vertex x="800" y="1375" />
		<Vertex x="1025" y="1375" />
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		<Vertex x="950" y="900" />
		<Vertex x="1050" y="900" />
		<Vertex x="1050" y="400" />
	</pipe>
 
	<!-- Balls -->
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	<BallInstance type="Ivy" x="364.57" y="291.43" id="7" angle="0" />
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	<BallInstance type="common_albino" x="-385" y="818" id="69" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="31" gb2="36" />
	<Strand gb1="19" gb2="20" />
	<Strand gb1="2" gb2="20" />
	<Strand gb1="22" gb2="19" />
	<Strand gb1="1" gb2="20" />
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	<Strand gb1="68" gb2="69" />
	<Strand gb1="31" gb2="68" />
	<Strand gb1="28" gb2="31" />
 
	<!-- Level Exit -->
	<levelexit id="theExit" pos="456,1010.62158203125" radius="75" filter="BeautyProduct,BeautyProductEye" >
	</levelexit>
 
</level>
<scene minx="-1200" miny="0" maxx="1200" maxy="1600" backgroundcolor="0,0,0" >
 
	<!-- ForceFields -->
	<linearforcefield id="suckLeft" type="gravity" center="907.29,1498.8772" width="613.4688" height="145.9858" force="0,-2" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="suckLeft" type="gravity" center="905.29,1425.3772" width="613.4688" height="278.9858" force="-10,11" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield id="suckUp" type="gravity" center="1023.0352,912.4026" width="329.9844" height="974.9517" force="0,12" dampeningfactor="0" antigrav="true" geomonly="false" enabled="true" water="false" />
	<linearforcefield type="gravity" force="0,-10" dampeningfactor="0" antigrav="true" geomonly="false" />
 
	<!-- Particles -->
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	<particles effect="tubeAirFlowLeft" depth="-8" pos="1681.48828125,1409.74072265625" pretick="0" />
	<particles effect="tubeAirFlowUp" depth="-8" pos="1098,165" pretick="0" />
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	<particles effect="flashes" depth="240" pos="457.3525390625,612.650390625" pretick="0" />
	<particles effect="flashes" depth="240" pos="-325.72607421875,1014.68994140625" pretick="0" />
	<particles effect="flashes" depth="-240" pos="-76.68798828125,867.687744140625" pretick="0" />
	<particles effect="gooSplatterSubtle" depth="-8" pos="455.3134765625,1129.146484375" pretick="0" />
 
	<!-- SceneLayers -->
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	<SceneLayer name="lf" depth="80" x="181.01" y="650.97" scalex="8.907" scaley="8.907" rotation="0" alpha="0.60000002384186" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_LF"   />
	<SceneLayer name="lightShaft1" depth="80" x="-217.87" y="1192.77" scalex="1.603" scaley="2.382" rotation="-14.21" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_LIGHTSHAFT1"   />
	<SceneLayer name="screw1" depth="8" x="-746.5" y="865.49" scalex="0.803" scaley="0.803" rotation="56.54" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_SCREW1" anim="rot_1rps" animspeed="-0.1"   />
	<SceneLayer name="screw1" depth="8" x="-548.5" y="381.5" scalex="0.803" scaley="0.803" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_SCREW1" anim="rot_1rps" animspeed="-0.1"   />
		<SceneLayer name="main_03" depth="1.2" x="811.03" y="1507.46" scalex="1.349" scaley="1.523" rotation="0" alpha="1" colorize="255,255,255" image="IMAGE_SCENE_REDCARPET_MAIN_03"   />
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	<!-- Buttons -->
 
	<!-- Labels -->
 
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Genetic Sorting Machine

Genetic Sorting Machine

Little Miss World of Goo

Normal: 8 balls
OCD: 24 moves

Previous level:
The Red Carpet.
Next level:
Burning Man.

some balls are prettier than other balls

The ugly balls have to be sacrified, so Beauty will survive.

For Developers
How the sorting works:
Beauty is just a normal ball, while Ugly has the following attributes:

antigrav="1.0"
isantigravunattached="true"

The forcefields in the "main room" of Genetic Sorting Machine got antigrav="false" properties, so that Ugly would act no diffrent from Beauty.
The trick are the forcefields above the "jet"s: "discardRight" and "discardLeft", they are antigrav="true", and have BOTH their force set to "6,0", for this reason they will send Beauty to the right, and Ugly to the left.

Signposts

The last of the Goo Balls didn't seem to notice
they were in some sort of giant Beauty Pageant Machine.
Pretty ones over there, Ugly ones over here.
Personally, I think everyone is beautiful.
Mostly me.
-the devastating Sign Painter

There must be some way to cross this pit.
Maybe if you fill it with the shattered pieces of those less fortunate than you.
-the Sign Painter

It's almost winter, and there is electricity in the air!
It's unclear whether it's anxiety or...
...because the POWER SOURCE is very near.
-the tingling Sign Painter

...
She's beautiful.
I mean, I'm glad this isn't Hi Def or anything...
...she looks fantastic for something hundreds of years old.
But who is she?
-see you on the other side, the Sign Painter

some balls are prettier than other balls
Level data
Directory name: 
GeneticSortingMachine
Island: 
Chapter 2 (Little Miss World of Goo)
Official: 
Yes
Normal Requirement: 
8
OCD Type: 
Moves
OCD Requirement: 
24
Depends on: 
Screenshots: 

There is 1 screenshot.

Balls Used

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	<BallInstance type="AnchorFriendly" x="636" y="1159" id="51" angle="0" />
	<BallInstance type="AnchorFriendly" x="-314.1" y="1157" id="52" angle="0" />
 
	<!-- Arms -->
	<Strand gb1="12" gb2="13" />
	<Strand gb1="11" gb2="13" />
	<Strand gb1="1" gb2="0" />
	<Strand gb1="0" gb2="2" />
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	<!-- Level Exit -->
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