Invalid Addin: Unable To Parse Document
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Thu, 02/05/2009 - 09:19
Hi, was testing my ability to make a goomod file, and have pretty obviously failed with the above error. I have gone over each file, and even aligned the indentation just in case it matters. For the life of me I can't see what I've done.... Could you shed a bit of light on the possible causes for this error, I can then at least look in the right place.
Ta.
Matt
Ok, nvm... I remember the days of "I know I've done something stupid, now if only I could see what." From half life and worms mayhem...
Was just missing /> at the end of the name.....
*sigh*
argh now when I start the level, it shows the loading screen, i see the text and level name, but when it would normall draw the level i get a crash with this:
Exception: Access Violation (code 0xc0000005) at address 0055CAD1 in thread 9E4
Module: WorldOfGoo.exe
Logical Address: 0001:0015BAD1
0012F874 0055CAD1 0001:0015BAD1 WorldOfGoo.exe
Params: 0012F8AC 00611ECC 0012FA3C 02D9F380
00FB57A0 004632D4 0001:000622D4 WorldOfGoo.exe
Params: 0063006F 02C6D6C0 02C6DAE8 02C6DB58
005E3A68 011A69A0 0000:00000000 WorldOfGoo.exe
Params: 004B2D10 004B2E00 004B2EB0 004B2F50
004B1EF0 004B2540 0001:000B1540 WorldOfGoo.exe
Params: 082444F6 56097401 0C2EC9E8 04C48300
StackWalk failed (error
EAX:00000000 EBX:0012F8AC ECX:00000000 EDX:1AA90031 ESI:00FB57A8 EDI:011EF7A8
EIP:0055CAD1 ESP:0012F7CC EBP:0012F874
CS:001B SS:0023 DS:0023 ES:0023 FS:003B GS:0000
Flags:00210246
Windows Ver: NT 5.1 Service Pack 3 Build 2600
DDraw Ver: 5.03.2600.5512
DSound Ver: 5.3.2600.5512
Product: Product
Version:
Time Loaded: 00:00:25
Fullscreen: No
Primary ThreadId: 9E4
Level runs fine in wogedit 0.5...
any ideas, or am I best asking on 2dboy forums??
could you send me what you have done so far
jonathan@experimentalvalley.com