What do you put in the compile directory?

7 replies [Last post]
Joined: 05/26/2009

The Page about it doesn't really tell.

OVER 9000

Joined: 01/13/2009

you put xml file

gootool then can compile the xml based on what platform its running on so that the goomod is compatible with all platforms

Joined: 05/26/2009

a blank xml file?

OVER 9000

Joined: 01/13/2009

no the decompiled xml file that has all the info of your level

the compiled version is in your wog editor directory and you need to use gootool to decrypt it so that it can be used in your goomod

Joined: 05/26/2009

OVER 9000

Joined: 01/13/2009

well then, if you're only modifying images, you dont need a compile directory
its mainly just for levels

you can have a look at other gooball mods to see how they are done

Joined: 05/26/2009

as i said in the other topic, it doesn't work to change it to a .zip

OVER 9000

Joined: 01/02/2009

this is probably because you have the settings to not show the extentions, if it currently says .goomod or if your using a max, then please ignore this. if it does not currently say. anything. then you have to change your file browser settings, so that you can replace the .goomod with a .zip, instead of placing .zip before the .goomod

if this does not apply to you ignore it

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