An error in guide spinning

3 replies [Last post]
Joined: 07/05/2011

It said: "rotspeed = 0.1 (again this is rotations per second)."
But when I set rotspeed=0.1256 (0.04pi) it rotate 1 rotation per second.

Joined: 12/23/2010

Indeed. The rotspeed attribute of geometry objects is affected by the mass of the object. That is, it changes it strength (and thus rotations per second) depending on the mass.

DaB probably wasn't focusing while he wrote that, I'll fix it.

Joined: 08/06/2010

I expect that it would be one per second if the mass were 1.

Another Planet finally has an official release! Download chapters 1 through 3 here! Thank you for waiting so long while I kept starting over.

Joined: 07/05/2011

No. Are you just guessing?
I have already experimented. mass=1,rotspeed=1 objects rotate as fast as mass=10000,rotspeed=1 objects. The force is affected by the current speed and rotspeed. If you don't believe, try it.